Paul.eboy Posted April 13, 2011 Posted April 13, 2011 public OnPlayerDisconnect(playerid, reason) { forceFinishRace(playerid); if ( Admin[playerid] ) OnlineAdmins--; if (LoggedIn[playerid] == 1) { new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour, minute, second); new strdate[30]; format(strdate, sizeof(strdate),"%d/%d/%d %02d:%02d",day,month,year,hour,minute); new name[256],Ip[24];GetPlayerIp(playerid,Ip,24); GetPlayerName(playerid, name, sizeof(name)); strins(name,"users/",0); new cash = GetPlayerMoney(playerid); new score = GetPlayerScore(playerid); //new query[256]; //format(query, sizeof(query), "UPDATE players SET money='%d', score='%d', is_online=0, last_activity='%s' WHERE LOWER(name)=LOWER('%s')", cash, score, strdate, name); //score, money, admin_level, togteles, togdms, godmode, jails, kicks, bans dini_Set(name,"IP",Ip); dini_Set(name,"LastOn",strdate); dini_IntSet(name,"score",score); dini_IntSet(name,"money",cash); dini_IntSet(name,"admin_level",Admin[playerid]); dini_IntSet(name,"Skin",PlayerSkin[playerid]); dini_IntSet(name,"togteles",Telemsg[playerid]); dini_IntSet(name,"togdms",Togdms[playerid]); dini_IntSet(name,"godmode",Godmode[playerid]); } PlayerRaceOR[playerid] = 0; PlayerJoinedOR[playerid] = 0; PlayerRaceDrift[playerid] = 0; PlayerJoinedDrift[playerid] = 0; PlayerRaceMon[playerid] = 0; PlayerJoinedMon[playerid] = 0; PlayerRaceDrag[playerid] = 0; PlayerJoinedDrag[playerid] = 0; PlayerRaceLV[playerid] = 0; PlayerJoinedLV[playerid] = 0; PlayerJoinedRace[playerid] = 0; PlayerRaceCount[playerid] = 0; raceJoined[playerid] = 0; Jails[playerid] = 0; Kicks[playerid] = 0; Bans[playerid] = 0; MarkX[playerid] = 0; MarkY[playerid] = 0; MarkZ[playerid] = 0; MarkA[playerid] = 0; DMMini[playerid] = 0; MarkI[playerid] = 0; SpecBy[playerid] = 0; Cashpickup[playerid] = 0; PlayerBeingSpeced[playerid] = 0; Lastmsg1[playerid] = 0; Lastmsg2[playerid] = 0; Lastmsg3[playerid] = 0; DMArena[playerid] = 0; Ramp[playerid] = 0; Drift1Race[playerid] = 0; Drift2Race[playerid] = 0; Drift3Race[playerid] = 0; Race1Arena[playerid] = 0; Race2Arena[playerid] = 0; togpms[playerid] = 0; Mute[playerid] = 0; Jail[playerid] = 0; LoggedIn[playerid] = 0; Admin[playerid] = 0; God[playerid] = 0; doAnimation[playerid] = 0; Godmode[playerid] = 0; Telemsg[playerid] = 0; Togdms[playerid] = 0; Freeze[playerid] = 0; PlayerSkin[playerid]=(-1); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off new string[128]; switch(reason) { case 0: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Crash {94F28F}]", GetPlayerNameEx(playerid), playerid); case 1: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Leaving {94F28F}]", GetPlayerNameEx(playerid), playerid); case 2: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Kick/Ban {94F28F}]", GetPlayerNameEx(playerid), playerid); } SendClientMessageToAll(white, string); return 1; } uitati OnPlayerDisconnectAre comanda asta vreo problema?...adica,eu am impresia ca la onplayerdisconnect imi cam da crash serverul(se stinge) www.uifserver.net
BlueSkiLLz Posted April 13, 2011 Posted April 13, 2011 1.Iti da Crash numai tie?2.Folosesti moduri (skin/car/detali)
IstuntmanI Posted April 13, 2011 Posted April 13, 2011 1.Iti da Crash numai tie?2.Folosesti moduri (skin/car/detali)Raspuns:Are comanda asta vreo problema?...adica,eu am impresia ca la onplayerdisconnect imi cam da crash serverul(se stinge)Nu e nimic de la OnPlayerDisconnect.
LaZ Posted April 13, 2011 Posted April 13, 2011 Pune print in OnPlayerDisconnect si uita-te unde se opreste; acolo ii problema.
IstuntmanI Posted April 13, 2011 Posted April 13, 2011 LaZ" post="65959" timestamp="1302719998"]Pune print in OnPlayerDisconnect si uita-te unde se opreste; acolo ii problema.I-am facut eu aceasta metoda pe Y!M, prin Team Viewer si merge pana la capat OnPlayerDisconnect.
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Paul.eboy
public OnPlayerDisconnect(playerid, reason) { forceFinishRace(playerid); if ( Admin[playerid] ) OnlineAdmins--; if (LoggedIn[playerid] == 1) { new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour, minute, second); new strdate[30]; format(strdate, sizeof(strdate),"%d/%d/%d %02d:%02d",day,month,year,hour,minute); new name[256],Ip[24];GetPlayerIp(playerid,Ip,24); GetPlayerName(playerid, name, sizeof(name)); strins(name,"users/",0); new cash = GetPlayerMoney(playerid); new score = GetPlayerScore(playerid); //new query[256]; //format(query, sizeof(query), "UPDATE players SET money='%d', score='%d', is_online=0, last_activity='%s' WHERE LOWER(name)=LOWER('%s')", cash, score, strdate, name); //score, money, admin_level, togteles, togdms, godmode, jails, kicks, bans dini_Set(name,"IP",Ip); dini_Set(name,"LastOn",strdate); dini_IntSet(name,"score",score); dini_IntSet(name,"money",cash); dini_IntSet(name,"admin_level",Admin[playerid]); dini_IntSet(name,"Skin",PlayerSkin[playerid]); dini_IntSet(name,"togteles",Telemsg[playerid]); dini_IntSet(name,"togdms",Togdms[playerid]); dini_IntSet(name,"godmode",Godmode[playerid]); } PlayerRaceOR[playerid] = 0; PlayerJoinedOR[playerid] = 0; PlayerRaceDrift[playerid] = 0; PlayerJoinedDrift[playerid] = 0; PlayerRaceMon[playerid] = 0; PlayerJoinedMon[playerid] = 0; PlayerRaceDrag[playerid] = 0; PlayerJoinedDrag[playerid] = 0; PlayerRaceLV[playerid] = 0; PlayerJoinedLV[playerid] = 0; PlayerJoinedRace[playerid] = 0; PlayerRaceCount[playerid] = 0; raceJoined[playerid] = 0; Jails[playerid] = 0; Kicks[playerid] = 0; Bans[playerid] = 0; MarkX[playerid] = 0; MarkY[playerid] = 0; MarkZ[playerid] = 0; MarkA[playerid] = 0; DMMini[playerid] = 0; MarkI[playerid] = 0; SpecBy[playerid] = 0; Cashpickup[playerid] = 0; PlayerBeingSpeced[playerid] = 0; Lastmsg1[playerid] = 0; Lastmsg2[playerid] = 0; Lastmsg3[playerid] = 0; DMArena[playerid] = 0; Ramp[playerid] = 0; Drift1Race[playerid] = 0; Drift2Race[playerid] = 0; Drift3Race[playerid] = 0; Race1Arena[playerid] = 0; Race2Arena[playerid] = 0; togpms[playerid] = 0; Mute[playerid] = 0; Jail[playerid] = 0; LoggedIn[playerid] = 0; Admin[playerid] = 0; God[playerid] = 0; doAnimation[playerid] = 0; Godmode[playerid] = 0; Telemsg[playerid] = 0; Togdms[playerid] = 0; Freeze[playerid] = 0; PlayerSkin[playerid]=(-1); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off new string[128]; switch(reason) { case 0: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Crash {94F28F}]", GetPlayerNameEx(playerid), playerid); case 1: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Leaving {94F28F}]", GetPlayerNameEx(playerid), playerid); case 2: format(string, 128, "%s(%d) {94F28F}has left the server [ REASON: {FFFFFF}Kick/Ban {94F28F}]", GetPlayerNameEx(playerid), playerid); } SendClientMessageToAll(white, string); return 1; }uitati OnPlayerDisconnect
Are comanda asta vreo problema?...adica,eu am impresia ca la onplayerdisconnect imi cam da crash serverul(se stinge)
www.uifserver.net
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