Jump to content

Question

Posted

Salut, am facut un sistem de pet, dar cum fac dupa ce iti alegi tipul de pet, daca il scoti si il pui iarasi sa ramana acelasi pet sa nu trebuiasca de fiecare data sa alegi tipul de pet?

 

        }
		case DIALOG_PET: {
			switch(listitem) {
				case 0: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) {
						PlayerInfo[playerid][pPetStatus] = 1;
						format(string, sizeof(string),"Status\t{26B309}Mounted\nNume Pet\t{FFFF00}%s\nBeneficii pet\nAvanseaza pet\t%d loiality points\nTip Pet",PlayerInfo[playerid][pPetName],PlayerInfo[playerid][pPetPoints]);
					    format(string, sizeof(string), "{f4e500}Lvl %d. {41fe00}%s",PlayerInfo[playerid][pPetLevel],PlayerInfo[playerid][pPetName]);
					    Pet[playerid] = CreateDynamic3DTextLabel(string, COLOR_WHITE, 357.120239, 1.712298, 349.232513, 20, playerid);
					    SCMEx(playerid, -1, "Ai trezit pe {41fe00}%s, {FFFFFF}alege tipul de pet pentru a se pune pe umarul tau.",PlayerInfo[playerid][pPetName]);
					
					    format(query, sizeof(query),"UPDATE `users` SET `PetStatus` = '1' WHERE `Name` = '%s'", GetName(playerid));
					    mysql_tquery(SQL, query, " ", " ");
					    Update(playerid, pPetStatusx);		
					}
					else {
						RemovePet(playerid);
						SCMEx(playerid, -1, "Ai trimis pe {41fe00}%s {FFFFFF}la culcare.",PlayerInfo[playerid][pPetName]);
						PlayerInfo[playerid][pPetStatus] = 0;	
						
						format(query, sizeof(query),"UPDATE `users` SET `PetStatus` = '0' WHERE `Name` = '%s'", GetName(playerid));
					    mysql_tquery(SQL, query, " ", " ");

						Update(playerid, pPetStatusx);	
					}	
				} case 1: {
					if(	!response) return 1;
					format(string, sizeof(string),"Numele actual al pet-ului este {41fe00}%s{FFFFFF}.\nDaca doresti sa il schimbi,te rugam sa introduci numele dorit in casuta de mai jos.",PlayerInfo[playerid][pPetName]);
					ShowPlayerDialog(playerid, DIALOG_PET2, DIALOG_STYLE_INPUT, "Pet name change", string, "Change", "Cancel");
				} case 2: {
					Checkstatuspet(playerid);					
	
				} case 3: {
					if(PlayerInfo[playerid][pPetPoints] < 90) return SendClientMessage(playerid, -1, "Nu poti creste pet-ul in level deoarece nu ai Loiality Points necesare(90)");
					PlayerInfo[playerid][pPetPoints] -= 90;
					PlayerInfo[playerid][pPetLevel] ++;
					Update(playerid, pPetPointsx);
					Update(playerid, pPetLevelx);
					SCMEx(playerid, -1, "Acum pet-ul tau are level {41fe00}%d",PlayerInfo[playerid][pPetLevel]);
					DestroyDynamic3DTextLabel(Pet[playerid]);	

					format(string, sizeof(string), "{f4e500}Lvl %d. {41fe00}%s",PlayerInfo[playerid][pPetName],PlayerInfo[playerid][pPetLevel]);
					Pet[playerid] = CreateDynamic3DTextLabel(string, COLOR_WHITE, 357.120239, 1.712298, 349.232513, 20, playerid);
				} case 4: {
					format(string, sizeof(string),"Model\tID\nParrot\t19078\nDelphin\t1607\nTurttle\t1609\nShark\t1608\nHippo\t1371\n");
					ShowPlayerDialog(playerid, DIALOG_PET3, DIALOG_STYLE_TABLIST_HEADERS, "Change pet look", string, "Change", "Exit");
				}
			}	
		}
		case DIALOG_PET2: {
			if(!response) return 1;
			if(!isnull(inputtext)) {
				if(strlen(inputtext) >= 5 && strlen(inputtext) <= 15) {
                    if(strlen(inputtext) >= 1) {
                    if(strfind(inputtext, "%", true) != -1 || strfind(inputtext, "`", true) != -1 || strfind(inputtext, "'", true) != -1) return SCM(playerid, COLOR_CLIENT, "Caractere invalide!");
                    }
					DestroyDynamic3DTextLabel(Pet[playerid]);	
					format(query, sizeof(query),"UPDATE `users` SET `PetName` = '%s' WHERE `Name` = '%s'",inputtext, GetName(playerid));
					mysql_tquery(SQL, query, "", "");
					format(PlayerInfo[playerid][pPetName], 30, inputtext);
					SCMEx(playerid, -1, "Ai schimbat numele pet-ului in {41fe00}%s",PlayerInfo[playerid][pPetName]);
					Update(playerid, pPetNamex);	

					format(string, sizeof(string), "{f4e500}Lvl %d. {41fe00}%s",PlayerInfo[playerid][pPetLevel],PlayerInfo[playerid][pPetName]);
					Pet[playerid] = CreateDynamic3DTextLabel(string, COLOR_WHITE, 357.120239, 1.712298, 349.232513, 20, playerid);
				}
				else {
					SCM(playerid, -1, "[{DE1414}Error{FFFFFF}]: Nume pet invalid. (5 - 15 litere)");
					format(string, sizeof(string), "Numele actual al pet-ului este {41fe00}%s\nDaca doresti sa il schimbi te rugam introdu numele dorit in casuta de mai jos\nNumele trebuie sa fie de minin 5 caractere si maxim 15",PlayerInfo[playerid][pPetName]);
					ShowPlayerDialog(playerid, DIALOG_PET2, DIALOG_STYLE_INPUT, "Change pet name", string, "Change", "Cancel");	
				}
			}
			else {
				SCM(playerid, -1, "[{DE1414}Error{FFFFFF}]: Nume pet invalid. (5 - 15 litere)");
				format(string, sizeof(string), "Numele actual al pet-ului este {41fe00}%s\nDaca doresti sa il schimbi te rugam introdu numele dorit in casuta de mai jos\n Numele trebuie sa fie de minin 5 caractere si maxim 15",PlayerInfo[playerid][pPetName]);
				ShowPlayerDialog(playerid, DIALOG_PET2, DIALOG_STYLE_INPUT, "Change pet name", string, "Change", "Cancel");
			}
		}
        }
		case DIALOG_PET3: {
			switch(listitem) {
				case 0: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) return SendClientMessage(playerid, -1, "Pet-ul tau doarme!");
					SetPlayerAttachedObject(playerid, 6, 19078, 1, 0.316519, -0.036611, 0.172289, 0.000000, 343.587738, 12.048048, 0.543706, 1.000000, 0.647343 );		//papagal(parrot)
					SCM(playerid, -1, "{961515}[SUCCES]{FFFFFF}Modelul animalului tau de companie a fost schimbat.");
				} 
				case 1: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) return SendClientMessage(playerid, -1, "Pet-ul tau doarme!");
					SetPlayerAttachedObject(playerid, 6, 1607, 1, 0.377103, 0.003732, 0.147328, 0.000000, 88.125770, 0.000000, 0.095321, 0.050000, 0.090522 );			//delfin(delphin)
					SCM(playerid, -1, "{961515}[SUCCES]{FFFFFF}Modelul animalului tau de companie a fost schimbat.");
				} 
				case 2: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) return SendClientMessage(playerid, -1, "Pet-ul tau doarme!");
					SetPlayerAttachedObject(playerid, 6, 1609, 1, 0.337361, 0.001010, 0.165185, 0.000000, 81.682929, 0.000000, 0.072737, 0.059999, 0.120257 );			//broasca(turttle)
					SCM(playerid, -1, "{961515}[SUCCES]{FFFFFF}Modelul animalului tau de companie a fost schimbat.");
				} 
				case 3: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) return SendClientMessage(playerid, -1, "Pet-ul tau doarme!");
					SetPlayerAttachedObject(playerid, 6, 1608, 1, 0.388602, -0.084080, 0.154034, 0.000000, 83.616508, 0.000000, 0.057243, 0.039999, 0.066129 );			//rechin(shark)
					SCM(playerid, -1, "{961515}[SUCCES]{FFFFFF}Modelul animalului tau de companie a fost schimbat.");
				} 
				case 4: {
					if(!response) return 1;
					if(PlayerInfo[playerid][pPetStatus] == 0) return SendClientMessage(playerid, -1, "Pet-ul tau doarme!");
					SetPlayerAttachedObject(playerid, 6, 1371, 1, 0.429674, -0.027629, 0.163063, 179.132446, 103.030456, 1.271043, 0.203301, 0.170000, 0.163861 );		//hipo(hippo)								
					SCM(playerid, -1, "{961515}[SUCCES]{FFFFFF}Modelul animalului tau de companie a fost schimbat.");
				} 				
			}	
		}

 

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.