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Help removebuildingforplayer


Am gamemode burned si obiectele sterse nu se sterg!
Am adaugat la onplayerconnect:


dupa am facut mai sus de onplayerconnect asta :

Forward RemoveMapObjects(playerid);

Public RemoveMapOnjects(playerid) {

           Si aici am pus codul pentru a dezactiva obiectele, removebuildingforplayer

return 1;


Gamemode-ul se compileaza fara nici o problema dar pe server inca sunt obiectele(nu se sterg)
am incercat sa fac si prin include dar degeaba
Va rogo ajutati-ma!


Cine gaseste rezolvare are: +

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//pui linga toate stockurile
stock RemoveBuild(playerid) {
	if(!GetPVarInt(playerid, "BuildingsRemoved")) {
		SetPVarInt(playerid, "BuildingsRemoved", true);
	return 1;

public OnPlayerConnect(playerid) {
    //codul tau
    return 1;


Edited by Khain
  • Thanks 1

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