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Posted

Deci mi am facut o factiune noua pe samp, si mi dau lider din joc, merge bine, dar dupa ce dau relog nu ma mai contecteaza avand lider, stie cineva de ce?
Multumesc frumos de ajutor.

Posted

cmd:makeleader

 

si dute la onplayerlogin si cauta ceva gen pLeader si vezi daca sunt mesaje ceva, daca nu sunt inseamna ca este problema de la comanda

aqpUjAc.png

 

 

 

 

Posted
Chiar acum, nobilzeusAdv a spus:

cmd:makeleader

 

si dute la onplayerlogin si cauta ceva gen pLeader si vezi daca sunt mesaje ceva, daca nu sunt inseamna ca este problema de la comanda

Uite asta e makeleader:

CMD:makeleader(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerConnected(playerid))
    {
        if (PlayerInfo[playerid][pAdmin] >= 4)
        {
            new id,para1,level,string[256],giveplayer[25],sendername[25],escape[256];
             if(sscanf(params, "ui",para1,level))
            {
                 SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Scrie: {FFFFFF}/makeleader <Name/Playerid> <Number(1-15)>");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(1) LSPD (2) FBI (3) National Guard (4) Los Aztecas");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(5) Grove Street (6) Los Vagos (8) LVPD");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(9) News Reporter (10) Ballas (11) Hitman Agency (12) School Instructors");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(13) Los Santos Taxi (14) Paramedic (15) Faction Elapsed");
                return 1;
            }
            if(level > 15 || level < 0) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Dont go below number 1, or above number 15.");
            if(level == 7) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Aceasta factiune nu mai exista.");
            if(IsPlayerConnected(para1))
            {
                if(para1 != INVALID_PLAYER_ID)
                {
                    if(PlayerInfo[para1][pMember] > 0 && PlayerInfo[para1][pLeader] > 0) return SendClientMessage(playerid,COLOR_WHITE,"{FFB870}That player is in a faction.");
                    GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    new ftext[50],query[256];
                    if(level == 1) { ftext = "Los Santos Police Department"; } //Police Force
                    else if(level == 2) { ftext = "Federal Bureau Of Investigation"; } //FBI
                    else if(level == 3) { ftext = "National Guard"; } //National Guard
                    else if(level == 4) { ftext = "Los Aztecas"; } //Los Aztecas
                    else if(level == 5) { ftext = "Grove Street"; } //Grove Street
                    else if(level == 6) { ftext = "Los Vagos"; } //Los Vagos
                    else if(level == 8) { ftext = "L.V Police Dep"; } //LVPD
                    else if(level == 9) { ftext = "News Reporter"; } //News Reporter
                    else if(level == 10) { ftext = "Ballas"; } //Ballas
                    else if(level == 11) { ftext = "Hitman"; } //The Agency
                    else if(level == 12) { ftext = "School Instructors"; } //School Instructors
                    else if(level == 13) { ftext = "Taxi LS"; } //Los Santos Taxi
                    else if(level == 14) { ftext = "Paramedic Department LV"; } //Paramedic
                    else if(level == 15) { ftext = "Faction Elapsed"; } //Faction Elapsed
                    PlayerInfo[para1][pMember] = level;
                    PlayerInfo[para1][pLeader] = level;
                    format(string, sizeof(string), "Admin %s has set you to lead group %s.",sendername,ftext);
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO `emails` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[id][pSQLID],string);
                    mysql_tquery(SQL,query,"","");
                    format(string, sizeof(string), "<< Admin %s has set %s to lead group %s >>",sendername,giveplayer,ftext);
                    ABroadCast(COLOR_RED2,string,1);
                    format(string, sizeof(string), "%s is now the leader of faction %s.", giveplayer, ftext);
                    mysql_real_escape_string(string, escape);
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO faction_logs (`text`, `player`,`leader`) VALUES ('%s','%d','%d')", escape, PlayerInfo[para1][pSQLID],PlayerInfo[playerid][pSQLID]);
                    mysql_tquery(SQL,query,"","");
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO staff_logs (`text`) VALUES ('%s')", escape);
                    mysql_tquery(SQL,query,"","");
                    if(level == 0) { PlayerInfo[para1][pModel] = 0; }
                    else if(level == 1) { PlayerInfo[para1][pModel] = 304; } //Police Force
                    else if(level == 2) { PlayerInfo[para1][pModel] = 286; } //FBI
                    else if(level == 3) { PlayerInfo[para1][pModel] = 273; } //National Guard
                    else if(level == 4) { PlayerInfo[para1][pModel] = 113; } //Los Aztecas
                    else if(level == 5) { PlayerInfo[para1][pModel] = 270; } //Grove Street
                    else if(level == 6) { PlayerInfo[para1][pModel] = 109; } //Los Vagos
                    else if(level == 8) { PlayerInfo[para1][pModel] = 304; } //LVPD
                    else if(level == 9) { PlayerInfo[para1][pModel] = 147; } //News Reporter
                    else if(level == 10) { PlayerInfo[para1][pModel] = 296; } //Ballas
                    else if(level == 11) { PlayerInfo[para1][pModel] = 294; } //The Agency
                    else if(level == 12) { PlayerInfo[para1][pModel] = 189; } //School Instructors
                    else if(level == 13) { PlayerInfo[para1][pModel] = 228; } //Los Santos Taxi
                    else if(level == 14) { PlayerInfo[para1][pModel] = 279; } //Paramedic
                    else if(level == 15) { PlayerInfo[para1][pModel] = 82; } //Faction Elapsed
                    if(level == 0)
                    {
                        gTeam[para1] = 3;
                        PlayerInfo[para1][pTeam] = 3;
                    }
                    else if(level == 1 || level == 2 || level == 3 || level == 7 || level == 8)
                    {
                        gTeam[para1] = 2;
                        PlayerInfo[para1][pTeam] = 2;
                    }
                    else if(level == 4 || level == 5 || level == 6 || level == 10)
                    {
                        gTeam[para1] = 5;
                        PlayerInfo[para1][pTeam] = 5;
                    }
                    else if(level == 9 || level == 12 || level == 13 || level == 14    || level == 15)
                    {
                        gTeam[para1] = 4;
                        PlayerInfo[para1][pTeam] = 4;
                    }
                    else if(level == 11)
                    {
                        gTeam[para1] = 11;
                        PlayerInfo[para1][pTeam] = 11;
                    }
                    SetPlayerSkin(para1, PlayerInfo[para1][pModel]);
                    PlayerInfo[para1][pRank] = 7;
                     new wakaname[25];
                    GetPlayerName(para1,wakaname,25);
                    new str[356];
                    mysql_format(SQL,str,356,"UPDATE users SET `Leader`='%d',`Member`='%d',`Rank`='7',`Team`='%d',`Model`='%d' WHERE `name`='%s'",PlayerInfo[para1][pLeader],PlayerInfo[para1][pMember],PlayerInfo[para1][pTeam],PlayerInfo[para1][pModel],PlayerInfo[para1][pNormalName]);
                    mysql_tquery(SQL,str,"","");
                    SetPlayerToTeamColor(para1);
                }
            }
             else
            {
                SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected.");
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
        }
    }
    return 1;

 

 

 

SI LA PLAYER ON LOGIN ESTE PLEADER PMEMBER...AJUTA MA :))
 

 

 

public OnPlayerLogin(playerid,password[])
{
    new playername2[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    GameTextForPlayer(playerid, "~w~Asteapta...~n~~y~VERIFICAM PAROLA", 700, 3);
    new playerip[16];
    GetPlayerIp(playerid,playerip,sizeof(playerip));
    if(NumIp(playerip, playerid) >= 999 && !IsBotOnIP(playerip))
    {
         SendClientMessage(playerid, COLOR_LIGHTRED, "There are already 2 players connected with same IP.");
         Kick(playerid);
         return 1;
    }
    new qstr[256];
    format(qstr,100,"SELECT * FROM users WHERE `name`='%s' AND `password`='%s'",playername2,password);
    new Cache: pass = mysql_query(SQL,qstr);
    if(cache_get_row_count() > 0)
    {
        cache_get_field_content(0, "password", PlayerInfo[playerid][pKey], SQL, 130);
        cache_get_field_content(0, "name", PlayerInfo[playerid][pNormalName], SQL, 130);
        PlayerInfo[playerid][pLevel]                    = cache_get_field_content_int(0, "Level");
        PlayerInfo[playerid][pAdmin]                    = cache_get_field_content_int(0, "Admin");
        PlayerInfo[playerid][pHelper]                   = cache_get_field_content_int(0, "Helper");
        PlayerInfo[playerid][pPremiumAccount]           = cache_get_field_content_int(0, "Premium");
        PlayerInfo[playerid][pVIP]                       = cache_get_field_content_int(0, "VIP");
        PlayerInfo[playerid][pBeta]                     = cache_get_field_content_int(0, "Beta");
        PlayerInfo[playerid][pSupport]                  = cache_get_field_content_int(0, "Support");
        PlayerInfo[playerid][pManagerLideri]            = cache_get_field_content_int(0, "ManagerLideri");
        PlayerInfo[playerid][pManagerLideriSupport]     = cache_get_field_content_int(0, "ManagerLideriSupport");
        PlayerInfo[playerid][pManagerDepartamente]      = cache_get_field_content_int(0, "ManagerDepartamente");
        PlayerInfo[playerid][pManagerTaxi]              = cache_get_field_content_int(0, "ManagerTaxi");
        PlayerInfo[playerid][pManagerInstructori]       = cache_get_field_content_int(0, "ManagerInstructori");
        PlayerInfo[playerid][pManagerMedici]            = cache_get_field_content_int(0, "ManagerMedici");
        PlayerInfo[playerid][pManagerHitman]            = cache_get_field_content_int(0, "ManagerHitman");
        PlayerInfo[playerid][pPremiumPoints]            = cache_get_field_content_int(0, "PremiumPoints");
        PlayerInfo[playerid][pConnectTime]              = cache_get_field_content_int(0, "ConnectedTime");
        PlayerInfo[playerid][pReg]                      = cache_get_field_content_int(0, "Registered");
        PlayerInfo[playerid][pSex]                      = cache_get_field_content_int(0, "Sex");
        PlayerInfo[playerid][pAge]                      = cache_get_field_content_int(0, "Age");
        PlayerInfo[playerid][pGasCan]                   = cache_get_field_content_int(0, "GasCan");
        PlayerInfo[playerid][pOrigin]                   = cache_get_field_content_int(0, "Origin");
        PlayerInfo[playerid][pMuted]                    = cache_get_field_content_int(0, "Muted");
         PlayerInfo[playerid][pMuteTime]                 = cache_get_field_content_int(0, "MuteTime");
        PlayerInfo[playerid][pExp]                      = cache_get_field_content_int(0, "Respect");
        PlayerInfo[playerid][pCash]                     = cache_get_field_content_int(0, "Money");
        PlayerInfo[playerid][pAccount]                  = cache_get_field_content_int(0, "Bank");
        PlayerInfo[playerid][pCrimes]                   = cache_get_field_content_int(0, "Crimes");
        PlayerInfo[playerid][pKills]                    = cache_get_field_content_int(0, "Kills");
        PlayerInfo[playerid][pDeaths]                   = cache_get_field_content_int(0, "Deaths");
        PlayerInfo[playerid][pArrested]                 = cache_get_field_content_int(0, "Arrested");
        PlayerInfo[playerid][pWantedDeaths]             = cache_get_field_content_int(0, "WantedDeaths");
        PlayerInfo[playerid][pPhoneBook]                = cache_get_field_content_int(0, "Phonebook");
        PlayerInfo[playerid][pWantedLevel]              = cache_get_field_content_int(0, "WantedLevel");
        PlayerInfo[playerid][pFishes]                   = cache_get_field_content_int(0, "Fishes");
        PlayerInfo[playerid][pJob]                      = cache_get_field_content_int(0, "Job");
        PlayerInfo[playerid][pPayCheck]                 = cache_get_field_content_int(0, "Paycheck");
        PlayerInfo[playerid][pHeadValue]                = cache_get_field_content_int(0, "HeadValue");
        PlayerInfo[playerid][pJailed]                   = cache_get_field_content_int(0, "Jailed");
        PlayerInfo[playerid][pJailTime]                 = cache_get_field_content_int(0, "JailTime");
        PlayerInfo[playerid][pMats]                     = cache_get_field_content_int(0, "Materials");
        PlayerInfo[playerid][pDrugs]                    = cache_get_field_content_int(0, "Drugs");
        PlayerInfo[playerid][pLeader]                   = cache_get_field_content_int(0, "Leader");
        PlayerInfo[playerid][pMember]                   = cache_get_field_content_int(0, "Member");
        PlayerInfo[playerid][pRank]                     = cache_get_field_content_int(0, "Rank");
        PlayerInfo[playerid][pFACWarns]                 = cache_get_field_content_int(0, "FWarn");
        PlayerInfo[playerid][pFpunish]                  = cache_get_field_content_int(0, "FPunish");
        PlayerInfo[playerid][pLawyer]                   = cache_get_field_content_int(0, "Acceptpoints");
        PlayerInfo[playerid][pFishSkill]                = cache_get_field_content_int(0, "FishSkill");
        PlayerInfo[playerid][pSpawnChange]              = cache_get_field_content_int(0, "SpawnChange");
         PlayerInfo[playerid][pRobSkill]                 = cache_get_field_content_int(0, "RobSkill");
        PlayerInfo[playerid][pTruckSkill]               = cache_get_field_content_int(0, "TruckSkill");
        PlayerInfo[playerid][pTruckTimes]               = cache_get_field_content_int(0, "TruckTimes");
        PlayerInfo[playerid][pTruckRem]                 = cache_get_field_content_int(0, "TruckRem");
        PlayerInfo[playerid][pFarmSkill]                = cache_get_field_content_int(0, "FarmSkill");
        PlayerInfo[playerid][pFarmTimes]                = cache_get_field_content_int(0, "FarmTimes");
        PlayerInfo[playerid][pFarmRem]                  = cache_get_field_content_int(0, "FarmRem");
        PlayerInfo[playerid][pPizzaSkill]               = cache_get_field_content_int(0, "PizzaSkill");
        PlayerInfo[playerid][pPizzaTimes]               = cache_get_field_content_int(0, "PizzaTimes");
        PlayerInfo[playerid][pPizzaRem]                 = cache_get_field_content_int(0, "PizzaRem");
        PlayerInfo[playerid][pArmsSkill]                = cache_get_field_content_int(0, "ArmsSkill");
        PlayerInfo[playerid][pArmsTimes]                = cache_get_field_content_int(0, "ArmsTimes");
        PlayerInfo[playerid][pArmsRem]                    = cache_get_field_content_int(0, "ArmsRem");
        PlayerInfo[playerid][pBusSkill]                    = cache_get_field_content_int(0, "BusSkill");
        PlayerInfo[playerid][pBusTimes]                    = cache_get_field_content_int(0, "BusTimes");
        PlayerInfo[playerid][pBusRem]                    = cache_get_field_content_int(0, "BusRem");
        PlayerInfo[playerid][pFishTimes]                = cache_get_field_content_int(0, "FishTimes");
        PlayerInfo[playerid][pFishRem]                  = cache_get_field_content_int(0, "FishRem");
        PlayerInfo[playerid][pRobRem]                   = cache_get_field_content_int(0, "RobRem");
        PlayerInfo[playerid][pRobTimes]                 = cache_get_field_content_int(0, "RobTimes");
        PlayerInfo[playerid][pHealth]                   = cache_get_field_content_float(0, "pHealth");
        PlayerInfo[playerid][pInt]                      = cache_get_field_content_int(0, "Inter");
        PlayerInfo[playerid][pLocal]                    = cache_get_field_content_int(0, "Local");
        PlayerInfo[playerid][pTeam]                     = cache_get_field_content_int(0, "Team");
        PlayerInfo[playerid][pModel]                    = cache_get_field_content_int(0, "Model");
        PlayerInfo[playerid][pPnumber]                  = cache_get_field_content_int(0, "PhoneNr");
        PlayerInfo[playerid][pPhousekey]                = cache_get_field_content_int(0, "House");
        PlayerInfo[playerid][pPbiskey]                  = cache_get_field_content_int(0, "Bizz");
        PlayerInfo[playerid][pPos_x]                    = cache_get_field_content_float(0, "Pos_x");
        PlayerInfo[playerid][pPos_y]                    = cache_get_field_content_float(0, "Pos_y");
        PlayerInfo[playerid][pPos_z]                    = cache_get_field_content_float(0, "Pos_z");
        PlayerInfo[playerid][pRob]                      = cache_get_field_content_int(0, "Rob");
        PlayerInfo[playerid][pCarLicT]                  = cache_get_field_content_int(0, "CarLicT");
        PlayerInfo[playerid][pCarLic]                   = cache_get_field_content_int(0, "CarLic");
        PlayerInfo[playerid][pCarLicSuspend]            = cache_get_field_content_int(0, "CarLicSuspend");
        PlayerInfo[playerid][pGunLicSuspend]            = cache_get_field_content_int(0, "GunLicSuspend");
        PlayerInfo[playerid][pFlyLicT]                  = cache_get_field_content_int(0, "FlyLicT");
        PlayerInfo[playerid][pFlyLic]                   = cache_get_field_content_int(0, "FlyLic");
        PlayerInfo[playerid][pBoatLicT]                 = cache_get_field_content_int(0, "BoatLicT");
        PlayerInfo[playerid][pBoatLic]                  = cache_get_field_content_int(0, "BoatLic");
        PlayerInfo[playerid][pGunLicT]                  = cache_get_field_content_int(0, "GunLicT");
        PlayerInfo[playerid][pGunLic]                   = cache_get_field_content_int(0, "GunLic");
        PlayerInfo[playerid][pPayDay]                   = cache_get_field_content_int(0, "PayDay");
        PlayerInfo[playerid][pTut]                      = cache_get_field_content_int(0, "Tutorial");
        PlayerInfo[playerid][pWarns]                    = cache_get_field_content_int(0, "Warnings");
        PlayerInfo[playerid][pRented]                   = cache_get_field_content_int(0, "Rented");
        PlayerInfo[playerid][pFuel]                     = cache_get_field_content_int(0, "Fuel");
        PlayerInfo[playerid][pWTalkie]                  = cache_get_field_content_int(0, "WTalkie");
        cache_get_field_content(0, "Email", PlayerInfo[playerid][pEmail], SQL, 255);
        cache_get_field_content(0, "RegisterDate", PlayerInfo[playerid][pRegistredDate], SQL, 255);
        PlayerInfo[playerid][pClan]                     = cache_get_field_content_int(0, "Clan");
        PlayerInfo[playerid][pHitT]                     = cache_get_field_content_int(0, "HitT");
        PlayerInfo[playerid][pCRank]                    = cache_get_field_content_int(0, "CRank");
        PlayerInfo[playerid][pCWarns]                   = cache_get_field_content_int(0, "ClanWarns");
        PlayerInfo[playerid][pPhone]                    = cache_get_field_content_int(0, "Phone");
        PlayerInfo[playerid][pSQLID]                    = cache_get_field_content_int(0, "id");
        PlayerInfo[playerid][pPcarkey]                  = cache_get_field_content_int(0, "Carkey");
        PlayerInfo[playerid][pmotokey]                  = cache_get_field_content_int(0, "motokey");
        PlayerInfo[playerid][pprcarkey2]                = cache_get_field_content_int(0, "prcarkey2");
        PlayerInfo[playerid][pPPluscarkey]              = cache_get_field_content_int(0, "pluscarkey");
        PlayerInfo[playerid][pPPluscarkey2]             = cache_get_field_content_int(0, "pluscarkey2");
        PlayerInfo[playerid][pPlusSlot1]                = cache_get_field_content_int(0, "PlusSlot1");
        PlayerInfo[playerid][pPlusSlot2]                = cache_get_field_content_int(0, "PlusSlot2");
        PlayerInfo[playerid][phelikey]                  = cache_get_field_content_int(0, "helikey");
        PlayerInfo[playerid][pprcarkey]                 = cache_get_field_content_int(0, "prcarkey");
        cache_get_field_content(0, "Victim", PlayerInfo[playerid][pVictim], SQL, 255);
        cache_get_field_content(0, "Accused", PlayerInfo[playerid][pAccused], SQL, 255);
        cache_get_field_content(0, "Crime1", PlayerInfo[playerid][pCrime1], SQL, 255);
        cache_get_field_content(0, "Crime2", PlayerInfo[playerid][pCrime2], SQL, 255);
        cache_get_field_content(0, "Crime3", PlayerInfo[playerid][pCrime3], SQL, 255);
        PlayerInfo[playerid][pBTemp]                    = cache_get_field_content_int(0, "BTemp");
        PlayerInfo[playerid][pBYear]                    = cache_get_field_content_int(0, "BYear");
        PlayerInfo[playerid][pBMonth]                   = cache_get_field_content_int(0, "BMonth");
        PlayerInfo[playerid][pBDay]                     = cache_get_field_content_int(0, "BDay");
        cache_get_field_content(0, "BBy", PlayerInfo[playerid][pBBy], SQL, 255);
        cache_get_field_content(0, "BReason", PlayerInfo[playerid][pBReason], SQL, 255);
        PlayerInfo[playerid][pStatus]                   = cache_get_field_content_int(0, "Status");
        PlayerInfo[playerid][pALeader]                  = cache_get_field_content_int(0, "ALeader");
        PlayerInfo[playerid][pLanguage]                 = cache_get_field_content_int(0, "Language");
        PlayerInfo[playerid][pClanTag]                  = cache_get_field_content_int(0, "ClanTag");
        PlayerInfo[playerid][pFWorks]                   = cache_get_field_content_int(0, "FWorks");
        PlayerInfo[playerid][pVirtualPD]                = cache_get_field_content_int(0, "VirtualPD");
        PlayerInfo[playerid][pGlasses]                  = cache_get_field_content_int(0, "Glasses");
        PlayerInfo[playerid][pFactionTime]              = cache_get_field_content_int(0, "FactionTime");
        PlayerInfo[playerid][pCredits]                  = cache_get_field_content_int(0, "CreditsF");
        PlayerInfo[playerid][pNMuted]                   = cache_get_field_content_int(0, "NMuted");
        PlayerInfo[playerid][pReportMute]               = cache_get_field_content_int(0, "ReportMute");
        PlayerInfo[playerid][pHelpedPlayers]            = cache_get_field_content_int(0, "HelpedPlayers");
        PlayerInfo[playerid][pCommands]                 = cache_get_field_content_int(0, "Commands");
        PlayerInfo[playerid][pHost]                        = cache_get_field_content_int(0, "Host");
        PlayerInfo[playerid][pPhoneBlock]                = cache_get_field_content_int(0, "PhoneBlock");
        PlayerInfo[playerid][pHiddenColor]                = cache_get_field_content_int(0, "HiddenColor");
        PlayerInfo[playerid][pGiftTime]                    = cache_get_field_content_int(0, "GiftTime");
        PlayerInfo[playerid][pHats]                     = cache_get_field_content_int(0, "Hats");
        PlayerInfo[playerid][pFightStyle]               = cache_get_field_content_int(0, "FightStyle");
        PlayerInfo[playerid][pHUD1]                       = cache_get_field_content_int(0, "HUD1");
        PlayerInfo[playerid][pHUD2]                       = cache_get_field_content_int(0, "HUD2");
        PlayerInfo[playerid][pHUD3]                       = cache_get_field_content_int(0, "HUD3");
        for(new ev=0; ev<50; ev++)
        {
            new strb[30];
            format(strb, sizeof(strb),"Quest%d",ev);
            QEvent[playerid][ev]                         = cache_get_field_content_int(0, strb);
        }
    }

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