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done factiune


xCosminu.

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Chiar acum, nobilzeusAdv a spus:

cmd:makeleader

 

si dute la onplayerlogin si cauta ceva gen pLeader si vezi daca sunt mesaje ceva, daca nu sunt inseamna ca este problema de la comanda

Uite asta e makeleader:

CMD:makeleader(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerConnected(playerid))
    {
        if (PlayerInfo[playerid][pAdmin] >= 4)
        {
            new id,para1,level,string[256],giveplayer[25],sendername[25],escape[256];
             if(sscanf(params, "ui",para1,level))
            {
                 SendClientMessage(playerid, COLOR_WHITE, "{FF0000}Scrie: {FFFFFF}/makeleader <Name/Playerid> <Number(1-15)>");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(1) LSPD (2) FBI (3) National Guard (4) Los Aztecas");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(5) Grove Street (6) Los Vagos (8) LVPD");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(9) News Reporter (10) Ballas (11) Hitman Agency (12) School Instructors");
                SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}(13) Los Santos Taxi (14) Paramedic (15) Faction Elapsed");
                return 1;
            }
            if(level > 15 || level < 0) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Dont go below number 1, or above number 15.");
            if(level == 7) return SendClientMessage(playerid, COLOR_WHITE,"{FFB870}Aceasta factiune nu mai exista.");
            if(IsPlayerConnected(para1))
            {
                if(para1 != INVALID_PLAYER_ID)
                {
                    if(PlayerInfo[para1][pMember] > 0 && PlayerInfo[para1][pLeader] > 0) return SendClientMessage(playerid,COLOR_WHITE,"{FFB870}That player is in a faction.");
                    GetPlayerName(para1, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    new ftext[50],query[256];
                    if(level == 1) { ftext = "Los Santos Police Department"; } //Police Force
                    else if(level == 2) { ftext = "Federal Bureau Of Investigation"; } //FBI
                    else if(level == 3) { ftext = "National Guard"; } //National Guard
                    else if(level == 4) { ftext = "Los Aztecas"; } //Los Aztecas
                    else if(level == 5) { ftext = "Grove Street"; } //Grove Street
                    else if(level == 6) { ftext = "Los Vagos"; } //Los Vagos
                    else if(level == 8) { ftext = "L.V Police Dep"; } //LVPD
                    else if(level == 9) { ftext = "News Reporter"; } //News Reporter
                    else if(level == 10) { ftext = "Ballas"; } //Ballas
                    else if(level == 11) { ftext = "Hitman"; } //The Agency
                    else if(level == 12) { ftext = "School Instructors"; } //School Instructors
                    else if(level == 13) { ftext = "Taxi LS"; } //Los Santos Taxi
                    else if(level == 14) { ftext = "Paramedic Department LV"; } //Paramedic
                    else if(level == 15) { ftext = "Faction Elapsed"; } //Faction Elapsed
                    PlayerInfo[para1][pMember] = level;
                    PlayerInfo[para1][pLeader] = level;
                    format(string, sizeof(string), "Admin %s has set you to lead group %s.",sendername,ftext);
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO `emails` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[id][pSQLID],string);
                    mysql_tquery(SQL,query,"","");
                    format(string, sizeof(string), "<< Admin %s has set %s to lead group %s >>",sendername,giveplayer,ftext);
                    ABroadCast(COLOR_RED2,string,1);
                    format(string, sizeof(string), "%s is now the leader of faction %s.", giveplayer, ftext);
                    mysql_real_escape_string(string, escape);
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO faction_logs (`text`, `player`,`leader`) VALUES ('%s','%d','%d')", escape, PlayerInfo[para1][pSQLID],PlayerInfo[playerid][pSQLID]);
                    mysql_tquery(SQL,query,"","");
                    mysql_format(SQL, query, sizeof(query), "INSERT INTO staff_logs (`text`) VALUES ('%s')", escape);
                    mysql_tquery(SQL,query,"","");
                    if(level == 0) { PlayerInfo[para1][pModel] = 0; }
                    else if(level == 1) { PlayerInfo[para1][pModel] = 304; } //Police Force
                    else if(level == 2) { PlayerInfo[para1][pModel] = 286; } //FBI
                    else if(level == 3) { PlayerInfo[para1][pModel] = 273; } //National Guard
                    else if(level == 4) { PlayerInfo[para1][pModel] = 113; } //Los Aztecas
                    else if(level == 5) { PlayerInfo[para1][pModel] = 270; } //Grove Street
                    else if(level == 6) { PlayerInfo[para1][pModel] = 109; } //Los Vagos
                    else if(level == 8) { PlayerInfo[para1][pModel] = 304; } //LVPD
                    else if(level == 9) { PlayerInfo[para1][pModel] = 147; } //News Reporter
                    else if(level == 10) { PlayerInfo[para1][pModel] = 296; } //Ballas
                    else if(level == 11) { PlayerInfo[para1][pModel] = 294; } //The Agency
                    else if(level == 12) { PlayerInfo[para1][pModel] = 189; } //School Instructors
                    else if(level == 13) { PlayerInfo[para1][pModel] = 228; } //Los Santos Taxi
                    else if(level == 14) { PlayerInfo[para1][pModel] = 279; } //Paramedic
                    else if(level == 15) { PlayerInfo[para1][pModel] = 82; } //Faction Elapsed
                    if(level == 0)
                    {
                        gTeam[para1] = 3;
                        PlayerInfo[para1][pTeam] = 3;
                    }
                    else if(level == 1 || level == 2 || level == 3 || level == 7 || level == 8)
                    {
                        gTeam[para1] = 2;
                        PlayerInfo[para1][pTeam] = 2;
                    }
                    else if(level == 4 || level == 5 || level == 6 || level == 10)
                    {
                        gTeam[para1] = 5;
                        PlayerInfo[para1][pTeam] = 5;
                    }
                    else if(level == 9 || level == 12 || level == 13 || level == 14    || level == 15)
                    {
                        gTeam[para1] = 4;
                        PlayerInfo[para1][pTeam] = 4;
                    }
                    else if(level == 11)
                    {
                        gTeam[para1] = 11;
                        PlayerInfo[para1][pTeam] = 11;
                    }
                    SetPlayerSkin(para1, PlayerInfo[para1][pModel]);
                    PlayerInfo[para1][pRank] = 7;
                     new wakaname[25];
                    GetPlayerName(para1,wakaname,25);
                    new str[356];
                    mysql_format(SQL,str,356,"UPDATE users SET `Leader`='%d',`Member`='%d',`Rank`='7',`Team`='%d',`Model`='%d' WHERE `name`='%s'",PlayerInfo[para1][pLeader],PlayerInfo[para1][pMember],PlayerInfo[para1][pTeam],PlayerInfo[para1][pModel],PlayerInfo[para1][pNormalName]);
                    mysql_tquery(SQL,str,"","");
                    SetPlayerToTeamColor(para1);
                }
            }
             else
            {
                SendClientMessage(playerid, COLOR_WHITE, "{FFFFCC}Error: Player not connected.");
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
        }
    }
    return 1;

 

 

 

SI LA PLAYER ON LOGIN ESTE PLEADER PMEMBER...AJUTA MA :))
 

 

 

public OnPlayerLogin(playerid,password[])
{
    new playername2[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    GameTextForPlayer(playerid, "~w~Asteapta...~n~~y~VERIFICAM PAROLA", 700, 3);
    new playerip[16];
    GetPlayerIp(playerid,playerip,sizeof(playerip));
    if(NumIp(playerip, playerid) >= 999 && !IsBotOnIP(playerip))
    {
         SendClientMessage(playerid, COLOR_LIGHTRED, "There are already 2 players connected with same IP.");
         Kick(playerid);
         return 1;
    }
    new qstr[256];
    format(qstr,100,"SELECT * FROM users WHERE `name`='%s' AND `password`='%s'",playername2,password);
    new Cache: pass = mysql_query(SQL,qstr);
    if(cache_get_row_count() > 0)
    {
        cache_get_field_content(0, "password", PlayerInfo[playerid][pKey], SQL, 130);
        cache_get_field_content(0, "name", PlayerInfo[playerid][pNormalName], SQL, 130);
        PlayerInfo[playerid][pLevel]                    = cache_get_field_content_int(0, "Level");
        PlayerInfo[playerid][pAdmin]                    = cache_get_field_content_int(0, "Admin");
        PlayerInfo[playerid][pHelper]                   = cache_get_field_content_int(0, "Helper");
        PlayerInfo[playerid][pPremiumAccount]           = cache_get_field_content_int(0, "Premium");
        PlayerInfo[playerid][pVIP]                       = cache_get_field_content_int(0, "VIP");
        PlayerInfo[playerid][pBeta]                     = cache_get_field_content_int(0, "Beta");
        PlayerInfo[playerid][pSupport]                  = cache_get_field_content_int(0, "Support");
        PlayerInfo[playerid][pManagerLideri]            = cache_get_field_content_int(0, "ManagerLideri");
        PlayerInfo[playerid][pManagerLideriSupport]     = cache_get_field_content_int(0, "ManagerLideriSupport");
        PlayerInfo[playerid][pManagerDepartamente]      = cache_get_field_content_int(0, "ManagerDepartamente");
        PlayerInfo[playerid][pManagerTaxi]              = cache_get_field_content_int(0, "ManagerTaxi");
        PlayerInfo[playerid][pManagerInstructori]       = cache_get_field_content_int(0, "ManagerInstructori");
        PlayerInfo[playerid][pManagerMedici]            = cache_get_field_content_int(0, "ManagerMedici");
        PlayerInfo[playerid][pManagerHitman]            = cache_get_field_content_int(0, "ManagerHitman");
        PlayerInfo[playerid][pPremiumPoints]            = cache_get_field_content_int(0, "PremiumPoints");
        PlayerInfo[playerid][pConnectTime]              = cache_get_field_content_int(0, "ConnectedTime");
        PlayerInfo[playerid][pReg]                      = cache_get_field_content_int(0, "Registered");
        PlayerInfo[playerid][pSex]                      = cache_get_field_content_int(0, "Sex");
        PlayerInfo[playerid][pAge]                      = cache_get_field_content_int(0, "Age");
        PlayerInfo[playerid][pGasCan]                   = cache_get_field_content_int(0, "GasCan");
        PlayerInfo[playerid][pOrigin]                   = cache_get_field_content_int(0, "Origin");
        PlayerInfo[playerid][pMuted]                    = cache_get_field_content_int(0, "Muted");
         PlayerInfo[playerid][pMuteTime]                 = cache_get_field_content_int(0, "MuteTime");
        PlayerInfo[playerid][pExp]                      = cache_get_field_content_int(0, "Respect");
        PlayerInfo[playerid][pCash]                     = cache_get_field_content_int(0, "Money");
        PlayerInfo[playerid][pAccount]                  = cache_get_field_content_int(0, "Bank");
        PlayerInfo[playerid][pCrimes]                   = cache_get_field_content_int(0, "Crimes");
        PlayerInfo[playerid][pKills]                    = cache_get_field_content_int(0, "Kills");
        PlayerInfo[playerid][pDeaths]                   = cache_get_field_content_int(0, "Deaths");
        PlayerInfo[playerid][pArrested]                 = cache_get_field_content_int(0, "Arrested");
        PlayerInfo[playerid][pWantedDeaths]             = cache_get_field_content_int(0, "WantedDeaths");
        PlayerInfo[playerid][pPhoneBook]                = cache_get_field_content_int(0, "Phonebook");
        PlayerInfo[playerid][pWantedLevel]              = cache_get_field_content_int(0, "WantedLevel");
        PlayerInfo[playerid][pFishes]                   = cache_get_field_content_int(0, "Fishes");
        PlayerInfo[playerid][pJob]                      = cache_get_field_content_int(0, "Job");
        PlayerInfo[playerid][pPayCheck]                 = cache_get_field_content_int(0, "Paycheck");
        PlayerInfo[playerid][pHeadValue]                = cache_get_field_content_int(0, "HeadValue");
        PlayerInfo[playerid][pJailed]                   = cache_get_field_content_int(0, "Jailed");
        PlayerInfo[playerid][pJailTime]                 = cache_get_field_content_int(0, "JailTime");
        PlayerInfo[playerid][pMats]                     = cache_get_field_content_int(0, "Materials");
        PlayerInfo[playerid][pDrugs]                    = cache_get_field_content_int(0, "Drugs");
        PlayerInfo[playerid][pLeader]                   = cache_get_field_content_int(0, "Leader");
        PlayerInfo[playerid][pMember]                   = cache_get_field_content_int(0, "Member");
        PlayerInfo[playerid][pRank]                     = cache_get_field_content_int(0, "Rank");
        PlayerInfo[playerid][pFACWarns]                 = cache_get_field_content_int(0, "FWarn");
        PlayerInfo[playerid][pFpunish]                  = cache_get_field_content_int(0, "FPunish");
        PlayerInfo[playerid][pLawyer]                   = cache_get_field_content_int(0, "Acceptpoints");
        PlayerInfo[playerid][pFishSkill]                = cache_get_field_content_int(0, "FishSkill");
        PlayerInfo[playerid][pSpawnChange]              = cache_get_field_content_int(0, "SpawnChange");
         PlayerInfo[playerid][pRobSkill]                 = cache_get_field_content_int(0, "RobSkill");
        PlayerInfo[playerid][pTruckSkill]               = cache_get_field_content_int(0, "TruckSkill");
        PlayerInfo[playerid][pTruckTimes]               = cache_get_field_content_int(0, "TruckTimes");
        PlayerInfo[playerid][pTruckRem]                 = cache_get_field_content_int(0, "TruckRem");
        PlayerInfo[playerid][pFarmSkill]                = cache_get_field_content_int(0, "FarmSkill");
        PlayerInfo[playerid][pFarmTimes]                = cache_get_field_content_int(0, "FarmTimes");
        PlayerInfo[playerid][pFarmRem]                  = cache_get_field_content_int(0, "FarmRem");
        PlayerInfo[playerid][pPizzaSkill]               = cache_get_field_content_int(0, "PizzaSkill");
        PlayerInfo[playerid][pPizzaTimes]               = cache_get_field_content_int(0, "PizzaTimes");
        PlayerInfo[playerid][pPizzaRem]                 = cache_get_field_content_int(0, "PizzaRem");
        PlayerInfo[playerid][pArmsSkill]                = cache_get_field_content_int(0, "ArmsSkill");
        PlayerInfo[playerid][pArmsTimes]                = cache_get_field_content_int(0, "ArmsTimes");
        PlayerInfo[playerid][pArmsRem]                    = cache_get_field_content_int(0, "ArmsRem");
        PlayerInfo[playerid][pBusSkill]                    = cache_get_field_content_int(0, "BusSkill");
        PlayerInfo[playerid][pBusTimes]                    = cache_get_field_content_int(0, "BusTimes");
        PlayerInfo[playerid][pBusRem]                    = cache_get_field_content_int(0, "BusRem");
        PlayerInfo[playerid][pFishTimes]                = cache_get_field_content_int(0, "FishTimes");
        PlayerInfo[playerid][pFishRem]                  = cache_get_field_content_int(0, "FishRem");
        PlayerInfo[playerid][pRobRem]                   = cache_get_field_content_int(0, "RobRem");
        PlayerInfo[playerid][pRobTimes]                 = cache_get_field_content_int(0, "RobTimes");
        PlayerInfo[playerid][pHealth]                   = cache_get_field_content_float(0, "pHealth");
        PlayerInfo[playerid][pInt]                      = cache_get_field_content_int(0, "Inter");
        PlayerInfo[playerid][pLocal]                    = cache_get_field_content_int(0, "Local");
        PlayerInfo[playerid][pTeam]                     = cache_get_field_content_int(0, "Team");
        PlayerInfo[playerid][pModel]                    = cache_get_field_content_int(0, "Model");
        PlayerInfo[playerid][pPnumber]                  = cache_get_field_content_int(0, "PhoneNr");
        PlayerInfo[playerid][pPhousekey]                = cache_get_field_content_int(0, "House");
        PlayerInfo[playerid][pPbiskey]                  = cache_get_field_content_int(0, "Bizz");
        PlayerInfo[playerid][pPos_x]                    = cache_get_field_content_float(0, "Pos_x");
        PlayerInfo[playerid][pPos_y]                    = cache_get_field_content_float(0, "Pos_y");
        PlayerInfo[playerid][pPos_z]                    = cache_get_field_content_float(0, "Pos_z");
        PlayerInfo[playerid][pRob]                      = cache_get_field_content_int(0, "Rob");
        PlayerInfo[playerid][pCarLicT]                  = cache_get_field_content_int(0, "CarLicT");
        PlayerInfo[playerid][pCarLic]                   = cache_get_field_content_int(0, "CarLic");
        PlayerInfo[playerid][pCarLicSuspend]            = cache_get_field_content_int(0, "CarLicSuspend");
        PlayerInfo[playerid][pGunLicSuspend]            = cache_get_field_content_int(0, "GunLicSuspend");
        PlayerInfo[playerid][pFlyLicT]                  = cache_get_field_content_int(0, "FlyLicT");
        PlayerInfo[playerid][pFlyLic]                   = cache_get_field_content_int(0, "FlyLic");
        PlayerInfo[playerid][pBoatLicT]                 = cache_get_field_content_int(0, "BoatLicT");
        PlayerInfo[playerid][pBoatLic]                  = cache_get_field_content_int(0, "BoatLic");
        PlayerInfo[playerid][pGunLicT]                  = cache_get_field_content_int(0, "GunLicT");
        PlayerInfo[playerid][pGunLic]                   = cache_get_field_content_int(0, "GunLic");
        PlayerInfo[playerid][pPayDay]                   = cache_get_field_content_int(0, "PayDay");
        PlayerInfo[playerid][pTut]                      = cache_get_field_content_int(0, "Tutorial");
        PlayerInfo[playerid][pWarns]                    = cache_get_field_content_int(0, "Warnings");
        PlayerInfo[playerid][pRented]                   = cache_get_field_content_int(0, "Rented");
        PlayerInfo[playerid][pFuel]                     = cache_get_field_content_int(0, "Fuel");
        PlayerInfo[playerid][pWTalkie]                  = cache_get_field_content_int(0, "WTalkie");
        cache_get_field_content(0, "Email", PlayerInfo[playerid][pEmail], SQL, 255);
        cache_get_field_content(0, "RegisterDate", PlayerInfo[playerid][pRegistredDate], SQL, 255);
        PlayerInfo[playerid][pClan]                     = cache_get_field_content_int(0, "Clan");
        PlayerInfo[playerid][pHitT]                     = cache_get_field_content_int(0, "HitT");
        PlayerInfo[playerid][pCRank]                    = cache_get_field_content_int(0, "CRank");
        PlayerInfo[playerid][pCWarns]                   = cache_get_field_content_int(0, "ClanWarns");
        PlayerInfo[playerid][pPhone]                    = cache_get_field_content_int(0, "Phone");
        PlayerInfo[playerid][pSQLID]                    = cache_get_field_content_int(0, "id");
        PlayerInfo[playerid][pPcarkey]                  = cache_get_field_content_int(0, "Carkey");
        PlayerInfo[playerid][pmotokey]                  = cache_get_field_content_int(0, "motokey");
        PlayerInfo[playerid][pprcarkey2]                = cache_get_field_content_int(0, "prcarkey2");
        PlayerInfo[playerid][pPPluscarkey]              = cache_get_field_content_int(0, "pluscarkey");
        PlayerInfo[playerid][pPPluscarkey2]             = cache_get_field_content_int(0, "pluscarkey2");
        PlayerInfo[playerid][pPlusSlot1]                = cache_get_field_content_int(0, "PlusSlot1");
        PlayerInfo[playerid][pPlusSlot2]                = cache_get_field_content_int(0, "PlusSlot2");
        PlayerInfo[playerid][phelikey]                  = cache_get_field_content_int(0, "helikey");
        PlayerInfo[playerid][pprcarkey]                 = cache_get_field_content_int(0, "prcarkey");
        cache_get_field_content(0, "Victim", PlayerInfo[playerid][pVictim], SQL, 255);
        cache_get_field_content(0, "Accused", PlayerInfo[playerid][pAccused], SQL, 255);
        cache_get_field_content(0, "Crime1", PlayerInfo[playerid][pCrime1], SQL, 255);
        cache_get_field_content(0, "Crime2", PlayerInfo[playerid][pCrime2], SQL, 255);
        cache_get_field_content(0, "Crime3", PlayerInfo[playerid][pCrime3], SQL, 255);
        PlayerInfo[playerid][pBTemp]                    = cache_get_field_content_int(0, "BTemp");
        PlayerInfo[playerid][pBYear]                    = cache_get_field_content_int(0, "BYear");
        PlayerInfo[playerid][pBMonth]                   = cache_get_field_content_int(0, "BMonth");
        PlayerInfo[playerid][pBDay]                     = cache_get_field_content_int(0, "BDay");
        cache_get_field_content(0, "BBy", PlayerInfo[playerid][pBBy], SQL, 255);
        cache_get_field_content(0, "BReason", PlayerInfo[playerid][pBReason], SQL, 255);
        PlayerInfo[playerid][pStatus]                   = cache_get_field_content_int(0, "Status");
        PlayerInfo[playerid][pALeader]                  = cache_get_field_content_int(0, "ALeader");
        PlayerInfo[playerid][pLanguage]                 = cache_get_field_content_int(0, "Language");
        PlayerInfo[playerid][pClanTag]                  = cache_get_field_content_int(0, "ClanTag");
        PlayerInfo[playerid][pFWorks]                   = cache_get_field_content_int(0, "FWorks");
        PlayerInfo[playerid][pVirtualPD]                = cache_get_field_content_int(0, "VirtualPD");
        PlayerInfo[playerid][pGlasses]                  = cache_get_field_content_int(0, "Glasses");
        PlayerInfo[playerid][pFactionTime]              = cache_get_field_content_int(0, "FactionTime");
        PlayerInfo[playerid][pCredits]                  = cache_get_field_content_int(0, "CreditsF");
        PlayerInfo[playerid][pNMuted]                   = cache_get_field_content_int(0, "NMuted");
        PlayerInfo[playerid][pReportMute]               = cache_get_field_content_int(0, "ReportMute");
        PlayerInfo[playerid][pHelpedPlayers]            = cache_get_field_content_int(0, "HelpedPlayers");
        PlayerInfo[playerid][pCommands]                 = cache_get_field_content_int(0, "Commands");
        PlayerInfo[playerid][pHost]                        = cache_get_field_content_int(0, "Host");
        PlayerInfo[playerid][pPhoneBlock]                = cache_get_field_content_int(0, "PhoneBlock");
        PlayerInfo[playerid][pHiddenColor]                = cache_get_field_content_int(0, "HiddenColor");
        PlayerInfo[playerid][pGiftTime]                    = cache_get_field_content_int(0, "GiftTime");
        PlayerInfo[playerid][pHats]                     = cache_get_field_content_int(0, "Hats");
        PlayerInfo[playerid][pFightStyle]               = cache_get_field_content_int(0, "FightStyle");
        PlayerInfo[playerid][pHUD1]                       = cache_get_field_content_int(0, "HUD1");
        PlayerInfo[playerid][pHUD2]                       = cache_get_field_content_int(0, "HUD2");
        PlayerInfo[playerid][pHUD3]                       = cache_get_field_content_int(0, "HUD3");
        for(new ev=0; ev<50; ev++)
        {
            new strb[30];
            format(strb, sizeof(strb),"Quest%d",ev);
            QEvent[playerid][ev]                         = cache_get_field_content_int(0, strb);
        }
    }

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