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Lag gm burned hostat
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Question
AleXuu
Salut all.
Am descarcat acum cv vreme gm-ul acela burned editat de "" @andreigb "",dorind sa incep un al n-ule edit...sa vad ce iese,am verificat micile buguri de care stiam,le-am rezolvat,am scos comenzile ascunse(nu prea cont asta),l-am urcat pe host(am un host pt teste de la 0ping),am bagat 10 bots,mergea totul oke,ei bine cand am sarit de 10 bots,a inceput lag-ul,am observat ca si atunci cand intra un player si iese tick-urile scad de la 180 la 15(pentru cateva secunde) dupa care isi revine..de la ce ar putea fi,am verificat onplayerconnect,si onplayerdisconnect si nu prea observ mare lucru.
Am inteles ca n-ar fi smekerie de optimizat gm-ul,dar 200 de playeri/(bots) ar trebuii sa tina..
CEVA IDEEI DE UNDE AS PUTEA INCEPE?
MULTUMESC PENTRU ATENTIA ACORDATA!
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