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Problema Sistem Crate

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Pentru nelamurirea ta trebuie sa faci o chestie numita INVALID_TEXT_DRAW . Aceasta functie va detecta daca tu apesi ESC sa iti ascunda textdraw-urile (HideTexDraw)

Dar pentru asta voi creea un stock pentru a lucra mai ingrijit, deci avem ceva genul:

TextDraw-urile nostre:

    Tutorial1[playerid] = TextDrawCreate(108.750000, 107.333305, "- Tutorial -~r~ Administratorul~w~ si ~g~Testerul -");
	TextDrawLetterSize(Tutorial1[playerid], 0.449999, 1.600000);
	TextDrawAlignment(Tutorial1[playerid], 1);
	TextDrawColor(Tutorial1[playerid], -1);
	TextDrawSetShadow(Tutorial1[playerid], 0);
	TextDrawSetOutline(Tutorial1[playerid], 1);
	TextDrawBackgroundColor(Tutorial1[playerid], 51);
	TextDrawFont(Tutorial1[playerid], 2);
	TextDrawSetProportional(Tutorial1[playerid], 1);
    Descriere0[playerid] = TextDrawCreate(36.250000, 133.583358, "~r~Administratorul ~w~este cel care se ocupa cu decurgerea jocului in liniste fara probleme.");
	TextDrawLetterSize(Descriere0[playerid], 0.294374, 1.599999);
	TextDrawAlignment(Descriere0[playerid], 1);
	TextDrawColor(Descriere0[playerid], -1);
	TextDrawSetShadow(Descriere0[playerid], 0);
	TextDrawSetOutline(Descriere0[playerid], 1);
	TextDrawBackgroundColor(Descriere0[playerid], 51);
	TextDrawFont(Descriere0[playerid], 1);
	TextDrawSetProportional(Descriere0[playerid], 1);

	Descriere1[playerid] = TextDrawCreate(36.875000, 155.750000, "~g~Testerul ~w~este cel care se ocupa cu invatarea si cu scolile roleplay pentru playerii nou-veniti.");
	TextDrawLetterSize(Descriere1[playerid], 0.273124, 1.634999);
	TextDrawAlignment(Descriere1[playerid], 1);
	TextDrawColor(Descriere1[playerid], -1);
	TextDrawSetShadow(Descriere1[playerid], 0);
	TextDrawSetOutline(Descriere1[playerid], 1);
	TextDrawBackgroundColor(Descriere1[playerid], 51);
	TextDrawFont(Descriere1[playerid], 1);
	TextDrawSetProportional(Descriere1[playerid], 1);

Deci pe scurt eu am 3 textdraw-uri de afisat, asta e doar un exemplu.

Voi creea 2 stock-uri cum am spus, unul pentru Show, altul pentru Hide, pentru a vedea si a ascunde td-urile.

Voi crea o restrictie sa vad daca player-ul e cu showtd sau nu. o sa o numesc Restrictie[playerid] = 0 care vine la OnPlayerConnect respectiv in stock-urile noastre.

public OnPlayerConnect(playerid)
Restrictie[playerid] = 0;
    return 1;

stock ShowTD(playerid)
	TextDrawShowForPlayer(playerid, Tutorial1[playerid]);
	TextDrawShowForPlayer(playerid, Descriere0[playerid]);
	TextDrawShowForPlayer(playerid, Descriere1[playerid]);
	Restrictie[playerid] = 1;
stock HideTD(playerid)
	TextDrawHideForPlayer(playerid, Tutorial1[playerid]);
	TextDrawHideForPlayer(playerid, Descriere0[playerid]);
	TextDrawHideForPlayer(playerid, Descriere1[playerid]);
	Restrictie[playerid] = 0;

Acum vom merge la callback-ul OnPlayerClickTextDraw si voi scrie asa:

if(clickedid == INVALID_TEXT_DRAW)
        if(Restrictie[playerid] == 1)
                SendClientMessage(playerid, -1, "Ai apasat tasta {FFCC00}ESC{FFFFFF} si ai inchis meniul(textdraw-urile).");
                return 1;


Daca nu pui restrictiile in stock-uri ai face bine sa le pui in OnPlayerClickTextDraw.

Sper ca te-am ajutat! O seara faina!

Edited by Джо



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