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Posted

Salut,

Cum as putea face cand scriu o comanda sa ma puna intr-una din masinile de la drag si daca sunt ocupate sau nu mai sunt sa imi scrie un mesaj "There are no vehicle avaiable".

Deci asta nu stiu cand sunt ocupate masinile sa scrie "There are no vehicle avaiable".

6 answers to this question

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Posted

//sus in script

new VehicleDrag[cate_vehicule_ai_la_drag-1];
//ongamemodeinit
VehicleDrag[0] = CreateVehicle(parametrii...);
VehicleDrag1] = CreateVehicle(parametrii...);
VehicleDrag[2] = CreateVehicle(parametrii...);
VehicleDrag[etc] = CreateVehicle(parametrii...);
//onplayercommandtext
if(strcmp(cmdtext, "/drag",true) == 0)
{
	SetPlayerPos(playerid, x,y,z);
	for(new i = 0; i <= sizeof(VehicleDrag); i ++ )
	{
		if(!IsVehicleOccupied(VehicleDrag[i])) 
		{
			SetVehiclePos(VehicleDrag[i], x_drag, y_drag, z_drag);
			PutPlayerInVehicle(playerid, VehicleDrag[i], 0);
			break;
		}
		if(IsVehicleOccupied(VehicleDrag[sizeof(VehicleDrag)])) return SendClientMessage(playerid, -1, "Nu sunt vehicule libere!");
	}
	return 1;
}
//undeva in script
function IsVehicleOccupied(vehicleid)
{
	for(new i=0;i<MAX_PLAYERS;i++)
	{
		if(IsPlayerInVehicle(i,vehicleid) && GetPlayerState(i) == PLAYER_STATE_DRIVER) return 1;
	}
	return 0;
}

Nu stiu daca merge, am creat asta acum. Daca nu merge, mai bine pui vehicule la spawn si sa-si aleaga fiecare un vehicul, metoda clasica :grin:

Posted

Am primit o eroare de care nu pot scapa :|

error 032: array index out of bounds (variable "VehicleDrag")
Linia este:
if(IsVehicleOccupied(VehicleDrag[sizeof(VehicleDrag)])) return SendClientMessage(playerid, -1, "There are no free vehicles (with driver).");
Legat de VehicleDrag:
new VehicleDrag[4];

VehicleDrag[0] = CreateVehicle(Parametrii...);
VehicleDrag[1] = CreateVehicle(Parametrii...);
VehicleDrag[2] = CreateVehicle(Parametrii...);
VehicleDrag[3] = CreateVehicle(Parametrii...);

Posted

Atunci in loc de

if(IsVehicleOccupied(VehicleDrag[sizeof(VehicleDrag)])) return SendClientMessage(playerid, -1, "There are no free vehicles (with driver).");
pune
if(IsVehicleOccupied(VehicleDrag[cate_vehicule_ai_pus_sus])) return SendClientMessage(playerid, -1, "There are no free vehicles (with driver).");

Posted

Nu merge dar am facut-o eu :

if(IsVehicleOccupied(VehicleDrag[i])) return SendClientMessage(playerid, -1, "There are no free vehicles (with driver).");

Asa functioneaza ...

So... solved !

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