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Posted (edited)

Salutari!

Am o scurta intrebare legata de GM-ul "notype".

peiN a spus ca n-a adaugat comanda de createhouse in GM, dar totusi, cu un mic search am gasit comanda pusa pe /*.

Am "activat-o", am compilat si am primit eroare la linia 24185, ca simbolul "housess" nu era definit, am mers in folderul cu "define-uri", am pus "#define housess", am salvat, am intrat in Gm si am compilat iar, dupa care a urmat:

Spoiler

C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : error 029: invalid expression, assumed zero
C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : warning 215: expression has no effect
C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : error 001: expected token: ";", but found ")"
C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : error 029: invalid expression, assumed zero
C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : fatal error 107: too many error messages on one line

Apropo, asta este linia:

SetPVarInt(playerid, "pHiVW", housess+1);

Nu stiu cat conteaza, dar am zis s-o pun aici.

Edited by Samp player

4 answers to this question

Recommended Posts

  • 0
Posted

C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : error 001: expected token: ";", but found ")"

 

Inchide linia cu " ; " la fel ca si celelalte.

 

Daca nu postezi si scriptul, degeaba incerc sa te ajut.

  • 0
Posted
Acum 3 ore, AndreiAdv a spus:

Cum a zis si Goad mai sus, inchide linia aia cu ';', sigur o sa mearga.

Cel mai probabil asta e, daca nu merge mai am eu o variantă.

  • 0
Posted
Acum 6 ore, Goad a spus:

C:\Users\PC\Desktop\gamemode gamma notype yt\gamemodes\rpgx.pwn(24815) : error 001: expected token: ";", but found ")"

 

Inchide linia cu " ; " la fel ca si celelalte.

 

Daca nu postezi si scriptul, degeaba incerc sa te ajut.

Spoiler

CMD:createhouse(playerid, params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "You need to login first.");
    if(IsPlayerConnected(playerid))
    {
        if(EstiFondator(playerid))
        {
                new ivLevel,ivPrice,ivInt,Float:IntPos[3], inter,Float:pX,Float:pY,Float:pZ,string[128],PropertyString[256],query[500];
                if(sscanf(params, "iii",ivLevel,ivPrice,ivInt)) return SendClientMessage(playerid, 0xFFFFFFFF, "{00FFFF}Syntax: {ffffff}/createhouse <Level> <Price> <Interior>");
                GetPlayerPos(playerid, pX, pY, pZ);
                SetPVarFloat(playerid, "pHeX", pX);
                SetPVarFloat(playerid, "pHeY", pY);
                SetPVarFloat(playerid, "pHeZ", pZ);
                SetPVarInt(playerid, "hExt", 1);
                SendClientMessage(playerid, COLOR_YELLOW, "{ffffff}[Step {ff0000}1{ffffff}/{ff0000}4{ffffff}] Exteriorul casei a fost pozitionat.");

                if(ivLevel < 1 || ivLevel > 50) return 1;
                if(ivPrice < 1 || ivPrice > 100000000) return 1;
                if(ivInt < 1 || ivInt > 42) return 1;
                if(ivInt == 1)IntPos[0] = 140.17, IntPos[1] = 1366.07, IntPos[2] = 1083.65, inter = 5;
                else if(ivInt == 2)IntPos[0] = 2324.53, IntPos[1] = -1149.54, IntPos[2] = 1050.71, inter = 12;
                else if(ivInt == 3)IntPos[0] = 225.68, IntPos[1] = 1021.45, IntPos[2] = 1084.02, inter = 7;
                else if(ivInt == 4) IntPos[0] = 234.19, IntPos[1] = 1063.73, IntPos[2] = 1084.21, inter = 6;
                else if(ivInt == 5) IntPos[0] = 226.30, IntPos[1] = 1114.24, IntPos[2] = 1080.99, inter = 5;
                else if(ivInt == 6) IntPos[0] = 235.34, IntPos[1] = 1186.68, IntPos[2] = 1080.26, inter = 3;
                else if(ivInt == 7) IntPos[0] = 491.07, IntPos[1] = 1398.50, IntPos[2] = 1080.26, inter = 2;
                else if(ivInt == 8) IntPos[0] = 24.04, IntPos[1] = 1340.17, IntPos[2] = 1084.38, inter = 10;
                else if(ivInt == 9) IntPos[0] = -283.44, IntPos[1] = 1470.93, IntPos[2] = 1084.38, inter = 15;
                else if(ivInt == 10) IntPos[0] = -260.49, IntPos[1] = 1456.75, IntPos[2] = 1084.37, inter = 4;
                else if(ivInt == 11) IntPos[0] = 83.03, IntPos[1] = 1322.28, IntPos[2] = 1083.87, inter = 9;
                else if(ivInt == 12) IntPos[0] = 2317.89, IntPos[1] = -1026.76, IntPos[2] = 1050.22, inter = 9;
                else if(ivInt == 13) IntPos[0] = 2495.98, IntPos[1] = -1692.08, IntPos[2] = 1014.74, inter = 3;
                else if(ivInt == 14) IntPos[0] = 2807.48, IntPos[1] = -1174.76, IntPos[2] = 1025.57, inter = 8;
                else if(ivInt == 15) IntPos[0] = 2196.85, IntPos[1] = -1204.25, IntPos[2] = 1049.02, inter = 6;
                else if(ivInt == 16) IntPos[0] = 377.15, IntPos[1] = 1417.41, IntPos[2] = 1081.33, inter = 15;
                else if(ivInt == 17) IntPos[0] = 2270.38, IntPos[1] = -1210.35, IntPos[2] = 1047.56, inter = 10;
                else if(ivInt == 18) IntPos[0] = 446.99, IntPos[1] = 1397.07, IntPos[2] = 1084.30, inter = 2;
                else if(ivInt == 19) IntPos[0] = 387.22, IntPos[1] = 1471.70, IntPos[2] = 1080.19, inter = 15;
                else if(ivInt == 20) IntPos[0] = 22.88, IntPos[1] = 1403.33, IntPos[2] = 1084.44, inter = 5;
                else if(ivInt == 21) IntPos[0] = 2365.31, IntPos[1] = -1135.60, IntPos[2] = 1050.88, inter = 8;
                else if(ivInt == 22) IntPos[0] =  2237.59, IntPos[1] = -1081.64, IntPos[2] = 1049.02, inter = 2;
                else if(ivInt == 23) IntPos[0] = 295.04, IntPos[1] = 1472.26, IntPos[2] = 1080.26, inter = 15;
                else if(ivInt == 24) IntPos[0] =  261.12, IntPos[1] = 1284.30, IntPos[2] = 1080.26, inter = 4;
                else if(ivInt == 25) IntPos[0] = 221.92, IntPos[1] = 1140.20, IntPos[2] = 1082.61, inter = 4;
                else if(ivInt == 26) IntPos[0] = -68.81, IntPos[1] = 1351.21, IntPos[2] = 1080.21, inter = 6;
                else if(ivInt == 27) IntPos[0] = 260.85, IntPos[1] = 1237.24, IntPos[2] = 1084.26, inter = 9;
                else if(ivInt == 28) IntPos[0] =  2468.84, IntPos[1] = -1698.24, IntPos[2] = 1013.51, inter = 2;
                else if(ivInt == 29) IntPos[0] = 223.20, IntPos[1] = 1287.08, IntPos[2] = 1082.14, inter = 1;
                else if(ivInt == 30) IntPos[0] =  2283.04, IntPos[1] = -1140.28, IntPos[2] = 1050.90, inter = 11;
                else if(ivInt == 31) IntPos[0] = 328.05, IntPos[1] = 1477.73, IntPos[2] = 1084.44, inter = 15;
                else if(ivInt == 32) IntPos[0] = 223.20, IntPos[1] = 1287.08, IntPos[2] = 1287.08, inter = 1;
                else if(ivInt == 33) IntPos[0] = -42.59, IntPos[1] = 1405.47, IntPos[2] = 1084.43, inter = 8;
                else if(ivInt == 34) IntPos[0] = 446.90, IntPos[1] = 506.35, IntPos[2] = 1001.42, inter = 12;
                else if(ivInt == 35) IntPos[0] = 299.78, IntPos[1] = 309.89, IntPos[2] = 1003.30, inter = 4;
                else if(ivInt == 36) IntPos[0] = 2308.77, IntPos[1] = -1212.94, IntPos[2] = 1049.02, inter = 6;
                else if(ivInt == 37) IntPos[0] = 2233.64, IntPos[1] = -1115.26, IntPos[2] = 1050.88, inter = 5;
                else if(ivInt == 38) IntPos[0] = 2218.40, IntPos[1] = -1076.18, IntPos[2] = 1050.48, inter = 1;
                else if(ivInt == 39) IntPos[0] = 266.50, IntPos[1] = 304.90, IntPos[2] = 999.15, inter = 2;
                else if(ivInt == 40) IntPos[0] = 243.72, IntPos[1] = 304.91, IntPos[2] = 999.15, inter = 1;
                else if(ivInt == 41) IntPos[0] = 343.81, IntPos[1] = 304.86, IntPos[2] = 999.15, inter = 6;
                else if(ivInt == 42) IntPos[0] = 2259.38, IntPos[1] = -1135.77, IntPos[2] = 1050.64, inter = 10;
                GetPlayerPos(playerid, pX, pY, pZ);
                SetPVarFloat(playerid, "pHiX", IntPos[0]);
                SetPVarFloat(playerid, "pHiY", IntPos[1]);
                SetPVarFloat(playerid, "pHiZ", IntPos[2]);
                SetPVarInt(playerid, "pHiID", GetPlayerInterior(playerid));
                SetPVarInt(playerid, "pHiVW", housess+1);
                SetPVarInt(playerid, "hInt", inter);
                SendClientMessage(playerid, COLOR_YELLOW, "{ffffff}[Step {ff0000}2{ffffff}/{ff0000}4{ffffff}] Interiorul casei a fost pozitionat.");

                new i = housess+1;
                mysql_format(SQL, query, sizeof(query), "INSERT INTO houses (Owner, Lockk, Hel, Arm, Level, Rentabil, Rent, Owned, Discription, Value, Takings) VALUES('The State', '0', '0', '0', '10', '1', '500', '0', 'House', '10000000', '0')");
                mysql_tquery(SQL, query, "", "");

                HouseInfo[hID]                           = i;
                   HouseInfo[hEntrancex]                    = GetPVarFloat(playerid, "pHeX");
                HouseInfo[hEntrancey]                    = GetPVarFloat(playerid, "pHeY");
                 HouseInfo[hEntrancez]                    = GetPVarFloat(playerid, "pHeZ");
                HouseInfo[hExitx]                        = GetPVarFloat(playerid, "pHiX");
                HouseInfo[hExity]                        = GetPVarFloat(playerid, "pHiY");
                HouseInfo[hExitz]                        = GetPVarFloat(playerid, "pHiZ");
                format(HouseInfo[hOwner], 64, "The State");
                format(HouseInfo[hDiscription], 64, "House");
                HouseInfo[hValue]                        = ivPrice;
                SendClientMessage(playerid, COLOR_YELLOW, "{ffffff}[Step {ff0000}3{ffffff}/{ff0000}4{ffffff}] Pretul casei a fost setat.");
                HouseInfo[hHel]                          = 0;
                  HouseInfo[hArm]                          = 0;
                HouseInfo[hInterior]                     = GetPVarInt(playerid, "hInt");
                HouseInfo[hLock]                         = 0;
                HouseInfo[hOwned]                        = 0;
                HouseInfo[hRent]                         = 500;
                HouseInfo[hRentabil]                     = 1;
                HouseInfo[hTakings]                      = 0;
                HouseInfo[hLevel]                        = ivLevel;
                SendClientMessage(playerid, COLOR_YELLOW, "{ffffff}[Step {ff0000}4{ffffff}/{ff0000}4{ffffff}] Levelul casei a fost setat.");
                HouseInfo[hVirtual]                      = GetPVarInt(playerid, "pHiVW");

                mysql_format(SQL, query, sizeof(query), "UPDATE `houses` SET `Entrancex`='%f',`Entrancey`='%f',`Entrancez`='%f',`Exitx`='%f',`Exity`='%f',`Exitz`='%f',`Interior`='%d',`Virtual`='%d',`Value`='%d',`Level`='%d' WHERE `ID`='%d'",HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez],HouseInfo[hExitx],HouseInfo[hExity],HouseInfo[hExitz],HouseInfo[hInterior],HouseInfo[hVirtual],HouseInfo[hValue],HouseInfo[hLevel],i);
                mysql_tquery(SQL,query,"","");

                DeletePVar(playerid, "pHeX");
                DeletePVar(playerid, "pHeY");
                DeletePVar(playerid, "pHeZ");
                DeletePVar(playerid, "pHiX");
                DeletePVar(playerid, "pHeY");
                DeletePVar(playerid, "pHeZ");
                DeletePVar(playerid, "pHiID");
                DeletePVar(playerid, "pHiVW");
                DeletePVar(playerid, "pExt");
                DeletePVar(playerid, "pInt");

                DestroyDynamic3DTextLabel(HouseLabel);
                format(PropertyString, sizeof(PropertyString),"{FFFFFF}House {FF0000}%d \n{FF0000}This house is for sale(/buyhouse) ! \n{FFFFFF}Description: {FF0000}%s \n{FFFFFF}Price: {FF0000}$%s \n{FFFFFF}Level: {FF0000}%d",i,HouseInfo[hDiscription],FormatNumber(HouseInfo[hValue]),HouseInfo[hLevel]);
                HouseLabel = CreateDynamic3DTextLabel(PropertyString ,0x09FF00CC,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez],25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100.0);
                DestroyDynamicPickup(HousePickup);
                HousePickup = CreateDynamicPickup(1273, 23, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]);

                SetPlayerInterior(playerid, 0);
                SetPlayerVirtualWorld(playerid, 0);
                SetPlayerPos(playerid, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]);
                housess++;
                format(string,sizeof(string),"House %d created succesfully!",i);
                SendClientMessage(playerid, COLOR_YELLOW, string);
        }
        else return SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
    }
    return 1;
}

Ai acolo toata comanda... :/

E inchisa in ";"..

 

Totusi cum le pot rezolva pe toate? Adica aia ar trebui sa rezolve tot? :/

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