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2 erori


BlueSkiLLz

Question

D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(19) : fatal error 100: cannot read from file: "ret_memcpy"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

1 Error.

Daca o sterg imi apare asa

D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(781) : error 017: undefined symbol "string"

D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(782) : error 017: undefined symbol "string"

D:\G@MES (Lucianâ„¢)\GTA San Andreas\DSK-Server\gamemodes\USA.pwn(1080) : warning 203: symbol is never used: "ret_memcpy"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

2 Errors.

Linile 781 si 782

         format(string,256, "Kills: [%d] Deaths: [%d] Money: [%d] ",Kills,Deaths,GetPlayerMoney(playerid));
	  SendClientMessage(playerid,0xFFFFFFAA,string);

Va rog sa ma ajutati si pe mine

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6 answers to this question

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ret_memcpy nu este include. A gresit el si a pus

#include <ret_memcpy>
crezand ca e include. ret_memcpy este o functie. Sterge
#include <ret_memcpy>
si pune ce ti-a zis Th3_Bes7.
#pragma unused ret_memcpy
Daca te uiti in cele 2 erori si acel warning, zice clar ca nu este folosit. Dupa ce vei face asa o sa ramai cu cele 2 erori. Presupun ca erorile ti le da de la unele comenzi din script, daca da pune
new string[256];
la OnPlayerCommandText(playerid, cmdtext[]) Exemplu:
public OnPlayerCommandText(playerid, cmdtext[])
{
    new string[256];
    //restu de linii/comenzi
    return 0;
}

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

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