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Posted (edited)

Buna ziua. As avea nevoie de putin ajutor din partea voastra... Vreau sa creez sistem de apartamente ca pe b-zone in zona BaySide LS dar problema cu care ma confrunt este mapa... Mapa este facuta in Texture Studio cu CreateDynamicObject dar problema e ca am undeva la 2.000 obiecte intr-o singura cladire si objectele se spawneaza cam greu. Ceva sugestii? Multumesc.

 

P.S: Mapa este bagata intr-un filterscript.

Edited by euionut

4 answers to this question

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  • 0
Posted

Poti folosi 

Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT, 999);

La OnFilterScriptInit/OnGameModeInit desi o sa taie putin din performanta jucatorului (fps scazut probabil)

  • 0
Posted
Just now, Mister said:

incearca 


Streamer_SetVisibleItems(0,500,-1);

Asta este singura functie a streamerului din cate stiu si eu care seteaza playerilor numarul de obiectele incarcate in jurul lor 

 

    __  ____      __           
   /  |/  (_)____/ /____  _____
  / /|_/ / / ___/ __/ _ \/ ___/
 / /  / / (__  ) /_/  __/ /    
/_/  /_/_/____/\__/\___/_/     
SERVICII SCRIPTING DE CALITATE
Pagina     Scripting     pawn

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