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Problema vip
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Question
ValyYouTube
Salutare am si eu o problema la systemul de vip pe masina,am tot incercat sa il repar dar nu merge.Problmea este ca daca pun /vipname pe masina mea cu textul valy si altcineva pune pe masina lui alt text textul meu apare pe masina lui si pe masina mea nu ramane nimic, si la neon la fel
Aveti codul aici cine ma poate ajuta dau +1
{
if(response)
{
if(listitem == 0)
{
new i = SelectedCar[playerid],strings[256];
new speed = MySQLCheckSpeed(PlayerInfo[playerid][pCarModel]);
format(strings,sizeof(strings),"Vehicle Model: %d\nDistance Traveled: %.0f KM\nVehicle Age: %d days\nInsurance Price: $%s\nInsurance Points: %d\nTop speed: %d km/h",PlayerInfo[playerid][pCarModel],PlayerInfo[playerid][pCarKM],PlayerInfo[playerid][pCarDays],FormatNumber(PlayerInfo[playerid][pCarInsPrice]),PlayerInfo[playerid][pCarIns],speed);
ShowPlayerDialog(playerid,DIALOG_VEHINFO,DIALOG_STYLE_MSGBOX,"Vehicle Info",strings,"Close","");
}
if(listitem == 1)
{
new i = SelectedCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective;
if(IsTrailerAttachedToVehicle(PlayerInfo[playerid][pCarID])) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}On a mission right now, can't use this command.");
if(!CarTow(PlayerInfo[playerid][pCarID]) && PlayerInfo[playerid][pCarID] != 0) return SendClientMessage(playerid, COLOR_GREY, "The car is in use and it can't be towed.");
//========================================================================
if(PlayerInfo[playerid][pCarID] != 0) DestroyVehicle(PlayerInfo[playerid][pCarID]);
PlayerInfo[playerid][pCarID] = CreateVehicle(PlayerInfo[playerid][pCarModel],PlayerInfo[playerid][pCarLocX],PlayerInfo[playerid][pCarLocY],PlayerInfo[playerid][pCarLocZ],PlayerInfo[playerid][pCarAngle],PlayerInfo[playerid][pCarColor1],PlayerInfo[playerid][pCarColor2],-1);
SetVehicleNumberPlate(PlayerInfo[playerid][pCarID], CarPlate[playerid]);
SetVehicleHealth(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarHP]);
UpdateVehicleDamageStatus(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarDamage1], PlayerInfo[playerid][pCarDamage2], PlayerInfo[playerid][pCarDamage3], PlayerInfo[playerid][pCarDamage4]);
Gas[PlayerInfo[playerid][pCarID]] = PlayerInfo[playerid][pCarGas];
if(PlayerInfo[playerid][pCarLock] == 0)
{
GetVehicleParamsEx(PlayerInfo[playerid][pCarID],engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(PlayerInfo[playerid][pCarID],VEHICLE_PARAMS_OFF,lights,alarm,0,bonnet,boot,objective);
}
else
{
GetVehicleParamsEx(PlayerInfo[playerid][pCarID],engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(PlayerInfo[playerid][pCarID],VEHICLE_PARAMS_OFF,lights,alarm,1,bonnet,boot,objective);
}
for(new d; d < 17; d++)
{
if(CarMod[playerid][d] != 0) AddVehicleComponent(PlayerInfo[playerid][pCarID],CarMod[playerid][d]);
}
ChangeVehiclePaintjob(PlayerInfo[playerid][pCarID], PlayerInfo[playerid][pCarPaintJ]);
vehEngine[PlayerInfo[playerid][pCarID]] = 0;
SendClientMessage(playerid, COLOR_GREY, "Your car has been respawned.");
if(!strmatch(carvip[playerid],"NO"))
{
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, -1.634998, 0.394999, -78.364997, 0.000000, 0.000000);
}
if(ValidTuningCar1(PlayerInfo[playerid][pCarModel][vehicleid]))
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, 2.115000, 0.294999, -104.519912, -177.885086, 0.000000);
}
if(Infernus1(PlayerInfo[playerid][pCarModel][vehicleid]))
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, carvip[playerid], 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.0,-1.9, 0.3, 270.0, 0.0, 0.0);
}
}
{
if(IsValidDynamicObject(Neon1[PlayerInfo[playerid][pCarID]])) DestroyDynamicObject(Neon1[PlayerInfo[playerid][pCarID]]);
if(IsValidDynamicObject(Neon2[PlayerInfo[playerid][pCarID]]))DestroyDynamicObject(Neon2[PlayerInfo[playerid][pCarID]]);
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18648,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18648,0,0,0,0,0,0);
else if(PlayerInfo[playerid][pNeon] == 2)
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18647,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18647,0,0,0,0,0,0);
else if(PlayerInfo[playerid][pNeon] == 3)
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18649,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18649,0,0,0,0,0,0);
else if(PlayerInfo[playerid][pNeon] == 4)
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18652,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateObject(18652,0,0,0,0,0,0);
else if(PlayerInfo[playerid][pNeon] == 5)
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18651,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18651,0,0,0,0,0,0);
else if(PlayerInfo[playerid][pNeon] == 6)
Neon1[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18650,0,0,0,0,0,0),
Neon2[PlayerInfo[playerid][pCarID]] = CreateDynamicObject(18650,0,0,0,0,0,0);
else return 1;
AttachDynamicObjectToVehicle(Neon2[PlayerInfo[playerid][pCarID]], PlayerInfo[playerid][pCarID], 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
}
}
if(listitem == 2)
{
new i = SelectedCar[playerid];
if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}On a mission right now, can't use this command.");
if(BusinessRob[playerid] > 0) return SendClientMessage(playerid,COLOR_WHITE,"You can't use this while robbing the bank.");
if(CP[playerid] < 1 && !IsATruck(GetPlayerVehicleID(playerid)) && CheckBus[playerid] < 1 && GotoMats[playerid] < 1)
{
if(PlayerInfo[playerid][pCarID] != 0)
{
LocateCar(PlayerInfo[playerid][pCarID],playerid);
}
else return SendClientMessage(playerid, COLOR_WHITE, "This vehicle is not spawned.");
}
else
{
ShowPlayerDialog(playerid, DIALOG_JOBULETES, DIALOG_STYLE_MSGBOX, "Anulare Checkpoint", "Esti sigur ca vrei sa anulezi checkpoint-ul curent?", "Da", "Nu");
}
}
if(listitem == 3)
{
new i = SelectedCar[playerid];
new inscarpricee = PlayerInfo[playerid][pCarInsPrice],stringul[200];
if(PlayerInfo[playerid][pCarIns] < 5)
{
if(GetPlayerCash(playerid) >= inscarpricee)
{
format(stringul,sizeof(stringul),"You want to buy 1 insurance for $%d?",inscarpricee);
ShowPlayerDialog(playerid, DIALOG_INSURANCEBUY, DIALOG_STYLE_MSGBOX, "Insurance", stringul, "Yes", "No");
}
}
else
{
ShowPlayerDialog(playerid, DIALOG_INSURANCEBUY2, DIALOG_STYLE_MSGBOX, "Insurance", "You can't have more than 5 insurance", "OK", "");
}
}
if(listitem == 4)
{
if(PlayerInfo[playerid][pPremiumPoints] <= 19)
{
ShowPlayerDialog(playerid, DIALOG_NOPP, DIALOG_STYLE_MSGBOX, "Not enough points", "You don't have enough Premium Points to do this.", "Close", "");
return 1;
}
new strings[200],name[30],stringss[200],str1[300],i = SelectedCar[playerid];
PlayerInfo[playerid][pPremiumPoints] -= 20;
PlayerInfo[playerid][pCarDays] = 0;
PlayerInfo[playerid][pCarKM] = 0.0;
PlayerInfo[playerid][pCarKMLast] = 0;
cUpdate(playerid, i, cDaysx);
cUpdate(playerid, i, cKMx);
SendClientMessage(playerid, COLOR_YELLOW, "You have cleared your car KM and Days! (-20 Premium Points)");
GetPlayerName(playerid, name, sizeof(name));
format(strings, sizeof(strings), "/shop: %s bought clear car KM and Days.",name);
ABroadCast(COLOR_YELLOW,strings,6);
mysql_real_escape_string(strings, stringss);
mysql_format(SQL,str1,sizeof(str1), "INSERT INTO `shop_logs` (`playerid`,`Message`) VALUES('%d','%s')",PlayerInfo[playerid][pSQLID],stringss);
mysql_tquery(SQL,str1,"","");
}
if(listitem == 5)
{
new i = SelectedCar[playerid];
if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid, COLOR_WHITE, "{FFF8C6}On a mission right now, can't use this command.");
if(BusinessRob[playerid] > 0) return SendClientMessage(playerid,COLOR_WHITE,"You can't use this while robbing the bank.");
if(CP[playerid] < 1 && !IsATruck(GetPlayerVehicleID(playerid)) && CheckBus[playerid] < 1 && GotoMats[playerid] < 1)
{
if(PlayerInfo[playerid][pCarID] != 0)
{
if(PlayerInfo[playerid][pLanguage] == 1) ShowPlayerDialog(playerid, DIALOG_UNSTUCK, DIALOG_STYLE_MSGBOX, "Unstuck car", "This option was created for those who can't find the car using /findcar.\nUsing this option your car will be spawned in a parking lot in LV.\n\nAre you sure you want to do this?", "Yes", "No");
else if(PlayerInfo[playerid][pLanguage] == 2) ShowPlayerDialog(playerid, DIALOG_UNSTUCK, DIALOG_STYLE_MSGBOX, "Unstuck car", "Aceasta optiune a fost creata pentru cei care nu-si pot gasi masina folosind /findcar.\nFolosind aceasta optiune vei avea masina spawnata intr-o parcare din LV.\n\nEsti sigur ca vrei sa faci asta?", "Da", "Nu");
}
else return SendClientMessage(playerid, COLOR_WHITE, "This vehicle is not spawned.");
}
else
{
ShowPlayerDialog(playerid, DIALOG_JOBULETES, DIALOG_STYLE_MSGBOX, "Anulare Checkpoint", "Esti sigur ca vrei sa anulezi checkpoint-ul curent?", "Da", "Nu");
}
}
if(listitem == 6)
{
if(PlayerInfo[playerid][pPremiumPoints] < 150)
{
ShowPlayerDialog(playerid, DIALOG_NOPP, DIALOG_STYLE_MSGBOX, "Not enough points", "You don't have enough premium points to do this.", "Close", "");
return 1;
}
new i = SelectedCar[playerid];
if(!ValidCar(PlayerInfo[playerid][pCarModel])) return SCM(playerid,-1,"Nu poti upgrada acest tip de vehicul!");
if(PlayerInfo[playerid][pUpgrade]!=0) return SCM(playerid,-1,"Your car is already upgraded!");
PlayerInfo[playerid][pUpgrade] = 1;
cUpdate(playerid, i, pUpgradex);
SCM(playerid,COLOR_LIGHTBLUE," ");
SCM(playerid,COLOR_LIGHTBLUE,"Your car has been upgraded to VIP, now you can use /vipname and /vipneon");
PlayerInfo[playerid][pPremiumPoints] -=150;
Update(playerid, pPremiumPointsx);
}
}
}
CMD:vipname(playerid, params[])
{
new text[256], szMessage[256];
new vehicleid = GetPlayerVehicleID(playerid);
new idcar = -1;
for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
{
if(vehicleid == PlayerInfo[playerid][pCarID][vv])
{
idcar = vv;
}
}
if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
if(PlayerInfo[playerid][pUpgrade][idcar]==0) return SCM(playerid,-1,"You didn't upgraded your car to vip!");
if(sscanf(params, "s[30]", text)) return SCM(playerid, COLOR_WHITE, "SYNTAX: /vipname [name]");
if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
if(PlayerInfo[playerid][pAdmin] >= 0)
{
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER && GetPlayerState(playerid) != PLAYER_STATE_PASSENGER) return SCM(playerid, COLOR_WHITE, "Nu esti intr-un vehicul.");
if(IsAnOwnableCar(vehicleid))
{
if(ValidNeonCar1(vehicleid))
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, -1.634998, 0.394999, -78.364997, 0.000000, 0.000000);
format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
SCM(playerid, COLOR_YELLOW, szMessage);
format(carvip[playerid][idcar],30,"%s",text);
cUpdate(playerid, idcar, cVipx);
}
if(ValidTuningCar1(vehicleid))
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.000000, 2.115000, 0.294999, -104.519912, -177.885086, 0.000000);
format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
SCM(playerid, COLOR_YELLOW, szMessage);
format(carvip[playerid][idcar],30,"%s",text);
cUpdate(playerid, idcar, cVipx);
}
if(Infernus1(vehicleid))
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
vText[vehicleid] = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
SetDynamicObjectMaterialText(vText[vehicleid], 0, text, 50, "Arial", 25, 1, 0xFFFFFFFF, 0, 1);
AttachDynamicObjectToVehicle(vText[vehicleid], vehicleid, 0.0,-1.9, 0.3, 270.0, 0.0, 0.0);
format(szMessage, sizeof(szMessage), "{F2CF09}Text pentru vehicul setat: '%s'", text);
SCM(playerid, COLOR_YELLOW, szMessage);
format(carvip[playerid][idcar],30,"%s",text);
cUpdate(playerid, idcar, cVipx);
}
}
}
return 1;
}
CMD:removename(playerid, params[])
{
new szMessage[256];
new vehicleid = GetPlayerVehicleID(playerid);
new idcar = -1;
for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
{
if(vehicleid == PlayerInfo[playerid][pCarID][vv])
{
idcar = vv;
}
}
if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
if(PlayerInfo[playerid][pAdmin] >= 0)
{
if(IsValidDynamicObject(vText[vehicleid])) DestroyDynamicObject(vText[vehicleid]);
format(carvip[playerid][idcar],30,"NO");
cUpdate(playerid, idcar, cVipx);
format(szMessage, sizeof(szMessage), "{F2CF09}Text-ul setat pe masina a fost sters cu succes.");
SCM(playerid, COLOR_RED, szMessage);
}
return 1;
}
CMD:vipneon(playerid, params[])
{
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "Trebuie sa te loghezi mai intai.");
if(PinLogged[playerid] == 0) return SCM(playerid, COLOR_LIGHTRED,"Trebuie sa introduci pin-ul mai intai.(/pin)sau sa iti setezi un pin /setpin");
if(PlayerInfo[playerid][pVip] < 1) return SendClientMessage(playerid, COLOR_ERROR, AdminOnly);
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_WHITE,"You are not in your car.");
new VehI = GetPlayerVehicleID(playerid),idcar=-1;
new getcarid = GetPlayerVehicleID(playerid);
for(new vv; vv < PlayerInfo[playerid][pCarSlots]; vv++)
{
if(VehI == PlayerInfo[playerid][pCarID][vv])
{
idcar = vv;
}
}
if(idcar == -1) return SendClientMessage(playerid, COLOR_WHITE, "You are not in your car.");
if(PlayerInfo[playerid][pUpgrade][idcar]==0) return SCM(playerid,-1,"You didn't upgraded your car to vip!");
if(getcarid == PlayerInfo[playerid][pCarID][idcar] && ValidNeonCar1(getcarid) || PlayerInfo[playerid][pCarID][idcar] && ValidTuningCar1(getcarid) || PlayerInfo[playerid][pCarID][idcar] && Infernus1(getcarid))
{
new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],iString[1500];
format(titlestring, sizeof(titlestring), "Neon Shop");
format(string1, sizeof(string1), "{0049FF}Blue(Albastru)- 100.000$\n{FF0000}Red(Rosu)- 100.000$");
format(string2, sizeof(string2), "{66CC00}Green(Verde) - 100.000$\n{FFFFFF}White(Alb) - 100.000$");
format(string3, sizeof(string3), "{9966FF}Pink(Mov) - 100.000$\n{FFFF00}Yellow(Galben) - 100.000$");
format(string4, sizeof(string4), "{FFFFFF}Remove neon(Sterge Neon)");
format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4);
ShowPlayerDialog(playerid,DIALOG_NEON,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
}
else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You are not in your vehicle or this model is invalid");
}
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