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Problema | sau incurcat id'urile la masini , ajutatima va rog


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Posted

salut, am o problema , cred ca pentru voi este usoara:)

am pus un FilterScript cu un sistem CarOwnerShip : http://pawno.sa-mp.ro/pastebin.php?show=2575

FS ruleaza perfect dar sau incurcat id'urile la masini cu cele din game mod :|

cum pot rezolva prooblema asta ?

inca ceva :)

tot la acel FS cum pot pune ca fiecare player sa poata detine cate 3 masini ? normal e cate 1 de player ...

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6 answers to this question

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Posted

as face asta daca as stii cum :|

Mda ... deci la OnFilterScriptInit in FS-ul de "CarOwnerShip" scrie asa:

new i;
	for(i=0; i<sizeof(Buylist); i++)
	{
		Buylist[i][Carid]=CreateVehicle(Buylist[i][Modelid],Buylist[i][X],Buylist[i][Y],Buylist[i][Z],Buylist[i][Rotation],-1,-1,-1);
	}
	for(i=0; i<MAX_PLAYERS; i++)
	{
		Spectating[i][0]=-1;
	}
tu in GM il adaugi la final asa:
public OnGameModeInit()
{
    //chestii
    //TOATE VEHICULELE
    //alte chestii poate
    //aici pui asta:
	for(new i=0; i<sizeof(Buylist); i++)
	{
		Buylist[i][Carid]=CreateVehicle(Buylist[i][Modelid],Buylist[i][X],Buylist[i][Y],Buylist[i][Z],Buylist[i][Rotation],-1,-1,-1);
	}
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		Spectating[i][0]=-1;
	}
   return 1;
}

Posted

ce vrea sa insemne //chestii si //altechestii? daca tot spuneti cum se face spuneti exact nu cu chestii trestii si alte rahaturi

//chestii era ce mai are el prin OnGameModeInit, ce conteaza ?

tu in GM il adaugi la final asa:

public OnGameModeInit()
{
    //chestii
    //TOATE VEHICULELE
    //alte chestii poate
    //aici pui asta:
	for(new i=0; i<sizeof(Buylist); i++)
	{
		Buylist[i][Carid]=CreateVehicle(Buylist[i][Modelid],Buylist[i][X],Buylist[i][Y],Buylist[i][Z],Buylist[i][Rotation],-1,-1,-1);
	}
	for(new i=0; i<MAX_PLAYERS; i++)
	{
		Spectating[i][0]=-1;
	}
   return 1;
}

Chiesti si iar chiesti nu inteleg nimic din ce spui

Nu intelegi, bine, am explicat clar ...

asta este pentru reglarea idurilor la masini nu ? :)

Da.
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