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Vulnerabilitati gm bigzone


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Pai cel mai usor e sa verifici variabila de login (gen IsLogged sau stiu eu) care se seteaza pe 1 dupa ce te-ai logat cu parola si pui verificare la OnPlayerCommandPerformed sau OnPlayerCommandReceived si daca e 0 faci un return 0 sau return cu mesaj ca nu e logat

Asta mi se pare cel mai logic si normal. Dar presupun ca mai sunt si alte modalitati

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