Jump to content
  • 0

Problema cmd:cinvite


TeamViewer

Question

alut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".

Ma puteti ajuta va rog frumos?

CMD:cinvite(playerid, params[])
{
    if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
    if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
    new userID,giveplayer[25],sendername[25],szMessage[119];
    if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
	{
        if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
		if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
		if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
		if(IsPlayerConnected(userID))
		{
			if(PlayerInfo[userID][pClan] == 0)
			{
				GetPlayerName(userID,giveplayer,sizeof(giveplayer));
				format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
				SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);

				GetPlayerName(playerid,sendername,sizeof(sendername));
				format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
				SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
				SendClientMessage(userID, COLOR_BLUE, szMessage);

				SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
				SetPVarInt(userID, "cinvIDD", playerid);
			}
		}
	}
    return 1;
}
CMD:shop(playerid, params[])
{
    if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    {
        new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500];
  		format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]);
  		format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points");
  		format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]");
  		format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]");
  		format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]");
  		format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]");
  		format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]");
  		format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars");
  		format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7);
	 	ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
    }
    return 1;
}
public LoadClanInfo()
{
    clanss = cache_num_rows();
    for(new i = 1; i <= clanss; i++)
    {
		new x = i - 1;
		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
        cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
   	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
    	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
    	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
    	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
    	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
    	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
    	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
    	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
	}
	printf("Clans: %d", clanss);
}

Baza de date: http://prntscr.com/fp1iuz

Link to comment
Share on other sites

19 answers to this question

Recommended Posts

  • 0
Acum 34 minute, TeamViewer a spus:

alut, cand incerc sa dau cinvite imi spune "You have reached maximum members.".

Ma puteti ajuta va rog frumos?


CMD:cinvite(playerid, params[])
{
    if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
    if(PlayerInfo[playerid][pCRank] < 6) return SendClientMessage(playerid, COLOR_WHITE, "Doar playerii cu rank 6 si 7 pot invita membri in clan.");
    new userID,giveplayer[25],sendername[25],szMessage[119];
    if(sscanf(params, "u", userID)) return SendClientMessage(playerid, COLOR_WHITE, "Usage: /cinvite [id]");
	{
        if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]) return SendClientMessage(playerid, COLOR_WHITE, "You have reached maximum members.");
		if(userID == playerid) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti sa te inviti singur in clan.");
		if(ClanInfo[PlayerInfo[playerid][pClan]][cClanActive] < 1) return SendClientMessage(playerid, COLOR_WHITE, "Nu poti invita membri deoarece clanul a expirat (pentru prelungire intra pe panel).");
		if(IsPlayerConnected(userID))
		{
			if(PlayerInfo[userID][pClan] == 0)
			{
				GetPlayerName(userID,giveplayer,sizeof(giveplayer));
				format(szMessage, sizeof(szMessage), "You have invited %s to join your clan.", giveplayer);
				SendClientMessage(playerid, COLOR_LIGHTBLUE, szMessage);

				GetPlayerName(playerid,sendername,sizeof(sendername));
				format(szMessage, sizeof(szMessage), "%s te-a invitat in clanul %s. Foloseste /accept cinvite %d pentru a accepta.", sendername, ClanInfo[PlayerInfo[playerid][pClan]][cClanName], playerid);
				SendClientMessage(userID, COLOR_BLUE, "Invitatie noua in clan:");
				SendClientMessage(userID, COLOR_BLUE, szMessage);

				SetPVarInt(userID, "cinvID", PlayerInfo[playerid][pClan]);
				SetPVarInt(userID, "cinvIDD", playerid);
			}
		}
	}
    return 1;
}

CMD:shop(playerid, params[])
{
    if(LogatPin[playerid] == 0) return SCM(playerid, -1, "Contul tau este {ff0000}blocat{ffffff}, foloseste {ff0000}/pin{ffffff} pentru a-l debloca");
	if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    {
        new titlestring[MAX_STRING],string1[MAX_STRING],string2[MAX_STRING],string3[MAX_STRING],string4[MAX_STRING],string5[MAX_STRING],string6[MAX_STRING],string7[MAX_STRING],iString[1500];
  		format(titlestring, sizeof(titlestring), "Premium points: {00FFFF}%d", PlayerInfo[playerid][pPremiumPoints]);
  		format(string1, sizeof(string1), "{00FFFF}[+]{FFFFFF} Get Premium Points");
  		format(string2, sizeof(string2), "{FFFFFF}Premium account [{00FFFF}60{FFFFFF} premium points]\n{FFFFFF}Change Nickname [{00FFFF}50{FFFFFF} premium points]");
  		format(string3, sizeof(string3), "{FFFFFF}Clear 20 FP [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Clear 40 FP [{00FFFF}40{FFFFFF} premium points]");
  		format(string4, sizeof(string4), "{FFFFFF}Clear warns [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}Create Clan [{00FFFF}100{FFFFFF} premium points] ({00FF00} Awesome{FFFFFF} )\n{FFFFFF}Quest Map [{00FFFF}30{FFFFFF} premium points]");
  		format(string5, sizeof(string5), "{FFFFFF}Vehicle hidden color [{00FFFF}20{FFFFFF} premium points]\n{FFFFFF}20x fireworks [{00FFFF}5{FFFFFF} premium points]");
  		format(string6, sizeof(string6), "{FFFFFF}Buy vehicle slot [{00FFFF}25{FFFFFF} premium points]\n{FFFFFF}iPhone [{00FFFF}15{FFFFFF} premium points\n{FFFFFF}Clear KM & Distance [{00FFFF}20{FFFFFF} premium points]");
  		format(string7, sizeof(string7), "{FFFFFF}Buy $300,000 [{00FFFF}1{FFFFFF} premium points]\n{FFFFFF}Buy $3,000,000 [{00FFFF}10{FFFFFF} premium points\n{FFFFFF}Buy $15,000,000 [{00FFFF}50{FFFFFF} premium points]\n{FFFFFF}Buy $30,000,000 [{00FFFF}100{FFFFFF} premium points]\n{E67E30}[+]{FFFFFF} Premium Cars");
  		format(iString, sizeof(iString), "%s\n%s\n%s\n%s\n%s\n%s\n%s", string1, string2, string3, string4, string5, string6, string7);
	 	ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE_LIST, titlestring, iString, "Buy","Exit");
    }
    return 1;
}

public LoadClanInfo()
{
    clanss = cache_num_rows();
    for(new i = 1; i <= clanss; i++)
    {
		new x = i - 1;
		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
        cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
   	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
    	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
    	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
    	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
    	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
    	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
    	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
    	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
	}
	printf("Clans: %d", clanss);
}

Baza de date: http://prntscr.com/fp1iuz

Cate sloturi are clanul si cati membrii are in el? (Cel in care ai vrut sa dai invite)

Link to comment
Share on other sites

  • 0
56 minutes ago, TeamViewer said:

Are 15 sloturi si sunt doar eu in el.

cClanSlots

Incearca sa te uiti dupa aceasta variabila in gamemode sa vezi daca este pusa peste tot  ce tine de clanuri.

In baza de date la Players-->cClanSlots ce valoare ai?

Edited by mrtea
Link to comment
Share on other sites

  • 0
12 minutes ago, mrtea said:

cClanSlots

Incearca sa te uiti dupa aceasta variabila in gamemode sa vezi daca este pusa peste tot  ce tine de clanuri.

In baza de date la Players-->cClanSlots ce valoare ai?

{
		new x = i - 1;
		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
        cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
   	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
    	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
    	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
    	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
    	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
    	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
    	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
    	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
	}
	printf("Clans: %d", clanss);
}
if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])
{
    cClanName[64],
	cClanMOTD[128],
	cClanRankName1[32],
	cClanRankName2[32],
	cClanRankName3[32],
	cClanRankName4[32],
	cClanRankName5[32],
	cClanRankName6[32],
	cClanRankName7[32],
	cClanTag[32],
	cClanTagType,
	cClanID,
	cClanExpire,
	cClanActive,
	cClanSlots,
	cClanColor[10],
};

Nu am cclanslots in baza de date.

Link to comment
Share on other sites

  • 0
Acum 4 ore, TeamViewer a spus:

{
		new x = i - 1;
		ClanInfo[i][cClanID]              		= cache_get_field_content_int(x, "clanID");
		ClanInfo[i][cClanExpire]              	= cache_get_field_content_int(x, "clanExpire");
		ClanInfo[i][cClanActive]              	= cache_get_field_content_int(x, "clanActive");
		ClanInfo[i][cClanSlots]              	= cache_get_field_content_int(x, "clanSlots");
        cache_get_field_content(x, "clanName", ClanInfo[i][cClanName], SQL, 130);
		cache_get_field_content(x, "clanColor", ClanInfo[i][cClanColor], SQL, 130);
		cache_get_field_content(x, "clanMOTD", ClanInfo[i][cClanMOTD], SQL, 130);
   	    cache_get_field_content(x, "clanTag", ClanInfo[i][cClanTag], SQL, 130);
    	cache_get_field_content(x, "clanRankName7", ClanInfo[i][cClanRankName7], SQL, 130);
    	cache_get_field_content(x, "clanRankName6", ClanInfo[i][cClanRankName6], SQL, 130);
    	cache_get_field_content(x, "clanRankName5", ClanInfo[i][cClanRankName5], SQL, 130);
    	cache_get_field_content(x, "clanRankName4", ClanInfo[i][cClanRankName4], SQL, 130);
    	cache_get_field_content(x, "clanRankName3", ClanInfo[i][cClanRankName3], SQL, 130);
    	cache_get_field_content(x, "clanRankName2", ClanInfo[i][cClanRankName2], SQL, 130);
    	cache_get_field_content(x, "clanRankName1", ClanInfo[i][cClanRankName1], SQL, 130);
	}
	printf("Clans: %d", clanss);
}

if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])

{
    cClanName[64],
	cClanMOTD[128],
	cClanRankName1[32],
	cClanRankName2[32],
	cClanRankName3[32],
	cClanRankName4[32],
	cClanRankName5[32],
	cClanRankName6[32],
	cClanRankName7[32],
	cClanTag[32],
	cClanTagType,
	cClanID,
	cClanExpire,
	cClanActive,
	cClanSlots,
	cClanColor[10],
};

Nu am cclanslots in baza de date.

Daca nu ai cclanslots in baza de date asta e problema pentru ca dupa restart acea variabila va fi 0 pt ca nu e stocafa si nu poti da invite. Daca faci clanul din game merge sa dai invite imediat dupa?

P.S: cclanslots trebuie sa fie in tabelul calnurilor probabil clans nu in tabelul cu nucatorii,players.

Edited by AddisoN
Link to comment
Share on other sites

  • 0
1 hour ago, AddisoN said:

Daca nu ai cclanslots in baza de date asta e problema pentru ca dupa restart acea variabila va fi 0 pt ca nu e stocafa si nu poti da invite. Daca faci clanul din game merge sa dai invite imediat dupa?

P.S: cclanslots trebuie sa fie in tabelul calnurilor probabil clans nu in tabelul cu nucatorii,players.

M-am uitat in baza lui de date , aparent are Cclan slots care arata 15, iar daca creezi imediat clan nu poti daca nici asa invite! Am testat eu. Ma gandesc sa stearga acea verificare.. dar nustiu

 

Link to comment
Share on other sites

  • 0
1 hour ago, AddisoN said:

Pune aici 


GetClanMembers

stock GetClanMembers(clanid)
{
    new string[256],
        members=0;
    format(string, sizeof(string), "SELECT * FROM `users` WHERE `Clan` = '%d'", clanid);
    new Cache: membresult = mysql_query(SQL, string);
    for(new i, j = cache_get_row_count (); i != j; ++i)
    {
        members++;
    }
    cache_delete(membresult);    
    return members;
}

Link to comment
Share on other sites

  • 0
Acum 12 ore, TeamViewer a spus:

stock GetClanMembers(clanid)
{
    new string[256],
        members=0;
    format(string, sizeof(string), "SELECT * FROM `users` WHERE `Clan` = '%d'", clanid);
    new Cache: membresult = mysql_query(SQL, string);
    for(new i, j = cache_get_row_count (); i != j; ++i)
    {
        members++;
    }
    cache_delete(membresult);    
    return members;
}

Cand verifici 

if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])

Practic verifici daca 15>1 (in cazul in care clanul are 15 sloturi si un singur player in el) sa nu poti da invite in clan. Solutii:

Ramana conditia din if la fel 

if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]){ cod-ul pt a introduce jucatoru in clan}

Else retuenezi mesaju

Sau modifici conditia asa 

if((ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]>=GetClanMembers(PlayerInfo[playerid][pClan])  )
Edited by AddisoN
Link to comment
Share on other sites

  • 0

Nu inteleg :|

4 hours ago, AddisoN said:

Cand verifici 


if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots])

Practic verifici daca 15>1 (in cazul in care clanul are 15 sloturi si un singur player in el) sa nu poti da invite in clan. Solutii:

Ramana conditia din if la fel 


if(GetClanMembers(PlayerInfo[playerid][pClan]) >= ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]){ cod-ul pt a introduce jucatoru in clan}

Else retuenezi mesaju

Sau modifici conditia asa 


if((ClanInfo[PlayerInfo[playerid][pClan]][cClanSlots]>=GetClanMembers(PlayerInfo[playerid][pClan])  )

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.