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Comanda /undercover la hitman


cosmyn1996

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3 answers to this question

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 if(strcmp(cmd, "/hundercover", true) == 0)
    {
    	if(IsPlayerConnected(playerid))
     	{
      		if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
        	{
				if(PlayerInfo[playerid][pRank] < 1)
				{
					SendClientMessage(playerid, COLOR_GREY, "   You need to be Rank 1 or Higher for this action!");
     				return 1;
				}
                new x_nr[256];
				x_nr = strtok(cmdtext, idx);
				if(!strlen(x_nr))
				{
					SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitmanundercover list then /hitmanundercover [skin id]");
					return 1;
  				}
    			if (PlayerToPoint(3,playerid,1105.9569,-292.9882,73.9851) || PlayerInfo[playerid][pLocal] != 255)
     			{
      				if(strcmp(x_nr,"list",true) == 0)
        			{
						SendClientMessage(playerid, COLOR_YELLOW, "_________Skin_List_________");
						SendClientMessage(playerid, COLOR_GRAD1, "1: Agent 2: Staff");
      					SendClientMessage(playerid, COLOR_GRAD2, "3: Gay man 4: Hustler");
      					SendClientMessage(playerid, COLOR_GRAD3, "5: Random Baiat 6: Swampy Hippy");
      					SendClientMessage(playerid, COLOR_GRAD4, "7: Hotel Waiter (Girl) 8: Random Fata");
           				SendClientMessage(playerid, COLOR_GRAD5, "9: Michelle Cannes 10: Katie Zhan");
             	  		SendClientMessage(playerid, COLOR_GRAD6, "0: Go back to Hitman uniform");
               			return 1;
               		}
                 	else if(strcmp(x_nr,"1",true) == 0)
                    {
	                    SetPlayerSkin(playerid, 165);
	                    SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Agent.");
                        return 1;
					}
		            else if(strcmp(x_nr,"2",true) == 0)
                    {
                      	SetPlayerSkin(playerid, 217);
                      	SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Staff member.");
                        return 1;
                    }
                    else if(strcmp(x_nr,"3",true) == 0)
					{
						SetPlayerSkin(playerid, 170);
						SetPlayerColor(playerid, COLOR_WHITE);
						SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Gay man.");
						return 1;
					}
                    else if(strcmp(x_nr,"4",true) == 0)
                    {
                       	SetPlayerSkin(playerid, 21);
                       	SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Hustler.");
                        return 1;
					}
					else if(strcmp(x_nr,"5",true) == 0)
					{
                       	SetPlayerSkin(playerid, 60);
                       	SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Random guy.");
                        return 1;
					}
                    else if(strcmp(x_nr,"6",true) == 0)
                    {
                       	SetPlayerSkin(playerid, 72);
                       	SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Swampy Hippy.");
                        return 1;
                    }
                    else if(strcmp(x_nr,"7",true) == 0)
                   	{
                        SetPlayerSkin(playerid, 152);
                        SetPlayerColor(playerid, COLOR_WHITE);
                        SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Hotel Waiter.");
                        return 1;
                    }
      				else if(strcmp(x_nr,"8",true) == 0)
				 	{
 						SetPlayerSkin(playerid, 233);
 						SetPlayerColor(playerid, COLOR_WHITE);
      					SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as a Random girl.");
           				return 1;
           			}
          			else if(strcmp(x_nr,"9",true) == 0)
           			{
               			SetPlayerSkin(playerid, 192);
               			SetPlayerColor(playerid, COLOR_WHITE);
                   		SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as Michelle Cannes.");
                   		return 1;
                   	}
                    else if(strcmp(x_nr,"10",true) == 0)
                    {
                  		SetPlayerSkin(playerid, 193);
                  		SetPlayerColor(playerid, COLOR_WHITE);
                       	SendClientMessage(playerid, COLOR_GRAD2, "You are now undercover as Katie Zahn.");
                        return 1;
                    }
                    else if(strcmp(x_nr,"0",true) == 0)
                    {
                   		if(PlayerInfo[playerid][pRank] == 1)
                       	{
                        	GetPlayerName(playerid, sendername, sizeof(sendername));
                        	format(string,sizeof(string), "* %s don't undercover.", sendername);
                          	ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            SetPlayerSkin(playerid, 165);
                        }
                        else if(PlayerInfo[playerid][pRank] > 1)
                        {
                            GetPlayerName(playerid, sendername, sizeof(sendername));
                            format(string,sizeof(string), "* %s don't undercover.", sendername);
                            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                            SetPlayerSkin(playerid, 165);
                        }
					}
				}
				else
                {
                   	SendClientMessage(playerid, COLOR_GRAD2, "For HITMAN: You are not in the Hitman Spawn !");
                   	return 1;
                }
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "You are not a Hitman Assasin");
                return 1;
 			}
   		}
		return 1;
   	} 

Ai grija , sa citesti inainte REGULAMENTUL !

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