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Problema creare job


Question

Posted

Salut, incerc sa fac un job truck mai simplu si am nevoie de putin ajutor cu cateva chestii pe care nu le stiu.

Acesta este scriptul:

if(strcmp(cmd, "/truck", true) == 0)
		{
		    new vehicleid = GetPlayerVehicleID(playerid);
		    if(vehicleid == truck[0] || vehicleid == truck[1] ||vehicleid == truck[1])
		    {
		        truckCP[playerid] = 1;
		        DisablePlayerCheckpoint(playerid);
				new rand = random(sizeof(RandomCP));
    			SetPlayerCheckpoint(playerid, RandomCP[rand][0], RandomCP[rand][1],RandomCP[rand][2], 5.0);
			}
				else
                {
               SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un TIR .");
             }
            }

Ce am nevoie, pai, 

1. Cand playerul respectiv scrie prima oara /truck ii apare un checkpoint unde trebuie sa se duca, insa aici vreau ca playerul sa nu poata sa scrie iar /truck si sa-i schimbe checkpoint-ul, vreau mai intai sa se duca la checkpoint-ul care i l-a dat prima oara iar apoi sa poata scrie iar pentru al doilea CP .

2.Vreau ca acel player sa nu poata sa scrie /truck daca nu a atasat la TIR o remorca (aici chiar nu imi dau seama ce script sa folosesc, nici exemplu nu am gasit)

3. Multumesc de ajutor . :)

2 answers to this question

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  • 0
Posted
49 minutes ago, Tudo said:

Salut, incerc sa fac un job truck mai simplu si am nevoie de putin ajutor cu cateva chestii pe care nu le stiu.

Acesta este scriptul:


if(strcmp(cmd, "/truck", true) == 0)
		{
		    new vehicleid = GetPlayerVehicleID(playerid);
		    if(vehicleid == truck[0] || vehicleid == truck[1] ||vehicleid == truck[1])
		    {
		        truckCP[playerid] = 1;
		        DisablePlayerCheckpoint(playerid);
				new rand = random(sizeof(RandomCP));
    			SetPlayerCheckpoint(playerid, RandomCP[rand][0], RandomCP[rand][1],RandomCP[rand][2], 5.0);
			}
				else
                {
               SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un TIR .");
             }
            }

Ce am nevoie, pai, 

1. Cand playerul respectiv scrie prima oara /truck ii apare un checkpoint unde trebuie sa se duca, insa aici vreau ca playerul sa nu poata sa scrie iar /truck si sa-i schimbe checkpoint-ul, vreau mai intai sa se duca la checkpoint-ul care i l-a dat prima oara iar apoi sa poata scrie iar pentru al doilea CP .

2.Vreau ca acel player sa nu poata sa scrie /truck daca nu a atasat la TIR o remorca (aici chiar nu imi dau seama ce script sa folosesc, nici exemplu nu am gasit)

3. Multumesc de ajutor . :)

faci o variabila new Working[MAX_PLAYERS];

si pui acolo if(Working[playerid] == 0)

Working[playerid] = 1; si pui restul.

iar pentru Trailler 

IsTraillerAttachedToVehicle

**********************************

Servicii Scripting de calitate:

*********************************

Future Project: ExpertGame

*********************************

  • 0
Posted

La inceputul gm-ul
New PlayerWork [MAX_PLAYERS]
//o poti folosi pt toate joburile nu trebuie sa mai faci altele




if(strcmp(cmd, "/truck", true) == 0) { new vehicleid = GetPlayerVehicleID(playerid); if(vehicleid == truck[0] || vehicleid == truck[1] ||vehicleid == truck[1]) {
if (PlayerWork [playerid]!=0)return SendClientMessage (playerid,-1,"muncesti deja");
If (!IsTrailerAttachedToVehicle(vehicleid)) return SCM (playerid,-1,"Nu ai remorca atasata");
PlayerWork[playerid]=1
 truckCP[playerid] = 1; DisablePlayerCheckpoint(playerid); new rand = random(sizeof(RandomCP)); SetPlayerCheckpoint(playerid, RandomCP[rand][0], RandomCP[rand][1],RandomCP[rand][2], 5.0); } else { SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un TIR ."); } }


Si la onplayerenterchecpoint faci iara verificarea sa vezi daca are atasata remorca. Cva de genu
If (!IsTrailerAttachedToVehicle(vehicleid)) return SCM (playerid,-1,"Nu ai remorca atasata prin urmare nu vei fii platit");
GivePlayerMoney (playerid,bani);//linia asta se va executa doar daca are remorca
//pui pe 0 playerwork
PlayerWork [playerid]=0;
TruckCP [playerid]=0;

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