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Problema LuxAdmin


ruben88

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2 answers to this question

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Inlocuieste:

dcmd_car(playerid,params[])
{
	if(AccInfo[playerid][Level] >= 3)
	{
		new Index;
	    new tmp[256];  tmp  = strtok(params,Index);
		new tmp2[256]; tmp2 = strtok(params,Index);
		new tmp3[256]; tmp3 = strtok(params,Index);
	    if(!strlen(tmp)) return
		SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") &&
   	    SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours");
		new car;
		new string[128];
		new colour1, colour2;
   		if(!IsNumeric(tmp))
	 	car = GetVehicleModelIDFromName(tmp);
  		else car = strval(tmp);
		if(car < 400 || car > 611) return  SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!");
		if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
		if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);

		if(AccInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid))
		EraseVeh(AccInfo[playerid][pCar]);
		new LVehicleID;
		new Float:X,Float:Y,Float:Z;
		new Float:Angle,int1;
		GetPlayerPos(playerid, X,Y,Z);
		GetPlayerFacingAngle(playerid,Angle);
		int1 = GetPlayerInterior(playerid);
		LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
		LinkVehicleToInterior(LVehicleID,int1);
		AccInfo[playerid][pCar] = LVehicleID;
		SendCommandToAdmins(playerid,"Car");
		format(string, sizeof(string), "%s Spawned a \"%s\" (Model:%d) Colours (%d, %d), Pos: X:%0.2f, Y:%0.2f, Z:%0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveIn("CarSpawns",string);
		format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2);
		return SendClientMessage(playerid,LIGHTBLUE, string);
	}
	else return ErrorMessages(playerid, 6);
}
cu:
dcmd_car(playerid,params[])
{
	new Index;
 	new tmp[256];  tmp  = strtok(params,Index);
	new tmp2[256]; tmp2 = strtok(params,Index);
	new tmp3[256]; tmp3 = strtok(params,Index);
 	if(!strlen(tmp)) return
	SendClientMessage(playerid, LIGHTBLUE2, "Usage: /car [ModelID/Name] [Colour1] [Colour2]") &&
 	SendClientMessage(playerid, orange, "Function: Will create a Car with specified Colours");
	new car;
	new string[128];
	new colour1, colour2;
	if(!IsNumeric(tmp))
	car = GetVehicleModelIDFromName(tmp);
	else car = strval(tmp);
	if(car < 400 || car > 611) return  SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model ID!");
	if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
	if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);

	if(AccInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid))
	EraseVeh(AccInfo[playerid][pCar]);
	new LVehicleID;
	new Float:X,Float:Y,Float:Z;
	new Float:Angle,int1;
	GetPlayerPos(playerid, X,Y,Z);
	GetPlayerFacingAngle(playerid,Angle);
	int1 = GetPlayerInterior(playerid);
	LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
	LinkVehicleToInterior(LVehicleID,int1);
	AccInfo[playerid][pCar] = LVehicleID;
	format(string, sizeof(string), "%s Spawned a \"%s\" (Model:%d) Colours (%d, %d), Pos: X:%0.2f, Y:%0.2f, Z:%0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
  	SaveIn("CarSpawns",string);
	format(string, sizeof(string), "|- You have Spawned a \"%s\" (Model: %d) with Colours: %d,%d -|", VehicleNames[car-400], car, colour1, colour2);
	return SendClientMessage(playerid,LIGHTBLUE, string);
}

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