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Problema intalnita (descriere):Deci am incercat sistemul de rob..de vre-o 2 ori..Totul a mers bine..Cand am incercat a 3 a oara,nu mai mi-a mers..imi apaer chestia aia "Pentru a da rob trebuie minim 2 playeri cu lvl mai mare de 5,si 10 rob points."Eu am lvl 10 si am 30 rp.. Si nu inteleg de ce nu mai vrea sa mearga..Am facut si alte conturi..ca na am zis ca nush ce.. si tot nu merge....
Ero(area / rile) / warning-(ul / urile): -

Liniile de cod / sursa / script-ul(obligatoriu): 

Citat

CMD:rob(playerid, params[])
{
    new robtype[12], string[32];
    if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
    if(GetPlayerState(playerid) != 2 || GetVehicleType(GetPlayerVehicleID(playerid)) != 1) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Conduci O Masina Cu Minim 2 Locuri!");
    if(!IsPlayerInRangeOfPoint(playerid, 10.0, 1462.7577,-1022.5885,23.8281)) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Fi La In Fata Bancii.Foloseste /Gps,Daca Nu Sti Unde Se Afla!");
    if(IsACop(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "Esti Politist.Nu poti sa dai Rob!");
    if(PlayerInfo[playerid][pWanted] > 0) return SendClientMessage(playerid, COLOR_ERROR, "Ai deja un nivel de cautare ridicat, nu poti sa jefuiesti banca!");
    if(BankOccupied == 2) return SendClientMessage(playerid, COLOR_ERROR, "Exista deja un rob in desfasurare!");
    new robbers = 0, robbersn = 0;
     foreach(new i : Player)
    {
        if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid)))
         if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4 && !IsACop(playerid)) robbers ++;
        else robbersn ++;
    }
    if(robbers < 2) return SendClientMessage(playerid, COLOR_ERROR, "Pentru a da Rob trebuie minim 2 playeri cu nivel 5 sau mai mare, si 10 Rob Points!");
    if(robbersn > 0) return SendClientMessage(playerid, COLOR_ERROR, "Unul Dintre Pasageti Nu A Indeplinit Toate Cerintele,Pentru Rob.");
    
    if(sscanf(params,"s[12]", robtype)) return SendClientMessage(playerid, COLOR_SYN, "Tasteaza:{FFFFFF} /rob <Noisy / Silent>");
    {
        if(strmatch(robtype,"noisy"))
        {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Noisy");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 1;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Liderul grupului trebuie sa planteze explozibilul pe usa seifului!");
                SendClientMessage(i, COLOR_YELLOW, "* In 30 secunde autoritatile vor fii anuntate, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);
                
            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 30;
        SetPlayerPos(playerid, 2942.8855,-1804.7043,1178.4606);
        TogglePlayerControllableEx(playerid, 0);
        SetTimerEx("unfr", 1500, 0, "i", playerid);
        CP[playerid] = 200;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        SetPlayerCheckpoint(playerid, 2942.6709,-1783.2755,1178.5803, 2.0);
        RobFailTimer = SetTimerEx("FailedRob", 30000, 0, "d", playerid);
    }
    else if(strmatch(robtype,"silent"))
    {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Silent");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 2;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Unul dintre membrii grupului trebuie sa opreasca sistemul de securitate!");
                SendClientMessage(i, COLOR_YELLOW, "* In mai putin de un minut personalul bancii va fii aici, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);

            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 60;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        CreateBankObjects();
        RobFailTimer = SetTimerEx("SilentFailedRob", 60000, 0, "d", playerid);
    }
    }
    return 1;
}


Imagini / Video (optional): Nu este nevoie
Ati incercat sa rezolvati singur?:  Da am incercat..prima data erau cu 4 persoane..am pus 2..tot nu merge..am pus cu 5 rp..si tot nu merge..chiar nu am idee ce ar avea..In baza de date,pe conturile respective,sunt cate 30rp si lvl 10.Chiar nu am idee

14 answers to this question

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  • 0
Posted

trebuie sa ai minim level minim 4 , am observat ca ai restricte la players

FiveGame  Lands

Pawno Developer, Mapping , Scripter

Since 2016

  • 0
Posted
Chiar acum, Geani a spus:

trebuie sa ai minim level minim 4 , am observat ca ai restricte la players

Pai si eu am lvl 10.. 10>4.... si cum adica am restricite la players?

Chiar acum, Geani a spus:

am observat ca ai restricte la players

Si ce ar trebui sa fac sa mearga?

  • 0
Posted
La 21.11.2016 la 17:10, Shaolinu a spus:

va rogg cineva???

Parametri greșiți, cum ar fi:

PlayerInfo[pRob]

Trebuie PlayerInfo[pRob]

Asta la o primă privire.

**********************************

Servicii Scripting de calitate:

*********************************

Future Project: ExpertGame

*********************************

  • 0
Posted
La 21.11.2016 la 7:59, DaEdRiC-FoX a spus:

Parametri greșiți, cum ar fi:

PlayerInfo[pRob]

Trebuie PlayerInfo[pRob]

Adica trebuie sa fie acele paranteze patrate,intr-o parte?

  • 0
Posted
La 21.11.2016 la 17:10, Shaolinu a spus:

va rogg cineva???

Parametri greșiți, cum ar fi:

PlayerInfo[pRob]

Trebuie PlayerInfo[ i][pRob]

Asta la o primă privire.

**********************************

Servicii Scripting de calitate:

*********************************

Future Project: ExpertGame

*********************************

  • 0
Posted
Acum 13 ore, DaEdRiC-FoX a spus:

Trebuie PlayerInfo[ i][pRob]

eu am if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4 && !IsACop(playerid)) robbers ++;

  • 0
Posted (edited)

Ai nevoie si de parametrul playerid , vorbim de variabile per player , deci este PlayerInfo [playerid] [Variabila] etc

Cum a zis si DaEdRiC-FoX , este Playerinfo [ I ] [pRob] , pentru ca I este playerid-ul rezultat din iteratie

Edit: Rezolvati bugu cu parentezele ce pnm....

Edited by Banditul
  • 0
Posted

Eu am 

Citat

if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4 && !IsACop(playerid)) robbers ++;

Am acel "i"

Acum 10 ore, Banditul a spus:

Cum a zis si DaEdRiC-FoX , este Playerinfo [ I ] [pRob] , pentru ca I este playerid-ul rezultat din iteratie

 

Acum 14 ore, DaEdRiC-FoX a spus:

PlayerInfo[pRob]

 

Baieti eu am asa..doar ca nu arata pe site..uite pe pastebin:http://pastebin.com/cAiyRNue Am acel [pRob]

  • 0
Posted
Acum 35 minute, Shaolinu a spus:

Eu am 

Am acel "i"

 

Baieti eu am asa..doar ca nu arata pe site..uite pe pastebin:http://pastebin.com/cAiyRNue Am acel [pRob]

pune la PlayerInfo[pRob] -= 10;

PlayerInfo[ i ][pRob] -= 10; si enjoy :)

FiveGame  Lands

Pawno Developer, Mapping , Scripter

Since 2016

  • 0
Posted
Acum 10 ore, Geani a spus:

PlayerInfo[ i ][pRob] -= 10; 

Frate am acel I il am in gamemode exact cum ai scris tu...e acoloooo si tot nu merge..

(Nush dc dar pe acest forum daca scriu [prob] acel nu se vede.... am mai zis de 3 ori

  • 0
Posted
Acum 13 minute, Shaolinu a spus:

Frate am acel I il am in gamemode exact cum ai scris tu...e acoloooo si tot nu merge..

(Nush dc dar pe acest forum daca scriu [prob] acel nu se vede.... am mai zis de 3 ori

poftim 

CMD:rob(playerid, params[])
{
    new robtype[12], string[32];
    if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
    if(GetPlayerState(playerid) != 2 || GetVehicleType(GetPlayerVehicleID(playerid)) != 1) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Conduci O Masina Cu Minim 2 Locuri!");
    if(!IsPlayerInRangeOfPoint(playerid, 10.0, 1462.7577,-1022.5885,23.8281)) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Fi La In Fata Bancii.Foloseste /Gps,Daca Nu Sti Unde Se Afla!");
    if(IsACop(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "Esti Politist.Nu poti sa dai Rob!");
    if(PlayerInfo[playerid][pWanted] > 0) return SendClientMessage(playerid, COLOR_ERROR, "Ai deja un nivel de cautare ridicat, nu poti sa jefuiesti banca!");
    if(BankOccupied == 2) return SendClientMessage(playerid, COLOR_ERROR, "Exista deja un rob in desfasurare!");
    new robbers = 0, robbersn = 0;
     foreach(new i : Player)
    {
        if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid)))
         if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4 && !IsACop(playerid)) robbers ++;
        else robbersn ++;
    }
    if(robbers < 2) return SendClientMessage(playerid, COLOR_ERROR, "Pentru a da Rob trebuie minim 2 playeri cu nivel 5 sau mai mare, si 10 Rob Points!");
    if(robbersn > 0) return SendClientMessage(playerid, COLOR_ERROR, "Unul Dintre Pasageti Nu A Indeplinit Toate Cerintele,Pentru Rob.");
    
    if(sscanf(params,"s[12]", robtype)) return SendClientMessage(playerid, COLOR_SYN, "Tasteaza:{FFFFFF} /rob <Noisy / Silent>");
    {
        if(strmatch(robtype,"noisy"))
        {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Noisy");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 1;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Liderul grupului trebuie sa planteze explozibilul pe usa seifului!");
                SendClientMessage(i, COLOR_YELLOW, "* In 30 secunde autoritatile vor fii anuntate, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);
                
            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 30;
        SetPlayerPos(playerid, 2942.8855,-1804.7043,1178.4606);
        TogglePlayerControllableEx(playerid, 0);
        SetTimerEx("unfr", 1500, 0, "i", playerid);
        CP[playerid] = 200;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        SetPlayerCheckpoint(playerid, 2942.6709,-1783.2755,1178.5803, 2.0);
        RobFailTimer = SetTimerEx("FailedRob", 30000, 0, "d", playerid);
    }
    else if(strmatch(robtype,"silent"))
    {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Silent");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 2;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Unul dintre membrii grupului trebuie sa opreasca sistemul de securitate!");
                SendClientMessage(i, COLOR_YELLOW, "* In mai putin de un minut personalul bancii va fii aici, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);

            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 60;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        CreateBankObjects();
        RobFailTimer = SetTimerEx("SilentFailedRob", 60000, 0, "d", playerid);
    }
    }
    return 1;
}

" eu te sfatuesc sa mai inveti putin pawno, sau mai bine zis lasate de asa ceva daca nu te duce deloc capul si astepti numai mura in gura! "

FiveGame  Lands

Pawno Developer, Mapping , Scripter

Since 2016

  • 0
Posted
La 22.11.2016 la 13:50, Geani a spus:

CMD:rob(playerid, params[])
{
    new robtype[12], string[32];
    if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
    if(GetPlayerState(playerid) != 2 || GetVehicleType(GetPlayerVehicleID(playerid)) != 1) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Conduci O Masina Cu Minim 2 Locuri!");
    if(!IsPlayerInRangeOfPoint(playerid, 10.0, 1462.7577,-1022.5885,23.8281)) return SendClientMessage(playerid, COLOR_ERROR, "Trebuie Sa Fi La In Fata Bancii.Foloseste /Gps,Daca Nu Sti Unde Se Afla!");
    if(IsACop(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "Esti Politist.Nu poti sa dai Rob!");
    if(PlayerInfo[playerid][pWanted] > 0) return SendClientMessage(playerid, COLOR_ERROR, "Ai deja un nivel de cautare ridicat, nu poti sa jefuiesti banca!");
    if(BankOccupied == 2) return SendClientMessage(playerid, COLOR_ERROR, "Exista deja un rob in desfasurare!");
    new robbers = 0, robbersn = 0;
     foreach(new i : Player)
    {
        if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid)))
         if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4 && !IsACop(playerid)) robbers ++;
        else robbersn ++;
    }
    if(robbers < 2) return SendClientMessage(playerid, COLOR_ERROR, "Pentru a da Rob trebuie minim 2 playeri cu nivel 5 sau mai mare, si 10 Rob Points!");
    if(robbersn > 0) return SendClientMessage(playerid, COLOR_ERROR, "Unul Dintre Pasageti Nu A Indeplinit Toate Cerintele,Pentru Rob.");
    
    if(sscanf(params,"s[12]", robtype)) return SendClientMessage(playerid, COLOR_SYN, "Tasteaza:{FFFFFF} /rob <Noisy / Silent>");
    {
        if(strmatch(robtype,"noisy"))
        {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Noisy");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 1;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Liderul grupului trebuie sa planteze explozibilul pe usa seifului!");
                SendClientMessage(i, COLOR_YELLOW, "* In 30 secunde autoritatile vor fii anuntate, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);
                
            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 30;
        SetPlayerPos(playerid, 2942.8855,-1804.7043,1178.4606);
        TogglePlayerControllableEx(playerid, 0);
        SetTimerEx("unfr", 1500, 0, "i", playerid);
        CP[playerid] = 200;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        SetPlayerCheckpoint(playerid, 2942.6709,-1783.2755,1178.5803, 2.0);
        RobFailTimer = SetTimerEx("FailedRob", 30000, 0, "d", playerid);
    }
    else if(strmatch(robtype,"silent"))
    {
        TextDrawSetString(Rob3Text, "Rob Type: ~y~Silent");
        TextDrawShowForPlayer(playerid, Rob1Text);
        TextDrawShowForPlayer(playerid, Rob2Text);
        TextDrawShowForPlayer(playerid, Rob3Text);
        RobLeader[playerid] = 2;
        new randoms = random(sizeof(ROBCheck));
        foreach(new i : Player)
        {
            if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) if(PlayerInfo[pRob] == 10 && PlayerInfo[pLevel] > 4)
            {
                InterpolateCameraPos(i, 1424.183959, -1050.503417, 25.408981, 1442.854736, -1036.265747, 27.010061, 2500);
                InterpolateCameraLookAt(i, 1428.014038, -1047.335815, 25.953378, 1446.856079, -1033.275390, 27.227346, 2000);
                TextDrawShowForPlayer(i, Rob1Text);
                TextDrawShowForPlayer(i, Rob2Text);
                TextDrawShowForPlayer(i, Rob3Text);
                InRob = 1;
                SetPlayerPos(i, ROBCheck[randoms][0], ROBCheck[randoms][1], ROBCheck[randoms][2]);
                TogglePlayerControllableEx(i, 0);
                SetTimerEx("RobUnfreeze", 2000, 0, "i", i);
                SendClientMessage(i, COLOR_YELLOW, "* Unul dintre membrii grupului trebuie sa opreasca sistemul de securitate!");
                SendClientMessage(i, COLOR_YELLOW, "* In mai putin de un minut personalul bancii va fii aici, grabiti-va!");
                PlayerInfo[pRob] -= 10;
                Update(i, pRobx);

            }
        }
        UseFind[playerid] = 0;
        IsTowing[playerid] = 0;
        BankOccupied = 1;
        RobSec = 60;
        format(string, sizeof(string), "Remaining Members: ~y~%d", GetRobbers() );
        TextDrawSetString(Rob1Text, string);
        CreateBankObjects();
        RobFailTimer = SetTimerEx("SilentFailedRob", 60000, 0, "d", playerid);
    }
    }
    return 1;
}

Erori...Ce sa le fac?

Untitled.png

Cu ce sa schimb acel PlayerInfo?

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