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eXtreMe96

Question

D:\Ãîâàÿ ïàïêà (3)\filterscripts\vcar.pwn(101) : error 029: invalid expression, assumed zero
D:\Ãîâàÿ ïàïêà (3)\filterscripts\vcar.pwn(101) : error 029: invalid expression, assumed zero
D:\Ãîâàÿ ïàïêà (3)\filterscripts\vcar.pwn(101) : warning 215: expression has no effect
D:\Ãîâàÿ ïàïêà (3)\filterscripts\vcar.pwn(101) : error 001: expected token: ";", but found "]"
D:\Ãîâàÿ ïàïêà (3)\filterscripts\vcar.pwn(101) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
rindurile unde se afla eroarea
stock aCreateThing(playerid, thingid, orderid)
{
	new Float:X, Float:Y, Float:Z, Float:Angle;
	GetPlayerPos(playerid, X, Y, Z);
	GetPlayerFacingAngle(playerid, Angle);

	if(thingid != 597)
	{
[b]rindul 101[/b]	   Vehicle[orderid] = CreateVehicle(thingid, X, Y, Z + 3, Angle, random(126), random(126), 30);
	}
	else
	{
	     Vehicle[orderid] = CreateVehicle(thingid, X, Y, Z + 3, Angle, 0, 1, 30);
	}
	PutPlayerInVehicle(playerid, Vehicle[orderid], 0);
	TogglePlayerControllable(playerid, true);
	return 1;
}

GetVehicleWithinDistance(Float:x1, Float:y1, Float:z1, Float:dist, &veh) {
	new Float:x2, Float:y2, Float:z2, Float:d;
	for(new i = 1; i < MAX_VEHICLES; i++) {
		if(GetVehicleModel(i) > 0) {
			GetVehiclePos(i, x2, y2, z2);
			x2 -= x1; y2 -= y1; z2 -= z1;
			d = x2*x2 + y2*y2 + z2*z2;
			if(d < dist) {
				veh = i;
				dist = d;
			}
		}
	}
}
Float:GetRampDistance(playerid)
{
	new ping = GetPlayerPing(playerid), Float:dist;
	dist = floatpower(ping, 0.25);
	dist = dist*4.0;
	dist = dist+5.0;
	return dist;
}
Float:GetPosInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
	new Float:a;
	GetPlayerPos(playerid, x, y, a);
	if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
	else GetPlayerFacingAngle(playerid, a);
	x += (distance * floatsin(-a, degrees));
	y += (distance * floatcos(-a, degrees));
	return a;
}
IsVehicleRcTram(vehicleid) {
	switch(GetVehicleModel(vehicleid)) {
		case D_TRAM, RC_GOBLIN, RC_BARON, RC_BANDIT, RC_RAIDER, RC_TANK: return 1;
	}
	return 0;
}

Ma ajutati va rog sa le rezolv

lol

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7 answers to this question

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Uite care merge:

Pui la public OnPlayerConnect:

SetPVarInt(playerid,"CreatedVehicle", 0);
Si inlocuiesti aCreateThing al tau cu asta:
stock CarSpawnerName(playerid, thingid, orderid)
{
	#pragma unused orderid
	new Float:X, Float:Y, Float:Z, Float:Angle;
	GetPlayerPos(playerid, X, Y, Z);
	GetPlayerFacingAngle(playerid, Angle);
 	if(GetPVarInt(playerid,"CreatedVehicle") != 0) DestroyVehicle(GetPVarInt(playerid,"CreatedVehicle"));
	SetPVarInt(playerid,"CreatedVehicle", CreateVehicle(thingid, X, Y, Z + 3, Angle, -1, -1, 15));
	SetVehicleVirtualWorld(GetPVarInt(playerid,"CreatedVehicle"),GetPlayerVirtualWorld(playerid));
	PutPlayerInVehicle(playerid, GetPVarInt(playerid,"CreatedVehicle"), 0);
	SetVehicleNumberPlate(GetPlayerVehicleID(playerid),"Xtr-Z");
	new string[128];
	format(string, 128, "~w~%s spawned~n~id:~r~%d",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400],thingid);
	GameTextForPlayer(playerid,string,5000,1);
	TogglePlayerControllable(playerid, true);
	return 1;
}

142sj0l.png

Underground-GFX

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