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Problema intalnita (descriere): Cand un player isi cumpara o masina din dealrship nu se salveaza cand da /v
Ero(area / rile) / warning-(ul / urile): -
Liniile de cod / sursa / script-ul(obligatoriu): Imi spuneti voi ca sa va dau.
Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: Da ! si cu ajutorul lui DaDeric. 

7 answers to this question

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  • 0
Posted

 

CMD:v(playerid, params[], help)
{
	new szMessage[1024];
	new param4[124],param69[124],param59[124],param70[124], param90[124];
	if(PlayerInfo[playerid][CarKey1] != 0)
	{
		new spawntext[24];
		new m = despawntime1[playerid] / 60;
		new s = despawntime1[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey1];
		if(CarInfo[idd][Spawned] > 0)
		{
			format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);
		}
		else
		{
			spawntext = "{ff0000}Despawnata";
		}
		format(param4, sizeof(param4), "{ffffff}1.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param4 = "1.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey2] != 0)
	{
		new spawntext[24];
		new m = despawntime2[playerid] / 60;
		new s = despawntime2[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey2];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param69, sizeof(param4), "{ffffff}2.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param69 = "2.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey3] != 0)
	{
		new spawntext[24];
		new m = despawntime3[playerid] / 60;
		new s = despawntime3[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey3];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param59, sizeof(param59), "{ffffff}3.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param59 = "3.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey4] != 0)
	{
		new spawntext[24];
		new m = despawntime4[playerid] / 60;
		new s = despawntime4[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey4];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param70, sizeof(param70), "{ffffff}4.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param70 = "4.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey5] != 0)
	{
		new spawntext[24];
		new m = despawntime5[playerid] / 60;
		new s = despawntime5[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey5];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param90, sizeof(param90), "{ffffff}5.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param90 = "5.\t{ffff00}Empty";
	}
	format(szMessage, sizeof(szMessage), "Slot\tModel\tStatus\n%s\n%s\n%s\n%s\n%s\n",param4,param69,param59,param70, param90);
	ShowPlayerDialog(playerid, DIALOG_CARTOOLS, DIALOG_STYLE_TABLIST_HEADERS, "Vehicles", szMessage, "Spawn", "Cancel");
	return 1;
}

Si adica "inserteaza" te rog mai pe limba incepatorilor..

  • 0
Posted
3 hours ago, MrAndy said:

 


CMD:v(playerid, params[], help)
{
	new szMessage[1024];
	new param4[124],param69[124],param59[124],param70[124], param90[124];
	if(PlayerInfo[playerid][CarKey1] != 0)
	{
		new spawntext[24];
		new m = despawntime1[playerid] / 60;
		new s = despawntime1[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey1];
		if(CarInfo[idd][Spawned] > 0)
		{
			format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);
		}
		else
		{
			spawntext = "{ff0000}Despawnata";
		}
		format(param4, sizeof(param4), "{ffffff}1.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param4 = "1.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey2] != 0)
	{
		new spawntext[24];
		new m = despawntime2[playerid] / 60;
		new s = despawntime2[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey2];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param69, sizeof(param4), "{ffffff}2.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param69 = "2.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey3] != 0)
	{
		new spawntext[24];
		new m = despawntime3[playerid] / 60;
		new s = despawntime3[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey3];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param59, sizeof(param59), "{ffffff}3.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param59 = "3.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey4] != 0)
	{
		new spawntext[24];
		new m = despawntime4[playerid] / 60;
		new s = despawntime4[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey4];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param70, sizeof(param70), "{ffffff}4.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param70 = "4.\t{ffff00}Empty";
	}
	if(PlayerInfo[playerid][CarKey5] != 0)
	{
		new spawntext[24];
		new m = despawntime5[playerid] / 60;
		new s = despawntime5[playerid] - m*60;
		new idd = PlayerInfo[playerid][CarKey5];
		if(CarInfo[idd][Spawned] > 0) {format(spawntext, sizeof(spawntext), "{33cc33}Spawnata(%02d:%02d)", m, s);}
		else {spawntext = "{ff0000}Despawnata";}
		format(param90, sizeof(param90), "{ffffff}5.\t%s\t%s", vehName[CarInfo[idd][cModel]-400], spawntext);
	}
	else
	{
		param90 = "5.\t{ffff00}Empty";
	}
	format(szMessage, sizeof(szMessage), "Slot\tModel\tStatus\n%s\n%s\n%s\n%s\n%s\n",param4,param69,param59,param70, param90);
	ShowPlayerDialog(playerid, DIALOG_CARTOOLS, DIALOG_STYLE_TABLIST_HEADERS, "Vehicles", szMessage, "Spawn", "Cancel");
	return 1;
}

Si adica "inserteaza" te rog mai pe limba incepatorilor..

E gm kropex, caută Dsbuy textdrawl si o sa dai si de inserția mașinilor și arată.ne

**********************************

Servicii Scripting de calitate:

*********************************

Future Project: ExpertGame

*********************************

  • 0
Posted
mysql_format(handle, string, sizeof(string),"INSERT INTO cars (ID, Model) VALUES (%d, %d)",  idd, CarInfo[idd][cModel]);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Locationx='%f' WHERE ID=%d", CarInfo[idd][cLocationx], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Locationy='%f' WHERE ID=%d", CarInfo[idd][cLocationy], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Locationz='%f' WHERE ID=%d", CarInfo[idd][cLocationz], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Angle='%f' WHERE ID=%d", CarInfo[idd][cAngle], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET ColorOne='%d' WHERE ID=%d", CarInfo[idd][cColorOne], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET ColorTwo='%d' WHERE ID=%d", CarInfo[idd][cColorTwo], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Owner='%s' WHERE ID=%d", CarInfo[idd][cOwner], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Value='%d' WHERE ID=%d", CarInfo[idd][cValue], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET License='%s' WHERE ID=%d", CarInfo[idd][cLicense], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Alarm='%d' WHERE ID=%d", CarInfo[idd][cAlarm], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Lockk='%d' WHERE ID=%d", CarInfo[idd][cLock], idd);
			mysql_tquery(handle, string, "", "");
			mysql_format(handle, string, sizeof(string), "UPDATE cars SET Userid='%d' WHERE ID=%d", PlayerInfo[playerid][pSQLID], idd);
			mysql_tquery(handle, string, "", "");

Done ( credca astea sunt) 

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