Jump to content
  • 0

O eraore in GameMod


Question

Posted

Nu stiu de ce imi apare aceasta eroare

C:\Users\Daniel\Desktop\BlodZ.pwn(8) : fatal error 100: cannot read from file: "JunkBuster"

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

1 Error.

Si inca un lucru pe server cand dau /giverank zice acces denie plz ajutatima!

2 answers to this question

Recommended Posts

  • Administrator
Posted

Pentru eroarea aia descarca includele de aici si pune-l in Pawno/Include

Posteaza comanda aia.

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

Posted

if(strcmp(cmd, "/giverank", true) == 0)

{

if(IsPlayerConnected(playerid))

{

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [Number(1-5)]");

return 1;

}

new para1;

new level;

para1 = ReturnUser(tmp);

tmp = strtok(cmdtext, idx);

level = strval(tmp);

            if(level > 5 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Dont go below number 0, or above number 5!"); return 1; }

            if(PlayerInfo[playerid][pLeader] == 1 && PlayerInfo[para1][pMember] != 1)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 2 && PlayerInfo[para1][pMember] != 2)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 3 && PlayerInfo[para1][pMember] != 3)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 4 && PlayerInfo[para1][pMember] != 4)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 5 && PlayerInfo[para1][pMember] != 5)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 6 && PlayerInfo[para1][pMember] != 6)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 7 && PlayerInfo[para1][pMember] != 7)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 8 && PlayerInfo[para1][pMember] != 8)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 9 && PlayerInfo[para1][pMember] != 9)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 10 && PlayerInfo[para1][pMember] != 10)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 11 && PlayerInfo[para1][pMember] != 11)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 12 && PlayerInfo[para1][pMember] != 12)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 13 && PlayerInfo[para1][pMember] != 13)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 14 && PlayerInfo[para1][pMember] != 14)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 15 && PlayerInfo[para1][pMember] != 15)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 16 && PlayerInfo[para1][pMember] != 16)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if(PlayerInfo[playerid][pLeader] == 17 && PlayerInfo[para1][pMember] != 17)

{

    SendClientMessage(playerid, COLOR_GRAD2, "Access denied !");

return 1;

}

if (PlayerInfo[playerid][pLeader] >= 1)

{

if(IsPlayerConnected(para1))

{

if(para1 != INVALID_PLAYER_ID)

{

GetPlayerName(para1, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

PlayerInfo[para1][pRank] = level;

format(string, sizeof(string), "* You have been promoted to a higher Rank by Leader %s.", sendername);

SendClientMessage(para1, COLOR_LIGHTBLUE, string);

format(string, sizeof(string), "* You have given %s Rank %d.", giveplayer,level);

SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

}

}

}

else

{

SendClientMessage(playerid, COLOR_PURPLE, " you are not authorized to use that command !");

}

}

return 1;

}

Astai comanda /giverank

si am bagat julebox la pawno in include si acu am niste erori

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(11325) : error 021: symbol already defined: "strtok"

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(11340) : error 047: array sizes do not match, or destination array is too small

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(14174) : warning 219: local variable "mod" shadows a variable at a preceding level

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26894) : warning 217: loose indentation

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26897) : warning 217: loose indentation

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26900) : warning 217: loose indentation

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26912) : warning 217: loose indentation

C:\Users\Daniel\Desktop\LSLRP\gamemodes\BlodZ.pwn(26916) : warning 217: loose indentation

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

2 Errors.

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.