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CMD:licitatie(playerid,params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerConnected(playerid))
    {
        if ((noooc) && PlayerInfo[playerid][pAdmin] < 8) return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}Nu ai acces la aceasta comanda");
        new text[250],string[250],sendername[25];
        if(PlayerInfo[playerid][pMuted] == 1)
        {
            format(string, sizeof(string), "You can not speak, you have been silenced for %d seconds.",PlayerInfo[playerid][pMuteTime]);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            return 1;
        }
        if(sscanf(params, "s[250]",text)) return SendClientMessage(playerid, COLOR_WHITE, "{B8DBFF}Synthax: /licitatie [ nume biz ]");
        GetPlayerName(playerid,sendername,sizeof(sendername));
        format(string, sizeof(string), "{7901AF}(( {FFFFFF}Licitatie {FFFFFF}Biz-ul ( %s ) se liciteaza foloseste /licitez pentru a licita {7901AF}))", text);
        OOCOff(COLOR_OOC,string);
        licitatie = 1;
        printf("%s", string);
    }
    return 1;
}
CMD:licitez(playerid,params[])
{

    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(IsPlayerConnected(playerid))
    {
        new money;
        if(licitatie == 0) return SendClientMessage(playerid, 0xFFFFFFFF, "{37B9C8}Nu este nici o licitatie activata.");
        new string[250],sendername[25];
        if(PlayerInfo[playerid][pMuted] == 1)
        {
            format(string, sizeof(string), "You can not speak, you have been silenced for %d seconds.",PlayerInfo[playerid][pMuteTime]);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            return 1;
        }
        if(sscanf(params, "i",money)) return SendClientMessage(playerid, COLOR_WHITE, "{B8DBFF}Synthax: /licitez [ suma ]");
        GetPlayerName(playerid,sendername,sizeof(sendername));
        format(string, sizeof(string), "{a9c4e4}Licitatie: %s ofera {ee5555}$%s.{a9c4e4}Ofera cineva mai mult ?{ee5555}/licitez .", sendername,FormatNumber(money));
        OOCOff(COLOR_OOC,string);
        SendClientMessage(playerid, COLOR_LIGHTRED,"Daca nu ai aceasta suma de bani vei primi warn.");
        licitatie = 1;
        printf("%s", string);
    }
    return 1;
}

am Acest sistem de licitatie dar nu am comanda de al opri , mil puteti modifica ca cand dai /licitez sa poti da dor mai mult ca celalanta persoana.

3 answers to this question

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Posted

Creaza o variabila globala, si cand cineva liciteaza o suma, acea variabila sa fie egala cu suma licitata, apoi pui conditia la comanda ca suma licitata sa fie mai mare ca variabila.

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