Bizzlabel-ul declara-l in felul urmator:
new BInfo[55][BizzInfo],
Text3D:BizzLabel[sizeof(BizzInfo)];
iar textele, iconitele le declari in felul urmator, faci variabile si pt iconite si mapicon.
BizzLabel = CreateDynamic3DTextLabel(PropertyString ,0x0066FFCC,BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ],25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100.0);
/// pui BizzLabel si `i` in paranteza, nu stiu de ce nu pot sa-l pun eu.