Jump to content

Question

Posted (edited)

Problema intalnita (descriere): Atasare.
Ero(area / rile) / warning-(ul / urile): As dori un script in care daca un civil trece printr-un pickup dinamic acesta sa nu se ataseze, iar daca un membru' al unei factiuni trece prin el acesta sa se ataseze.
Liniile de cod / sursa / script-ul(obligatoriu): Sunt de pe telefon, le voi posta ca fiind edit si post.
Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: Da, am folosit metoda clasica, dar nu merge.

Edited by Eclipsis

 

4 answers to this question

Recommended Posts

  • 0
Posted

if(PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pMember] == 5);

{

          SetPlayerAttachedObject(playerid, 0, 1463, 1,0.20,0.36,0.0,0.0,90.0, 0.0, 0.4, 0.3, 0.6);

}

else return SendClientMessage(playerid, COLOR_GREY, " Pune mesajul tau daca vrei unul");

Daca ti-am fost de ajutor +1 Respect!Multumesc

  • 0
Posted

Incearca asa:

if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 5);

{

          SetPlayerAttachedObject(playerid, 0, 1463, 1,0.20,0.36,0.0,0.0,90.0, 0.0, 0.4, 0.3, 0.6);

}

else return SendClientMessage(playerid, COLOR_GREY, " Pune mesajul tau daca vrei unul");

Daca ti-am fost de ajutor +1 Respect!Multumesc

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.