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Sequester sistem


Gawitkkk

Question

Problema intalnita (descriere):  Am făcut un sistem de sechestrare a maşinilor, membrii TTC pot sechestra maşinile persoane.
Ero(area / rile) / warning-(ul / urile):  Totul este ok, însă doar maşina mea personala o pot sechestra, dacă am maşina altui player nu se sechestrează atunci când întru in checkpoint.
Liniile de cod / sursa / script-ul(obligatoriu):






Imagini / Video (optional): -
Ati incercat sa rezolvati singur?: Da, dar tot nu reuşesc să fac să se poată sechestra şi alte maşini personale înafară de a mea.. 

if(response)

	        {

	            new idd = 2,

	            towedcar;

	            towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));

	            CarInfo[idd][cSequester] = 1;

	            format(CarInfo[idd][cSequesterName],256,GetName(playerid));

	            format(CarInfo[idd][cSequesterReason], 256, inputtext);

	            CarInfo[idd][cSequesterPrice] = 5;

	            CarInfo[idd][cSequesterTime] = 12;

	            vUpdate(idd,  cSequesterx);

	            vUpdate(idd,  cSequesterNamex);

	            vUpdate(idd,  cSequesterReasonx);

	            vUpdate(idd,  cSequesterPricex);

	            vUpdate(idd,  cSequesterTimex);

	            SCM(playerid, COLOR_WHITE, "You sequester with successfull that personal vehicle !");

	            SetVehicleToRespawn(towedcar);

	            DisablePlayerCheckpoint(playerid);

	        }
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On 22.12.2015 at 08:59, Adrian_Petre said:

Arata comanda /engine.

Uite

 

CMD:engine(playerid,params[])
{
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    {
        new idcar = GetPlayerVehicleID(playerid),string[128],sendername[25];
        new engine,lights,alarm,doors,bonnet,boot,objective;
        if(Gas[idcar] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}This car don't have fuel.");
        if(IsABike(idcar)) return SendClientMessage(playerid,COLOR_WHITE,"{999999}Command can not be used on bike.");
        if(idcar == hotc[1] || idcar == hotc[2]) return SCM(playerid,COLOR_WHITE,"{FFB870}Invalid command on this car.");
        if(idcar == sanr[1] || idcar == sanr[2]) return SCM(playerid,COLOR_WHITE,"{FFB870}Invalid command on this car.");
        if(Refueling[playerid] == 0)
           {
             if(vehEngine[idcar] == 0)
            {
                vehEngine[idcar] = 1;
                GetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,boot,objective);
                SetVehicleParamsEx(idcar,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
                new vehicle;
                vehicle = GetVehicleModel(idcar) - 400;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                SetPVarInt(playerid, "Engine", 1);
                if(GoChase[playerid] != 999)
                {
                    SCM(playerid,COLOR_WHITE,"Engine started, message not show for any players because you are undercover.");
                }
                else
                {
                    format(string,sizeof(string),"%s starts the engine of the %s.",sendername,aVehicleNames[vehicle]);
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                }
            }
                else if(vehEngine[idcar] == 1)
            {
                vehEngine[idcar] = 0;
                GetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,boot,objective);
                  SetVehicleParamsEx(idcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
                new vehicle;
                vehicle = GetVehicleModel(idcar) - 400;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                SetPVarInt(playerid, "Engine", 0);
                if(GoChase[playerid] != 999)
                {
                    SCM(playerid,COLOR_WHITE,"Engine stoped, message not show for any players because you are undercover.");
                }
                else
                {
                    format(string,sizeof(string),"%s stops the engine of the %s.",sendername,aVehicleNames[vehicle]);
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                }
            }
        }
        else return SendClientMessage(playerid,COLOR_WHITE,"{999999}Please wait, you refill your vehicle.");
    }
    else return SendClientMessage(playerid,COLOR_WHITE,"{999999}You need to be in a vehicle to use this command.");
    return 1;
}

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