Problema intalnita (descriere) : Cand urc intro masina numi apare doar odata textul ca nu ai rent ci cate case am . Ero(area / rile) / warning-(ul / urile): nu am erori Liniile de cod / sursa / script-ul(obligatoriu):
for(new i; i < MAX_PLAYERS; i++)
{
if(newcar == 2)// masini de la casa
{
if(PlayerInfo[playerid][pPhousekey] == 1 ) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 1)
{
if(PlayerInfo[playerid][pPhousekey] == 0) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 3)
{
if(PlayerInfo[playerid][pPhousekey] == 2) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 4)
{
if(PlayerInfo[playerid][pPhousekey] == 3) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 5)
{
if(PlayerInfo[playerid][pPhousekey] == 4) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 6)
{
if(PlayerInfo[playerid][pPhousekey] == 5) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 7)
{
if(PlayerInfo[playerid][pPhousekey] == 6) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 8)
{
if(PlayerInfo[playerid][pPhousekey] == 7) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 9)
{
if(PlayerInfo[playerid][pPhousekey] == 8) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 10)
{
if(PlayerInfo[playerid][pPhousekey] == 9) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 11)
{
if(PlayerInfo[playerid][pPhousekey] == 10) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 12)
{
if(PlayerInfo[playerid][pPhousekey] == 11) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 13)
{
if(PlayerInfo[playerid][pPhousekey] == 12) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 14)
{
if(PlayerInfo[playerid][pPhousekey] == 13) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 15)
{
if(PlayerInfo[playerid][pPhousekey] == 14) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 16)
{
if(PlayerInfo[playerid][pPhousekey] == 15) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 17)
{
if(PlayerInfo[playerid][pPhousekey] == 16) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 18)
{
if(PlayerInfo[playerid][pPhousekey] == 17) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 19)
{
if(PlayerInfo[playerid][pPhousekey] == 18) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 20)
{
if(PlayerInfo[playerid][pPhousekey] == 19) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 21)
{
if(PlayerInfo[playerid][pPhousekey] == 20) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 22)
{
if(PlayerInfo[playerid][pPhousekey] == 21) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 23)
{
if(PlayerInfo[playerid][pPhousekey] == 22) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 24)
{
if(PlayerInfo[playerid][pPhousekey] == 23) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 25)
{
if(PlayerInfo[playerid][pPhousekey] == 24) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 26)
{
if(PlayerInfo[playerid][pPhousekey] == 25) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 27)
{
if(PlayerInfo[playerid][pPhousekey] == 26) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 28)
{
if(PlayerInfo[playerid][pPhousekey] == 27) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 29)
{
if(PlayerInfo[playerid][pPhousekey] == 28) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 30)
{
if(PlayerInfo[playerid][pPhousekey] == 29) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 31)
{
if(PlayerInfo[playerid][pPhousekey] == 30) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 32)
{
if(PlayerInfo[playerid][pPhousekey] == 31) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 33)
{
if(PlayerInfo[playerid][pPhousekey] == 32) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 34)
{
if(PlayerInfo[playerid][pPhousekey] == 33) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 35)
{
if(PlayerInfo[playerid][pPhousekey] == 34) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 36)
{
if(PlayerInfo[playerid][pPhousekey] == 35) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 37)
{
if(PlayerInfo[playerid][pPhousekey] == 36) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 38)
{
if(PlayerInfo[playerid][pPhousekey] == 37) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 39)
{
if(PlayerInfo[playerid][pPhousekey] == 38) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 40)
{
if(PlayerInfo[playerid][pPhousekey] == 39) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 41)
{
if(PlayerInfo[playerid][pPhousekey] == 40) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 42)
{
if(PlayerInfo[playerid][pPhousekey] == 41) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 43)
{
if(PlayerInfo[playerid][pPhousekey] == 42) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 44)
{
if(PlayerInfo[playerid][pPhousekey] == 43) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 45)
{
if(PlayerInfo[playerid][pPhousekey] == 44) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 46)
{
if(PlayerInfo[playerid][pPhousekey] == 45) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 47)
{
if(PlayerInfo[playerid][pPhousekey] == 48) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 48)
{
if(PlayerInfo[playerid][pPhousekey] == 47) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 49)
{
if(PlayerInfo[playerid][pPhousekey] == 48) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 50)
{
if(PlayerInfo[playerid][pPhousekey] == 49) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 51)
{
if(PlayerInfo[playerid][pPhousekey] == 50) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 52)
{
if(PlayerInfo[playerid][pPhousekey] == 51) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 53)
{
if(PlayerInfo[playerid][pPhousekey] == 52) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 54)
{
if(PlayerInfo[playerid][pPhousekey] == 53) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 55)
{
if(PlayerInfo[playerid][pPhousekey] == 54) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 56)
{
if(PlayerInfo[playerid][pPhousekey] == 55) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 57)
{
if(PlayerInfo[playerid][pPhousekey] == 56) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 58)
{
if(PlayerInfo[playerid][pPhousekey] == 57) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 59)
{
if(PlayerInfo[playerid][pPhousekey] == 58) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 60)
{
if(PlayerInfo[playerid][pPhousekey] == 59) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 61)
{
if(PlayerInfo[playerid][pPhousekey] == 60) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 62)
{
if(PlayerInfo[playerid][pPhousekey] == 61) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 63)
{
if(PlayerInfo[playerid][pPhousekey] == 62) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 64)
{
if(PlayerInfo[playerid][pPhousekey] == 63) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 65)
{
if(PlayerInfo[playerid][pPhousekey] == 64) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 66)
{
if(PlayerInfo[playerid][pPhousekey] == 65) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 67)
{
if(PlayerInfo[playerid][pPhousekey] == 68) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 68)
{
if(PlayerInfo[playerid][pPhousekey] == 67) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 69)
{
if(PlayerInfo[playerid][pPhousekey] == 68) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 70)
{
if(PlayerInfo[playerid][pPhousekey] == 69) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 71)
{
if(PlayerInfo[playerid][pPhousekey] == 70) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 72)
{
if(PlayerInfo[playerid][pPhousekey] == 71) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 73)
{
if(PlayerInfo[playerid][pPhousekey] == 72) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 74)
{
if(PlayerInfo[playerid][pPhousekey] == 73) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 75)
{
if(PlayerInfo[playerid][pPhousekey] == 74) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 76)
{
if(PlayerInfo[playerid][pPhousekey] == 75) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 77)
{
if(PlayerInfo[playerid][pPhousekey] == 76) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 78)
{
if(PlayerInfo[playerid][pPhousekey] == 77) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
if(newcar == 79)
{
if(PlayerInfo[playerid][pPhousekey] == 78) { }
else
{
format(string, 256, "[a.Ro]Nu ai chirie la casa lui %s ,pentru a conduce aceasta masina!", HouseInfo[i][hOwner]);
SendClientMessage(playerid, COLOR_RED, string);
RemovePlayerFromVehicle(playerid);
}
}
}
}
Imagini / Video (optional): Ati incercat sa rezolvati singur?: da
Question
kiLLersx
Problema intalnita (descriere) : Cand urc intro masina numi apare doar odata textul ca nu ai rent ci cate case am .
Ero(area / rile) / warning-(ul / urile): nu am erori
Liniile de cod / sursa / script-ul(obligatoriu):
Imagini / Video (optional):
Ati incercat sa rezolvati singur?: da
Link to comment
Share on other sites
2 answers to this question
Recommended Posts