Jump to content
  • 0

Problmea dealership


SebyGTA

Question

Problema intalnita (descriere): imi fac masina cu /newbuycar o cumpar si dupa ce ies de pe server si vreau sa intru iar nu o mai pot lua ... adica apas enter sau F si nu face nimic .. nu imi dau seama ce sa fac 
Ero(area / rile) / warning-(ul / urile):
Liniile de cod / sursa / script-ul(obligatoriu): va las tot filescriptul 


#include <a_samp>
#include <dini>
#define ORANGE 0xF67900F6
#define WHITE 0xF6F6F6F6
#define GREEN 0x00D400F6
#define YELLOW 0xECD400F6
#define MAX_BUY_V 200
enum Auto
{
    model,
    Float:x,Float:y,Float:z,
    Farbe1,Farbe2,Float:a,owner[128],preis,paintjob,mod1,mod2,mod3,mod4,mod5,mod6,mod7,mod8,mod9,mod10,
    mod11,mod12,mod13,mod14,mod15,mod16,mod17,
}
new VehicleSystem[MAX_BUY_V][Auto];
new IDIS[MAX_VEHICLES];
new created;
/* WICHTIG FUERS SAVEN */
forward SaveTool();
/* TUNING PARTS */
new spoiler[20][0] = {
    {1000},
    {1001},
    {1002},
    {1003},
    {1014},
    {1015},
    {1016},
    {1023},
    {1058},
    {1060},
    {1049},
    {1050},
    {1138},
    {1139},
    {1146},
    {1147},
    {1158},
    {1162},
    {1163},
    {1164}
};

new nitro[3][0] = {
    {1008},
    {1009},
    {1010}
};

new fbumper[23][0] = {
    {1117},
    {1152},
    {1153},
    {1155},
    {1157},
    {1160},
    {1165},
    {1167},
    {1169},
    {1170},
    {1171},
    {1172},
    {1173},
    {1174},
    {1175},
    {1179},
    {1181},
    {1182},
    {1185},
    {1188},
    {1189},
    {1192},
    {1193}
};

new rbumper[22][0] = {
    {1140},
    {1141},
    {1148},
    {1149},
    {1150},
    {1151},
    {1154},
    {1156},
    {1159},
    {1161},
    {1166},
    {1168},
    {1176},
    {1177},
    {1178},
    {1180},
    {1183},
    {1184},
    {1186},
    {1187},
    {1190},
    {1191}
};

new exhaust[28][0] = {
    {1018},
    {1019},
    {1020},
    {1021},
    {1022},
    {1028},
    {1029},
    {1037},
    {1043},
    {1044},
    {1045},
    {1046},
    {1059},
    {1064},
    {1065},
    {1066},
    {1089},
    {1092},
    {1104},
    {1105},
    {1113},
    {1114},
    {1126},
    {1127},
    {1129},
    {1132},
    {1135},
    {1136}
};

new bventr[2][0] = {
    {1042},
    {1044}
};

new bventl[2][0] = {
    {1043},
    {1045}
};

new bscoop[4][0] = {
    {1004},
    {1005},
    {1011},
    {1012}
};

new rscoop[13][0] = {
    {1006},
    {1032},
    {1033},
    {1035},
    {1038},
    {1053},
    {1054},
    {1055},
    {1061},
    {1067},
    {1068},
    {1088},
    {1091}
};

new lskirt[21][0] = {
    {1007},
    {1026},
    {1031},
    {1036},
    {1039},
    {1042},
    {1047},
    {1048},
    {1056},
    {1057},
    {1069},
    {1070},
    {1090},
    {1093},
    {1106},
    {1108},
    {1118},
    {1119},
    {1133},
    {1122},
    {1134}
};

new rskirt[21][0] = {
    {1017},
    {1027},
    {1030},
    {1040},
    {1041},
    {1051},
    {1052},
    {1062},
    {1063},
    {1071},
    {1072},
    {1094},
    {1095},
    {1099},
    {1101},
    {1102},
    {1107},
    {1120},
    {1121},
    {1124},
    {1137}
};

new hydraulics[1][0] = {
    {1087}
};

new base[1][0] = {
    {1086}
};

new rbbars[2][0] = {
    {1109},
    {1110}
};

new fbbars[2][0] = {
    {1115},
    {1116}
};

new wheels[17][0] = {
    {1025},
    {1073},
    {1074},
    {1075},
    {1076},
    {1077},
    {1078},
    {1079},
    {1080},
    {1081},
    {1082},
    {1083},
    {1084},
    {1085},
    {1096},
    {1097},
    {1098}
};

new lights[2][0] = {
    {1013},
    {1024}
};
forward Tunen(vehicleid);
/**/
#define FILTERSCRIPT

#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" -= WTFLOL Ownership Dynamic Car System =- ");
    print("--------------------------------------\n");
    print("Loading...\n");
    if(!dini_Exists("pc.cfg")){
    dini_Create("pc.cfg");}
    new loader[128];
    for(new i = 0;i<MAX_BUY_V;i++)
    {
    format(loader,sizeof(loader),"veh_model_%d",i);
    VehicleSystem[model] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_x_%d",i);
    VehicleSystem[x] = dini_Float("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_y_%d",i);
    VehicleSystem[y] = dini_Float("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_z_%d",i);
    VehicleSystem[z] = dini_Float("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_Farbe1_%d",i);
    VehicleSystem[Farbe1] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_Farbe2_%d",i);
    VehicleSystem[Farbe2] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_a_%d",i);
    VehicleSystem[a] = dini_Float("pc.cfg",loader);
     format(loader,sizeof(loader),"veh_owner_%d",i);
     strmid(VehicleSystem[owner],dini_Get("pc.cfg",loader),0,128,128);
    format(loader,sizeof(loader),"veh_preis_%d",i);
    VehicleSystem[preis] = dini_Int("pc.cfg",loader);
    //
    format(loader,sizeof(loader),"veh_mod1_%d",i);
    VehicleSystem[mod1] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod2_%d",i);
    VehicleSystem[mod2] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod3_%d",i);
    VehicleSystem[mod3] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod4_%d",i);
    VehicleSystem[mod4] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod5_%d",i);
    VehicleSystem[mod5] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod6_%d",i);
    VehicleSystem[mod6] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod7_%d",i);
    VehicleSystem[mod7] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod8_%d",i);
    VehicleSystem[mod8] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod9_%d",i);
    VehicleSystem[mod9] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod10_%d",i);
    VehicleSystem[mod10] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod11_%d",i);
    VehicleSystem[mod11] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod12_%d",i);
    VehicleSystem[mod12] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod13_%d",i);
    VehicleSystem[mod13] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod14_%d",i);
    VehicleSystem[mod14] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod15_%d",i);
    VehicleSystem[mod15] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod16_%d",i);
    VehicleSystem[mod16] = dini_Int("pc.cfg",loader);
    format(loader,sizeof(loader),"veh_mod17_%d",i);
    VehicleSystem[mod17] = dini_Int("pc.cfg",loader);
    //
    format(loader,sizeof(loader),"veh_paint_%d",i);
    VehicleSystem[paintjob] = dini_Int("pc.cfg",loader);
    //
     if(VehicleSystem[model]!=0){
     created++;
     new car = CreateVehicle(VehicleSystem[model],VehicleSystem[x],VehicleSystem[y],VehicleSystem[z],VehicleSystem[a],VehicleSystem[Farbe1],VehicleSystem[Farbe2],600000);
     Tunen(car);
     IDIS[car] = created;
     }
    }
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
}

#endif

public OnGameModeInit()
{
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    if(GetCreatorID(vehicleid)!=0)
    {
    new create = GetCreatorID(vehicleid);
    DestroyVehicle(vehicleid);
    new CAR = CreateVehicle(VehicleSystem[create][model],VehicleSystem[create][x],VehicleSystem[create][y],VehicleSystem[create][z],VehicleSystem[create][a],VehicleSystem[create][Farbe1],VehicleSystem[create][Farbe2],600000);
    Tunen(CAR);
    }
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[128],tmp[128],idx;
    cmd = strtok(cmdtext,idx);
    new vehicleid = GetPlayerVehicleID(playerid);
    if (strcmp("/removeveh", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
     if(!IsPlayerAdmin(playerid)){return 1;}
    VehicleSystem[GetCreatorID(vehicleid)][model]=0;
    VehicleSystem[GetCreatorID(vehicleid)][x]=(0.0);
    VehicleSystem[GetCreatorID(vehicleid)][y]=(0.0);
    VehicleSystem[GetCreatorID(vehicleid)][z]=(0.0);
    VehicleSystem[GetCreatorID(vehicleid)][Farbe1]=0;
    VehicleSystem[GetCreatorID(vehicleid)][Farbe2]=0;
    VehicleSystem[GetCreatorID(vehicleid)][preis]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod1]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod2]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod3]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod4]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod5]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod6]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod7]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod8]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod9]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod10]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod11]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod12]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod13]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod14]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod15]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod16]=0;
    VehicleSystem[GetCreatorID(vehicleid)][mod17]=0;
    VehicleSystem[GetCreatorID(vehicleid)][paintjob]=0;
    strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],"",0,128,128);
    IDIS[vehicleid]=0;
    DestroyVehicle(vehicleid);
    SaveTool();
    return 1;
    }
    if (strcmp("/newbuycar", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerAdmin(playerid)){return 1;}
    tmp = strtok(cmdtext,idx);
    if(!strlen(tmp)){return 1;}
    new vehiclemodel = strval(tmp);
    tmp = strtok(cmdtext,idx);
    if(!strlen(tmp)){return 1;}
    new color1 = strval(tmp);
    tmp = strtok(cmdtext,idx);
    if(!strlen(tmp)){return 1;}
    new color2 = strval(tmp);
    tmp = strtok(cmdtext,idx);
    if(!strlen(tmp)){return 1;}
    new price = strval(tmp);
    new Float:px,Float:py,Float:pz,Float:pa;
    GetPlayerPos(playerid,px,py,pz);
    GetPlayerFacingAngle(playerid,pa);
    created++;
    VehicleSystem[created][model]=vehiclemodel;
    VehicleSystem[created][x]=px;
    VehicleSystem[created][y]=py;
    VehicleSystem[created][z]=pz;
    VehicleSystem[created][a]=pa;
    VehicleSystem[created][Farbe1]=color1;
    VehicleSystem[created][Farbe2]=color2;
    VehicleSystem[created][preis]=price;
    strmid(VehicleSystem[created][owner],"dealercar",0,128,128);
    new ccar = CreateVehicle(VehicleSystem[created][model],VehicleSystem[created][x],VehicleSystem[created][y],VehicleSystem[created][z],VehicleSystem[created][a],VehicleSystem[created][Farbe1],VehicleSystem[created][Farbe2],600000);
    IDIS[ccar]=created;
    SaveTool();
    return 1;
    }
    if (strcmp("/buyveh", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
    if(GetCreatorID(vehicleid)!=0)
    {
    if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid))){SendClientMessage(playerid,WHITE," Bafta!");return 1;}
    if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar"))
    {
    if(VehicleSystem[GetCreatorID(vehicleid)][preis] < GetPlayerMoney(playerid))
    {
    strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid),0,128,128);
    GivePlayerMoney(playerid,-VehicleSystem[GetCreatorID(vehicleid)][preis]);
    SendClientMessage(playerid,YELLOW," {FF0000}Congrulations, for your new car !");
    TogglePlayerControllable(playerid,1);
    SaveTool();
    }
    else
    {
    SendClientMessage(playerid,WHITE,"You don't have enough money !");
    }
    }
    else
    {
    SendClientMessage(playerid,WHITE,"This car isn't for sale!");
    }
    }
    else
    {
    SendClientMessage(playerid,WHITE,"Isn't for sale!");
    }
    return 1;
    }
    if (strcmp("/sellveh", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
    if(GetCreatorID(vehicleid)!=0)
    {
    if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid)))
    {
    tmp = strtok(cmdtext,idx);
    if(!strlen(tmp)){SendClientMessage(playerid,WHITE,"INFO: /sellveh [Price]");return 1;}
    new Float:vx,Float:vy,Float:vz,Float:va;
    GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
    GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
    VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
    VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
    VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
    VehicleSystem[GetCreatorID(vehicleid)][a]=va;
    VehicleSystem[GetCreatorID(vehicleid)][preis]=strval(tmp);
    strmid(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar",0,128,128);
    SendClientMessage(playerid,WHITE,"This car is for sale !");
    GivePlayerMoney(playerid,strval(tmp));
    SaveTool();
    }
    else
    {
    SendClientMessage(playerid,WHITE,"This isn't your car!");
    }
    }
    return 1;
    }
    if (strcmp("/park", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
    if(GetCreatorID(vehicleid)!=0)
    {
    if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid)))
    {
    new Float:vx,Float:vy,Float:vz,Float:va;
    GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
    GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
    VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
    VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
    VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
    VehicleSystem[GetCreatorID(vehicleid)][a]=va;
    SendClientMessage(playerid,WHITE,"Your car has been parked here !");
    SendClientMessage(playerid,YELLOW,"Car will be respawned here!");
    SaveTool();
    }
    }
    return 1;
    }
    if (strcmp("/apark", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
    if(GetCreatorID(vehicleid)!=0)
    {
    new Float:vx,Float:vy,Float:vz,Float:va;
    GetVehiclePos(GetPlayerVehicleID(playerid),vx,vy,vz);
    GetVehicleZAngle(GetPlayerVehicleID(playerid),va);
    VehicleSystem[GetCreatorID(vehicleid)][x]=vx;
    VehicleSystem[GetCreatorID(vehicleid)][y]=vy;
    VehicleSystem[GetCreatorID(vehicleid)][z]=vz;
    VehicleSystem[GetCreatorID(vehicleid)][a]=va;
    SendClientMessage(playerid,WHITE,"You have been parked your car!");
    SaveTool();
    }
    else
    {
    SendClientMessage(playerid,WHITE,"You can't park this car !");
    }
    return 1;
    }
    if (strcmp("/exits", cmdtext, true, 10) == 0)
    {
    if(!IsPlayerInAnyVehicle(playerid)){return 1;}
    if(GetCreatorID(vehicleid)!=0)
    {
    TogglePlayerControllable(playerid, 1);
    RemovePlayerFromVehicle(playerid);
    }
    return 1;
    }
    return 0;
}
stock Spielername(playerid)
{
new spname[128];
GetPlayerName(playerid,spname,sizeof(spname));
return spname;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{

    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == 2)
    {
    new vehicleid = GetPlayerVehicleID(playerid);
    if(GetCreatorID(vehicleid)!=0)
    {
    Tunen(vehicleid);
    if (strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],Spielername(playerid)))
    {
    SendClientMessage(playerid,GREEN,"Welcome in your car again !");
    }
    else if(strmatch(VehicleSystem[GetCreatorID(vehicleid)][owner],"dealercar"))
    {
    if(!IsPlayerAdmin(playerid)){
    TogglePlayerControllable(playerid,0);}
    new fffx[128];
    format(fffx,sizeof(fffx),"You can buy this car ! His price is : %d$",VehicleSystem[GetCreatorID(vehicleid)][preis]);
    SendClientMessage(playerid,WHITE,fffx);
    SendClientMessage(playerid,YELLOW,"Use /buyveh to Buy it.");
    }
    else
    {
    TogglePlayerControllable(playerid,0);
    TogglePlayerControllable(playerid,1);
    new ex[128];
    format(ex,sizeof(ex),"This Owner car it is : %s",VehicleSystem[GetCreatorID(vehicleid)][owner]);
    SendClientMessage(playerid,YELLOW,ex);
    RemovePlayerFromVehicle(playerid);
    }
    }
    }
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}
stock GetCreatorID(vehicleid)
{
return IDIS[vehicleid];
}
stock strmatch(const String1[], const String2[])
{
    if ((strcmp(String1, String2, true, strlen(String2)) == 0) && (strlen(String2) == strlen(String1)))
    {
    return true;
    }
    else
    {
    return false;
    }
}
/* TUNING */
InitComponents(componentid)
{
    new i;
    for(i=0; i<20; i++)
    {
        if(spoiler[0]==componentid) { return 1; }
    }
    for(i=0; i<3; i++)
    {
        if(nitro[0]==componentid) { return 2; }
    }
    for(i=0; i<23; i++)
    {
        if(fbumper[0]==componentid) { return 3; }
    }
    for(i=0; i<22; i++)
    {
        if(rbumper[0]==componentid) { return 4; }
    }
    for(i=0; i<28; i++)
    {
        if(exhaust[0]==componentid) { return 5; }
    }
    for(i=0; i<2; i++)
    {
        if(bventr[0]==componentid) { return 6; }
    }
    for(i=0; i<2; i++)
    {
        if(bventl[0]==componentid) { return 7; }
    }
    for(i=0; i<4; i++)
    {
        if(bscoop[0]==componentid) { return 8; }
    }
    for(i=0; i<13; i++)
    {
        if(rscoop[0]==componentid) { return 9; }
    }
    for(i=0; i<21; i++)
    {
        if(lskirt[0]==componentid) { return 10; }
    }
    for(i=0; i<21; i++)
    {
        if(rskirt[0]==componentid) { return 11; }
    }
    if(hydraulics[0][0]==componentid) { return 12; }
    if(base[0][0]==componentid) { return 13; }
    for(i=0; i<2; i++)
    {
        if(rbbars[0]==componentid) { return 14; }
    }
    for(i=0; i<2; i++)
    {
        if(fbbars[0]==componentid) { return 15; }
    }
    for(i=0; i<17; i++)
    {
        if(wheels[0]==componentid) { return 16; }
    }
    for(i=0; i<2; i++)
    {
        if(lights[0]==componentid) { return 17; }
    }
    return 0;
}
public OnVehiclePaintjob(playerid,vehicleid, paintjobid)
{
if(GetCreatorID(vehicleid)!=0)
{
VehicleSystem[GetCreatorID(vehicleid)][paintjob] =paintjobid;
}
return 1;
}
public OnVehicleRespray(playerid,vehicleid, color1, color2)
{
if(GetCreatorID(vehicleid)!=0)
{
VehicleSystem[GetCreatorID(vehicleid)][Farbe1] =color1;
VehicleSystem[GetCreatorID(vehicleid)][Farbe2] =color2;
}
return 1;
}
public OnVehicleMod(playerid,vehicleid,componentid)
{
if(GetCreatorID(vehicleid)!=0)
{
new Varz=InitComponents(componentid);
switch (Varz)
{
case 1: { VehicleSystem[GetCreatorID(vehicleid)][mod1] = componentid;}
case 2: { VehicleSystem[GetCreatorID(vehicleid)][mod2] = componentid; }
case 3: { VehicleSystem[GetCreatorID(vehicleid)][mod3] = componentid; }
case 4: { VehicleSystem[GetCreatorID(vehicleid)][mod4] = componentid; }
case 5: { VehicleSystem[GetCreatorID(vehicleid)][mod5] = componentid; }
case 6: { VehicleSystem[GetCreatorID(vehicleid)][mod6] = componentid; }
case 7: { VehicleSystem[GetCreatorID(vehicleid)][mod7] = componentid; }
case 8: { VehicleSystem[GetCreatorID(vehicleid)][mod8] = componentid;}
case 9: { VehicleSystem[GetCreatorID(vehicleid)][mod9] = componentid; }
case 10: { VehicleSystem[GetCreatorID(vehicleid)][mod10] = componentid; }
case 11: { VehicleSystem[GetCreatorID(vehicleid)][mod11] = componentid; }
case 12: { VehicleSystem[GetCreatorID(vehicleid)][mod12] = componentid; }
case 13: { VehicleSystem[GetCreatorID(vehicleid)][mod13] = componentid; }
case 14: { VehicleSystem[GetCreatorID(vehicleid)][mod14] = componentid; }
case 15: { VehicleSystem[GetCreatorID(vehicleid)][mod15] = componentid; }
case 16: { VehicleSystem[GetCreatorID(vehicleid)][mod16] = componentid; }
case 17: { VehicleSystem[GetCreatorID(vehicleid)][mod17] = componentid; }
}
}
printf("componentid Added: %d",componentid);
return 1;
}
public Tunen(vehicleid)
{
if(GetCreatorID(vehicleid)!=0)
{
        new tempmod;
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod1];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod2];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod3];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod4];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod5];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod6];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod7];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod8];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod9];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod10];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod11];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod12];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod13];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod14];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod15];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod16];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][mod17];
        if(tempmod!=0) { AddVehicleComponent(vehicleid,tempmod); }
        tempmod = VehicleSystem[GetCreatorID(vehicleid)][paintjob];
        if(tempmod!=0) { ChangeVehiclePaintjob(vehicleid,tempmod); }
}
return 1;
}

public SaveTool()
{
    new count;
    new saver[128];
    fremove("pc.cfg");
    dini_Create("pc.cfg");
    for(new i = 0;i<MAX_BUY_V;i++)
    {
    if(VehicleSystem[model]!=0)
    {
    count++;
    format(saver,sizeof(saver),"veh_model_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[model]);
    format(saver,sizeof(saver),"veh_x_%d",count);
    dini_FloatSet("pc.cfg",saver,VehicleSystem[x]);
    format(saver,sizeof(saver),"veh_y_%d",count);
    dini_FloatSet("pc.cfg",saver,VehicleSystem[y]);
    format(saver,sizeof(saver),"veh_z_%d",count);
    dini_FloatSet("pc.cfg",saver,VehicleSystem[z]);
    format(saver,sizeof(saver),"veh_a_%d",count);
    dini_FloatSet("pc.cfg",saver,VehicleSystem[a]);
    format(saver,sizeof(saver),"veh_Farbe1_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[Farbe1]);
    format(saver,sizeof(saver),"veh_Farbe2_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[Farbe2]);
    format(saver,sizeof(saver),"veh_owner_%d",count);
    dini_Set("pc.cfg",saver,VehicleSystem[owner]);
    format(saver,sizeof(saver),"veh_preis_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[preis]);
    //
    format(saver,sizeof(saver),"veh_mod1_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod1]);
    format(saver,sizeof(saver),"veh_mod2_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod2]);
    format(saver,sizeof(saver),"veh_mod3_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod3]);
    format(saver,sizeof(saver),"veh_mod4_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod4]);
    format(saver,sizeof(saver),"veh_mod5_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod5]);
    format(saver,sizeof(saver),"veh_mod6_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod6]);
    format(saver,sizeof(saver),"veh_mod7_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod7]);
    format(saver,sizeof(saver),"veh_mod8_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod8]);
    format(saver,sizeof(saver),"veh_mod9_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod9]);
    format(saver,sizeof(saver),"veh_mod10_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod10]);
    format(saver,sizeof(saver),"veh_mod11_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod11]);
    format(saver,sizeof(saver),"veh_mod12_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod12]);
    format(saver,sizeof(saver),"veh_mod13_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod13]);
    format(saver,sizeof(saver),"veh_mod14_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod14]);
    format(saver,sizeof(saver),"veh_mod15_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod15]);
    format(saver,sizeof(saver),"veh_mod16_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod16]);
    format(saver,sizeof(saver),"veh_mod17_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[mod17]);
    //
    format(saver,sizeof(saver),"veh_paint_%d",count);
    dini_IntSet("pc.cfg",saver,VehicleSystem[paintjob]);
    }
    }
    return 1;
}

strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}


Imagini / Video (optional):
Ati incercat sa rezolvati singur?: da

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.