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TextDraw Ajutor



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Uite asa:

Asta o pui sus de tot:

forward TextDraw(); // sau cum vrei tu!
Te duci la public OnGameModeInit() si intre acoade pui:
SetTimer("TextDraw", 15000, 1);
Dupa faci un nou public:
public TextDraw()
*Pui Acoadele! Si intre acoade(nu uita de return 1;) pui TextDrawHideForPlayer(playerid, TextDraw1); cam asa:
public TextDraw()
TextDrawHideForPlayer(playerid, TextDraw1);
TextDrawHideForPlayer(playerid, TextDraw2); 
TextDrawHideForPlayer(playerid, TextDraw3); 
TextDrawHideForPlayer(playerid, TextDraw4);
return 1;

Cam asa se face!



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