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Problema /v park


razvan215

Question

Problema intalnita (descriere): Cand dau /v park si am de ex infernus , masina se schimb in comet (de ex).
Ero(area / rile) / warning-(ul / urile):

 if(strcmp(cmd, "/park", true) == 0)
{
if(IsPlayerConnected(playerid))
  {
     new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pCar]) { carid = PlayerInfo[playerid][pCar]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pMoto]) { carid = PlayerInfo[playerid][pMoto]; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
          GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
   if(PlayerInfo[playerid][pCar] == 999 && PlayerInfo[playerid][pMoto] == 9999)
{
SCM(playerid, COLOR_GREY, "** You don't own a car or moto !");
return 1;
}
if (PlayerInfo[playerid][pParked] == 0)
     {
                      SCM(playerid, COLOR_GREY, "** You don't have park ticket, use /parkticket !");
                      return 1;
                 }
    if(getcarid == carid || EngineSTATE[carid] == 1)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cIDcar],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColor1],CarInfo[carid][cColor2],60000);
TogglePlayerControllable(playerid, 1);
format(string, sizeof(string), "~g~%s ~n~~w~has saved in the position",CarInfo[carid][cModel]);
GameTextForPlayer(playerid, string, 5000, 1);
SetVehicleNumberPlate(carid,CarInfo[carid][cPlate]);
                     SetVehicleToRespawn(carid);
PutPlayerInVehicle(playerid, carid, 0);
GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(carid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
            EngineSTATE[carid] = 1;
            OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}

Liniile de cod / sursa / script-ul:

Imagini / Video (optional):
Ati incercat sa rezolvati singur?: Da , dar nu am reusit.  

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