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Aly_Gy_Samp

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Buna

Timp de lucru 5 min

poze >............Revin

AddStaticVehicleEx(487,-1954.72375488,261.77853394,47.96812439,0.00000000,-1,-1,15); //Maverick

AddStaticVehicleEx(487,-1953.98803711,281.28536987,47.96812439,0.00000000,-1,-1,15); //Maverick

AddStaticVehicleEx(487,-1936.82226562,298.38403320,47.96065903,0.00000000,-1,-1,15); //Maverick

AddStaticVehicleEx(487,-1954.21130371,298.55895996,47.96812439,0.00000000,-1,-1,15); //Maverick

AddStaticVehicleEx(411,-1948.02734375,256.22674561,35.26874924,0.00000000,-1,-1,15); //Infernus

AddStaticVehicleEx(411,-1953.49902344,256.27404785,35.27392578,0.00000000,-1,-1,15); //Infernus

AddStaticVehicleEx(415,-1962.64331055,269.45913696,35.32344818,0.00000000,-1,-1,15); //Cheetah

AddStaticVehicleEx(415,-1958.31030273,269.50033569,35.31827164,0.00000000,-1,-1,15); //Cheetah

AddStaticVehicleEx(451,-1956.51550293,256.34820557,40.81145477,0.00000000,-1,-1,15); //Turismo

AddStaticVehicleEx(451,-1952.95983887,256.35046387,40.81145477,0.00000000,-1,-1,15); //Turismo

AddStaticVehicleEx(477,-1949.19165039,256.48907471,40.89707947,0.00000000,-1,-1,15); //ZR-350

AddStaticVehicleEx(477,-1945.24914551,256.31942749,40.89707947,0.00000000,-1,-1,15); //ZR-350

AddStaticVehicleEx(506,-1956.70910645,268.53643799,40.83919525,0.00000000,-1,-1,15); //Super GT

AddStaticVehicleEx(506,-1957.74511719,278.17831421,40.83919525,0.00000000,-1,-1,15); //Super GT

AddStaticVehicleEx(558,-1957.72741699,291.76739502,40.75087357,0.00000000,-1,-1,15); //Uranus

AddStaticVehicleEx(565,-1957.94909668,302.12988281,40.73901367,0.00000000,-1,-1,15); //Flash

CreateObject(970,-1982.75512695,309.93646240,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)

CreateObject(970,-1989.53930664,309.95303345,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)

CreateObject(970,-1986.04980469,309.96240234,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)

CreateObject(970,-1982.82495117,298.59890747,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (4)

CreateObject(970,-1986.96716309,298.62692261,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (5)

CreateObject(970,-1989.49670410,298.66278076,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (6)

CreateObject(970,-1982.80578613,278.17416382,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (7)

CreateObject(970,-1986.91333008,278.17117310,35.02778244,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (8)

CreateObject(970,-1990.88452148,278.15112305,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (9)

CreateObject(970,-1982.74511719,238.47886658,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (10)

CreateObject(970,-1986.91613770,238.48744202,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (11)

CreateObject(970,-1991.04870605,238.43278503,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (12)

CreateObject(970,-1995.07739258,238.43611145,35.02022934,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (13)

CreateObject(970,-1996.83850098,240.51416016,35.02022934,0.00000000,0.00000000,82.00000000); //object(fencesmallb) (14)

CreateObject(970,-1996.29040527,244.62322998,35.02022934,0.00000000,0.00000000,84.00000000); //object(fencesmallb) (15)

CreateObject(970,-1995.76586914,248.69772339,35.02022934,0.00000000,0.00000000,262.00000000); //object(fencesmallb) (16)

CreateObject(970,-1995.18078613,252.78979492,35.02022934,0.00000000,0.00000000,82.00000000); //object(fencesmallb) (17)

CreateObject(970,-1994.59912109,256.88970947,35.02022934,0.00000000,0.00000000,82.00000000); //object(fencesmallb) (18)

CreateObject(970,-1994.10034180,260.95404053,35.02778244,0.00000000,0.00000000,84.00000000); //object(fencesmallb) (19)

CreateObject(970,-1993.72912598,265.04583740,35.02778244,0.00000000,0.00000000,86.00000000); //object(fencesmallb) (20)

CreateObject(970,-1993.43591309,269.14501953,35.02778244,0.00000000,0.00000000,86.00000000); //object(fencesmallb) (21)

CreateObject(970,-1993.13024902,273.19692993,35.02022934,0.00000000,0.00000000,86.00000000); //object(fencesmallb) (22)

CreateObject(970,-1992.90734863,276.15853882,35.02022934,0.00000000,0.00000000,86.00000000); //object(fencesmallb) (23)

CreateObject(970,-1991.60107422,300.77093506,35.02022934,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (24)

CreateObject(970,-1991.59716797,304.93704224,35.02022934,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (25)

CreateObject(970,-1991.61474609,307.93649292,35.02022934,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (26)

CreateObject(970,-1980.70800781,296.65417480,34.72604752,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (27)

CreateObject(970,-1980.77453613,292.50103760,34.71747589,0.00000000,0.00000000,268.00000000); //object(fencesmallb) (28)

CreateObject(970,-1980.57922363,279.99645996,34.73083496,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (29)

CreateObject(970,-1980.57739258,284.09729004,34.72335434,0.00000000,0.00000000,270.00000000); //object(fencesmallb) (30)

CreateObject(974,-1914.10156250,254.61683655,42.82461548,0.00000000,0.00000000,90.00000000); //object(tall_fence) (1)

CreateObject(974,-1914.10156250,261.17684937,42.82461548,0.00000000,0.00000000,90.00000000); //object(tall_fence) (2)

CreateObject(974,-1911.95849609,274.17733765,42.82461548,0.00000000,0.00000000,252.00000000); //object(tall_fence) (4)

CreateObject(974,-1910.72827148,277.88235474,42.82461548,0.00000000,0.00000000,72.00000000); //object(tall_fence) (5)

CreateObject(974,-1898.71252441,238.38281250,42.82461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (6)

CreateObject(974,-1898.01000977,238.39062500,42.82461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (7)

CreateObject(974,-1901.89245605,241.72433472,42.82461548,0.00000000,0.00000000,88.00000000); //object(tall_fence) (8)

CreateObject(974,-1901.67651367,248.25511169,42.82461548,0.00000000,0.00000000,88.00000000); //object(tall_fence) (9)

CreateObject(974,-1901.59729004,254.89717102,42.82461548,0.00000000,0.00000000,90.00000000); //object(tall_fence) (10)

CreateObject(974,-1901.47851562,261.50012207,42.82461548,0.00000000,0.00000000,88.00000000); //object(tall_fence) (11)

CreateObject(974,-1901.26843262,268.08660889,42.81681061,0.00000000,0.00000000,88.00000000); //object(tall_fence) (12)

CreateObject(974,-1900.98339844,274.60400391,42.81681061,0.00000000,0.00000000,86.00000000); //object(tall_fence) (13)

CreateObject(974,-1917.38549805,264.42053223,42.82461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (14)

CreateObject(974,-1916.31677246,271.02047729,42.82461548,0.00000000,0.00000000,0.00000000); //object(tall_fence) (15)

CreateObject(982,-1897.76269531,216.69219971,38.62823868,0.00000000,0.00000000,354.00000000); //object(fenceshit) (1)

CreateObject(982,-1896.74169922,226.21356201,38.71417236,0.00000000,0.00000000,354.00000000); //object(fenceshit) (2)

CreateObject(1361,-1981.02160645,238.62205505,35.31816101,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)

CreateObject(1361,-1984.80029297,238.74725342,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)

CreateObject(1361,-1988.94738770,238.92282104,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)

CreateObject(1361,-1993.06115723,238.72564697,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)

CreateObject(1361,-1996.78222656,239.19216919,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (5)

CreateObject(1361,-1996.40173340,242.52127075,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (6)

CreateObject(1361,-1995.90051270,246.70718384,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (7)

CreateObject(1361,-1995.35510254,250.58619690,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (8)

CreateObject(1361,-1994.77099609,254.60806274,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (9)

CreateObject(1361,-1994.18505859,258.73602295,35.21964645,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (10)

CreateObject(1361,-1993.71484375,263.05853271,35.35808945,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (11)

CreateObject(1361,-1993.44287109,266.94229126,35.32711411,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (12)

CreateObject(1361,-1993.11376953,271.24356079,35.32129669,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (13)

CreateObject(1361,-1992.63769531,277.82516479,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (14)

CreateObject(1361,-1992.86608887,274.56304932,35.40692902,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (15)

CreateObject(1361,-1989.02868652,278.29394531,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (16)

CreateObject(1361,-1984.94726562,278.31445312,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (17)

CreateObject(1361,-1980.83605957,278.31738281,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (18)

CreateObject(1361,-1980.72961426,285.89172363,34.90539551,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (19)

CreateObject(1361,-1980.73156738,282.03512573,34.91173935,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (20)

CreateObject(1361,-1980.75195312,290.38174438,34.91153336,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (21)

CreateObject(1361,-1980.86047363,294.61904907,34.91221237,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (22)

CreateObject(1361,-1980.86047363,298.31155396,34.91221237,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (23)

CreateObject(1361,-1985.01586914,298.45172119,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (24)

CreateObject(1361,-1991.53283691,298.48565674,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (25)

CreateObject(1361,-1988.28955078,298.39843750,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (26)

CreateObject(1361,-1991.76672363,309.87835693,35.25071335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (27)

CreateObject(1361,-1991.76672363,306.34817505,35.20121002,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (28)

CreateObject(1361,-1991.75305176,302.72549438,35.14216614,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (29)

CreateObject(1361,-1987.97155762,310.10546875,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (30)

CreateObject(1361,-1984.40991211,310.10546875,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (31)

CreateObject(1361,-1980.99291992,310.07910156,35.21209335,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (32)

CreateObject(1597,-1992.12597656,273.19970703,36.82925797,0.00000000,0.00000000,356.00000000); //object(cntrlrsac1) (1)

CreateObject(1597,-1992.70727539,265.35482788,36.82925797,0.00000000,0.00000000,354.00000000); //object(cntrlrsac1) (2)

CreateObject(1597,-1993.64184570,257.63507080,36.82925797,0.00000000,0.00000000,352.00000000); //object(cntrlrsac1) (3)

CreateObject(1597,-1994.71789551,249.92121887,36.82925797,0.00000000,0.00000000,352.00000000); //object(cntrlrsac1) (4)

CreateObject(1597,-1995.36608887,243.35121155,36.82925797,0.00000000,0.00000000,354.00000000); //object(cntrlrsac1) (5)

CreateObject(1597,-1992.03784180,239.56158447,36.82925797,0.00000000,0.00000000,88.00000000); //object(cntrlrsac1) (6)

CreateObject(1597,-1984.31201172,239.78227234,36.82925797,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (7)

CreateObject(1597,-1987.85485840,277.04461670,36.82925797,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (8)

CreateObject(1597,-1979.48010254,280.82986450,36.83673859,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (9)

CreateObject(1597,-1979.59655762,295.56906128,36.82925797,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (10)

CreateObject(1597,-1982.53271484,276.95623779,36.82925797,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (11)

CreateObject(1597,-1990.62841797,303.26922607,36.83673859,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (12)

CreateObject(1597,-1990.48535156,305.85995483,36.90920639,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (13)

CreateObject(1597,-1986.17590332,300.11221313,36.82925797,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (14)

CreateObject(1597,-1983.17468262,299.53210449,36.82925797,0.00000000,0.00000000,88.00000000); //object(cntrlrsac1) (15)

CreateObject(1597,-1985.23315430,308.99468994,36.82925797,0.00000000,0.00000000,270.00000000); //object(cntrlrsac1) (16)

CreateObject(3660,-1956.25109863,265.73556519,37.12181854,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (1)

CreateObject(3660,-1951.13208008,265.16821289,42.70014954,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (2)

CreateObject(3660,-1957.50415039,251.98130798,49.35619354,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (3)

CreateObject(3660,-1946.37084961,251.95182800,49.35619354,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (4)

CreateObject(3660,-1932.76782227,278.12344360,49.35619354,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (5)

CreateObject(3660,-1934.49743652,310.37615967,49.75624847,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (6)

CreateObject(3660,-1953.99511719,310.35729980,49.75624847,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (7)

CreateObject(3660,-1957.43591309,310.28735352,49.75624847,0.00000000,0.00000000,0.00000000); //object(lasairfbed_las) (8)

CreateObject(3528,-1939.91357422,264.76354980,46.20582199,0.00000000,0.00000000,0.00000000); //object(vgsedragon) (1)

CreateObject(3528,-1966.92199707,293.65014648,42.93626404,0.00000000,0.00000000,180.00000000); //object(vgsedragon) (2)

CreateObject(7073,-1965.57971191,307.23049927,64.96987915,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (1)

CreateObject(7073,-1965.94909668,253.40855408,64.96987915,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (2)

CreateObject(7388,-1966.86450195,287.15185547,47.10317230,0.00000000,0.00000000,0.00000000); //object(vrockpole) (1)

CreateObject(7388,-1967.14245605,277.20932007,47.10317230,0.00000000,0.00000000,0.00000000); //object(vrockpole) (2)

CreateObject(7388,-1995.76000977,294.74865723,33.37691116,0.00000000,0.00000000,0.00000000); //object(vrockpole) (3)

CreateObject(7388,-1995.95446777,282.22360229,32.51761246,0.00000000,0.00000000,0.00000000); //object(vrockpole) (4)

CreateObject(3586,-1934.11816406,274.67785645,43.62375641,0.00000000,0.00000000,270.00000000); //object(escl_la) (1)

CreateObject(3472,-1980.73156738,279.19769287,34.35639572,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)

CreateObject(3472,-1979.67199707,285.85540771,34.17187500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)

CreateObject(3472,-1979.72924805,290.42593384,34.17187500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)

CreateObject(3472,-1980.86047363,297.42855835,34.27589417,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)

CreateObject(3515,-1980.54406738,288.01077271,32.14208221,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)

CreateObject(3877,-1981.64160156,290.67340088,35.74749756,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (1)

CreateObject(3877,-1981.36779785,285.94494629,35.75008392,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (2)

CreateObject(3877,-1966.51196289,308.15533447,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (3)

CreateObject(3877,-1966.37390137,297.45272827,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (4)

CreateObject(3877,-1965.36535645,295.21334839,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (5)

CreateObject(3877,-1965.39709473,292.76681519,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (6)

CreateObject(3877,-1965.91247559,290.60870361,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (7)

CreateObject(3877,-1966.05395508,279.49902344,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (8)

CreateObject(3877,-1965.93371582,277.53997803,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (9)

CreateObject(3877,-1966.06506348,266.32434082,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (10)

CreateObject(3877,-1966.04528809,264.35577393,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (11)

CreateObject(3877,-1965.82336426,253.21937561,36.13449097,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (12)

CreateObject(3877,-1996.75256348,294.79000854,35.42903519,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (13)

CreateObject(3877,-1997.02490234,282.36410522,34.56973648,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (14)

CreateObject(3877,-1995.17565918,282.14620972,34.56973648,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (15)

CreateObject(3877,-1995.09582520,294.71661377,35.42903519,0.00000000,0.00000000,0.00000000); //object(sf_rooflite) (16)

CreateObject(6965,-1987.00231934,280.74642944,34.57003021,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)

CreateObject(6965,-1986.89453125,296.02709961,34.95246887,0.00000000,0.00000000,0.00000000); //object(venefountain02) (2)

CreateObject(9833,-1995.24304199,279.28134155,33.91707230,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)

CreateObject(9833,-1995.63549805,296.78607178,35.61296463,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (2)

CreateObject(3472,-1993.35925293,274.95401001,34.99929810,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)

CreateObject(3472,-1991.75305176,301.62774658,34.88253784,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)

CreateObject(8355,-1999.32067871,141.96771240,26.53906250,0.00000000,0.00000000,0.00000000); //object(vgssairportland18) (1)

CreateObject(8355,-2085.43725586,-70.59380341,34.17187500,0.00000000,0.00000000,270.00000000); //object(vgssairportland18) (2)

CreateObject(8355,-2167.95849609,-127.44651794,34.17187500,0.00000000,0.00000000,0.00000000); //object(vgssairportland18) (3)

CreateObject(8355,-2085.77954102,-100.01771545,34.16406250,0.00000000,0.00000000,270.00000000); //object(vgssairportland18) (4)

Rog pe cineva care ii merge pc bine sa urce niste poze va rog!!!

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    • By Shad0wdpbgd
      Salut, am o problema. Problema fiind ca eu chiar daca am o masina inchiriata, nu pot sa folosesc comanda /lockrent. Efectiv nu imi zice nimic si nici nu se incuie/descuie masina.
      YCMD:lockrent(playerid, params[], help)
      {
          if(PlayerInfo[playerid][pRentCar] == 0) return 1;
          new engine, lights, alarm, doors, bonnet, boot, objective;
          GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
          if(doors == 0)
          {
              va_GameTextForPlayer(playerid, "~W~%s~N~~R~LOCKED", 5000, 4, getVehicleName(rentcar)); 
              SCM(playerid, -1, "locked");
              SetVehicleParamsEx(rentcar, engine, lights, alarm, VEHICLE_PARAMS_ON, bonnet, boot, objective);
          }
          if(doors == 1)
          {
              va_GameTextForPlayer(playerid, "~W~%s~N~~G~UNLOCKED", 5000, 4, getVehicleName(rentcar)); 
              SetVehicleParamsEx(rentcar, engine, lights, alarm, VEHICLE_PARAMS_OFF, bonnet, boot, objective);
          }    
          return true;
      }
       
      Dialog:DIALOG_RENTCAR(playerid, response, listitem)
      {
          if(!response) return true;
          if(!PlayerToPoint(5.0, playerid, 542.1693,-1293.2416,17.2422)) return SCM(playerid, COLOR_GREY, "You are not at the right location.");
          if(PlayerInfo[playerid][pRentCar] == 1) return SCM(playerid, -1, "Ai deja o masina inchiriata.");
          switch(listitem)
          {
              case 0:
              {    
                  if(getMoney(playerid) < 50000) return SCM(playerid, COLOR_GREY, "You don't have $50,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(411, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -50000);
                  SCM(playerid, -1, "You have rented a Infernus for $50,000 until you explode it.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
              }
              case 1:
              {    
                  if(getMoney(playerid) < 40000) return SCM(playerid, COLOR_GREY, "You don't have $40,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                   rentcar = CreateVehicle(560, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -40000);
                  SCM(playerid, -1, "You have rented a Sultan for $40,000 until you explode it.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
              }    
              case 2:
              {    
                  if(getMoney(playerid) < 30000) return SCM(playerid, COLOR_GREY, "You don't have $30,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(522, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -30000);
                  SCM(playerid, -1, "You have rented a NRG-500 for $30,000 until you explode it. Pr");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);        
              }    
              case 3:
              {    
                  if(getMoney(playerid) < 20000) return SCM(playerid, COLOR_GREY, "You don't have $20,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(506, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -20000);
                  SCM(playerid, -1, "You have rented a Super GT for $20,000 until you explode it.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);        
              }
              case 4:
              {    
                  if(getMoney(playerid) < 10000) return SCM(playerid, COLOR_GREY, "You don't have $10,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(426, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -10000);
                  SCM(playerid, -1, "You have rented a Premier for $10,000 until you explode it.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);            
              }
              case 5:
              {    
                  if(getMoney(playerid) < 7000) return SCM(playerid, COLOR_GREY, "You don't have $7,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(521, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  SetVehicleNumberPlate(rentcar, "Rent");
                  GivePlayerMoneyEx(playerid, -7000);
                  SCM(playerid, -1, "You have rented a FCR-900 for $7,000 until you explode it.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
              
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);
              }
              case 6:
              {    
                  if(getMoney(playerid) < 5000) return SCM(playerid, COLOR_GREY, "You don't have $5,000.");
                  PlayerInfo[playerid][pRentCar] = 1;
                  rentcar = CreateVehicle(510, 561.8007,-1290.3135,16.9753,0.2764, -1, -1, -1);
                  GivePlayerMoneyEx(playerid, -5000);
                  SCM(playerid, -1, "You have rented a Mountain Bike for $5,000.");
                  PutPlayerInVehicle(playerid, rentcar, 0);
                  vehicle_personal[rentcar] = -1;
                  vehicle_fuel[rentcar] = 100;
                  new engine, lights, alarm, doors, bonnet, boot, objective;
                  GetVehicleParamsEx(rentcar, engine, lights, alarm, doors, bonnet, boot, objective);
                  SetVehicleParamsEx(rentcar, VEHICLE_PARAMS_OFF, lights, alarm, doors, bonnet, boot, objective);            
              }                        
          }
          return true;
      }
       
      // Si  mai am o problema, la pcolor, eu am salvat culoarea in baza de date, dar cand intru pe samp si scriu ceva imi arata culoarea aia normala (gri)
      Dialog:DIALOG_COLOR(playerid, response, listitem)
      {
          if(!response) return true;
          SelectColor[playerid] = listitem;
          SCMF(playerid, -1, "{%s}Server: {FFFFFF}Hope you like your new color!", playerColors(listitem));
          mysqlQuery("UPDATE `server_accounts` SET `Color` = '%d' WHERE `ID`= '%d'", listitem, PlayerInfo[playerid][pSQLID]);
          PlayerInfo[playerid][pColor] = listitem;
          return true;
      }
       
      public OnPlayerText(playerid, text[])
      {
          if(IsPlayerLogged(playerid))
          {
              if(PlayerInfo[playerid][pMute] > gettime())
              {
                  SCMF(playerid, COLOR_GREY, "You can't type right now! You are still muted for %d %s.", ((PlayerInfo[playerid][pMute] - gettime()) > 60) ? ((PlayerInfo[playerid][pMute] - gettime()) / 60) : (PlayerInfo[playerid][pMute] - gettime()), ((PlayerInfo[playerid][pMute] - gettime()) > 60) ? ("minutes") : ("seconds"));
                  return false;
              }
              SendNearby(playerid, COLOR_WHITE, 25.0, "{%s}%s: {FFFFFF}%s", playerColors(SelectColor[playerid]), GetName(playerid), text);
              SetPlayerChatBubble(playerid, text, COLOR_CIVIL, 25.0, 5000);    
              gQuery[0] = (EOS);
              mysql_format(SQL, gQuery, sizeof(gQuery), "INSERT INTO `server_chat_log` (Name, Text) VALUES ('%s', '%s')", GetName(playerid), text);
              mysql_pquery(SQL, gQuery, "", "");        
          }
          return false;
      }
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