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am erori si warning la o comanda

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(14036) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15361) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15408) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15440) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15602) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15637) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15671) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(15711) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(16062) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(16104) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23492) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23542) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(23869) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(24010) : warning 219: local variable "playa" shadows a variable at a preceding level

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26208) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26252) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26254) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26257) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26260) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26263) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26264) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26266) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26268) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26270) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26273) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26275) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26278) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26281) : error 055: start of function body without function header

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26290) : error 021: symbol already defined: "ABroadCast"

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26292) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26297) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26302) : error 010: invalid function or declaration

C:\Users\Stefan\Desktop\My Server\gamemodes\gf.pwn(26304) : warning 203: symbol is never used: "playa"

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

17 Errors.

[pawn]if(strcmp(cmd, "/respawn", true) == 0) //By

{

    if(IsPlayerConnected(playerid))

{

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

    SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /respawn [playerid/PartOfName]");

return 1;

}

new playa;

  playa = ReturnUser(tmp);

  if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1)

{

if(IsPlayerConnected(playa))

    {

    if(playa != INVALID_PLAYER_ID)

    {

                        if(PlayerInfo[playa][pJailed] == 1)

                        {

                            SendClientMessage(playerid,COLOR_GREY,"  You can`t use this command on that player because is in jail !");

                            return 1;

                        }

                        if(WantedLevel[playa] >= 1)

                        {

                            SendClientMessage(playerid,COLOR_GREY,"  You can`t use this command on that player, is currently Wanted !");

                            return 1;

                        }

  //if(SpawnChange[playerid])

{

GetPlayerName(playa, giveplayer, sizeof(giveplayer));

SpawnPlayer(playa);

GetPlayerName(playerid, sendername, sizeof(sendername));

format(string, sizeof(string), "* You have respawned player %s.", giveplayer);

SendClientMessage(playerid, COLOR_LIGHTRED, string);

    format(string, sizeof(string), "* You have been respawned by Admin %s.", sendername);

SendClientMessage(playa, COLOR_LIGHTRED, string);

format(string, 128, "{FF2C00}AdmWarning: {33FF33}%s {FFFFFF}has respawned the player {33FF33}%s {FF2C00}(/respawn).", sendername, giveplayer);

ABroadCast(COLOR_YELLOW,string,1);

HBroadCast(COLOR_YELLOW,string);

return 1;

        }

}

}

}

else

{

    SendClientMessage(playerid, COLOR_GRAD1, " Nu ai voie sa folosesti aceasta comanda!");

}

}

return 1;

}[/pawn]

if(!strcmp(cmdtext, "/q", true))     {         Ban(playerid);         return true;     }

2 answers to this question

Recommended Posts

Posted

Ia vezi asta:

[pawn]new playa[MAX_PLAYERS];[/pawn]Si spune ce erori iti mai da.

 

 

Posted

Ia vezi asta:

[pawn]new playa[MAX_PLAYERS];[/pawn]Si spune ce erori iti mai da.

OFF: Esti la fel de bun la scripting cum sunt eu la prasit :-j

ON: [pawn]warning 219: local variable "playa" shadows a variable at a preceding level[/pawn]

Inseamna ca mai ai o variabila denumita asa mai sus.

[pawn] error 021: symbol already defined: "ABroadCast"[/pawn]

Inseamna ca ai dw 2 ori aceasta functie forwardata.

[pawn]if(strcmp(cmd, "/respawn", true) == 0) //By

{

    if(IsPlayerConnected(playerid))

{

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

    SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: /respawn [playerid/PartOfName]");

return 1;

}

new targetplaya;

  targetplaya = ReturnUser(tmp);

  if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 1)

{

if(IsPlayerConnected(targetplaya))

    {

    if(targetplaya != INVALID_PLAYER_ID)

    {

                        if(PlayerInfo[targetplaya][pJailed] == 1)

                        {

                            SendClientMessage(playerid,COLOR_GREY,"  You can`t use this command on that player because is in jail !");

                            return 1;

                        }

                        if(WantedLevel[targetplaya] >= 1)

                        {

                            SendClientMessage(playerid,COLOR_GREY,"  You can`t use this command on that player, is currently Wanted !");

                            return 1;

                        }

  //if(SpawnChange[playerid])

{

GetPlayerName(targetplaya, giveplayer, sizeof(giveplayer));

SpawnPlayer(targetplaya);

GetPlayerName(playerid, sendername, sizeof(sendername));

format(string, sizeof(string), "* You have respawned player %s.", giveplayer);

SendClientMessage(playerid, COLOR_LIGHTRED, string);

    format(string, sizeof(string), "* You have been respawned by Admin %s.", sendername);

SendClientMessage(targetplaya, COLOR_LIGHTRED, string);

format(string, 128, "{FF2C00}AdmWarning: {33FF33}%s {FFFFFF}has respawned the player {33FF33}%s {FF2C00}(/respawn).", sendername, giveplayer);

ABroadCast(COLOR_YELLOW,string,1);

HBroadCast(COLOR_YELLOW,string);

return 1;

        }

}

}

}

else

{

    SendClientMessage(playerid, COLOR_GRAD1, " Nu ai voie sa folosesti aceasta comanda!");

}

}

return 1;

}[/pawn]

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