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Problema ....


horke1

Question

Salut vreau si eu sa schimb pozitia de unde se selecteaza skinurile..

Pe mapa noua unde am facuto acu.

 //--------------------------------------------------------------------------
	//Player Attached Objects
	//--------------------------------------------------------------------------
    SetPlayerAttachedObject(playerid, 0, 19079, 1, 0.330000, -0.079999, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
    SetPlayerAttachedObject(playerid, 1, 18693, 5, -0.100000, 0.000000, -1.750000, 0.000000, 0.000000, 0.000000, 100.000000, 1.000000, 1.000000 );
    SetPlayerAttachedObject(playerid, 2, 18693, 6, 0.000000, 0.000000, 1.750000, 180.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
   	//SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.121128, 0.023578, 0.001139, 222.540847, 90.773872, 211.130859, 1.098305, 1.122310, 1.106640 ); // SantaHat
	//--------------------------------------------------------------------------
	SetPlayerPos(playerid, 1959.728271, -1199.584106, 20.909767);
    SetPlayerFacingAngle(playerid, 90.177986);
    GameTextForPlayer( playerid, "~>~~g~~h~Select ~w~Your Skin ~<~", 1000, 6 );
    SetPlayerCameraLookAt(playerid, 1959.728271, -1199.584106, 20.909767);
    SetPlayerCameraPos(playerid, 1959.728271 + (25 * floatsin(-90.177986, degrees)), -1199.584106 + (25 * floatcos(-90.177986, degrees)), 20.909767);
    ApplyAnimation( playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0 );
    ApplyAnimation( playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0 );
    SetPlayerInterior( playerid, 0 );
Cu cordonatele astea.
58.3462,2016.4642,21.8646,6.9442

Multumesc Anticipat.

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2 answers to this question

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 //--------------------------------------------------------------------------
    //Player Attached Objects
    //--------------------------------------------------------------------------
    SetPlayerAttachedObject(playerid, 0, 19079, 1, 0.330000, -0.079999, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
    SetPlayerAttachedObject(playerid, 1, 18693, 5, -0.100000, 0.000000, -1.750000, 0.000000, 0.000000, 0.000000, 100.000000, 1.000000, 1.000000 );
    SetPlayerAttachedObject(playerid, 2, 18693, 6, 0.000000, 0.000000, 1.750000, 180.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
   	//SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.121128, 0.023578, 0.001139, 222.540847, 90.773872, 211.130859, 1.098305, 1.122310, 1.106640 ); // SantaHat
    //--------------------------------------------------------------------------
    SetPlayerPos(playerid, 58.3462,2016.4642,21.8646,6.9442);
    SetPlayerFacingAngle(playerid, 90.177986);
    GameTextForPlayer( playerid, "~>~~g~~h~Select ~w~Your Skin ~<~", 1000, 6 );
    SetPlayerCameraLookAt(playerid, 58.3462,2016.4642,21.8646,6.9442);
    SetPlayerCameraPos(playerid, 58.3462 + (25 * floatsin(-90.177986, degrees)), -2016.4642 + (25 * floatcos(-90.177986, degrees)), 8646,6.9442);
    ApplyAnimation( playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0 );
    ApplyAnimation( playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0 );
    SetPlayerInterior( playerid, 0 );

"Maxim respect pentru orice proiect

Nimeni nu poate sa va scape cand va execut direct"

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Am pus si uite imi da warnigurile astea :((

D:\ROMANI~1.TK_\GAMEMO~1\rrs.pwn(1150) : warning 202: number of arguments does not match definition
D:\ROMANI~1.TK_\GAMEMO~1\rrs.pwn(1153) : warning 213: tag mismatch
D:\ROMANI~1.TK_\GAMEMO~1\rrs.pwn(1154) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


3 Warnings.
[code]
Este de la ce am adugat acu adica aia ce ai facut tu

A si sa sti..

Ca se vede numai alb in fata mea..

Cand selectez skinurile./.

Si nici nu se vede..

Macar skinu

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