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Question
AleX1321
Am si eu o problema.
Mai exact,am comanda /mission dau odata imi zice numele misiuni dar pot sa mai iau misiunea de cate ori vreau cum pot face sa o ia doar odata.
[pawn] if(strcmp(cmd,"/mission",true)==0)
{
if(IsPlayerConnected(playerid))
{
if(!PlayerToPoint(3.0,playerid,1381.0413,-1088.8511,27.3906))
{
SendClientMessage(playerid, COLOR_GREY, " You are not at the Bill Board !");
return 1;
}
if(MissionPlayable == 0)
{
SendClientMessage(playerid, COLOR_GREY, " No Mission has been Activated !");
return 1;
}
if(CP[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Firstly disable others checkpoint!");
return 1;
}
if(PlayerInfo[playerid][pMissionNr] == MissionPlayable)
{
SendClientMessage(playerid, COLOR_GREY, " You've already completed the Active Mission !");
return 1;
}
RingTone[playerid] = 20;
PlayerOnMission[playerid] = PlayMission[kNumber];
MissionCheckpoint[playerid] = 1;
format(string, sizeof(string), "~w~Mission started: ~n~~r~%s", PlayMission[kTitle]);
GameTextForPlayer(playerid, string, 5000, 3);
format(string, sizeof(string), "%s", PlayMission[kText1]);
SendClientMessage(playerid, COLOR_YELLOW2, string);
format(string, sizeof(string), "%s", PlayMission[kText2]);
SendClientMessage(playerid, COLOR_YELLOW2, string);
format(string, sizeof(string), "%s", PlayMission[kText3]);
SendClientMessage(playerid, COLOR_YELLOW2, string);
new Float:VPos[3], Float:Rotation;
DestroyObject(GPSObject[playerid]);
GPSObject[playerid] = CreateDynamicObject(1318, 0, 0, 0, 0.0, 0.0, 0);
GetVehiclePos(GetPlayerVehicleID(playerid),VPos[0],VPos[1],VPos[2]);
Rotation = PointAngle(playerid, VPos[0],VPos[1], PlayMission[kCP1][0], PlayMission[kCP1][1]);
AttachObjectToVehicle(GPSObject[playerid], GetPlayerVehicleID(playerid), 0.0, 0.0, 1.5, 0.0, 90.0, Rotation);
if(PlayMission[kToggle] == 1)
{
SetPlayerCheckpoint(playerid, PlayMission[kCP1][0], PlayMission[kCP1][1], PlayMission[kCP1][2], 8);
MissionLabel[playerid] = Create3DTextLabel("[Mission]", COLOR_ORANGE, 0.0, 0.0, 0.0, 61.0, 0);
Attach3DTextLabelToPlayer(Text3D:MissionLabel[playerid], playerid, 0.0, 0.0, 0.47);
return 1;
}
}
return 1;
}[/pawn]
Si alta problema,intru in masina merg pana la checkpoint si cand ies,imi dispare brusc,care ar putea fii problema?
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