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salut am si eu o un sistem de dm ... dar as vrea ca atunci cand mori .... sa te dea tot acolo la dm .... nu la spawn la factiune

   if(strcmp(cmdtext, "/dmon", true) == 0)
    {
      if(IsAMember(playerid))
      {
	     new x;
		 x = PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader];
		 if PlayerToPoint(3.0,playerid,1024.4681,-981.8221,42.6512)
		 *then
		 {
         if( GetPVarInt(playerid, "ICanUseFirstCommand") == 1 ) return SendClientMessage(playerid, -1, "DeathMatch: Poti face un DM odata la 2 ore!");
         SetPVarInt(playerid, "ICanUseFirstCommand", 1);
         SetTimerEx("CanUseCommand", 7200000 /*timpul in care nu poate folosi comanda din nou*/, 0, "i",  playerid);
			new rand = random(3);
			switch(rand)
			{
			   case 0: SetPlayerPos(playerid,  -975.975708,1060.983032,1345.671875);
			   case 1: SetPlayerPos(playerid,  -1130.5881,1057.9072,1346.4141);
			}
		   GivePlayerWeapon(playerid, 24, 99999);
		   GivePlayerWeapon(playerid, 32, 99999);
		   GivePlayerWeapon(playerid, 33, 99999);
		   GivePlayerWeapon(playerid, 31, 99999);
           SetPlayerHealth(playerid, 100.0);
	       SetPlayerArmour(playerid, 100.0);
		   SetPlayerInterior(playerid,10);
		   WantedWarZone[playerid] = 1;
  		   format(string,sizeof(string),"* DeathMatch: Un membru a unui gang sa dus in zona de DM.");
		   SendClientMessageToAll(COLOR_1GREEN, string);
		    }
            else
            {
           SendClientMessage(playerid, COLOR_LIGHTBLUE, "* DeathMatch: Nu esti in locul pentru comanda!");
		   return 1;
		 }
        }
      }

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