Jump to content
  • 0

Ajutor Gang Seif


uNiKuL

Question

Deci am mutat pickup-ul de la gang seif lsv [pawn] AddStaticPickup(1279, 2, 1141.6650,-2044.9252,69.0006); //Seif LSV [/pawn]

Si cand dau depune sau retrage acolo nu functioneaza ,

Mai am Label3dtext la el [pawn] else if (PlayerToPoint(3, i,2027.5966,1008.9321,10.8203) || PlayerToPoint(3, i,-2190.7061,641.7987,49.4375) || PlayerToPoint(3, i,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3, i,679.4280,-1276.8392,13.5956) || PlayerToPoint(3, i,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3, i,2494.8640,-1668.1879,13.3438))

{

    GameTextForPlayer(i, "~g~Gang Seif,~n~~y~Scrie /depune ca sa depui si /retrage ca sa scoti", 5000, 5);

} [/pawn]

Si comanda depune si retrage [pawn]//------------------------------Depune Retrage -----------------------------------------------//

if(strcmp(cmd,"/depune",true)==0)

    {

        if(IsPlayerConnected(playerid))

    {

            new leader = PlayerInfo[playerid][pLeader];

            new member = PlayerInfo[playerid][pMember];

            if(member==1 || member==2 || member==3 || member==4 || member==7 || member==8 || member==9 || member==10 || member==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(leader==1 || leader==2 || leader==3 || leader==4 || leader==7 || leader==8 || leader==9 || leader==10 || leader==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(PlayerInfo[playerid][pTeam] == 3 || PlayerInfo[playerid][pTeam] == 4)

{

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))

            {

              new x_nr[128];//era 256

  x_nr = strtok(cmdtext, idx);

  if(!strlen(x_nr)) {

      SendClientMessage(playerid, COLOR_WHITE, "|__________________ Depune  __________________|");

  SendClientMessage(playerid, COLOR_WHITE, "MESAJ: /depune [nume]");

  SendClientMessage(playerid, COLOR_GREY, "Nume Valabile: Materiale, Droguri");

  SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");

  return 1;

  }

          if(strcmp(x_nr,"Materiale",true) == 0)

  {

      tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale.", PlayerInfo[playerid][pMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new matss;

                  matss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale.", PlayerInfo[playerid][pMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(matss > PlayerInfo[playerid][pMats])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai destul!");

                    return 1;

                  }

                  PlayerInfo[playerid][pMats] -= matss;

                  PlayerInfo[playerid][pBoxMats] += matss;

                  format(string, sizeof(string), "ai depus %d materiale!", matss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

  }

  else if(strcmp(x_nr,"Droguri",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [numar]");

    format(string, sizeof(string), "ai %d Grame.", PlayerInfo[playerid][pDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new drugss;

                  drugss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [numar]");

    format(string, sizeof(string), "ai %d Grame.", PlayerInfo[playerid][pDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(drugss > PlayerInfo[playerid][pDrugs])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai atat!");

                    return 1;

                  }

                  PlayerInfo[playerid][pDrugs] -= drugss;

                  PlayerInfo[playerid][pBoxDrugs] += drugss;

                  format(string, sizeof(string), "ai depus %d grame droguri!", drugss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

              }

            }

else

{

SendClientMessage(playerid, COLOR_GREY, "Nu esti in locul potrivit !");

            return 1;

}

        }//not connected

return 1;

}

if(strcmp(cmd,"/retrage",true)==0)

    {

        if(IsPlayerConnected(playerid))

    {

            new leader = PlayerInfo[playerid][pLeader];

            new member = PlayerInfo[playerid][pMember];

            if(member==1 || member==2 || member==3 || member==4 || member==7 || member==8 || member==9 || member==10 || member==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(leader==1 || leader==2 || leader==3 || leader==4 || leader==7 || leader==8 || leader==9 || leader==10 || leader==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(PlayerInfo[playerid][pTeam] == 3 || PlayerInfo[playerid][pTeam] == 4)

{

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))

            {

              new x_nr[128];//era 256

  x_nr = strtok(cmdtext, idx);

  if(!strlen(x_nr)) {

      SendClientMessage(playerid, COLOR_WHITE, "|__________________ Retrage __________________|");

  SendClientMessage(playerid, COLOR_WHITE, "MESAJ: /retrage [nume]");

  SendClientMessage(playerid, COLOR_GREY, "NUME VALABILE: Materiale, Droguri");

  SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");

  return 1;

  }

          if(strcmp(x_nr,"Materiale",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale depuse.", PlayerInfo[playerid][pBoxMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new matss;

                  matss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale depuse.", PlayerInfo[playerid][pBoxMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(matss > PlayerInfo[playerid][pBoxMats])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai destul!");

                    return 1;

                  }

                  PlayerInfo[playerid][pBoxMats] -= matss;

                  PlayerInfo[playerid][pMats] += matss;

                  format(string, sizeof(string), "ai retras  %d materiale!", matss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

  }

  else if(strcmp(x_nr,"Droguri",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [Numar]");

    format(string, sizeof(string), "ai %d grame depuse.", PlayerInfo[playerid][pBoxDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new drugss;

                  drugss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [Numar]");

    format(string, sizeof(string), "ai %d grame depuse.", PlayerInfo[playerid][pBoxDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(drugss > PlayerInfo[playerid][pBoxDrugs])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai atat!");

                    return 1;

                  }

                  PlayerInfo[playerid][pBoxDrugs] -= drugss;

                  PlayerInfo[playerid][pDrugs] += drugss;

                  format(string, sizeof(string), "ai retras  %d grame!", drugss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

              }

            }

else

{

SendClientMessage(playerid, COLOR_GREY, "Nu esti in locul Potrivit !");

            return 1;

}

        }//not connected

return 1;

}[/pawn]

Cum trebuie sa fac , ca sa pot da /depune si /retrage in locul unde am pus pickup-ul :D ?

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))
            {

Pick-uple doar de forma pentru a aplica functia trebuie sa ii modific coordonatele X,Y,Z de unde vrei sa o apelezi cand dai /depune

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.