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Deci am mutat pickup-ul de la gang seif lsv [pawn] AddStaticPickup(1279, 2, 1141.6650,-2044.9252,69.0006); //Seif LSV [/pawn]

Si cand dau depune sau retrage acolo nu functioneaza ,

Mai am Label3dtext la el [pawn] else if (PlayerToPoint(3, i,2027.5966,1008.9321,10.8203) || PlayerToPoint(3, i,-2190.7061,641.7987,49.4375) || PlayerToPoint(3, i,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3, i,679.4280,-1276.8392,13.5956) || PlayerToPoint(3, i,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3, i,2494.8640,-1668.1879,13.3438))

{

    GameTextForPlayer(i, "~g~Gang Seif,~n~~y~Scrie /depune ca sa depui si /retrage ca sa scoti", 5000, 5);

} [/pawn]

Si comanda depune si retrage [pawn]//------------------------------Depune Retrage -----------------------------------------------//

if(strcmp(cmd,"/depune",true)==0)

    {

        if(IsPlayerConnected(playerid))

    {

            new leader = PlayerInfo[playerid][pLeader];

            new member = PlayerInfo[playerid][pMember];

            if(member==1 || member==2 || member==3 || member==4 || member==7 || member==8 || member==9 || member==10 || member==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(leader==1 || leader==2 || leader==3 || leader==4 || leader==7 || leader==8 || leader==9 || leader==10 || leader==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(PlayerInfo[playerid][pTeam] == 3 || PlayerInfo[playerid][pTeam] == 4)

{

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))

            {

              new x_nr[128];//era 256

  x_nr = strtok(cmdtext, idx);

  if(!strlen(x_nr)) {

      SendClientMessage(playerid, COLOR_WHITE, "|__________________ Depune  __________________|");

  SendClientMessage(playerid, COLOR_WHITE, "MESAJ: /depune [nume]");

  SendClientMessage(playerid, COLOR_GREY, "Nume Valabile: Materiale, Droguri");

  SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");

  return 1;

  }

          if(strcmp(x_nr,"Materiale",true) == 0)

  {

      tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale.", PlayerInfo[playerid][pMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new matss;

                  matss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale.", PlayerInfo[playerid][pMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(matss > PlayerInfo[playerid][pMats])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai destul!");

                    return 1;

                  }

                  PlayerInfo[playerid][pMats] -= matss;

                  PlayerInfo[playerid][pBoxMats] += matss;

                  format(string, sizeof(string), "ai depus %d materiale!", matss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

  }

  else if(strcmp(x_nr,"Droguri",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [numar]");

    format(string, sizeof(string), "ai %d Grame.", PlayerInfo[playerid][pDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new drugss;

                  drugss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [numar]");

    format(string, sizeof(string), "ai %d Grame.", PlayerInfo[playerid][pDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(drugss > PlayerInfo[playerid][pDrugs])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai atat!");

                    return 1;

                  }

                  PlayerInfo[playerid][pDrugs] -= drugss;

                  PlayerInfo[playerid][pBoxDrugs] += drugss;

                  format(string, sizeof(string), "ai depus %d grame droguri!", drugss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

              }

            }

else

{

SendClientMessage(playerid, COLOR_GREY, "Nu esti in locul potrivit !");

            return 1;

}

        }//not connected

return 1;

}

if(strcmp(cmd,"/retrage",true)==0)

    {

        if(IsPlayerConnected(playerid))

    {

            new leader = PlayerInfo[playerid][pLeader];

            new member = PlayerInfo[playerid][pMember];

            if(member==1 || member==2 || member==3 || member==4 || member==7 || member==8 || member==9 || member==10 || member==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(leader==1 || leader==2 || leader==3 || leader==4 || leader==7 || leader==8 || leader==9 || leader==10 || leader==11)

            {

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            else if(PlayerInfo[playerid][pTeam] == 3 || PlayerInfo[playerid][pTeam] == 4)

{

              SendClientMessage(playerid, COLOR_GREEN, "You are not a gang member !");

              return 1;

            }

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))

            {

              new x_nr[128];//era 256

  x_nr = strtok(cmdtext, idx);

  if(!strlen(x_nr)) {

      SendClientMessage(playerid, COLOR_WHITE, "|__________________ Retrage __________________|");

  SendClientMessage(playerid, COLOR_WHITE, "MESAJ: /retrage [nume]");

  SendClientMessage(playerid, COLOR_GREY, "NUME VALABILE: Materiale, Droguri");

  SendClientMessage(playerid, COLOR_WHITE, "|____________________________________________|");

  return 1;

  }

          if(strcmp(x_nr,"Materiale",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale depuse.", PlayerInfo[playerid][pBoxMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new matss;

                  matss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Materiale [numar]");

    format(string, sizeof(string), "ai %d materiale depuse.", PlayerInfo[playerid][pBoxMats]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(matss > PlayerInfo[playerid][pBoxMats])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai destul!");

                    return 1;

                  }

                  PlayerInfo[playerid][pBoxMats] -= matss;

                  PlayerInfo[playerid][pMats] += matss;

                  format(string, sizeof(string), "ai retras  %d materiale!", matss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

  }

  else if(strcmp(x_nr,"Droguri",true) == 0)

  {

                  tmp = strtok(cmdtext, idx);

      if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [Numar]");

    format(string, sizeof(string), "ai %d grame depuse.", PlayerInfo[playerid][pBoxDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  new drugss;

                  drugss = strval(tmp);

                  if(!strlen(tmp))

      {

    SendClientMessage(playerid, COLOR_GRAD2, "MESAJ: Droguri [Numar]");

    format(string, sizeof(string), "ai %d grame depuse.", PlayerInfo[playerid][pBoxDrugs]);

    SendClientMessage(playerid, COLOR_GRAD3, string);

    return 1;

      }

                  if(drugss > PlayerInfo[playerid][pBoxDrugs])

                  {

                    SendClientMessage(playerid, COLOR_GRAD2, "Nu ai atat!");

                    return 1;

                  }

                  PlayerInfo[playerid][pBoxDrugs] -= drugss;

                  PlayerInfo[playerid][pDrugs] += drugss;

                  format(string, sizeof(string), "ai retras  %d grame!", drugss);

                  SendClientMessage(playerid, COLOR_GRAD4, string);

                  return 1;

              }

            }

else

{

SendClientMessage(playerid, COLOR_GREY, "Nu esti in locul Potrivit !");

            return 1;

}

        }//not connected

return 1;

}[/pawn]

Cum trebuie sa fac , ca sa pot da /depune si /retrage in locul unde am pus pickup-ul :D ?

2 answers to this question

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Posted

            if(PlayerToPoint(25.0,playerid,2027.5966,1008.9321,10.8203) || PlayerToPoint(3.0,playerid,-2190.7061,641.7987,49.4375) || PlayerToPoint(3.0,playerid,1141.6650,-2044.9252,69.0006) || PlayerToPoint(3.0,playerid,679.4280,-1276.8392,13.5956) || PlayerToPoint(3.0,playerid,2156.3076,-1455.8517,25.5391) || PlayerToPoint(3.0,playerid,2494.8640,-1668.1879,13.3438))
            {

Pick-uple doar de forma pentru a aplica functia trebuie sa ii modific coordonatele X,Y,Z de unde vrei sa o apelezi cand dai /depune

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