SAlut SAMP. Am un bug la heal, cand trag in cineva scade si creste la loc. Am mai reparat bugul asta, am adaugat functia OnPlayerGiveDamage, dar nu o mai gasesc. O fi de la OnPlayerTakeDamage? public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid) { if(issuerid == INVALID_PLAYER_ID) { RealHealth[playerid] -= amount; SetPlayerHealthEx(playerid,RealHealth[playerid]); } if(issuerid != INVALID_PLAYER_ID) { SetPlayerHealthEx(playerid,RealHealth[playerid]); if(GetPlayerCameraMode(issuerid) != 53 || !IsPlayerConnected(issuerid)) return 1; if(weaponid == 24 || weaponid == 25) { { new targetplayer = GetPlayerTargetPlayer(issuerid); if(targetplayer == INVALID_PLAYER_ID) { new name[50]; new string[256]; GetPlayerName(issuerid,name,50); format(string,256,"AdmWarning: %s (%d) might be using joypad (/recon %d)",name,issuerid,issuerid); ABroadCast(COLOR_LIGHTRED,string,1); return 1; } } } } return 1; }