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fallenangel

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Posts posted by fallenangel

  1. imi cer scuze nu vreau sa fiu sacaitor dar intelegeti k ma grabesc si nu am la cne altcineva sa apelez.. uite'te acl k am pus exact cum ai zis tu dar in general fr sa umblu in onplayerentercheckpoint knd intrii in el tre sa dispara.. asta nici macar nu dispare dapoi sa apara altu mai in fatza

  2. Stiu k iar da TzaKs topic closed dpa o solutie salvatoare d'a lui dar pana akm nikiuna nu a mers ori is eo but si nu inteleg ori mai trebuia ceva.. fii atent :

    Definitia:

    [pawn]new IsOnFarmActivity[MAX_PLAYERS];[/pawn]

    OnPlayerConnect:

    [pawn]IsOnFarmActivity[playerid] = 0;[/pawn]

    Comanda:

    [pawn]if(!strcmp(cmdtext, "/startfarmact", true)) // by LordMan

    {

        if(IsPlayerConnected(playerid))

        {

    if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 531)

    {

        SendClientMessage(playerid, COLOR_GREY, "  Nu Esti In Tractor.");

        return 1;

    }

            if(PlayerInfo[playerid][pJob] == 18)

            {

            IsOnFarmActivity[playerid] = 1;

            SetPlayerCheckpoint(playerid, -365.7904,-1436.6388,25.6908, 5.0);

            }

            new y, m, d;

    new h,mi,s;

    getdate(y,m,d);

    gettime(h,mi,s);

    format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /startharvest",d,m,y,h,mi,s,sendername);

    CommandLog(string);

        }

        return 1;

    }

    [/pawn]

    si OnPlayerEnterCheckpoint:

    [pawn]if(IsOnFarmActivity[playerid] == 1)

    {

    SCM(playerid, COLOR_GREEN, "Du'te si agata prasitoarea de tractor!")

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 2;

    SetPlayerCheckpoint(playerid, -366.1564,-1439.6754,25.6896, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 2)

    {

    SetPlayerCheckpoint(playerid, -334.4943,-1469.3635,15.3634, 5.0);

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 3;

    AttachTrailerToVehicle(prasi[0], GetPlayerVehicleID(playerid))

    }

    if(IsOnFarmActivity[playerid] == 3)

    {

    SCM(playerid, COLOR_YELLOW, "Ara terenul!");

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 4;

    SetPlayerCheckpoint(playerid, -322.8557,-1469.3644,13.0768, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 4)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 5;

    SetPlayerCheckpoint(playerid, -303.5830,-1470.0044,9.1592, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 5)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 6;

    SetPlayerCheckpoint(playerid, -285.1618,-1470.5106,5.8997, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 6)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 7;

    SetPlayerCheckpoint(playerid, -261.9712,-1471.1477,4.2328, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 7)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 8;

    SetPlayerCheckpoint(playerid, -221.5824,-1472.2571,6.9051, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 8)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 9;

    SetPlayerCheckpoint(playerid, -217.0699,-1478.2451,7.7682, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 9)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 10;

    SetPlayerCheckpoint(playerid, -226.8473,-1479.8517,6.2911, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 10)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 11;

    SetPlayerCheckpoint(playerid, -240.2720,-1482.8765,5.6927, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 11)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 12;

    SetPlayerCheckpoint(playerid, -269.3770,-1485.0189,4.7776, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 12)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 13;

    SetPlayerCheckpoint(playerid, -302.9834,-1487.4932,9.7881, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 13)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 14;

    SetPlayerCheckpoint(playerid, -306.0575,-1493.1245,10.5976, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 14)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 15;

    SetPlayerCheckpoint(playerid, -294.9866,-1494.3762,8.6860, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 15)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 16;

    SetPlayerCheckpoint(playerid, -266.3333,-1496.2627,5.5129, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 16)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 17;

    SetPlayerCheckpoint(playerid, -247.1336,-1496.9071,6.8790, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 17)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 18;

    SetPlayerCheckpoint(playerid, -223.8871,-1497.4183,8.3890, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 18)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 19;

    SetPlayerCheckpoint(playerid, -220.2149,-1506.0966,7.9667, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 19)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 20;

    SetPlayerCheckpoint(playerid, -229.1544,-1509.1958,7.1518, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 20)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 21;

    SetPlayerCheckpoint(playerid, -244.2527,-1510.4683,6.9976, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 21)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 22;

    SetPlayerCheckpoint(playerid, -270.0182,-1512.1962,5.1547, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 22)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 23;

    SetPlayerCheckpoint(playerid, -310.6325,-1513.8102,11.5965, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 23)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 24;

    SetPlayerCheckpoint(playerid, -317.9951,-1539.9579,13.0802, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 24)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 25;

    SetPlayerCheckpoint(playerid, -278.4424,-1540.9253,5.5277, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 25)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 26;

    SetPlayerCheckpoint(playerid, -237.6636,-1540.0670,6.0591, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 26)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 27;

    SetPlayerCheckpoint(playerid, -236.3869,-1550.9609,4.8272, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 27)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 28;

    SetPlayerCheckpoint(playerid, -257.3571,-1552.8185,3.7430, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 28)

    {

        DisablePlayerCheckpoint(playerid);

        IsOnFarmActivity[playerid] = 29;

    SetPlayerCheckpoint(playerid, -282.7652,-1552.8102,6.2468, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 29)

    {

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 30;

    SetPlayerCheckpoint(playerid, -313.9299,-1555.2638,12.7137, 5.0);

    }

    if(IsOnFarmActivity[playerid] == 30)

    {

    SetVehicleToRespawn(prasi[0]);

    DisablePlayerCheckpoint(playerid);

    IsOnFarmActivity[playerid] = 31;

    SCM(playerid, COLOR_BLUE, "Good Job!Acum du'te sa mulgi vacile!");

      SetPlayerCheckpoint(playerid, -186.4549,-1428.1368,3.7751, 5.0);

    }[/pawn]

    macar da'mi add pe mess sa nu mai fac atatea topicuri daca tot dai topic closed..

  3. Salut! nu vreau sa fiu insistent dar celalalt topic mi l'a inchis Tzaks. El mi'a zis sa fac asta [pawn]public OnPlayerEnterCheckpoint(playerid)

    {

    new string[128];

    new string2[128];

    if(IsOnFarmActivity[playerid] == 1)

    {

    if(IsPlayerInRangeOfPoint(playerid, 2, -365.7904,-1436.6388,25.6908))

    {

        SCM(playerid, COLOR_GREEN, "Du'te si agata prasitoarea de tractor!")

        DisablePlayerCheckpoint(playerid);

    SetPlayerCheckpoint(playerid, -366.1564,-1439.6754,25.6896, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -366.1564,-1439.6754,25.6896))

    {

    SetPlayerCheckpoint(playerid, -334.4943,-1469.3635,15.3634, 5.0);

    DisablePlayerCheckpoint(playerid);

      AttachTrailerToVehicle(prasi[0], GetPlayerVehicleID(playerid))

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -334.4943,-1469.3635,15.3634))

    {

    SCM(playerid, COLOR_YELLOW, "Ara terenul!");

    DisablePlayerCheckpoint(playerid);

    SetPlayerCheckpoint(playerid, -322.8557,-1469.3644,13.0768, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -322.8557,-1469.3644,13.0768))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -303.5830,-1470.0044,9.1592, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -303.5830,-1470.0044,9.1592))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -285.1618,-1470.5106,5.8997, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -285.1618,-1470.5106,5.8997))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -261.9712,-1471.1477,4.2328, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -261.9712,-1471.1477,4.2328))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -221.5824,-1472.2571,6.9051, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -221.5824,-1472.2571,6.9051))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -217.0699,-1478.2451,7.7682, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -217.0699,-1478.2451,7.7682))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -226.8473,-1479.8517,6.2911, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -226.8473,-1479.8517,6.2911))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -240.2720,-1482.8765,5.6927, 5.0);

    }

            if(IsPlayerInRangeOfPoint(playerid, 2, -240.2720,-1482.8765,5.6927))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -269.3770,-1485.0189,4.7776, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -269.3770,-1485.0189,4.7776))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -302.9834,-1487.4932,9.7881, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -302.9834,-1487.4932,9.7881))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -306.0575,-1493.1245,10.5976, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -306.0575,-1493.1245,10.5976))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -294.9866,-1494.3762,8.6860, 5.0);

    }

      if(IsPlayerInRangeOfPoint(playerid, 2, -294.9866,-1494.3762,8.6860))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -266.3333,-1496.2627,5.5129, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -266.3333,-1496.2627,5.5129))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -247.1336,-1496.9071,6.8790, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -247.1336,-1496.9071,6.8790))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -223.8871,-1497.4183,8.3890, 5.0);

    }

    if(IsPlayerInRangeOfPoint(playerid, 2, -223.8871,-1497.4183,8.3890))

    {

        DisablePlayerCheckpoint(playerid);

        SetPlayerCheckpoint(playerid, -220.2149,-1506.0966,7.9667, 5.0);

    }...[/pawn]

    Si s'a grabit sa dea topic closed fara sa se gandeasca k poate am facut deja si nu are efect .. va rog nu mai dati topic closed asa repede

  4. Am si eu o problema.. vreau sa deschid un server pana de paste si toata saptamana lucrez la el k sa il fac frumos acum am o problema vreau sa fac la job farmer sa se plimbe cu tractorul din checkpoint in checkpoint akm ideea e ca nu reusesc sa fac ca atunci cand intra in un checkpoint sa dispara si sa apara altul mai in fata dati si voi o parere si eventual un ID pls

  5. Deci am gamemode Raven's Roleplay mult modificat oricum deci ideea e ca vin playerii isi cumpara masini iar cant id'urile masinilor cumparate depasesc 100 apar buguri in sensul ca ori nu se mai pot cumpara ori apar ca si cum nu ar fi personale poate ati mai intalnit si voi problema asta si stiti ce e de facut dati'mi un oarecare sfat va rog.Multumesc Anticipat:)

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