[RMD]MaTriX
-
Posts
330 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
News
Documentation
Posts posted by [RMD]MaTriX
-
-
Dupa poze mia placut cum e aranjat . Il testez ;)
-
Cauti in GameMode public OnGameModeInt Si pui obiectele cu CreateObject sub
public OnGameModeInit()
{
Uite un ex:
[pawn]public OnGameModeInit()
{
CreateObject(3267,1543.48046875,-1632.30285645,15.36717987,0.00000000,0.00000000,89.32449341);
CreateObject(3267,1543.57739258,-1634.76025391,15.36642933,0.00000000,0.00000000,89.32434082);
CreateObject(3267,1545.98974609,-1634.83093262,15.26642895,0.00000000,0.00000000,178.64379883);
CreateObject(969,1539.96813965,-1617.73925781,15.60506916,0.00000000,0.00000000,0.00000000);
CreateObject(792,1541.80651855,-1620.41369629,12.81677532,0.00000000,0.00000000,0.00000000);
return 1;
} [/pawn]
-
-
care MaTriX ?
-
Aici ai zis
Romania-Moldova-Stunt
Dar
[pawn]
main()
{
print("\n----------------------------------");
print(" Romania Polsky Stunt ");
print("----------------------------------\n");
}
#endif[/pawn]
[pawn]
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~r~~h~]Romania]~n~~y]~Polsky]~n~~b~~h~]Stunt]",5000,5);
return 1;
}[/pawn]
Dama se cunoaste ca nu e facut de tine
-
Nu e chiar complicat, o poate face orsice owner pentru serverul lui . Orcum 3.5/5 pentru incurajare
-
Nu stiu sa te ajut dar tias da un Sfat Citeste ,, Regulamentul "
-
Vad ca esti incepator si iti dau un sfat sa citesti ,,Regulamentul " si pe urma sa revii cu un Edit
Nu se cer Scripturi / Tutoriale
-
Nu fa 2X post :|
-
Frumos ,Bun am verificat pe sa-mp.com si nu este nici un fs ca acesta GJ 5/5
Ai verificat tu tot .com ?
-
Chiar mersi, Aveam nevoie de comenzile /sea[1-5] ;)
-
Pune pozele pe www.imgur.com
-
Frumusica mapa
-
Pe urma va trebui sa ii faci si un /acmds :D
-
lam incercat si mia dat asta :embarrassed: :
poate cineva sa ma ajute? pls
Pai mai intii trebuie sa te loghezi ca admin asa /rcon login parola ex: /rcon login 12354
Si pe urma iti dai admin cu /setlevel (sau care e comanda)
-
-
Cam simpla
3.4/5
-
-
chiar e tare
-
Dar eu nu am in gm [pawn]public SetPlayerSpawn[/pawn]
-
Mersi, cred ca o sal iau
-
Il cunosc Pe Rimmon e de treaba si nu fura, (spre deosebire de altii )
-
1 Pune pozele pe www.imgur.com
si
2 Nu mai fa 2X post chiar daca esti incepator
-
Mia mia placut cum ai condus ? Ai volan sau nu /?/
Login/Register (ZCMD SSCANF Y_INI)
in Filterscript-uri
Posted
Trebuie sa fie codurile in aceiasi linie
uite
sa nu fie asa
[pawn]
CreateDynamicObject(3267,1543.48046875,-1632.30285645,15.36717987,0.00000000,0.00000000,89.32449341); //
CreateDynamicObject(3267,1543.57739258,-1634.76025391,15.36642933,0.00000000,0.00000000,89.32434082); //
CreateDynamicObject(3267,1545.98974609,-1634.83093262,15.26642895,0.00000000,0.00000000,178.64379883); //
CreateDynamicObject(969,1539.96813965,-1617.73925781,15.60506916,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(792,1541.80651855,-1620.41369629,12.81677532,0.00000000,0.00000000,0.00000000); //object(aw_streettree1)(4)
CreateDynamicObject(3475,1544.52783203,-1620.44396973,13.06688309,0.00000000,0.00000000,179.45996094); //object(vgsn_fncelec_pst)(1)
CreateDynamicObject(3550,1545.16210938,-1620.42773438,12.45479393,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_msh)(1)
CreateDynamicObject(3578,1544.58251953,-1628.46630859,11.60401726,0.00000000,0.00000000,89.72534180); //object(dockbarr1_la)(1)
Subterranea = CreateObject(971,1589.02050781,-1638.08789062,14.95541191,0.00000000,0.00000000,179.45617676); //porton subterraneo
CreateDynamicObject(3578,1589.31274414,-1638.09411621,11.69941807,2.21932983,1.41104126,181.90057373); //object(dockbarr1_la)(2)
CreateDynamicObject(1495,1582.60595703,-1638.04980469,12.29261684,0.00000000,0.00000000,359.50000000); //object(gen_doorext01)(1)
CreateDynamicObject(8168,1545.74902344,-1633.55566406,14.11017895,0.00000000,0.00000000,197.17712402); //object(vgs_guardhouse01)(2)
CreateDynamicObject(3475,1546.77575684,-1638.66101074,13.30988407,0.00000000,0.00000000,180.40625000); //object(vgsn_fncelec_pst)(6)
[/pawn]
Dar asa
[pawn]CreateDynamicObject(3267,1543.48046875,-1632.30285645,15.36717987,0.00000000,0.00000000,89.32449341); // CreateDynamicObject(3267,1543.57739258,-1634.76025391,15.36642933,0.00000000,0.00000000,89.32434082); CreateDynamicObject(3267,1545.98974609,-1634.83093262,15.26642895,0.00000000,0.00000000,178.64379883); //
CreateDynamicObject(969,1539.96813965,-1617.73925781,15.60506916,0.00000000,0.00000000,0.00000000); //
CreateDynamicObject(792,1541.80651855,-1620.41369629,12.81677532,0.00000000,0.00000000,0.00000000); //object(aw_streettree1)(4)
CreateDynamicObject(3475,1544.52783203,-1620.44396973,13.06688309,0.00000000,0.00000000,179.45996094); //object(vgsn_fncelec_pst)(1)
CreateDynamicObject(3550,1545.16210938,-1620.42773438,12.45479393,0.00000000,0.00000000,0.00000000); //object(vgsn_fncelec_msh)(1)
CreateDynamicObject(3578,1544.58251953,-1628.46630859,11.60401726,0.00000000,0.00000000,89.72534180); //object(dockbarr1_la)(1)
CreateObject(971,1589.02050781,-1638.08789062,14.95541191,0.00000000,0.00000000,179.45617676); //porton subterraneo
CreateDynamicObject(3578,1589.31274414,-1638.09411621,11.69941807,2.21932983,1.41104126,181.90057373); //object(dockbarr1_la)(2)
CreateDynamicObject(1495,1582.60595703,-1638.04980469,12.29261684,0.00000000,0.00000000,359.50000000); //object(gen_doorext01)(1)
CreateDynamicObject(8168,1545.74902344,-1633.55566406,14.11017895,0.00000000,0.00000000,197.17712402); //object(vgs_guardhouse01)(2)
CreateDynamicObject(3475,1546.77575684,-1638.66101074,13.30988407,0.00000000,0.00000000,180.40625000); //object(vgsn_fncelec_pst)(6)[/pawn]