anakin29
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Posts posted by anakin29
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Buna seara sa-mp.ro azi am si eu o probelma uriasa . Azi am lucrat mult la un server si nu am dat complier si bine inteles ca la final cand am dat imi da "BIG ERROR" in ce consta asta ?
Pawno imi araca ca complimeaza dar la sfarsit windowsul imi da erorea not responding si nu o pot rezolva si daca vreti sami spuneti sa ma uit in spate nu pot fiindca am lucrat la 6 lucruri si nu stiu unde am gresit paote siti un program ceva va rog mult ajutatima.
Multumesc anticipat.
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nimeni?
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stie cineva?
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imi face asta doar la svr meu
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va rog ajutatima am o problema cand ma conectez imi arata ecranul negru si ca sa scap de el trebuie sa apas tab si tasta de minizare pentru as reveni stiti oare dece? e de la svr sau de la samp?
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am luat toate linile cu "register "
[pawn]if(dialogid == 1244)
{
if(response)
{
if (gPlayerAccount[playerid] != 0)
{
ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_INPUT,"Welcome, Please Log-In","Type your password below to log-in","Log-in","Quit");
}
else
{
ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Welcome, Please Register","Type your password below to register a new account.","Register","Quit");
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has accepted the terms and conditions.",d,m,y,h,mi,s,sendername);
LoginLog(string);
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You selected \"Refuse\", To play you must agree to the terms of condition");
Kick(playerid);
}
}[/pawn]
[pawn]if(dialogid == 1246)
{
if(response == 1)
{
if(strlen(inputtext) < 3)
{
ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Try Again, Please Register","The password entered is Too Short!\nType your password below to register a new account.","Register","Quit");
return 1;
}
if(strlen(inputtext) > 20)
{
ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Try Again, Please Register","The password entered is too Long!\nType your password below to register a new account.","Register","Quit");
return 1;
}
OnPlayerRegister(playerid, inputtext);
}
else
{
Kick(playerid);
}
}[/pawn]
[pawn]public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string3[64];
new string[128];
new playersip[24];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
GetPlayerIp(playerid, playersip, sizeof(playersip));
format(string3, sizeof(string3), "LARP/Users/%s.ini", playername3);
dini_Create(string3);
new password2 = num_hash(password);
PlayerInfo[playerid][pKey] = password2;
dini_IntSet(string3, "Password",password2);
dini_IntSet(string3, "Level",PlayerInfo[playerid][pLevel]);
dini_IntSet(string3, "Spawn",PlayerInfo[playerid][pSpawn]);
dini_IntSet(string3, "TesterLevel",PlayerInfo[playerid][pTester]);
dini_IntSet(string3, "HelperLevel",PlayerInfo[playerid][pHelper]);
dini_IntSet(string3, "AdminLevel",PlayerInfo[playerid][pAdmin]);
dini_IntSet(string3, "RegularRank",PlayerInfo[playerid][pRegularRank]);
dini_IntSet(string3, "UpgradePoints",PlayerInfo[playerid][gPupgrade]);
dini_IntSet(string3, "ConnectedTime",PlayerInfo[playerid][pConnectSeconds]);
dini_IntSet(string3, "Registered",PlayerInfo[playerid][pReg]);
dini_IntSet(string3, "Sex",PlayerInfo[playerid][pSex]);
dini_IntSet(string3, "Age",PlayerInfo[playerid]
);
dini_IntSet(string3, "GPS",PlayerInfo[playerid][pGPS]);
dini_IntSet(string3, "Origin",PlayerInfo[playerid][pOrigin]);
dini_IntSet(string3, "CK",PlayerInfo[playerid][pCK]);
dini_IntSet(string3, "Muted",PlayerInfo[playerid][pMuted]);
dini_IntSet(string3, "Frozen",PlayerInfo[playerid][pFrozen]);
dini_IntSet(string3, "Blind",PlayerInfo[playerid][pBlind]);
dini_IntSet(string3, "Respect",PlayerInfo[playerid][pExp]);
dini_IntSet(string3, "Money",PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pCash] = ScriptMoney[playerid];
dini_IntSet(string3, "Bank",PlayerInfo[playerid][pAccount]);
dini_IntSet(string3, "Crimes",PlayerInfo[playerid][pCrimes]);
dini_Set(string3, "CrimeReason",PlayerInfo[playerid][pCrimeReason]);
dini_IntSet(string3, "Wanted",PlayerInfo[playerid][pWanted]);
dini_IntSet(string3, "WantedLevel",PlayerInfo[playerid][pWantedLevel]);
dini_IntSet(string3, "Kills",PlayerInfo[playerid][pKills]);
dini_IntSet(string3, "Deaths",PlayerInfo[playerid][pDeaths]);
dini_IntSet(string3, "Arrested",PlayerInfo[playerid][pArrested]);
dini_IntSet(string3, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]);
dini_IntSet(string3, "Phonebook",PlayerInfo[playerid][pPhoneBook]);
dini_IntSet(string3, "Fishes",PlayerInfo[playerid][pFishes]);
dini_IntSet(string3, "BiggestFish",PlayerInfo[playerid][pBiggestFish]);
dini_IntSet(string3, "Job",PlayerInfo[playerid][pJob]);
dini_IntSet(string3, "Paycheck",PlayerInfo[playerid][pPayCheck]);
dini_IntSet(string3, "HeadValue",PlayerInfo[playerid][pHeadValue]);
dini_IntSet(string3, "Jailed",PlayerInfo[playerid][pJailed]);
dini_IntSet(string3, "JailTime",PlayerInfo[playerid][pJailTime]);
dini_IntSet(string3, "CanRobTime",PlayerInfo[playerid][pRobTime]);
dini_IntSet(string3, "Materials",PlayerInfo[playerid][pMats]);
dini_IntSet(string3, "Drugs",PlayerInfo[playerid][pDrugs]);
dini_IntSet(string3, "Leader",PlayerInfo[playerid][pLeader]);
dini_IntSet(string3, "Member",PlayerInfo[playerid][pMember]);
dini_IntSet(string3, "FMember",PlayerInfo[playerid][pFMember]);
dini_IntSet(string3, "Rank",PlayerInfo[playerid][pRank]);
dini_IntSet(string3, "Char",PlayerInfo[playerid][pChar]);
dini_IntSet(string3, "ContractTime",PlayerInfo[playerid][pContractTime]);
dini_IntSet(string3, "DetSkill",PlayerInfo[playerid][pDetSkill]);
dini_IntSet(string3, "SexSkill",PlayerInfo[playerid][pSexSkill]);
dini_IntSet(string3, "BoxSkill",PlayerInfo[playerid][pBoxSkill]);
dini_IntSet(string3, "LawSkill",PlayerInfo[playerid][pLawSkill]);
dini_IntSet(string3, "MechSkill",PlayerInfo[playerid][pMechSkill]);
dini_IntSet(string3, "JackSkill",PlayerInfo[playerid][pJackSkill]);
dini_IntSet(string3, "CarSkill",PlayerInfo[playerid][pCarSkill]);
dini_IntSet(string3, "NewsSkill",PlayerInfo[playerid][pNewsSkill]);
dini_IntSet(string3, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]);
dini_IntSet(string3, "CookSkill",PlayerInfo[playerid][pCookSkill]);
dini_IntSet(string3, "FishSkill",PlayerInfo[playerid][pFishSkill]);
dini_FloatSet(string3, "pHealth",PlayerInfo[playerid][pHealth]);
dini_FloatSet(string3, "pArmour",PlayerInfo[playerid][pArmour]);
dini_IntSet(string3, "Int",PlayerInfo[playerid][pInt]);
dini_IntSet(string3, "InteriorNr",PlayerInfo[playerid][pInteriorNr]);
dini_IntSet(string3, "Local",PlayerInfo[playerid][pLocal]);
dini_IntSet(string3, "Team",PlayerInfo[playerid][pTeam]);
dini_IntSet(string3, "Model",PlayerInfo[playerid][pModel]);
dini_IntSet(string3, "PhoneNr",PlayerInfo[playerid][pPnumber]);
dini_IntSet(string3, "Car",PlayerInfo[playerid][pPcarkey]);
dini_IntSet(string3, "Car2",PlayerInfo[playerid][pPcarkey2]);
dini_IntSet(string3, "House",PlayerInfo[playerid][pPhousekey]);
dini_IntSet(string3, "Bizz",PlayerInfo[playerid][pPbiskey]);
dini_FloatSet(string3, "Pos_x",PlayerInfo[playerid][pPos_x]);
dini_FloatSet(string3, "Pos_y",PlayerInfo[playerid][pPos_y]);
dini_FloatSet(string3, "Pos_z",PlayerInfo[playerid][pPos_z]);
dini_IntSet(string3, "Passport",PlayerInfo[playerid][pPassport]);
dini_IntSet(string3, "CarLic",PlayerInfo[playerid][pCarLic]);
dini_IntSet(string3, "FlyLic",PlayerInfo[playerid][pFlyLic]);
dini_IntSet(string3, "BoatLic",PlayerInfo[playerid][pBoatLic]);
dini_IntSet(string3, "FishLic",PlayerInfo[playerid][pFishLic]);
dini_IntSet(string3, "GunLic",PlayerInfo[playerid][pGunLic]);
dini_IntSet(string3, "CopLic",PlayerInfo[playerid][pCopLic]);
dini_IntSet(string3, "CarTime",PlayerInfo[playerid][pCarTime]);
dini_IntSet(string3, "PayDay",PlayerInfo[playerid][pPayDay]);
dini_IntSet(string3, "PayDayHad",PlayerInfo[playerid][pPayDayHad]);
dini_IntSet(string3, "Watch",PlayerInfo[playerid][pWatch]);
dini_IntSet(string3, "Crashed",PlayerInfo[playerid][pCrashed]);
dini_IntSet(string3, "Wins",PlayerInfo[playerid][pWins]);
dini_IntSet(string3, "Loses",PlayerInfo[playerid][pLoses]);
dini_IntSet(string3, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]);
dini_IntSet(string3, "DrugPerk",PlayerInfo[playerid][pDrugPerk]);
dini_IntSet(string3, "MiserPerk",PlayerInfo[playerid][pMiserPerk]);
dini_IntSet(string3, "PainPerk",PlayerInfo[playerid][pPainPerk]);
dini_IntSet(string3, "TraderPerk",PlayerInfo[playerid][pTraderPerk]);
dini_IntSet(string3, "Tutorial",PlayerInfo[playerid][pTut]);
dini_IntSet(string3, "VirWorld",PlayerInfo[playerid][pVirWorld]);
dini_IntSet(string3, "Fuel",PlayerInfo[playerid][pFuel]);
dini_IntSet(string3, "Married",PlayerInfo[playerid][pMarried]);
dini_Set(string3, "MarriedTo",PlayerInfo[playerid][pMarriedTo]);
dini_IntSet(string3, "FishTool",PlayerInfo[playerid][pFishTool]);
dini_Set(string3, "WhyLeft",PlayerInfo[playerid][pWhyLeft]);
dini_Set(string3, "Note1",PlayerInfo[playerid][pNote1]);
dini_IntSet(string3, "Note1s",PlayerInfo[playerid][pNote1s]);
dini_Set(string3, "Note2",PlayerInfo[playerid][pNote2]);
dini_IntSet(string3, "Note2s",PlayerInfo[playerid][pNote2s]);
dini_Set(string3, "Note3",PlayerInfo[playerid][pNote3]);
dini_IntSet(string3, "Note3s",PlayerInfo[playerid][pNote3s]);
dini_Set(string3, "Note4",PlayerInfo[playerid][pNote4]);
dini_IntSet(string3, "Note4s",PlayerInfo[playerid][pNote4s]);
dini_Set(string3, "Note5",PlayerInfo[playerid][pNote5]);
dini_IntSet(string3, "Note5s",PlayerInfo[playerid][pNote5s]);
dini_IntSet(string3, "InvWeapon",PlayerInfo[playerid][pInvWeapon]);
dini_IntSet(string3, "InvAmmo",PlayerInfo[playerid][pInvAmmo]);
dini_IntSet(string3, "InvWeapon2",PlayerInfo[playerid][pInvWeapon2]);
dini_IntSet(string3, "InvAmmo2",PlayerInfo[playerid][pInvAmmo2]);
dini_IntSet(string3, "InvWeapon3",PlayerInfo[playerid][pInvWeapon3]);
dini_IntSet(string3, "InvAmmo3",PlayerInfo[playerid][pInvAmmo3]);
dini_IntSet(string3, "InvWeapon4",PlayerInfo[playerid][pInvWeapon4]);
dini_IntSet(string3, "InvAmmo4",PlayerInfo[playerid][pInvAmmo4]);
dini_IntSet(string3, "InvWeapon5",PlayerInfo[playerid][pInvWeapon5]);
dini_IntSet(string3, "InvAmmo5",PlayerInfo[playerid][pInvAmmo5]);
dini_IntSet(string3, "InvWeapon6",PlayerInfo[playerid][pInvWeapon6]);
dini_IntSet(string3, "InvAmmo6",PlayerInfo[playerid][pInvAmmo6]);
dini_IntSet(string3, "Lighter",PlayerInfo[playerid][pLighter]);
dini_IntSet(string3, "Cigarettes",PlayerInfo[playerid][pCigarettes]);
dini_IntSet(string3, "DDManager",PlayerInfo[playerid][pDM]);
dini_IntSet(string3, "OnDuty",PlayerInfo[playerid][pDuty]);
dini_IntSet(string3, "Warnings",PlayerInfo[playerid][pWarned]);
dini_IntSet(string3, "Swat",PlayerInfo[playerid][pSwat]);
dini_IntSet(string3, "Fighting",PlayerInfo[playerid][pFS]);
dini_IntSet(string3, "Boxing",PlayerInfo[playerid][pBoxiSkill]);
dini_IntSet(string3, "KneeHead",PlayerInfo[playerid][pKneeSkill]);
dini_IntSet(string3, "KungFu",PlayerInfo[playerid][pKungSkill]);
dini_IntSet(string3, "GrabKick",PlayerInfo[playerid][pGrabSkill]);
dini_IntSet(string3, "Elbow",PlayerInfo[playerid][pElbowSkill]);
dini_IntSet(string3, "Tactical",PlayerInfo[playerid][pTactical]);
dini_IntSet(string3, "SpecialF",PlayerInfo[playerid][pSpecialF]);
dini_IntSet(string3, "DutyBanned",PlayerInfo[playerid][pDBanned]);
dini_IntSet(string3, "DDTicket",PlayerInfo[playerid][pDTK]);
dini_IntSet(string3, "DDSTicket",PlayerInfo[playerid][pDSTK]);
dini_IntSet(string3, "Speedo",PlayerInfo[playerid][pSpeedo]);
dini_IntSet(string3, "HydraDriver",PlayerInfo[playerid][pHydraR]);
dini_IntSet(string3, "HunterDriver",PlayerInfo[playerid][pHunterR]);
dini_IntSet(string3, "RhinoDriver",PlayerInfo[playerid][pRhinoR]);
dini_IntSet(string3, "PredatorDriver",PlayerInfo[playerid][pPredR]);
dini_IntSet(string3, "ViewPms",PlayerInfo[playerid][pViewPms]);
dini_IntSet(string3, "AppearList",PlayerInfo[playerid][pAppearList]);
dini_IntSet(string3, "AmmunationTime",PlayerInfo[playerid][pAmmuTrainTime]);
dini_IntSet(string3, "PistolSkill",PlayerInfo[playerid][pPistSkill]);
dini_IntSet(string3, "SilencedSkill",PlayerInfo[playerid][pSilenSkill]);
dini_IntSet(string3, "DesertSkill",PlayerInfo[playerid][pDesertSkill]);
dini_IntSet(string3, "ShotgunSkill",PlayerInfo[playerid][pShotgSkill]);
dini_IntSet(string3, "SawnoffSkill",PlayerInfo[playerid][pSawnSkill]);
dini_IntSet(string3, "CombatSkill",PlayerInfo[playerid][pCombSkill]);
dini_IntSet(string3, "UziSkill",PlayerInfo[playerid][pUziSkill]);
dini_IntSet(string3, "SMGSkill",PlayerInfo[playerid][pSmgSkill]);
dini_IntSet(string3, "AK47Skill",PlayerInfo[playerid][pAkSkill]);
dini_IntSet(string3, "M4Skill",PlayerInfo[playerid][pM4Skill]);
dini_IntSet(string3, "TutorialDone",PlayerInfo[playerid][pTutDone]);
dini_IntSet(string3, "RegularCount",PlayerInfo[playerid][pRegularCount]);
dini_IntSet(string3, "PassportTime",PlayerInfo[playerid][pPassportTime]);
dini_IntSet(string3, "OfficerTime",PlayerInfo[playerid][pOfficerTime]);
dini_IntSet(string3, "Achievement0",PlayerInfo[playerid][pAchievement0]);
dini_IntSet(string3, "Achievement1",PlayerInfo[playerid][pAchievement1]);
dini_IntSet(string3, "Achievement2",PlayerInfo[playerid][pAchievement2]);
dini_IntSet(string3, "Achievement3",PlayerInfo[playerid][pAchievement3]);
dini_IntSet(string3, "Achievement4",PlayerInfo[playerid][pAchievement4]);
dini_IntSet(string3, "Achievement5",PlayerInfo[playerid][pAchievement5]);
dini_IntSet(string3, "Achievement6",PlayerInfo[playerid][pAchievement6]);
dini_IntSet(string3, "Achievement7",PlayerInfo[playerid][pAchievement7]);
dini_IntSet(string3, "Achievement8",PlayerInfo[playerid][pAchievement8]);
dini_IntSet(string3, "Achievement9",PlayerInfo[playerid][pAchievement9]);
dini_IntSet(string3, "Achievement10",PlayerInfo[playerid][pAchievement10]);
dini_IntSet(string3, "Achievement11",PlayerInfo[playerid][pAchievement11]);
dini_IntSet(string3, "Achievement12",PlayerInfo[playerid][pAchievement12]);
dini_IntSet(string3, "Achievement13",PlayerInfo[playerid][pAchievement13]);
dini_IntSet(string3, "Achievement14",PlayerInfo[playerid][pAchievement14]);
dini_IntSet(string3, "Achievement15",PlayerInfo[playerid][pAchievement15]);
dini_IntSet(string3, "Achievement16",PlayerInfo[playerid][pAchievement16]);
dini_IntSet(string3, "Achievement17",PlayerInfo[playerid][pAchievement17]);
dini_IntSet(string3, "Achievement18",PlayerInfo[playerid][pAchievement18]);
dini_IntSet(string3, "Achievement19",PlayerInfo[playerid][pAchievement19]);
dini_IntSet(string3, "Achievement20",PlayerInfo[playerid][pAchievement20]);
dini_IntSet(string3, "ShiftName",PlayerInfo[playerid][pShiftName]);
dini_IntSet(string3, "Weapon",PlayerInfo[playerid][pWeapon]);
dini_IntSet(string3, "Ammo",PlayerInfo[playerid][pAmmo]);
dini_IntSet(string3, "Weapon2",PlayerInfo[playerid][pWeapon2]);
dini_IntSet(string3, "Ammo2",PlayerInfo[playerid][pAmmo2]);
dini_IntSet(string3, "Weapon3",PlayerInfo[playerid][pWeapon3]);
dini_IntSet(string3, "Ammo3",PlayerInfo[playerid][pAmmo3]);
dini_IntSet(string3, "Weapon4",PlayerInfo[playerid][pWeapon4]);
dini_IntSet(string3, "Ammo4",PlayerInfo[playerid][pAmmo4]);
dini_IntSet(string3, "Weapon5",PlayerInfo[playerid][pWeapon5]);
dini_IntSet(string3, "Ammo5",PlayerInfo[playerid][pAmmo5]);
dini_IntSet(string3, "Weapon6",PlayerInfo[playerid][pWeapon6]);
dini_IntSet(string3, "Ammo6",PlayerInfo[playerid][pAmmo6]);
dini_IntSet(string3, "Weapon7",PlayerInfo[playerid][pWeapon7]);
dini_IntSet(string3, "Ammo7",PlayerInfo[playerid][pAmmo7]);
dini_IntSet(string3, "Weapon8",PlayerInfo[playerid][pWeapon8]);
dini_IntSet(string3, "Ammo8",PlayerInfo[playerid][pAmmo8]);
dini_IntSet(string3, "Weapon9",PlayerInfo[playerid][pWeapon9]);
dini_IntSet(string3, "Ammo9",PlayerInfo[playerid][pAmmo9]);
dini_IntSet(string3, "Weapon10",PlayerInfo[playerid][pWeapon10]);
dini_IntSet(string3, "Ammo10",PlayerInfo[playerid][pAmmo10]);
dini_IntSet(string3, "Weapon11",PlayerInfo[playerid][pWeapon11]);
dini_IntSet(string3, "Ammo11",PlayerInfo[playerid][pAmmo11]);
dini_IntSet(string3, "Weapon12",PlayerInfo[playerid][pWeapon12]);
dini_IntSet(string3, "Ammo12",PlayerInfo[playerid][pAmmo12]);
dini_IntSet(string3, "Atc",PlayerInfo[playerid][pAtc]);
dini_IntSet(string3, "AtcRadio",PlayerInfo[playerid][pAtcRadio]);
dini_IntSet(string3, "Pending",PlayerInfo[playerid][pPending]);
dini_Set(string3, "PendingInfo",PlayerInfo[playerid][pPendingInfo]);
dini_IntSet(string3, "ChatMode",PlayerInfo[playerid][pChatMode]);
dini_IntSet(string3, "TruckLoad",PlayerInfo[playerid][pTruckLoad]);
dini_Set(string3, "Punishment1",PlayerInfo[playerid][pPunishment1]);
dini_Set(string3, "Punishment2",PlayerInfo[playerid][pPunishment2]);
dini_Set(string3, "Punishment3",PlayerInfo[playerid][pPunishment3]);
dini_Set(string3, "Punishment4",PlayerInfo[playerid][pPunishment4]);
dini_Set(string3, "Punishment5",PlayerInfo[playerid][pPunishment5]);
dini_Set(string3, "Punishment6",PlayerInfo[playerid][pPunishment6]);
dini_Set(string3, "Punishment7",PlayerInfo[playerid][pPunishment7]);
dini_Set(string3, "Punishment8",PlayerInfo[playerid][pPunishment8]);
dini_IntSet(string3, "NextPunishment",PlayerInfo[playerid][pNextPunishment]);
dini_IntSet(string3, "PunishedTimes",PlayerInfo[playerid][pPunished]);
dini_IntSet(string3, "TazerBullets",PlayerInfo[playerid][pTazerBullets]);
dini_Set(string3, "IP",PlayerInfo[playerid][pIP]);
dini_Set(string3, "LastLogged",PlayerInfo[playerid][pLastSeen]);
dini_IntSet(string3, "Changed",PlayerInfo[playerid][pChanged]);
dini_Set(string3, "RegistredDate",PlayerInfo[playerid][pRegistredDate]);
dini_IntSet(string3, "BizzEntered",BizzEntered[playerid]);
dini_IntSet(string3, "HouseEntered",HouseEntered[playerid]);
dini_IntSet(string3, "Decoder",PlayerInfo[playerid][pDecoder]);
dini_IntSet(string3, "Banned",PlayerInfo[playerid][pBanned]);
ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_INPUT,"Welcome, Please Log-In","Account Successfuly Registred into the database!\nType your password below to log-in","Log-in","Quit");
new y,m,d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d) [%d:%d:%d] %s Has registred in under IP %s.",d,m,y,h,mi,s,playername3,playersip);
PlayerInfo[playerid][pReg] = 0;
LoginLog(string);
}
return 1;
}[/pawn]
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Mai treci te rog si pe la regulament s vezi ca nai voie sa ceri scripturi..
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aici imi da erorile
[pawn]
#include <a_samp>
#define RECORDING "mynpc" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 2 //1 for in vehicle and 2 for on foot.
#include <a_npc>
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif[/pawn]
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da am
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dece imi da erorile astea?
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(8) : warning 235: public function lacks forward declaration (symbol "OnRecordingPlaybackEnd")C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(8) : error 017: undefined symbol "StartRecordingPlayback"
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(14) : warning 235: public function lacks forward declaration (symbol "OnNPCSpawn")
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(14) : error 017: undefined symbol "StartRecordingPlayback"
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(35) : error 021: symbol already defined: "main"
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(68) : warning 217: loose indentation
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(87) : warning 209: function "OnPlayerSpawn" should return a value
C:\Users\user\Desktop\LSRP\npcmodes\recordings\plajaman.pwn(87) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
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poatete ajuta asta eu folosesc systemul asta
[pawn]else if (IsPlayerInRangeOfPoint(playerid, 1, cordonatele unde trebuie sa dea ENTER))
{
PlayerInfo[playerid][pInteriorNr] = numarul interiorului;
SafeSetPlayerPos(playerid, cordonatele unde trebuie sal dea dupa ce a pasat ENTER);
SafeSetPlayerInterior(playerid,numarul interiorului);
SetPlayerFacingAngle(playerid, 0);
}
else if (IsPlayerInRangeOfPoint(playerid, 1, cordonatele unde trebuie sa dea enter pentru a iesi din HQ))
{
PlayerInfo[playerid][pInteriorNr] = 0;
SafeSetPlayerPos(playerid, cordonatele unde trebuie sal dea);
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SafeSetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 0);
}[/pawn]
eu asa folosesc daca nu e de ajutor nu ma criticati
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nu stie nimeni problemele?
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salut am si eu o problema deci cand intra cineva pe server se inregistreaza si dupaia nui arata loginul trebuie sa dea restart dc? cum pot rezolva ajutatima va rog
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nu sterge nimic problema e de la server.cfg
dute in server.cfg si schimba parola de la rcon_password change schimba cu ce vrei tu
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dacai primul tau Gm e faorte frumos bravo 5/5
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Buna ziua am si eu 3 probleme
1:cand dau /admins sau /testers numi arata nici un admin/tester on si ei sunt si on duty
CMD /admins
[pawn] if (strcmp(cmd, "/admins", true) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, "|____ Los-Santos-RolePlay Administrators ____|");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pAdmin] >= 1 && PlayerInfo[pAdmin] <= 1338 )
{
new admtext[64];
if(PlayerInfo[pAppearList] == 1)
{
if(PlayerInfo[pAdmin] == 1338) { admtext = "Administrator Principal"; }
else if(PlayerInfo[pAdmin] == 1337) { admtext = "Administrator"; }
else if(PlayerInfo[pAdmin] == 6) { admtext = "Administrator[3]"; }
else if(PlayerInfo[pAdmin] == 5) { admtext = "Administrator[2]"; }
else if(PlayerInfo[pAdmin] == 4) { admtext = "Administrator[1]"; }
else if(PlayerInfo[pAdmin] == 3) { admtext = "Global Moderator"; }
else if(PlayerInfo[pAdmin] == 2) { admtext = "Moderator"; }
else if(PlayerInfo[pAdmin] == 1) { admtext = "Asistent"; }
else { admtext = "Unknown Rank"; }
}
GetPlayerName(i, sendername, sizeof(sendername));
if(PlayerInfo[pAdminDuty] == 0 && PlayerInfo[pAppearList] == 1)
{
format(string, sizeof(string), "%s - %s", admtext, sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else if(PlayerInfo[pAdminDuty] == 1 && PlayerInfo[pAppearList] == 1)
{
format(string, sizeof(string), "%s - %s (On Duty)", admtext, sendername);
SendClientMessage(playerid, TEAM_VAGOS_COLOR, string);
}
}
}
}
}
return 1;
}[/pawn]
CMD /testers
[pawn] if (strcmp(cmd, "/testers", true) == 0)
{
if(IsPlayerConnected(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, "|____ Los-Santos-RolePlay Testers ____|");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pTester] >= 1 && PlayerInfo[pTester] <= 3 )
{
new admtext[64];
if(PlayerInfo[pAppearList] == 1)
{
if(PlayerInfo[pTester] == 3) { admtext = "Tester"; }
else if(PlayerInfo[pTester] == 2) { admtext = "Tester"; }
else if(PlayerInfo[pTester] == 1) { admtext = "Tester"; }
else { admtext = "Unknown Rank"; }
}
GetPlayerName(i, sendername, sizeof(sendername));
if(PlayerInfo[pTesterDuty] == 0 && PlayerInfo[pAppearList] == 1)
{
format(string, sizeof(string), "%s - %s", admtext, sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else if(PlayerInfo[pTesterDuty] == 1 && PlayerInfo[pAppearList] == 1)
{
format(string, sizeof(string), "%s - %s (On Duty)", admtext, sendername);
SendClientMessage(playerid, TEAM_VAGOS_COLOR, string);
}
}
}
}
}
return 1;
}[/pawn]
a doua problema este ca dupa ce dau wanted nu arata la /wanted
[pawn] if(strcmp(cmd, "/wanted", true) == 0)
{
new string2[128];
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pDBanned] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!");
return 1;
}
if(PlayerInfo[playerid][pDuty] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** You aren't on Duty!");
return 1;
}
if(IsACop(playerid) || IsAFreecop(playerid))
{
new x;
SendClientMessage(playerid, COLOR_GREEN, "Current Wanted Suspects:");
for(new i=0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(WantedLevel > 1)
{
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string2, sizeof(string2), "%s %s: %d", string,giveplayer,WantedLevel);
x++;
if(x > 3)
{
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string2, sizeof(string2), " ");
}
else
{
format(string2, sizeof(string2), "%s, ", string);
}
}
}
}
if(x <= 3 && x > 0)
{
string[strlen(string2)-2] = '.';
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You're not a Cop / FBI / National Guard !");
}
}//not connected
return 1;
}[/pawn]
a treia problema cand dau wanted sau primeste wanted se face numele portocaliu si nu gasesc nicaieri cum opresc asta
CMD /suspect
[pawn] if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pDuty] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You are not on Duty!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription]");
return 1;
}
if(PlayerInfo[playerid][pDBanned] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!");
return 1;
}
giveplayerid = ReturnUser(tmp);
if (IsACop(playerid) || IsAFreecop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text]");
return 1;
}
if(IsACop(giveplayerid))
{
if(PlayerInfo[playerid][pRank] >= 6)
{
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 6 to suspect other cops");
return 1;
}
}
else if(IsAFreecop(giveplayerid))
{
if(PlayerInfo[playerid][pRank] >= 3)
{
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 3 to suspect security guards");
return 1;
}
}
else
{
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /suspect %s %s",d,m,y,h,mi,s,sendername, giveplayer, (result));
CommandLog(string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** You can't suspect a Cop !");
}
}
}
else
{
format(string, sizeof(string), "** %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** You are not a Cop / FBI / National Guard !");
return 1;
}
return 1;
}[/pawn]
si cu dialogul:Deci vreau sa fac un sistem de dealer prin dialog adica sa am o lista cu taote masinile asta stiu sa fac dar nu stiu sa :cand dai buy pe masina aleasa sa o puna la stats pentru a fi masina si de a putea de /v ...
DECI REPEDE nu stiu sa fac :cand dai buy pe masina aleasa din dialog sa o puna la masini personale ale playerului si sa fie pe stoc limitat adica sa poate fi cumparate doar 3 masini de genul acela (daor daca se poate cu stocul daca nu nu conteaza)
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am rezolvam am sters textdrawn
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am facut asta si tot arata in gamemode
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de cand cautam asa ceva dar am o problema nu pot misca camera dc?
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-
[pawn] if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");
return 1;
}
new para1;
new ftext[20];
para1 = ReturnUser(tmp);
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
{
problema-> if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Los Santos Police Departament"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Los Santos FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Surenos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Famiglia Sinatra"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "ABC Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); }
else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Chornaya Bratva"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Vice"; ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " You have Joined the %s, you were invited by Leader %s", ftext, sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " You have Invited %s to join the %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " That player is currently Wanted / a Different Team / or already a Family Member.");
return 1;
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(leaders only)!");
}
}
return 1;
}[/pawn]
C:\Users\user\Desktop\Sv samp 0\gamemodes\R-RP.pwn(28048) : warning 219: local variable "idcar" shadows a variable at a preceding levelC:\Users\user\Desktop\Sv samp 0\gamemodes\R-RP.pwn(50057) : error 047: array sizes do not match, or destination array is too small
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
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a ok
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salut si eu o intrebare cum pot mari viteza la masinile din server? adica ex:bobcaru sa mearga mai repede decat infernusul? ( e doar in ex luat la nimereala)
-
buna ziua meam luat si eu un game mod nou si imi da 6 erori:
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(474) : error 021: symbol already defined: "Time"C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(714) : error 021: symbol already defined: "PlayerPos"
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(2358) : error 028: invalid subscript (not an array or too many subscripts): "Time"
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(2358) : warning 215: expression has no effect
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(2358) : error 001: expected token: ";", but found "]"
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(2358) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\LARP\gamemodes\XTreamE.pwn(2358) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Errors.
Linia -2358-
[pawn]Time[playerid] = 1;[/pawn]
Linia -714-
[pawn]new Float:PlayerPos[MAX_PLAYERS][6];[/pawn]
Linia -474-
[pawn]new Time[MAX_PLAYERS];[/pawn]
Multumesc Anticipat
va rog ajutatima URGENT !
in Arhivă probleme
Posted
Salut sa-mp.ro am si eu o problema in gamemodu meu nu da aproape nici o eroare e totu perfect dar cand vreua sa pornesc serveru merge merge si porma se opreste brusc :|
uitait logurile
Si acum 2 ore mergea bine