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Bladex

Membru
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Posts posted by Bladex

  1. Poi am facut gm si :-?? nush dc imi da errori ca nu e "implantat" dar e defeinit jos public playertopoint si is mai multe care is asa. Is implantate dar spune ca nu sunt!

    D:\GM SAMP\samp03\gamemodes\new.pwn(3177) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3181) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3195) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3199) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3203) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3207) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3211) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3215) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3219) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3223) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3227) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3231) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3235) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3239) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3243) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3257) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3261) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3265) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3269) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3273) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3287) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3291) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3295) : error 004: function "PlayerToPoint" is not implemented

    [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtClothShop=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtClothShop(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

            if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047))

    {//Binco & Suburban

        return 1;

    }

    else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047))

    {//Zip & Victim

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtGasStation=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtGasStation(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

        if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))

    {//SF

        return 1;

    }

    else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))

    {//Between LS and SF

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,653.7887,-558.9128,16.0569) || PlayerToPoint(6.0,playerid,657.8952,-560.0955,16.0563) || PlayerToPoint(6.0,playerid,657.7588,-570.0426,16.0558) || PlayerToPoint(6.0,playerid,653.2770,-570.6624,16.0559))

    {//LANGA ORASE

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,-93.2372,-1161.8323,1.8126) || PlayerToPoint(6.0,playerid,-98.2476,-1173.9332,1.9468) || PlayerToPoint(6.0,playerid,-95.8510,-1173.7600,1.9070) || PlayerToPoint(6.0,playerid,-90.6453,-1161.3311,1.7448) || PlayerToPoint(6.0,playerid,-86.1291,-1163.8663,1.7806) || PlayerToPoint(6.0,playerid,-91.5619,-1176.0808,1.7427) || PlayerToPoint(6.0,playerid,-88.9722,-1176.5046,1.7013) || PlayerToPoint(6.0,playerid,-83.9432,-1164.8085,1.7549))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2209.1663,2474.5078,10.3772) || PlayerToPoint(6.0,playerid,2198.2334,2475.7424,10.3914))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,1596.3413,2192.0181,10.3905) || PlayerToPoint(6.0,playerid,1595.9370,2202.7014,10.3728))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2114.9333,926.9537,10.3941) || PlayerToPoint(6.0,playerid,2114.4756,916.4849,10.3843))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2639.5535,1099.9788,10.3865) || PlayerToPoint(6.0,playerid,2639.4646,1110.1877,10.3944))

    {//LV

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtFishPlace=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtFishPlace(playerid)

    {

    if(IsPlayerConnected(playerid))

    {

        if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtBar=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtBar(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

    if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797))

    {//In grove street bar (with girlfriend), and in Havanna

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,329.6093,-1885.4706,2.0742))

    {//PLAJA LS

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734))

    {//PIG Pen

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1014.4864,-917.5173,46.6641))

    {//BENZINARIE1

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1917.3258,-1777.3032,17.9766))

    {//BENZINARIE2

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1512.1785,-1655.1675,13.5392))

    {//LSPD1

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1501.0073,-1631.9956,14.0469))

    {//LSPD2

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,-2285.1082,-1649.3217,483.1833) || PlayerToPoint(10.0,playerid,-2318.2810,-1662.1049,483.3338))

    {//plaja

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,188.8452,-1792.8093,3.9557) || PlayerToPoint(10.0,playerid,193.7065,-1833.7201,3.8855))

    {//plaja

        return 1;

    }

    }

    return 0;

    }[/pawn]

    Va rog :D

  2. D:\GM SAMP\samp03\gamemodes\new.pwn(3177) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3181) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3195) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3199) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3203) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3207) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3211) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3215) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3219) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3223) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3227) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3231) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3235) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3239) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3243) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3257) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3261) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3265) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3269) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3273) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3287) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3291) : error 004: function "PlayerToPoint" is not implemented

    D:\GM SAMP\samp03\gamemodes\new.pwn(3295) : error 004: function "PlayerToPoint" is not implemented

    [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtClothShop=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtClothShop(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

            if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047))

    {//Binco & Suburban

        return 1;

    }

    else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047))

    {//Zip & Victim

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtGasStation=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtGasStation(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

        if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))

    {//SF

        return 1;

    }

    else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))

    {//Between LS and SF

        return 1;

    }

    else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,653.7887,-558.9128,16.0569) || PlayerToPoint(6.0,playerid,657.8952,-560.0955,16.0563) || PlayerToPoint(6.0,playerid,657.7588,-570.0426,16.0558) || PlayerToPoint(6.0,playerid,653.2770,-570.6624,16.0559))

    {//LANGA ORASE

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,-93.2372,-1161.8323,1.8126) || PlayerToPoint(6.0,playerid,-98.2476,-1173.9332,1.9468) || PlayerToPoint(6.0,playerid,-95.8510,-1173.7600,1.9070) || PlayerToPoint(6.0,playerid,-90.6453,-1161.3311,1.7448) || PlayerToPoint(6.0,playerid,-86.1291,-1163.8663,1.7806) || PlayerToPoint(6.0,playerid,-91.5619,-1176.0808,1.7427) || PlayerToPoint(6.0,playerid,-88.9722,-1176.5046,1.7013) || PlayerToPoint(6.0,playerid,-83.9432,-1164.8085,1.7549))

    {//LS

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2209.1663,2474.5078,10.3772) || PlayerToPoint(6.0,playerid,2198.2334,2475.7424,10.3914))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,1596.3413,2192.0181,10.3905) || PlayerToPoint(6.0,playerid,1595.9370,2202.7014,10.3728))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2114.9333,926.9537,10.3941) || PlayerToPoint(6.0,playerid,2114.4756,916.4849,10.3843))

    {//LV

        return 1;

    }

    else if(PlayerToPoint(8.0,playerid,2639.5535,1099.9788,10.3865) || PlayerToPoint(6.0,playerid,2639.4646,1110.1877,10.3944))

    {//LV

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtFishPlace=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtFishPlace(playerid)

    {

    if(IsPlayerConnected(playerid))

    {

        if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359))

    {//Fishplace at the bigwheel

        return 1;

    }

    }

    return 0;

    }

    //=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=IsAtBar=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    public IsAtBar(playerid)

    {

        if(IsPlayerConnected(playerid))

    {

    if(PlayerToPoint(4.0,playerid,495.7801,-76.0305,998.7578) || PlayerToPoint(4.0,playerid,499.9654,-20.2515,1000.6797))

    {//In grove street bar (with girlfriend), and in Havanna

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,329.6093,-1885.4706,2.0742))

    {//PLAJA LS

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,1215.9480,-13.3519,1000.9219) || PlayerToPoint(10.0,playerid,-2658.9749,1407.4136,906.2734))

    {//PIG Pen

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1014.4864,-917.5173,46.6641))

    {//BENZINARIE1

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1917.3258,-1777.3032,17.9766))

    {//BENZINARIE2

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1512.1785,-1655.1675,13.5392))

    {//LSPD1

        return 1;

    }

    else if(PlayerToPoint(20.0,playerid,1501.0073,-1631.9956,14.0469))

    {//LSPD2

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,-2285.1082,-1649.3217,483.1833) || PlayerToPoint(10.0,playerid,-2318.2810,-1662.1049,483.3338))

    {//plaja

        return 1;

    }

    else if(PlayerToPoint(4.0,playerid,188.8452,-1792.8093,3.9557) || PlayerToPoint(10.0,playerid,193.7065,-1833.7201,3.8855))

    {//plaja

        return 1;

    }

    }

    return 0;

    }[/pawn]

    nu stiu dc trebuie sa pun un include sau ceva ca e de la0?

  3. D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6388) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6390) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6400) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6402) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6412) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6414) : error 010: invalid function or declaration

    D:\GM SAMP\SAMP03\gamemodes\GM.pwn(6424) : error 010: invalid function or declaration

    [pawn]  if(CP[playerid]==77)//

        {

            if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));

          {

            towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));

            GivePlayerMoney(playerid, 10000);

            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");

            GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);

            SetVehicleToRespawn(towedcar);

            DisablePlayerCheckpoint(playerid);

    }

        }

    if(CP[playerid]==76)//

        {

            if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));

    {

            towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));

            GivePlayerMoney(playerid, 10000);

            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");

            GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);

            SetVehicleToRespawn(towedcar);

            DisablePlayerCheckpoint(playerid);

    }

        }

    if(CP[playerid]==75)//

        {

            if(IsPlayerInVehicle(playerid, tow1) || IsPlayerInVehicle(playerid, tow2) || IsPlayerInVehicle(playerid, tow3) || IsPlayerInVehicle(playerid, tow4) || IsPlayerInVehicle(playerid, tow5));

    {

            towedcar = GetVehicleTrailer(GetPlayerVehicleID(playerid));

            GivePlayerMoney(playerid, 10000);

            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Ai distrus masina pentru $3000");

            GameTextForPlayer(playerid, "~b~Masina distrusa cu succes", 2500, 1);

            SetVehicleToRespawn(towedcar);

            DisablePlayerCheckpoint(playerid);

    }

        }

    return 1;

    }[/pawn]

  4. am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici

    [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0)

                    {

                          if(GetPlayerMoney(playerid) >= CarPrice2[7][0])

      {

                                new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000);

                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}

                                else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; }

                                else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; }

                                else { return 1; }

            SafeGivePlayerMoney(playerid,-CarPrice2[7][0]);

        SBizzInfo[1][sbTill] += CarPrice2[7][0];

        SBizzInfo[1][sbProducts]--;

            PlayerPlayMusic(playerid);

            CarInfo[carid][cOwned] = 1;

            CarInfo[carid][cModel] = 411;

            CarInfo[carid][cLock] = 1;

            CarInfo[carid][cValue] = CarPrice2[7][0];

            CarInfo[carid][cColorOne] = color1;

            CarInfo[carid][cColorTwo] = color2;

            CarInfo[carid][cLocationx] = X;

                            CarInfo[carid][cLocationy] = Y;

                            CarInfo[carid][cLocationz] = Z;

                            CarInfo[carid][cAngle] = A;

            GetPlayerName(playerid, sendername, sizeof(sendername));

            strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);

            GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");

                SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");

            strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999);

                                SaveCars();

                  }

                  else

      {

        SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");

        return 1;

      }

                    }[/pawn]

  5. am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici

    [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0)

                    {

                          if(GetPlayerMoney(playerid) >= CarPrice2[7][0])

      {

                                new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000);

                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}

                                else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; }

                                else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; }

                                else { return 1; }

            SafeGivePlayerMoney(playerid,-CarPrice2[7][0]);

        SBizzInfo[1][sbTill] += CarPrice2[7][0];

        SBizzInfo[1][sbProducts]--;

            PlayerPlayMusic(playerid);

            CarInfo[carid][cOwned] = 1;

            CarInfo[carid][cModel] = 411;

            CarInfo[carid][cLock] = 1;

            CarInfo[carid][cValue] = CarPrice2[7][0];

            CarInfo[carid][cColorOne] = color1;

            CarInfo[carid][cColorTwo] = color2;

            CarInfo[carid][cLocationx] = X;

                            CarInfo[carid][cLocationy] = Y;

                            CarInfo[carid][cLocationz] = Z;

                            CarInfo[carid][cAngle] = A;

            GetPlayerName(playerid, sendername, sizeof(sendername));

            strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);

            GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");

                SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");

            strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999);

                                SaveCars();

                  }

                  else

      {

        SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");

        return 1;

      }

                    }[/pawn]

  6. am creat o comanda(dealership)si acolo poti cumpara masini!Acum cu ce as vrea sa ma ajutati si pe mine , cum fac de exemplu infernus sa pot cumpara o data nu de infinit de ori ce sa adaug pe aici

    [pawn]else if (strcmp(carsid, "Infernus", true, strlen(carsid)) == 0)

                    {

                          if(GetPlayerMoney(playerid) >= CarPrice2[7][0])

      {

                                new carid = CreateVehicle(411, X,Y,Z, A, color1,color2, 60000);

                                if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = carid;}

                                else if(PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pDonateRank] >= 50) { PlayerInfo[playerid][pPcarkey2] = carid; }

                                else if(PlayerInfo[playerid][pPcarkey3] == 999 && PlayerInfo[playerid][pDonateRank] >= 100) { PlayerInfo[playerid][pPcarkey3] = carid; }

                                else { return 1; }

            SafeGivePlayerMoney(playerid,-CarPrice2[7][0]);

        SBizzInfo[1][sbTill] += CarPrice2[7][0];

        SBizzInfo[1][sbProducts]--;

            PlayerPlayMusic(playerid);

            CarInfo[carid][cOwned] = 1;

            CarInfo[carid][cModel] = 411;

            CarInfo[carid][cLock] = 1;

            CarInfo[carid][cValue] = CarPrice2[7][0];

            CarInfo[carid][cColorOne] = color1;

            CarInfo[carid][cColorTwo] = color2;

            CarInfo[carid][cLocationx] = X;

                            CarInfo[carid][cLocationy] = Y;

                            CarInfo[carid][cLocationz] = Z;

                            CarInfo[carid][cAngle] = A;

            GetPlayerName(playerid, sendername, sizeof(sendername));

            strmid(CarInfo[carid][cOwner], sendername, 0, strlen(sendername), 999);

            GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Congratulations on your new purchase!");

                SendClientMessage(playerid, COLOR_LIGHTBLUE, "Type /vhelp to view the vehicle manual!");

                SendClientMessage(playerid, COLOR_LIGHTRED, "You can start the engine up now !");

            strmid(CarInfo[carid][cDescription], "Infernus", 0, strlen("Infernus"), 999);

                                SaveCars();

                  }

                  else

      {

        SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");

        return 1;

      }

                    }[/pawn]

  7. [pawn] if(strcmp(cmd, "/buybiz", true) == 0)

    {

        if(IsPlayerConnected(playerid))

    {

    new Float:oldposx, Float:oldposy, Float:oldposz;

    GetPlayerName(playerid, playername, sizeof(playername));

    GetPlayerPos(playerid, oldposx, oldposy, oldposz);

    if(PlayerInfo[playerid][pPbiskey] != 255)

    {

    SendClientMessage(playerid, COLOR_WHITE, "  You already own a business, type /sellbiz if you want to buy this one.");

    return 1;

    }

    for(new b = 0; b < sizeof(SBizzInfo); b++)

    {

    if(PlayerToPoint(2.0, playerid, SBizzInfo[sbEntranceX], SBizzInfo[sbEntranceY], SBizzInfo[sbEntranceZ]) && SBizzInfo[sbOwned] == 0)

    {

    if(PlayerInfo[playerid][pLevel] < SBizzInfo[sbLevelNeeded])

    {

    format(string, sizeof(string), "You Must Be Level %d To Purchase This",SBizzInfo[sbLevelNeeded]);

    SendClientMessage(playerid, COLOR_GRAD5, string);

    return 1;

    }

    if(GetPlayerMoney(playerid) > SBizzInfo[sbBuyPrice])

    {

                            Delete3DTextLabel(Text3D:sbizsale);

    PlayerInfo[playerid][pPbiskey] = b+100;

    SBizzInfo[sbOwned] = 1;

    GetPlayerName(playerid, sendername, sizeof(sendername));

    strmid(SBizzInfo[sbOwner], sendername, 0, strlen(sendername), 255);

    GivePlayerMoney(playerid,-SBizzInfo[sbBuyPrice]);

    PlayerPlayMusic(playerid);

    SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase.");

    SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new business help section.");

                            Delete3DTextLabel(Text3D:sbizsale);

    DateProp(playerid);

    OnPropUpdate();

    OnPlayerUpdate(playerid);

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that");

    return 1;

    }

    }

    }

    for(new b = 0; b < sizeof(BizzInfo); b++)

    {

    if(PlayerToPoint(2.0, playerid, BizzInfo[bEntranceX], BizzInfo[bEntranceY], BizzInfo[bEntranceZ]) && BizzInfo[bOwned] == 0)

    {

    if(PlayerInfo[playerid][pLevel] < BizzInfo[bLevelNeeded])

    {

    format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[bLevelNeeded]);

    SendClientMessage(playerid, COLOR_GRAD5, string);

    return 1;

    }

    if(GetPlayerMoney(playerid) > BizzInfo[bBuyPrice])

    {

                            Delete3DTextLabel(Text3D:bizsale);

    PlayerInfo[playerid][pPbiskey] = b;

    BizzInfo[bOwned] = 1;

    GetPlayerName(playerid, sendername, sizeof(sendername));

    strmid(BizzInfo[bOwner], sendername, 0, strlen(sendername), 255);

    GivePlayerMoney(playerid,-BizzInfo[bBuyPrice]);

    PlayerPlayMusic(playerid);

    SetPlayerInterior(playerid,BizzInfo[bInterior]);

    PlayerInfo[playerid][pInt] = BizzInfo[bInterior];

    SetPlayerPos(playerid,BizzInfo[bExitX],BizzInfo[bExitY],BizzInfo[bExitZ]);

    GameTextForPlayer(playerid, "~w~Bun venit ~n~You can exit at any time by moving to this door and typing /exit", 5000, 3);

    PlayerInfo[playerid][pInt] = BizzInfo[bInterior];

    PlayerInfo[playerid][pLocal] = b ;

    SendClientMessage(playerid, COLOR_WHITE, "Congratulations, On Your New Purchase.");

    SendClientMessage(playerid, COLOR_WHITE, "Type 4 to review the new business help section.");

    Delete3DTextLabel(Text3D:bizsale);

                            DateProp(playerid);

    OnPropUpdate();

    OnPlayerUpdate(playerid);

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that");

    return 1;

    }

    }

    }

    }

    return 1;

    }[/pawn]

    [pawn] if(strcmp(cmd, "/asellhouse", true) == 0)

    {

        if(IsPlayerConnected(playerid))

    {

    GetPlayerName(playerid, playername, sizeof(playername));

    tmp = strtok(cmdtext, idx);

    if(!strlen(tmp))

    {

    SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /asellhouse [houseid]");

    return 1;

    }

    new house = strval(tmp);

    if (PlayerInfo[playerid][pAdmin] >= 6)

    {

    HouseInfo[house][hHel] = 0;

    HouseInfo[house][hArm] = 0;

    HouseInfo[house][hHealthx] = 0;

    HouseInfo[house][hHealthy] = 0;

    HouseInfo[house][hHealthz] = 0;

    HouseInfo[house][hArmourx] = 0;

    HouseInfo[house][hArmoury] = 0;

    HouseInfo[house][hArmourz] = 0;

    HouseInfo[house][hLock] = 1;

    HouseInfo[house][hOwned] = 0;

    HouseInfo[house][hVec] = 418;

    HouseInfo[house][hVcol1] = -1;

    HouseInfo[house][hVcol2] = -1;

    strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255);

    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);

    format(string, sizeof(string), "~w~You have sold this property", HouseInfo[house][hValue]);

    GameTextForPlayer(playerid, string, 10000, 3);

    housesale = Create3DTextLabel(string,0x006400FF,HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey], HouseInfo[house][hEntrancez]+1,15,0,1);

    for(new i = 0; i < sizeof(HouseInfo); i++)

    format(string, sizeof(string), "[WARNING]: %s a vandut casa cu numarul %d.", sendername, i);

    OnPropUpdate();

    return 1;

    }

    else

    {

    SendClientMessage(playerid, COLOR_WHITE, "Nu esti Admin!.");

    }

    }

    return 1;

    }[/pawn]

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