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emytza12

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Posts posted by emytza12

  1. Aceeasi chestie : wEPguMG.png

    Revin cu edit sa spun nr bazelor. :)

    20 de baze

    [pawn]//BaZe

        SetTimer("BASEup", 5000, 1);

        AddBASE(1, 1367.2527,777.4102,10.9314, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //base1

        AddBASE(2, 2828.2356,1359.0499,11.3603, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base

        AddBASE(3, -662.8411,1018.4437,12.1262, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//EBase

        AddBASE(4, -2527.3743,-613.6785,132.5625, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0); //SBase

        AddBASE(5, 1077.2877,1251.7109,11.3302, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0); //Basex

        AddBASE(6, 1798.4575,-1923.9508,13.3906, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base6

        AddBASE(7, 2231.6160,-1159.7854,25.8362, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base7

        AddBASE(8, -688.0946,946.5336,13.0313, -2640.762939,1406.682006,906.460937, 50, 0, 3, 0);//Base8

        AddBASE(9, 1497.0565,-689.4225,94.9837, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base9

        AddBASE(10, -275.1258,1878.1418,42.2924, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base10

        AddBASE(11, -319.0096,1781.2499,43.6406, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base11

        AddBASE(12, -68.5241,-544.6579,4.0887, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0);//Base12

        AddBASE(13,866.9087,2093.8652,11.3923, 1267.663208,-781.323242,1091.906250, 150, 0, 5, 0);//Base13

        AddBASE(14,1017.8447,2641.0938,11.1662, 225.630997,1022.479980,1084.069946, 100, 0, 7, 0);//Base14

        AddBASE(15, 1075.9651,2583.5208,11.3657, 1267.663208,-781.323242,1091.906250, 100, 0, 5, 0);//Base15

        AddBASE(16, -2977.3401,471.5843,5.9041, 225.630997,1022.479980,1084.069946, 100, 0, 7, 0);//Base16

        AddBASE(17, 1113.4908,1743.7921,10.8203, 225.630997,1022.479980,1084.069946, 150, 0, 7, 0);//Base17

    AddBASE(18, 1996.6835,2467.9995,11.2255, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base18

        AddBASE(19, -551.4924,2593.8401,53.9348, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base19

        AddBASE(20, 943.1837,2320.5955,10.8203, -2640.762939,1406.682006,906.460937, 100, 0, 3, 0); //Base20[/pawn]

  2. Astea?

    [pawn]#define Base_Dialog 94

    #define MAX_DISTANCE_TO_PROP2 1.5

    #define MAX_BASES 1000

    new BASEPickup[MAX_BASES];

    new playerinterior2[MAX_PLAYERS]=-2;

    new Float:BASEx, Float:BASEy, Float:BASEz;

    new BASEmapicon[MAX_PLAYERS];

    new playerworld2[MAX_PLAYERS];

    new Text3D:BASEi[MAX_BASES];

    forward BASEup(BASEid, Float:iconX, Float:iconY, Float:iconZ);

    enum BASEInfo

    {

    Nameb[200],

    Costb,

    Sellb,

    Interior9,

    Virtualworld3,

    Locked3,

    Float:InteriorX,

    Float:InteriorY,

    Float:InteriorZ,

    Float:iconx,

    Float:icony,

    Float:iconz

    }

    new Binfo[MAX_BASES][bASEInfo];[/pawn]

  3. Nick: emytza

    Problema: Am un gamemode (edit RSE , vreau sa iau anumite chestii din el ) compliez gm , dupa ce am rezolvat o eroare , totul e ok si cand pornesc serverul imi apare o eroare

    Erori / warnings: ZvqDykC.png?1?5985 (se tot repeta)

    Lini/script:[pawn]new string[100];

    format(string, sizeof(string), "{33FF33}Base Owner: {FFFFFF}%s\n{FFFFFF}Cost:  {33FF33}%i {FFAF00}Hours", Binfo[bASEid][Nameb],Binfo[bASEid][Costb]);

        BASEi[bASEid] = CreateDynamic3DTextLabel(string,0x008080FF,iconX, iconY, iconZ,100.0);

    }

    public BASEup(BASEid, Float:iconX, Float:iconY, Float:iconZ)

    {

    new string[100];

    Binfo[bASEid][iconx]=iconX;

    Binfo[bASEid][icony]=iconY;

    Binfo[bASEid][iconz]=iconZ;

        for(new i = 0; i <= MAX_BASES; i++)

        {

      format(string, sizeof(string), "{33FF33}Base Owner: {FFFFFF}%s\n{FFFFFF}Cost:  {33FF33}%i {FFAF00}Hours", Binfo[Nameb],Binfo[Costb]);////////aici

            UpdateDynamic3DTextLabelText(BASEi, 0xCCFFDDFF, string);

        }

        return 1;

    }[/pawn]

    Ai incercat sa rezolvi singur ?: Da dar nu mi-a iesit nimic :( .

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