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segayo

Membru
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About segayo

  • Birthday 06/20/1995

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  1. Salut,dupa ce scriu alea la gamemode exit si init,ce trebuie sa fac ca nu inteleg nimic,va rog sa-mi explicati mai bine...Cand am facut mi-a dat asta C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1011) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1016) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1010) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1010) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1010) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1010) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1030) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1035) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1029) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1029) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1029) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1029) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1049) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1054) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1048) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1048) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1048) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1048) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1068) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1073) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1067) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1067) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1067) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1067) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1087) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1092) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1086) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1086) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1086) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1086) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1106) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1111) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1105) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1105) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1105) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1105) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1125) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1130) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1124) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1124) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1124) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1124) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1144) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1149) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1143) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1143) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1143) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1143) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1163) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1168) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1162) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1162) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1162) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1162) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1182) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1187) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1181) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1181) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1181) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1181) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1201) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1209) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1200) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1200) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1200) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(1200) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2059) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2067) : error 017: undefined symbol "UpdateVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2054) : warning 203: symbol is never used: "tires" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2054) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2054) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2054) : warning 203: symbol is never used: "panels" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2086) : error 017: undefined symbol "GetVehicleDamageStatus" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\carownership.pwn(2097) : error 017: undefined symbol "UpdateVehicleDamageStatus" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
  2. segayo

    Ajutor AVS

    Am scris asa dar tot nu merge Cand dau compile imi da: C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(576) : error 017: undefined symbol "GetPlayerDistanceFromPoint" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(568) : warning 203: symbol is never used: "playerid" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(590) : error 017: undefined symbol "GetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(591) : error 017: undefined symbol "SetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "objective" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "boot" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "bonnet" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "alarm" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(589) : warning 203: symbol is never used: "engine" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(587) : warning 203: symbol is never used: "toggle" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(587) : warning 203: symbol is never used: "vehicleid" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(597) : error 017: undefined symbol "GetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(598) : error 017: undefined symbol "SetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "objective" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "boot" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "bonnet" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "alarm" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(596) : warning 203: symbol is never used: "engine" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(594) : warning 203: symbol is never used: "toggle" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(594) : warning 203: symbol is never used: "vehicleid" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(787) : error 017: undefined symbol "GetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(794) : error 017: undefined symbol "SetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "objective" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "boot" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "bonnet" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "doors" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "alarm" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(786) : warning 203: symbol is never used: "engine" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(876) : error 017: undefined symbol "GetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1020) : error 017: undefined symbol "VEHICLE_PARAMS_OFF" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1026) : error 017: undefined symbol "GetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1034) : error 017: undefined symbol "GetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1035) : error 017: undefined symbol "GetPVarFloat" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1045) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1046) : error 017: undefined symbol "SetPVarFloat" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1077) : error 017: undefined symbol "GetVehicleParamsEx" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1100) : error 017: undefined symbol "GetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1068) : warning 203: symbol is never used: "objective" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1068) : warning 203: symbol is never used: "boot" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1068) : warning 203: symbol is never used: "bonnet" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1068) : warning 203: symbol is never used: "alarm" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1068) : warning 203: symbol is never used: "lights" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1130) : error 017: undefined symbol "VEHICLE_PARAMS_OFF" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1311) : error 017: undefined symbol "GetPlayerDistanceFromPoint" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1327) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1334) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1423) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1437) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1438) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1439) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1455) : error 017: undefined symbol "SetPVarInt" C:\Users\Sega.PC\Desktop\Sega\RomaniaLife RPG - Copy\filterscripts\avs.pwn(1481) : error 017: undefined symbol "GetVehicleParamsEx" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
  3. segayo

    Ajutor AVS

    Sunt incepator,poti sa-mi explici mai exact ce trebuie sa fac
  4. segayo

    Ajutor AVS

    Ma ajuta cineva va roooooooooooooog
  5. segayo

    Ajutor AVS

    Ma ajuta cineva va rog?
  6. segayo

    Ajutor AVS

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_ERROR) { ShowDialog(playerid, GetPVarInt(playerid, "DialogReturn")); return 1; } SetPVarInt(playerid, "DialogReturn", dialogid); if(dialogid == DIALOG_VEHICLE) { if(response) { switch(listitem) { case 0: { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(engine == 0 && Fuel[vehicleid] <= 0) { ShowErrorDialog(playerid, "This vehicle is out of fuel!"); return 1; } if(engine == 1) { engine = 0; lights = 0; } else { engine = 1; lights = 1; } SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); } case 1: { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(lights == 1) lights = 0; else lights = 1; SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); } case 2: { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(bonnet == 1) bonnet = 0; else bonnet = 1; SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); } case 3: { new vehicleid = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(boot == 1) boot = 0; else boot = 1; SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); } case 4: { if(!GetPVarInt(playerid, "GasCan")) { ShowErrorDialog(playerid, "You don't have a gas can!"); return 1; } new vehicleid = GetPlayerVehicleID(playerid); if(Fuel[vehicleid] < 80.0) Fuel[vehicleid] += 20.0; else Fuel[vehicleid] = 100.0; SetPVarInt(playerid, "GasCan", 0); SendClientMessage(playerid, COLOR_WHITE, "You have filled the fuel tank with 20 fuel"); } case 5: { new id = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerVehicleAccess(playerid, id) != 1) { ShowErrorDialog(playerid, "You are not the owner of this vehicle!"); return 1; } new msg[128]; VehicleCreated[id] = 0; new money = VehicleValue[id]/2; GivePlayerMoney(playerid, money); format(msg, sizeof(msg), "You have sold your vehicle for $%d", money); SendClientMessage(playerid, COLOR_WHITE, msg); RemovePlayerFromVehicle(playerid); DestroyVehicle(VehicleID[id]); SaveVehicle(id); } case 6: { new vehicleid = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerVehicleAccess(playerid, vehicleid) != 1 && GetPlayerVehicleAccess(playerid, vehicleid) != 3) { ShowErrorDialog(playerid, "You are not the owner of this vehicle!"); return 1; } GetVehiclePos(VehicleID[vehicleid], VehiclePos[vehicleid][0], VehiclePos[vehicleid][1], VehiclePos[vehicleid][2]); GetVehicleZAngle(VehicleID[vehicleid], VehiclePos[vehicleid][3]); SendClientMessage(playerid, COLOR_WHITE, "You have parked this vehicle here"); UpdateVehicle(vehicleid, 1); PutPlayerInVehicle(playerid, VehicleID[vehicleid], 0); SaveVehicle(vehicleid); } case 7: { ShowDialog(playerid, DIALOG_VEHICLE_PLATE); } } } return 1; } if(dialogid == DIALOG_VEHICLE_BUY) { if(response) { if(GetPlayerVehicles(playerid) >= MAX_PLAYER_VEHICLES) { ShowErrorDialog(playerid, "You can't buy any more vehicles! Max: " #MAX_PLAYER_VEHICLES ); return 1; } new id = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerMoney(playerid) < VehicleValue[id]) { ShowErrorDialog(playerid, "You don't have enough money to buy this vehicle!"); return 1; } new freeid; for(new i=1; i < MAX_DVEHICLES; i++) { if(!VehicleCreated) { freeid = i; break; } } if(!freeid) { ShowErrorDialog(playerid, "Vehicle dealership is out of stock!"); return 1; } GivePlayerMoney(playerid, -VehicleValue[id]); new dealerid = strval(VehicleOwner[id]); VehicleCreated[freeid] = VEHICLE_PLAYER; VehicleModel[freeid] = VehicleModel[id]; VehiclePos[freeid][0] = DealershipPos[dealerid][0]; VehiclePos[freeid][1] = DealershipPos[dealerid][1]; VehiclePos[freeid][2] = DealershipPos[dealerid][2]; VehicleColor[freeid][0] = VehicleColor[id][0]; VehicleColor[freeid][1] = VehicleColor[id][0]; VehicleInterior[freeid] = VehicleInterior[id]; VehicleWorld[freeid] = VehicleWorld[id]; VehicleValue[freeid] = VehicleValue[id]; strcpy(VehicleOwner[freeid], sizeof(VehicleOwner[]), PlayerName(playerid)); VehicleNumberPlate[freeid] = DEFAULT_NUMBER_PLATE; for(new d=0; d < sizeof(VehicleTrunk[]); d++) { VehicleTrunk[freeid][d][0] = 0; VehicleTrunk[freeid][d][1] = 0; } for(new d=0; d < sizeof(VehicleMods[]); d++) { VehicleMods[freeid][d] = 0; } VehiclePaintjob[freeid] = 255; UpdateVehicle(freeid, 0); SaveVehicle(freeid); new msg[128]; format(msg, sizeof(msg), "You have bought this vehicle for $%d", VehicleValue[id]); SendClientMessage(playerid, COLOR_WHITE, msg); } else { new vehicleid = GetPVarInt(playerid, "DialogValue1"); if(GetPlayerVehicleAccess(playerid, vehicleid) != 3) { RemovePlayerFromVehicle(playerid); } } return 1; } if(dialogid == DIALOG_VEHICLE_SELL) { if(response) { if(GetPlayerVehicles(playerid) >= MAX_PLAYER_VEHICLES) { ShowErrorDialog(playerid, "You can't buy any more vehicles! Max: " #MAX_PLAYER_VEHICLES ); return 1; } new targetid = GetPVarInt(playerid, "DialogValue1"); new vehicleid = GetPVarInt(playerid, "DialogValue2"); new price = GetPVarInt(playerid, "DialogValue3"); if(GetPlayerMoney(playerid) < price) { ShowErrorDialog(playerid, "You don't have enough money to buy this vehicle!"); return 1; } new msg[128]; strcpy(VehicleOwner[vehicleid], sizeof(VehicleOwner[]), PlayerName(playerid)); GivePlayerMoney(playerid, -price); GivePlayerMoney(targetid, price); SaveVehicle(vehicleid); format(msg, sizeof(msg), "You have bought this vehicle for $%d", price); SendClientMessage(playerid, COLOR_WHITE, msg); format(msg, sizeof(msg), "%s (%d) has accepted your offer and bought the vehicle", PlayerName(playerid), playerid); SendClientMessage(targetid, COLOR_WHITE, msg); } else { new targetid = GetPVarInt(playerid, "DialogValue1"); new msg[128]; format(msg, sizeof(msg), "%s (%d) refused your offer", PlayerName(playerid), playerid); SendClientMessage(targetid, COLOR_WHITE, msg); } return 1; } if(dialogid == DIALOG_FINDVEHICLE) { if(response) { new id; sscanf(inputtext[4], "d", id); if(IsValidVehicle(id)) { TrackCar[playerid] = VehicleID[id]; SendClientMessage(playerid, COLOR_WHITE, "You vehicle's location is shown on your radar"); } } return 1; } if(dialogid == DIALOG_TRUNK) { if(response) { SetPVarInt(playerid, "DialogValue2", listitem); ShowDialog(playerid, DIALOG_TRUNK_ACTION); } else { new vehicleid = GetPVarInt(playerid, "DialogValue1"); new engine, lights, alarm, doors, bonnet, boot, objective; GetVehicleParamsEx(VehicleID[vehicleid], engine, lights, alarm, doors, bonnet, boot, objective); SetVehicleParamsEx(VehicleID[vehicleid], engine, lights, alarm, doors, bonnet, 0, objective); } return 1; } if(dialogid == DIALOG_TRUNK_ACTION) { if(response) { new vehicleid = GetPVarInt(playerid, "DialogValue1"); new slot = GetPVarInt(playerid, "DialogValue2"); switch(listitem) { case 0: { new weaponid = GetPlayerWeapon(playerid); if(weaponid == 0) { ShowPlayerDialog(playerid, DIALOG_ERROR, DIALOG_STYLE_MSGBOX, "ERROR", "You don't have a weapon in your hands!", "OK", ""); return 1; } VehicleTrunk[vehicleid][slot][0] = weaponid; if(IsMeleeWeapon(weaponid)) VehicleTrunk[vehicleid][slot][1] = 1; else VehicleTrunk[vehicleid][slot][1] = GetPlayerAmmo(playerid); RemovePlayerWeapon(playerid, weaponid); SaveVehicle(vehicleid); } case 1: { if(VehicleTrunk[vehicleid][slot][1] <= 0) { ShowPlayerDialog(playerid, DIALOG_ERROR, DIALOG_STYLE_MSGBOX, "ERROR", "This slot is empty!", "OK", ""); return 1; } GivePlayerWeapon(playerid, VehicleTrunk[vehicleid][slot][0], VehicleTrunk[vehicleid][slot][1]); VehicleTrunk[vehicleid][slot][0] = 0; VehicleTrunk[vehicleid][slot][1] = 0; SaveVehicle(vehicleid); } } } ShowDialog(playerid, DIALOG_TRUNK); return 1; } if(dialogid == DIALOG_VEHICLE_PLATE) { if(response) { if(strlen(inputtext) < 1 || strlen(inputtext) >= sizeof(VehicleNumberPlate[])) { ShowErrorDialog(playerid, "Invalid length!"); return 1; } new id = GetPVarInt(playerid, "DialogValue1"); new vehicleid = VehicleID[id]; strcpy(VehicleNumberPlate[id], sizeof(VehicleNumberPlate[]), inputtext); SaveVehicle(id); SetVehicleNumberPlate(vehicleid, inputtext); SetVehicleToRespawn(vehicleid); new msg[128]; format(msg, sizeof(msg), "You have changed vehicle number plate to %s", inputtext); SendClientMessage(playerid, COLOR_WHITE, msg); } else ShowDialog(playerid, DIALOG_VEHICLE); return 1; } if(dialogid == DIALOG_FUEL) { if(response) { switch(listitem) { case 0: { if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { ShowErrorDialog(playerid, "You are not driving a vehicle!"); return 1; } new vehicleid = GetPlayerVehicleID(playerid); if(IsBicycle(vehicleid)) { ShowErrorDialog(playerid, "Your vehicle doesn't have a fuel tank!"); return 1; } if(Fuel[vehicleid] >= 100.0) { ShowErrorDialog(playerid, "Your vehicle fuel tank is full!"); return 1; } if(GetPlayerMoney(playerid) < FUEL_PRICE) { ShowErrorDialog(playerid, "You don't have enough money!"); return 1; } RefuelTime[playerid] = 5; SetPVarFloat(playerid, "Fuel", Fuel[vehicleid]); GameTextForPlayer(playerid, "~w~refueling...", 2000, 3); } case 1: { if(GetPVarInt(playerid, "GasCan")) { ShowErrorDialog(playerid, "You already have a gas can!"); return 1; } if(GetPlayerMoney(playerid) < GAS_CAN_PRICE) { ShowErrorDialog(playerid, "You don't have enough money!"); return 1; } GivePlayerMoney(playerid, -GAS_CAN_PRICE); SetPVarInt(playerid, "GasCan", 1); SendClientMessage(playerid, COLOR_WHITE, "You have bought a gas can for $" #GAS_CAN_PRICE ); } } } return 1; } if(dialogid == DIALOG_EDITVEHICLE) { if(response) { new id = GetPVarInt(playerid, "DialogValue1"); new nr, params[128]; sscanf(inputtext, "ds", nr, params); switch(nr) { case 1: { new value = strval(params); if(value < 0) value = 0; VehicleValue[id] = value; UpdateVehicleLabel(id, 1); SaveVehicle(id); ShowDialog(playerid, DIALOG_EDITVEHICLE); } case 2: { new value; if(IsNumeric(params)) value = strval(params); else value = GetVehicleModelIDFromName(params); if(value < 400 || value > 611) { ShowErrorDialog(playerid, "Invalid vehicle model!"); return 1; } VehicleModel[id] = value; for(new i=0; i < sizeof(VehicleMods[]); i++) { VehicleMods[id] = 0; } VehiclePaintjob[id] = 255; UpdateVehicle(id, 1); SaveVehicle(id); ShowDialog(playerid, DIALOG_EDITVEHICLE); } case 3: { new color1, color2; sscanf(params, "dd", color1, color2); VehicleColor[id][0] = color1; VehicleColor[id][1] = color2; SaveVehicle(id); ChangeVehicleColor(VehicleID[id], color1, color2); ShowDialog(playerid, DIALOG_EDITVEHICLE); } case 4: { if(strlen(params) < 1 || strlen(params) > 8) { ShowErrorDialog(playerid, "Invalid length!"); return 1; } strcpy(VehicleNumberPlate[id], sizeof(VehicleNumberPlate[]), params); SaveVehicle(id); SetVehicleNumberPlate(VehicleID[id], params); SetVehicleToRespawn(VehicleID[id]); ShowDialog(playerid, DIALOG_EDITVEHICLE); } case 5: { DestroyVehicle(VehicleID[id]); if(VehicleCreated[id] == VEHICLE_DEALERSHIP) { Delete3DTextLabel(VehicleLabel[id]); } VehicleCreated[id] = 0; SaveVehicle(id); new msg[128]; format(msg, sizeof(msg), "You have deleted vehicle id %d", id); SendClientMessage(playerid, COLOR_WHITE, msg); } case 6: { if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { ShowErrorDialog(playerid, "You are not driving the vehicle!"); return 1; } GetVehiclePos(VehicleID[id], VehiclePos[id][0], VehiclePos[id][1], VehiclePos[id][2]); GetVehicleZAngle(VehicleID[id], VehiclePos[id][3]); SendClientMessage(playerid, COLOR_WHITE, "You have parked this vehicle here"); UpdateVehicle(id, 1); PutPlayerInVehicle(playerid, VehicleID[id], 0); SaveVehicle(id); ShowDialog(playerid, DIALOG_EDITVEHICLE); } case 7: { new Float:x, Float:y, Float:z; GetVehiclePos(VehicleID[id], x, y, z); SetPlayerPos(playerid, x, y, z+1); new msg[128]; format(msg, sizeof(msg), "You have teleported to vehicle id %d", id); SendClientMessage(playerid, COLOR_WHITE, msg); } } } return 1; } return 0; }
  7. segayo

    Ajutor AVS

    Salut am o problema cu avs(advanced vehicle system)cand vreau sa cumpar o masina dau yes si nu se intampla nimic. http://imageshack.us/photo/my-images/853/samp064n.png/ http://imageshack.us/photo/my-images/534/samp065zo.png/
  8. segayo

    Ajutor

    Am cateva probleme la srv de samp.Cand intru intr-o masina de la factiune imi zice sa o cumpar cu /v buy(masina personala). Vad un i la standul de hotdog,dar nu vad standul de hotdog si asa vad la mai multe chestii. Cum pun /enter si /exit la intrare intr-o cladire? Cum setez banii la un player cand intra pe srv dar vreau sa se salveze. Cum pun level-ul,tot asa sa se salveze Cum salvez tunning la masini personala Am server de Godfather Va rooooog ajutati-ma Daca se ofera cineva scripter ii dau admin pe server.
  9. Daca pun asa imi da erori si warning,dar eu cand intru in samp_debug si dau save acolo in savedpositions imi apare asa AddStaticVehicle(560,1079.0123,-321.9448,73.7018,0.1377,2,2); // C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 213: tag mismatch C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 213: tag mismatch C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 213: tag mismatch C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 202: number of arguments does not match definition C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 202: number of arguments does not match definition C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(12) : error 055: start of function body without function header C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(13) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(15) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(17) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(19) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(21) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(27) : error 010: invalid function or declaration C:\Downloads\samp03csvr_R2-2_win32\privatecars.pwn(7) : warning 204: symbol is assigned a value that is never used: "privatecar" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 7 Errors.
  10. Tot la fel imi da,ce este acel 0 la create veh?
  11. M-am luat dupa acest tut http://www.youtube.com/watch?v=WBhxRFOJuV8,poti sami spui ce sa modific?
  12. Salut,am si eu o problema la pawn Cand incerc sa fac o masina personala si dau compile imi da o eroare Pawn Compiler Library has stopped working. Am facut asa #include <a_samp> new privatecar; public OnFilterScriptInit() { privatecar = CreateVehicle(560,1081.1880,-322.9943,73.6979,270.7637,17,1); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate); { new vehicleid = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER) { if(vehicleid == privatecar) { if(strcmp(GetName(playerid), "BrocK", true) == 0) { return 1; } else { RemovePlayerFromVehicle(playerid); } } } return 1; } stock GetName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof name); return name; } si dau compile,imi da eroare uitati un screenshot: http://imageshack.us/photo/my-images/845/unledawqc.png/ va rog ajutatima..Folosesc windows 7
  13. Salut,vreau sa fac si eu un server de samp dar nu stiu ce sunt filtescripting scripts include si vreau sa adaug multe chestii la server.De exemplu vreau sa pun asta http://forum.sa-mp.com/showthread.php?t=256748 si nu stiu cum.
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