Poftim ti-am creat doar pana la prima factiune restul adaugi tu fix cum am facut eu schimband ID-ul factiunii si ID la skin-uri. if(strcmp(cmd, "/giverank", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giverank [playerid/PartOfName] [1-6]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "Poti da rank intre 1 si 6."); return 1; }
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
PlayerInfo[para1][pRank] = level;
format(string, sizeof(string), "Liderul tau %s ti-a dat un rank nou", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "Tocmai i-ai dat membrului %s rankul %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[para1][pSex] == 1)
{
// Skinuri de Barbati
if(PlayerInfo[para1][pRank] == 1) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 1
else if(PlayerInfo[para1][pRank] == 2) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 2
else if(PlayerInfo[para1][pRank] == 3) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 3
else if(PlayerInfo[para1][pRank] == 4) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 4
else if(PlayerInfo[para1][pRank] == 5) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 5
else if(PlayerInfo[para1][pRank] == 6) { PlayerInfo[para1][pChar] = SkinID; SetPlayerSkin(para1, SkinID); }//rank 6
}
else if(PlayerInfo[para1][pSex] == 2) // Skin de femeie
{
PlayerInfo[para1][pChar] = 141; SetPlayerSkin(para1, SkinID);
}
} Tu continui cu Scriptul de la if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) si adaugi urmatoarele factiuni si Skinuri