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SilviuSlv

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Posts posted by SilviuSlv

  1. [pawn]

    public OnPlayerDeath(playerid, killerid, reason)

    {

    new name[MAX_PLAYER_NAME];

    new string[256];

    new playercash;

    new victimteam;

    new Float:px,Float:py,Float:pz;

    new killerteam;

    victimteam = gTeam[playerid];

    killerteam = gTeam[killerid];

    gPlayerSpawned[playerid] = 0;

    PlayerInfo[playerid][pInvWeapon] = 0;

    PlayerInfo[playerid][pInvAmmo] = 0;

    GetPlayerName(playerid, name, sizeof(name));

    PlayerInfo[playerid][pLocal] = 103;

    GetPlayerPos(playerid, px, py, pz);

    if(killerid != 255)

    {

    if(GetPlayerState(killerid) == 2)

    {

        if(ProxDetectorS(20, killerid, playerid))

        {

            if(!IsPlayerInAnyVehicle(playerid))

            {

    if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2)

        {

            SendClientMessage(killerid, COLOR_YELLOW, "That was a drive-by kill. Don't abuse it.");

    return 1;

    }

    SetPlayerCriminal(killerid,255,"Manslaughter");

    SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);

    return 1;

    }

    }

    }

    }

    if (PlayerInfo[killerid][pAdmin] < 1)

    {

    if(reason == 38)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a [%d]%s with minigun.",killerid,kickname,playerid,name);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    //Ban(killerid);

    }

    }

    if(reason == 35)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with a flamethrower and has been IP banned.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    Ban(killerid);

    }

    }

    if(reason == 9)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with a chainsaw and has been IP banned.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    Ban(killerid);

    }

    }

    if(reason == 16)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with grenades and has been IP banned.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    Ban(killerid);

    }

    }

    if(reason == 18)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with molotovs and has been IP banned.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    Ban(killerid);

    }

    }

    if(reason == 28)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with a Mac 10, Check him immediately.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    }

    }

    if(reason == 32)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with Tec 9's, Check him immediately.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    }

    }

    if(reason == 36)

    {

    new kstring[128];

    new kickname[MAX_PLAYER_NAME];

    if(IsPlayerConnected(killerid))

    {

    GetPlayerName(killerid, kickname, sizeof(kickname));

    format(string, 256, "[ADMIN] [%d]%s just killed a player with a Lock On Launcher and has been IP banned.",killerid,kickname);

    ABroadCast(COLOR_LIGHTRED,string,1);

    printf("%s", kstring);

    Ban(killerid);

    }

    }

    }

    if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)

    {

    DisablePlayerCheckpoint(playerid);

    gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;

    }

    new caller = Mobile[playerid];

    if(caller != 255)

    {

    if(caller < 255)

    {

    SendClientMessage(caller,  COLOR_GRAD2, "  The line just went dead....");

    CellTime[caller] = 0;

    CellTime[playerid] = 0;

    Mobile[caller] = 255;

    }

    Mobile[playerid] = 255;

    CellTime[playerid] = 0;

    }

    ClearCrime(playerid);

    if(PlayerPaintballing[playerid] != 0)

    {

        PlayerPaintballKills[killerid] ++;

        if(PlayerPaintballKills[killerid] > PaintballWinnerKills)

        {

            new killer[MAX_PLAYER_NAME];

            PaintballWinner = killerid;

            PaintballWinnerKills = PlayerPaintballKills[killerid];

            GetPlayerName(killerid, killer, sizeof(killer));

            for(new i = 0; i < MAX_PLAYERS; i++)

            {

                if(IsPlayerConnected(i))

                {

                    if(PlayerPaintballing != 0)

                    {

                        format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills);

    SendClientMessage(i, COLOR_WHITE, string);

                    }

                }

            }

        }

        return 1;

    }

    if(GettingCK[playerid] < 999)

    {

        if(IsPlayerConnected(killerid))

        {

            if(OnCK[killerid] < 999)

            {

                new killer[MAX_PLAYER_NAME];

                new dier[MAX_PLAYER_NAME];

                GetPlayerName(playerid, dier, sizeof(dier));

    GetPlayerName(killerid, killer, sizeof(killer));

                format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer);

                SendClientMessage(playerid, COLOR_LIGHTRED, string);

                format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier);

                CKLog(string);

                BroadCast(COLOR_LIGHTRED, string);

                PlayerInfo[playerid][pCK] = 1;

                if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }

                else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }

                if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }

                else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }

                KickPlayer[playerid] = 1;

            }

        }

    }

    if(PlayerInfo[playerid][pHeadValue] > 0)

    {

        if(IsPlayerConnected(killerid))

        {

        if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)

        {

            if(GoChase[killerid] == playerid)

            {

                //ConsumingMoney[killerid] = 1;

    new killer[MAX_PLAYER_NAME];

    GetPlayerName(killerid, killer, sizeof(killer));

    SafeGivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);

    format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);

    SendFamilyMessage(8, COLOR_YELLOW, string);

    PlayerInfo[playerid][pHeadValue] = 0;

    GotHit[playerid] = 0;

    GetChased[playerid] = 999;

    GoChase[killerid] = 999;

    }

    }

    }

    }

    if(victimteam >= 4)

    {

        if(IsPlayerConnected(killerid))

        {

    //new killer[MAX_PLAYER_NAME];

    //GetPlayerName(killerid, killer, sizeof(killer));

    new slice = 100; //$100

    playercash = GetPlayerMoney(playerid);

    if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points

    if(SafeTime[playerid] <= 0)

    {

    if(gTeam[killerid] != gTeam[playerid])

    {

    if(GetPlayerState(killerid) == 1)

    {

    PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;

    }

    else

    {

    PlayerInfo[killerid][pKills]++;

    }

    PlayerInfo[playerid][pKills]--;

    }

    }

    /*if (strlen(deathreason) > 0)// patch

    {

    if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal

    {

    format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);

    }

    else

    {

    format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);

    }

    }

    else

    {

    if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))

    {

    format(string, sizeof(string), ".: %s murdered %s :.", killer, name);

    }

    else

    {

    format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);

    }

    }*/

    if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))

    {

    slice = 0;

    }

    if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill

    {

    slice = 0;

    }

    if (playercash > 0)

    {

    SafeGivePlayerMoney(playerid, -slice);

    }

    else

    {

    slice = slice+500;

    }

    //SafeGivePlayerMoney(killerid, slice);

    //GameTextForPlayer(playerid, dmessage, 5000, 2);

    PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);

    if (((gTeam[killerid]) == 3) && reason != 49)

    {

    SetPlayerCriminal(killerid,255, "First Degree Murder");

    }

    else if (((gTeam[killerid]) == 3) && reason == 49)

    {

    SetPlayerCriminal(killerid,255, "Hit And Run");

    }

    }

    }

    else if (victimteam == 2)

    {

        if(IsPlayerConnected(killerid))

        {

    //new killer[MAX_PLAYER_NAME];

    //GetPlayerName(killerid, killer, sizeof(killer));

    // Cop kill

    PlayerInfo[playerid][pKills]--;

    if (gTeam[killerid] == 2)//cops kill cop

    {

    //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);

    PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);

    SafeGivePlayerMoney(killerid, -suecost);

    SafeGivePlayerMoney(playerid, suecost+100);//+100pays hospital bill

    }

    else

    {

    //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);

        }

    if (gTeam[killerid] >= 3)

    {

        WantedPoints[killerid] += 2; //+ 2 wanted points

    if(reason != 49)

    {

    SetPlayerCriminal(killerid,255, "First Degree Murder");

    }

    else if (reason == 49)

    {

    SetPlayerCriminal(killerid,255, "Hit And Run");

    }

    }

    if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)

    {

    if(GetPlayerState(killerid) == 1)

    {

    PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;

    }

    else

    {

    PlayerInfo[killerid][pKills]++;

    }

    WantedPoints[killerid]+=2;

    }

    //BroadCast(COLOR_RED, string);

    }

    }

    else if (victimteam == 3)

    {

        if(IsPlayerConnected(killerid))

        {

    //new killer[MAX_PLAYER_NAME];

    //GetPlayerName(killerid, killer, sizeof(killer));

    // Civ kill

    if ((gTeam[killerid]) == 2)//cops kill civ

    {

        if(WantedLevel[playerid] < 1)

        {

    //format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);

    PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);

    SafeGivePlayerMoney(killerid, -suecost);

    SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill

    }

    }

    else

    {

    //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);

    WantedPoints[killerid] += 2;

        }

    if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)

    {

    SetPlayerCriminal(killerid,255, "First Degree Murder");

    }

    else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)

    {

    SetPlayerCriminal(killerid,255, "Hit And Run");

    }

        //BroadCast(COLOR_RED, string);

    }

    }

    else if (victimteam == 1)

    {

        if(IsPlayerConnected(killerid))

        {

    //new killer[MAX_PLAYER_NAME];

    //GetPlayerName(killerid, killer, sizeof(killer));

    // Civ kill

    if ((gTeam[killerid]) == 2)//cops kill civ

    {

    //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);

    PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);

    SafeGivePlayerMoney(killerid, -suecost);

    SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill

    }

    else if ((gTeam[killerid]) == 1)//med kill civ

    {

    //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);

    PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);

    SafeGivePlayerMoney(killerid, -suecost);

    SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill

    }

    else

    {

    //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);

        }

    if (((gTeam[killerid]) == 4) && reason != 49)

    {

    SetPlayerCriminal(killerid,255, "First Degree Murder");

    }

    else if (((gTeam[killerid]) == 3) && reason == 49)

    {

    SetPlayerCriminal(killerid,255, "Hit And Run");

    }

        //BroadCast(COLOR_RED, string);

    }

    }

    if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)

    {

        SetPlayerFree(playerid,killerid, "Got Killed");

    }

    if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)

    {

    if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);

    else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);

    else BusrouteEnd(playerid, 0);

    }

    if(FarmerVar[playerid] != 0)

    {

        FarmerVar[playerid] = 0;

        DisablePlayerCheckpoint(playerid);

    }

    if(DrugFarmerVar[playerid] != 0)

    {

    DrugFarmerVar[playerid] = 0;

    DisablePlayerCheckpoint(playerid);

    }

    if(SmugglerWork[playerid] != 0)

    {

        SmugglerWork[playerid] = 0;

        DisablePlayerCheckpoint(playerid);

    }

    killerid = INVALID_PLAYER_ID;

    SetPlayerColor(playerid,COLOR_GRAD2);

    return 1;

    }

    [/pawn]

  2. se refera sa numeri masinile tale din gm cele cu addstaticvehicle si createvehicle si numarul lor care iti da sa zicem ca ai 200 de masini in gm la  new carsonserver = (masinile tale +1 ) vei adauga new carsonserver = (201)

    200 de masini ai tu in gm + 1 = 201

    de la id-ul 201 vor pleca masinile personale

  3. Salut!

    Am si eu o problema cu spawn civil.... de fiecare data cand moare un civil sau ii dau respawn sau sethp 0 nu il da la spawn civil unde ar trebui il da in alta parte ... aveti vreo idee care ar fi problema?

    N-am cum sa ma postez liniile ca sunt la munca si nu umblu cu gm-ul dupa mine..

    Multumesc

  4. dai la asta cum il adaug in dialog? ca imi cam prind urechile

    if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1)
    			{
       				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /undercover /backup(/bk)");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /swat /authorizeswat /deauthorizeswat /drag /copuntie /checkspeed");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /backupclear(/bkc) /roadblock(/rb) /roadunblock(/rrb) /roadunblockall(/rrball) /showbadge /tracelastcall(/tlc) /weplicense");
       			}

    sau pun la sfarsit de tot codul asta

      ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, "Titlu", BigString15, "Ok","");

    ca sa imi ia tot dialogul de la cap la coada?

  5. salut!

    vreau sa fac si eu un dialog mare pentru comanda /help si nu stiu cum sa fac, am incercat eu sa fac ceva dar nu am reusit si as vrea sa imi spuneti cum fac mi-a dat eroare ca e prea lung si de aici m-am inpotmolit si as vrea sa imi explicati si mie cum sa fac nu sa imi dai 2-3 linkuri si sa imi ziceti ca fati.

    	if(strcmp(cmd, "/help", true) == 0)
    	{
    	    if(IsPlayerConnected(playerid))
    	    {
    		    SendClientMessage(playerid, COLOR_GRAD1,":: ACCOUNT :: /rules /stats /changepass /levelup /upgrade /factiuni /leaders");
    			SendClientMessage(playerid, COLOR_GRAD1,":: GENERAL :: /pay /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /clothes /opendoor(/od)");
    			SendClientMessage(playerid, COLOR_GRAD2,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /askq /animlist /stopanim /fuel");
    			SendClientMessage(playerid, COLOR_GRAD2,":: GENERAL :: (/re)port /cancel /accept /eject /usedrugs /contract /fill /admins (/f)actionlist");
    			SendClientMessage(playerid, COLOR_GRAD3,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smokeciggar");
    	  		SendClientMessage(playerid, COLOR_GRAD3,":: CHAT :: (/p)me (/cw)hisper (/o)oc (/s)hout /low (/b) (/f)action /me /do /togooc /tognews /togfam /togpm /togphone");
    			SendClientMessage(playerid, COLOR_GRAD4,":: BANK :: /balance /withdraw /deposit /wiretransfer");
    			if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1)
    			{
       				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /undercover /backup(/bk)");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /swat /authorizeswat /deauthorizeswat /drag /copuntie /checkspeed");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /backupclear(/bkc) /roadblock(/rb) /roadunblock(/rrb) /roadunblockall(/rrball) /showbadge /tracelastcall(/tlc) /weplicense");
       			}
       			if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
    			{
       				SendClientMessage(playerid, COLOR_YELLOW2, ":: SWAT :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /agent /showid /friskinv");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SWAT :: /frisk /take /ticket /swatmask (/gov)ernment /deliver /ram /drag /copuntie /authorizetactical /deauthorizetactical /tactical");
       			}
       			if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3)
    			{
       				SendClientMessage(playerid, COLOR_YELLOW2, ":: Military :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /wanted (/cu)ff (/ta)zer");
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: Military :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /drag /copuntie");
       			}
                if(PlayerInfo[playerid][pJob] == 1) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /find"); }
    		    else if(PlayerInfo[playerid][pJob] == 2) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /free"); }
    		    else if(PlayerInfo[playerid][pJob] == 3) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /sex"); }
    		    else if(PlayerInfo[playerid][pJob] == 4) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /selldrugs"); }
    		    else if(PlayerInfo[playerid][pJob] == 5) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /dropcar"); }
    		    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /paper /papers /live /news [text]"); }
    		    else if(PlayerInfo[playerid][pJob] == 7) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /repair /refill /duty"); }
    		    else if(PlayerInfo[playerid][pJob] == 8) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /guard"); }
    		    else if(PlayerInfo[playerid][pJob] == 9) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /sellgun"); }
    		    else if(PlayerInfo[playerid][pJob] == 10) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /sellcar"); }
    		    else if(PlayerInfo[playerid][pJob] == 11) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /heal"); }
    		    else if(PlayerInfo[playerid][pJob] == 12) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /fight /boxstats"); }
    		    else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10|| PlayerInfo[playerid][pJob] == 14) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /fare"); }
    		    else if(PlayerInfo[playerid][pJob] == 15) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /papers /bring /deliver"); }
    		    else if(PlayerInfo[playerid][pJob] == 16) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /buyprods /sellprods /load"); }
    		    else if(PlayerInfo[playerid][pJob] == 17) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /duty /sellpizza"); }
    		    else if(PlayerInfo[playerid][pJob] == 18) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /startharvest /stopharvest"); }
    		    else if(PlayerInfo[playerid][pJob] == 19) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /startdrugharvest /stopdrugharvest"); }
    		    else if(PlayerInfo[playerid][pJob] == 20) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /smuggledrugs /selldrugsto"); }
    		    else if(PlayerInfo[playerid][pJob] == 21) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /startsweep /stopsweep"); }
    		    else if(PlayerInfo[playerid][pJob] == 22) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /smugglemats"); }
    		    else if(PlayerInfo[playerid][pJob] == 23) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: JOB :: /creategun /buymats"); }
                else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) {
    		    SendClientMessage(playerid,COLOR_YELLOW2,":: HITMAN :: /portable"); }
    			if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
    			{
    				SendClientMessage(playerid, COLOR_YELLOW2, ":: SAMD :: (/r)adio (/d)epartments /heal /duty /tracelastcall(/tlc)");
    			}
    			if (PlayerInfo[playerid][pAdmin] >= 1)
    			{
    				SendClientMessage(playerid, COLOR_YELLOW, ":: ADMIN :: (/a)dmin (/ah)elp");
    			}
    			SendClientMessage(playerid, COLOR_GRAD6,":: OTHER :: /cellphonehelp /househelp /notehelp /vhelp /renthelp /businesshelp /leaderhelp /fishhelp /cookhelp /irchelp");
    		}
    		return 1;
    	}
    
    

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