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ExpressRunning

Membru
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Everything posted by ExpressRunning

  1. Neclaritate la video? este disponibil butonul HD! xD Subscribe --> www.YouTube.com/user/ExpressRunning
  2. 10/10 Super server, app cum pot sterge obiectele de la /drift ca nu am gasit p unde leai pus :|
  3. Sal poate cineva sa gaseasca problema care o am eu? Poza: http://imageshack.us/photo/my-images/684/createclan.png/ http://forum.sa-mp.com/showthread.php?t=144382 Nu imi merge deloc Am cautat altul dar numi merge Puteti sa ma ajutati?
  4. E:\games\Rockstar Games\GTA San Andreas0\server samp\Server\Server\filterscripts\drugs.pwn(24) : error 017: undefined symbol "strtok" :undecided: .........ma poate ajuta cnva?
  5. :) - 12 like and - 2 dislike, Multumesc celor care le place :cheesy:
  6. CreateVehicle(481,1755.77893066,-1915.16320801,13.17850971,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1755.13171387,-1912.69506836,13.17714596,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1754.50988770,-1915.06506348,13.17815208,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1753.83276367,-1915.19738770,13.17805099,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1759.28967285,-1927.09094238,23.51123619,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1757.79492188,-1927.15332031,23.51123810,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1758.43066406,-1927.25000000,23.51123619,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1759.82043457,-1926.93005371,23.51123619,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1755.19824219,-1915.02929688,13.17830276,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1755.78088379,-1912.82995605,13.17737007,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1754.45642090,-1912.65893555,13.17696285,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1753.80554199,-1912.85839844,13.17690182,0.00000000,-1,-1,15); //BMX CreateVehicle(481,1807.87585449,-1908.20642090,13.18161392,92.00000000,-1,-1,15); //BMX CreateVehicle(481,1807.83984375,-1907.54589844,13.18212605,91.99951172,-1,-1,15); //BMX CreateVehicle(481,1807.95886230,-1909.06970215,13.18092155,91.99951172,-1,-1,15); //BMX CreateVehicle(481,1807.99694824,-1909.92407227,13.18026733,91.99951172,-1,-1,15); //BMX CreateObject(1423,1812.80761719,-1896.17236328,13.12500000,0.00000000,0.00000000,90.00000000); //object(dyn_roadbarrier_4) (1) CreateObject(1423,1813.03393555,-1884.89282227,13.12500000,0.00000000,0.00000000,90.00000000); //object(dyn_roadbarrier_4) (2) CreateObject(1523,1752.65808105,-1907.04797363,12.56500816,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1) CreateObject(1523,1755.68261719,-1907.10827637,12.56564903,0.00000000,0.00000000,183.99902344); //object(gen_doorext10) (2) CreateObject(8378,1760.09179688,-1942.07128906,22.00000000,0.00000000,0.00000000,0.00000000); //object(vgsbighngrdoor) (1) CreateObject(8378,1776.67578125,-1942.14550781,22.00000000,0.00000000,0.00000000,0.00000000); //object(vgsbighngrdoor) (2) CreateObject(16773,1810.99121094,-1935.50000000,20.22322655,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1810.79199219,-1935.43750000,27.89999962,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.22558594,-1922.29785156,20.22322655,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.36572266,-1908.13781738,20.22322655,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.05627441,-1921.94213867,27.89999962,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.11791992,-1907.69006348,27.89999962,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.29003906,-1893.54785156,27.89999962,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1812.17663574,-1888.35144043,27.89999962,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(8378,1778.94042969,-1883.16113281,22.26736641,0.00000000,0.00000000,0.00000000); //object(vgsbighngrdoor) (2) CreateObject(8378,1762.32226562,-1934.26367188,31.99098206,90.00000000,0.00000000,0.00000000); //object(vgsbighngrdoor) (2) CreateObject(8378,1801.53503418,-1916.51013184,30.00000000,90.00000000,0.00000000,270.00000000); //object(vgsbighngrdoor) (2) CreateObject(8378,1782.93603516,-1912.03881836,30.00000000,90.00000000,0.00000000,270.00000000); //object(vgsbighngrdoor) (2) CreateObject(8378,1764.23388672,-1912.21484375,30.00000000,90.00000000,0.00000000,270.00000000); //object(vgsbighngrdoor) (2) CreateObject(8378,1752.47753906,-1910.34997559,29.41583633,90.00000000,0.00000000,270.00000000); //object(vgsbighngrdoor) (2) CreateObject(16773,1762.74792480,-1907.62951660,11.69999981,0.00000000,0.00000000,178.00000000); //object(door_savhangr1) (1) CreateObject(16773,1745.34375000,-1906.69970703,11.69999981,0.00000000,0.00000000,177.99499512); //object(door_savhangr1) (1) CreateObject(16773,1762.28417969,-1907.38281250,19.00000000,0.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1769.21386719,-1915.01562500,19.00000000,0.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1748.76562500,-1906.82421875,19.00000000,0.00000000,0.00000000,177.99499512); //object(door_savhangr1) (1) CreateObject(16773,1769.00903320,-1929.40942383,19.00000000,0.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1764.90148926,-1929.25524902,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1757.47155762,-1929.10070801,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1757.48364258,-1914.38525391,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1751.73339844,-1914.28649902,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1752.07373047,-1929.16638184,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1763.38183594,-1935.74902344,19.00000000,0.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1758.28674316,-1934.98242188,19.00000000,0.00000000,0.00000000,177.99499512); //object(door_savhangr1) (1) CreateObject(16773,1758.28613281,-1934.98242188,19.00000000,0.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1810.93554688,-1901.11425781,21.00000000,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1811.69091797,-1889.32397461,21.00000000,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(5660,1792.89477539,-1911.88354492,12.73937988,0.00000000,0.00000000,267.99499512); //object(laeskatep_alphas) (1) CreateObject(1634,1765.48327637,-1898.25268555,13.86216068,0.00000000,0.00000000,178.00000000); //object(landjump2) (1) CreateObject(1634,1765.21704102,-1903.42248535,18.89437103,40.00000000,1.00000000,177.99548340); //object(landjump2) (2) CreateObject(16773,1765.13183594,-1914.95605469,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(16773,1764.08300781,-1911.57031250,22.79999924,90.00000000,0.00000000,89.99450684); //object(door_savhangr1) (1) CreateObject(1634,1765.72985840,-1884.57788086,19.00000000,40.00000000,0.00000000,0.00000000); //object(landjump2) (3) CreateObject(1634,1765.73876953,-1888.58825684,13.85142231,0.00000000,0.00000000,0.00000000); //object(landjump2) (4) CreateObject(1634,1761.85241699,-1884.64880371,19.00000000,39.99572754,0.00000000,0.00000000); //object(landjump2) (5) CreateObject(1634,1761.99511719,-1888.73791504,13.85142231,0.00000000,0.00000000,0.00000000); //object(landjump2) (6) CreateObject(1634,1761.88903809,-1898.23156738,13.86216068,0.00000000,0.00000000,177.99499512); //object(landjump2) (7) CreateObject(1634,1762.11010742,-1903.43701172,18.89437103,39.99572754,0.99975586,177.99499512); //object(landjump2) (8) CreateObject(1634,1777.41003418,-1890.16369629,13.50000000,0.00000000,0.00000000,0.00000000); //object(landjump2) (14) CreateObject(1634,1777.29052734,-1884.87695312,19.00000000,39.99572754,0.00000000,0.00000000); //object(landjump2) (15) CreateObject(5816,1770.76171875,-1916.00244141,19.39999962,0.00000000,0.00000000,274.00000000); //object(odrampbit) (1) CreateObject(16773,1743.96728516,-1938.97351074,19.60000038,90.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1758.41271973,-1939.41040039,19.60000038,90.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1758.41210938,-1939.41015625,19.60000038,90.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1733.22729492,-1938.50024414,19.60000038,90.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1733.90112305,-1930.68432617,19.60000038,90.00000000,0.00000000,177.98950195); //object(door_savhangr1) (1) CreateObject(16773,1726.88354492,-1935.17175293,23.70167923,0.00000000,0.00000000,91.98950195); //object(door_savhangr1) (1) CreateObject(16773,1730.26318359,-1933.99291992,32.00000000,90.00000000,0.00000000,269.98950195); //object(door_savhangr1) (1) CreateObject(16773,1730.83422852,-1928.85937500,24.00000000,0.00000000,90.00000000,173.98950195); //object(door_savhangr1) (1) CreateObject(16773,1726.96386719,-1934.82519531,28.00000000,0.00000000,0.00000000,91.98852539); //object(door_savhangr1) (1) CreateObject(18003,1730.55700684,-1933.75354004,20.28457832,0.00000000,0.00000000,178.00000000); //object(int_barbera03) (1) CreateObject(1728,1735.41699219,-1936.19494629,19.70246124,0.00000000,0.00000000,0.00000000); //object(mrk_seating3) (1) CreateObject(1503,1763.66564941,-1938.49414062,20.13573837,0.00000000,0.00000000,268.00000000); //object(dyn_ramp) (1) CreateObject(13645,1786.73840332,-1938.12280273,14.77736664,29.00000000,0.00000000,90.00000000); //object(kickramp06) (1) CreateObject(13645,1788.63476562,-1938.14550781,13.29226494,0.00000000,0.00000000,90.00000000); //object(kickramp06) (2) CreateObject(1634,1809.86340332,-1938.08923340,22.00000000,50.00000000,0.00000000,270.00000000); //object(landjump2) (16) CreateObject(1634,1805.31738281,-1938.03417969,13.50000000,0.00000000,0.00000000,270.00000000); //object(landjump2) (17) CreateObject(1634,1808.21679688,-1938.04101562,17.00000000,39.99572754,0.00000000,270.00000000); //object(landjump2) (18) CreateObject(1634,1810.75000000,-1926.97033691,22.00000000,49.99877930,0.00000000,270.00000000); //object(landjump2) (19) CreateObject(1634,1809.10083008,-1927.00524902,17.00000000,39.99572754,0.00000000,270.00000000); //object(landjump2) (20) CreateObject(1634,1805.65551758,-1926.96728516,13.50000000,0.00000000,0.00000000,270.00000000); //object(landjump2) (21) CreateObject(13604,1794.60522461,-1901.30493164,14.10624886,0.00000000,0.00000000,0.00000000); //object(kickramp05) (3) CreateObject(975,1811.13085938,-1898.98144531,14.08875275,0.00000000,0.00000000,267.99499512); //object(columbiangate) (1) CreateObject(16773,1811.49768066,-1897.05908203,19.79999924,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(16773,1812.80944824,-1889.43298340,19.79999924,0.00000000,0.00000000,270.00000000); //object(door_savhangr1) (1) CreateObject(975,1811.13098145,-1898.98193359,14.08875275,0.00000000,0.00000000,268.00000000); //object(columbiangate) (3) CreateObject(975,1811.32751465,-1883.28161621,14.08875275,0.00000000,0.00000000,269.99499512); //object(columbiangate) (1) Poze: http://imageshack.us/photo/my-images/31/map1m.png/ http://imageshack.us/photo/my-images/11/map2c.png/ http://imageshack.us/photo/my-images/192/map3d.png/ NU ma injurati, sunt incepator la mape :evil:
  7. Cum as putea pune o mapa pe server :cheesy:?sunt incepator la mape :smiley:
  8. Care este comanda sa dai restart la server?[LuxAdmin] :grin: am descoperit...dar iar uit...si iar caut jumate de ora comanda aia...
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