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carol_98

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Everything posted by carol_98

  1. Salut , deci am facut cateva mape 0.3d cu removebuildingforplayer si le-am adaugat la OnPlayerConnect si mergea ,dar acum cand am vrut sa pun o alta mapa nu a iesit cum trebuia, deci am pus-o tot la onplayerconnect se compila GM ,dar cand intram pe server imi aparea doar jumate din mapa adica din obiectele cu removebuilding nu apareau doar jumate si nustiu ce sa fac sa apara toata mapa.
  2. Uita-ti am alta problema deci am incercat sa copilez GM pe 0.3d si imi dadea niste erori gen "CreateDynamicObject" sau "DestroyDynamicObject" la mape asa ca le-am convertit iar in CreateObject si cand am intrat pe server nu mai era nicio mapa care e problema sau ce trebuie sa fac?? va rog ajutati-ma
  3. Deci uita-ti care e problema am trecut serverul pe 0.3d merge toate bune si frumoase dar cand deschid o poarta in loc sa se duca unde trebuie( adica in jos) se invarte si ramane blocata in cer si nu se mai inchide si daca dau iar sa o deschid nu se mai intampla nimic ce trebuie sa fac?? ajutati-ma va rog!
  4. Vezi ca ma confunzi nu sunt acel Karol de pe <removed> sau cum s-o chema srv
  5. da stiu dar apoi am intrat si am modificat-o n-am mai facut poza cu ea modificata dar e!
  6. Salut, deci m-am gandit ca daca tot a aparut 0.3d sa facem din aeroportul abandonat un aeroport nou functional. cateva poze: Intrarea in parcare a fost coborata mai putin pentru ca in poza era in "aer" codurile : CreateDynamicObject(16327, 387.74, 2546.38, 15.54, 3.14, 0.00, 1.57); CreateDynamicObject(10810, 420.07, 2534.90, 20.20, 0.00, 0.00, 200.20); CreateDynamicObject(8419, -20.41, 2452.11, 3.97, 0.00, 0.00, 270.12); CreateDynamicObject(8419, 66.68, 2452.25, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 160.20, 2452.88, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 247.90, 2451.25, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 334.75, 2450.92, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 336.05, 2404.65, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 248.52, 2404.64, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 160.15, 2404.92, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(8419, 112.97, 2404.64, 3.97, 0.00, 0.00, 270.02); CreateDynamicObject(16771, 309.22, 2588.15, 22.05, 356.86, 0.00, 179.58); CreateDynamicObject(16771, 257.17, 2588.54, 22.05, 356.86, 0.00, 179.58); CreateDynamicObject(16771, 204.71, 2589.07, 22.05, 356.86, 0.00, 179.58); CreateDynamicObject(8843, 330.45, 2504.74, 15.43, 0.00, 0.00, 0.00); CreateDynamicObject(8843, 183.33, 2503.18, 15.55, 0.00, 0.00, 88.96); CreateDynamicObject(8843, 112.90, 2503.88, 15.55, 0.00, 0.00, 88.46); CreateDynamicObject(8843, 36.07, 2505.50, 15.55, 0.00, 0.00, 88.46); CreateDynamicObject(8843, -23.49, 2507.67, 15.55, 0.00, 0.00, 88.46); CreateDynamicObject(8843, 238.87, 2502.55, 15.55, 0.00, 0.00, 88.96); CreateDynamicObject(8843, 308.13, 2501.62, 15.55, 0.00, 0.00, 88.96); CreateDynamicObject(8843, 302.43, 2453.43, 15.85, 0.00, 0.00, 268.81); CreateDynamicObject(8843, 337.22, 2452.84, 15.85, 0.00, 0.00, 268.81); CreateDynamicObject(8843, 257.16, 2453.01, 15.85, 0.00, 0.00, 271.44); CreateDynamicObject(8843, 206.57, 2452.08, 15.85, 0.00, 0.00, 270.77); CreateDynamicObject(8843, 152.36, 2451.05, 15.85, 0.00, 0.00, 270.96); CreateDynamicObject(8843, 87.63, 2449.82, 15.85, 0.00, 0.00, 270.68); CreateDynamicObject(8843, 16.20, 2451.22, 15.85, 0.00, 0.00, 270.68); CreateDynamicObject(8843, -39.83, 2451.50, 15.85, 0.00, 0.00, 270.68); CreateDynamicObject(9697, 299.21, 2384.50, 15.73, 0.00, 0.00, 180.07); CreateDynamicObject(9697, 194.53, 2384.37, 15.73, 0.00, 0.00, 180.07); CreateDynamicObject(9697, 120.21, 2384.29, 15.72, 0.00, 0.00, 180.07); CreateDynamicObject(10829, 83.97, 2418.68, 15.54, 0.00, 0.00, 90.09); CreateDynamicObject(3749, 68.89, 2401.53, 22.31, 0.00, 0.00, 90.03); CreateDynamicObject(987, 64.72, 2428.63, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 76.13, 2428.68, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 88.07, 2428.80, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 100.01, 2428.84, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 111.93, 2428.91, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 123.87, 2429.00, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 135.77, 2428.98, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 147.61, 2429.08, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 159.57, 2429.04, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 171.56, 2429.14, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 183.55, 2429.22, 15.77, 0.00, 0.00, 358.24); CreateDynamicObject(987, 195.42, 2428.82, 15.57, 0.00, 0.00, 0.89); CreateDynamicObject(987, 207.37, 2428.94, 15.57, 0.00, 0.00, 359.57); CreateDynamicObject(987, 219.29, 2428.84, 15.57, 0.00, 0.00, 359.57); CreateDynamicObject(987, 231.13, 2428.74, 15.57, 0.00, 0.00, 1.53); CreateDynamicObject(987, 242.91, 2429.01, 15.57, 0.00, 0.00, 1.53); CreateDynamicObject(987, 254.81, 2429.31, 15.57, 0.00, 0.00, 359.85); CreateDynamicObject(987, 266.71, 2429.20, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 278.61, 2429.36, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 290.52, 2429.57, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 302.44, 2429.79, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 314.36, 2429.97, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 326.32, 2430.12, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 338.26, 2430.32, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 350.20, 2430.50, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 362.12, 2430.73, 15.57, 0.00, 0.00, 0.97); CreateDynamicObject(987, 374.14, 2430.90, 15.57, 0.00, 0.00, 309.43); CreateDynamicObject(987, 381.68, 2421.66, 15.57, 0.00, 0.00, 271.79); CreateDynamicObject(987, 381.93, 2409.70, 15.57, 0.00, 0.00, 262.82); CreateDynamicObject(987, 380.41, 2397.83, 15.57, 0.00, 0.00, 213.20); CreateDynamicObject(987, 370.39, 2391.37, 15.57, 0.00, 0.00, 209.22); CreateDynamicObject(987, 359.97, 2385.69, 15.57, 0.00, 0.00, 209.22); CreateDynamicObject(987, 349.55, 2379.82, 15.57, 0.00, 0.00, 180.27); CreateDynamicObject(987, 337.54, 2379.80, 15.57, 0.00, 0.00, 180.27); CreateDynamicObject(987, 325.60, 2379.76, 15.57, 0.00, 0.00, 180.27); CreateDynamicObject(987, 313.62, 2379.73, 15.57, 0.00, 0.00, 179.65); CreateDynamicObject(987, 301.63, 2379.84, 15.57, 0.00, 0.00, 179.65); CreateDynamicObject(987, 289.63, 2379.95, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 277.66, 2379.83, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 265.70, 2379.73, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 253.69, 2379.69, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 241.73, 2379.63, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 229.79, 2379.57, 15.57, 0.00, 0.00, 180.59); CreateDynamicObject(987, 217.83, 2379.49, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 205.86, 2379.60, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 193.96, 2379.72, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 182.02, 2379.88, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 170.06, 2379.92, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 158.14, 2379.98, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 146.22, 2380.04, 15.57, 0.00, 0.00, 179.64); CreateDynamicObject(987, 134.25, 2380.11, 15.57, 0.00, 0.00, 180.58); CreateDynamicObject(987, 122.29, 2380.03, 15.57, 0.00, 0.00, 180.58); CreateDynamicObject(987, 110.32, 2379.90, 15.57, 0.00, 0.00, 180.07); CreateDynamicObject(987, 98.35, 2379.91, 15.57, 0.00, 0.00, 180.07); CreateDynamicObject(987, 86.37, 2379.93, 15.57, 0.00, 0.00, 180.07); CreateDynamicObject(987, 78.21, 2379.91, 15.57, 0.00, 0.00, 179.76); CreateDynamicObject(987, 66.56, 2380.11, 15.57, 0.00, 0.00, 89.27); CreateDynamicObject(987, 68.28, 2411.22, 15.57, 0.00, 0.00, 89.27); CreateDynamicObject(987, 68.38, 2416.75, 15.57, 0.00, 0.00, 89.27); CreateDynamicObject(987, 52.83, 2428.56, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 40.87, 2428.43, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 28.97, 2428.34, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 17.12, 2428.40, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, 5.12, 2428.34, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -6.86, 2428.26, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -18.81, 2428.17, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -30.73, 2428.12, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -42.76, 2428.00, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -54.68, 2427.97, 15.77, 0.00, 0.00, 0.41); CreateDynamicObject(987, -65.78, 2432.32, 15.77, 0.00, 0.00, 338.41); CreateDynamicObject(987, -65.53, 2444.26, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -65.38, 2456.24, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -64.98, 2468.12, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -57.30, 2477.15, 15.77, 0.00, 0.00, 229.34); CreateDynamicObject(987, -45.44, 2476.74, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, -33.44, 2476.80, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, -21.48, 2476.93, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, -9.56, 2476.96, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 2.42, 2477.06, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 14.39, 2477.16, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 26.37, 2477.18, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 38.21, 2477.11, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 50.17, 2477.14, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 62.11, 2477.19, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 74.03, 2477.16, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 85.99, 2477.27, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 97.89, 2477.21, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 109.93, 2477.26, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 121.90, 2477.22, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 133.92, 2477.32, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 145.84, 2477.32, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 157.77, 2477.40, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 169.69, 2477.44, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 181.57, 2477.42, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 193.49, 2477.49, 15.77, 0.00, 0.00, 180.19); CreateDynamicObject(987, 205.44, 2477.00, 15.77, 0.00, 0.00, 177.24); CreateDynamicObject(987, 217.38, 2476.42, 15.77, 0.00, 0.00, 177.24); CreateDynamicObject(987, 229.32, 2476.45, 15.77, 0.00, 0.00, 179.79); CreateDynamicObject(987, 241.26, 2476.41, 15.77, 0.00, 0.00, 179.79); CreateDynamicObject(987, 253.22, 2476.31, 15.77, 0.00, 0.00, 179.79); CreateDynamicObject(987, 265.17, 2476.28, 15.77, 0.00, 0.00, 179.79); CreateDynamicObject(987, 277.13, 2476.25, 15.77, 0.00, 0.00, 179.79); CreateDynamicObject(987, 288.98, 2475.42, 15.77, 0.00, 0.00, 176.20); CreateDynamicObject(987, 300.88, 2475.62, 15.77, 0.00, 0.00, 181.09); CreateDynamicObject(987, 312.82, 2475.53, 15.77, 0.00, 0.00, 179.66); CreateDynamicObject(987, 324.79, 2475.55, 15.77, 0.00, 0.00, 179.66); CreateDynamicObject(987, 336.79, 2475.55, 15.77, 0.00, 0.00, 179.66); CreateDynamicObject(987, -56.85, 2489.16, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -56.58, 2501.22, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -56.40, 2513.21, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -56.05, 2525.15, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -44.00, 2528.42, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, -55.86, 2528.79, 15.77, 0.00, 0.00, 268.28); CreateDynamicObject(987, -32.03, 2528.20, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, -20.13, 2528.02, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, -8.18, 2527.73, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, 3.80, 2527.41, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, 15.68, 2527.15, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, 27.62, 2526.93, 15.77, 0.00, 0.00, 178.51); CreateDynamicObject(987, 39.62, 2526.97, 15.77, 0.00, 0.00, 180.49); CreateDynamicObject(987, 51.55, 2527.02, 15.77, 0.00, 0.00, 180.49); CreateDynamicObject(987, 63.48, 2527.07, 15.77, 0.00, 0.00, 180.49); CreateDynamicObject(987, 75.45, 2527.18, 15.77, 0.00, 0.00, 180.49); CreateDynamicObject(987, 87.36, 2527.00, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 99.30, 2526.93, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 111.27, 2526.78, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 123.22, 2526.61, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 135.12, 2526.39, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 147.11, 2526.21, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 159.05, 2526.00, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 171.01, 2525.90, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 182.99, 2525.80, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 194.99, 2525.62, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 206.99, 2525.49, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 218.86, 2525.31, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 230.86, 2525.11, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 242.86, 2524.93, 15.77, 0.00, 0.00, 179.14); CreateDynamicObject(987, 254.85, 2525.02, 15.77, 0.00, 0.00, 180.77); CreateDynamicObject(987, 266.77, 2525.27, 15.77, 0.00, 0.00, 180.77); CreateDynamicObject(987, 278.69, 2525.47, 15.77, 0.00, 0.00, 180.77); RemoveBuildingForPlayer(playerid, 3345, 400.1172, 2543.5703, 15.4844, 0.25); RemoveBuildingForPlayer(playerid, 16459, 230.1328, 2483.6875, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 149.9141, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 161.7891, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 123.0469, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 311.1328, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 176.7891, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 338.0078, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3368, 323.0078, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 203.6563, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 230.5234, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 349.8750, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 269.2656, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 242.3984, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 188.6563, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3369, 108.0469, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 176.7891, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 230.5234, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 257.3984, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 284.2656, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 296.1406, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 215.5313, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3367, 134.9141, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16594, -25.2109, 2338.7813, 27.5078, 0.25); RemoveBuildingForPlayer(playerid, 16595, 419.3750, 2538.5000, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16596, 412.8281, 2542.8672, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16598, 231.2813, 2545.7969, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3296, 255.9844, 2549.3281, 20.2031, 0.25); RemoveBuildingForPlayer(playerid, 3295, 392.7109, 2596.4531, 17.6328, 0.25); RemoveBuildingForPlayer(playerid, 3296, 376.2969, 2606.3438, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3295, 390.8203, 2604.0703, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3295, 389.1328, 2611.0625, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3295, 382.1875, 2609.4766, 19.8203, 0.25); RemoveBuildingForPlayer(playerid, 16600, 435.6250, 2532.0859, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 16602, 307.9531, 2543.4531, 20.3984, 0.25); RemoveBuildingForPlayer(playerid, 3269, 108.0469, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 161.7891, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16756, 63.0000, 2417.2891, 16.0156, 0.25); RemoveBuildingForPlayer(playerid, 3364, 77.3203, 2456.2500, 15.2813, 0.25); RemoveBuildingForPlayer(playerid, 3269, 188.6563, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 134.9141, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16183, 230.1328, 2483.6875, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 215.5313, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 242.3984, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3287, 255.9844, 2549.3281, 20.2031, 0.25); RemoveBuildingForPlayer(playerid, 16599, 231.2813, 2545.7969, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3269, 269.2656, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16098, 307.9531, 2543.4531, 20.3984, 0.25); RemoveBuildingForPlayer(playerid, 3271, 296.1406, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 1308, 200.3594, 2571.9219, 15.5781, 0.25); RemoveBuildingForPlayer(playerid, 16373, 160.2031, 2571.9688, 27.3047, 0.25); RemoveBuildingForPlayer(playerid, 1308, 244.5938, 2573.1328, 15.3984, 0.25); RemoveBuildingForPlayer(playerid, 3269, 123.0469, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 176.7891, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 230.5234, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 149.9141, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 176.7891, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 230.5234, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3269, 203.6563, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 257.3984, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3271, 284.2656, 2641.4844, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 323.0078, 2411.3828, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16101, 321.6719, 2463.4922, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 16368, 321.6719, 2463.4922, 25.6641, 0.25); RemoveBuildingForPlayer(playerid, 3269, 349.8750, 2438.2500, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 864, 352.7734, 2444.4063, 15.8828, 0.25); RemoveBuildingForPlayer(playerid, 864, 346.8984, 2435.5547, 16.2266, 0.25); RemoveBuildingForPlayer(playerid, 864, 345.2422, 2432.1328, 16.0391, 0.25); RemoveBuildingForPlayer(playerid, 864, 346.4141, 2445.2969, 15.9922, 0.25); RemoveBuildingForPlayer(playerid, 16734, 360.4766, 2438.2500, 15.9297, 0.25); RemoveBuildingForPlayer(playerid, 864, 357.5938, 2449.6172, 15.6406, 0.25); RemoveBuildingForPlayer(playerid, 864, 364.2266, 2450.7578, 15.5469, 0.25); RemoveBuildingForPlayer(playerid, 1224, 316.3672, 2531.6094, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 316.1641, 2534.6484, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 316.2656, 2533.0781, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1308, 316.3984, 2570.3672, 15.3047, 0.25); RemoveBuildingForPlayer(playerid, 1224, 316.3516, 2545.1406, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 315.5625, 2551.6250, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 315.6641, 2550.0625, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 3270, 338.0078, 2587.7422, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3270, 311.1328, 2614.6172, 15.4766, 0.25); RemoveBuildingForPlayer(playerid, 3287, 376.2969, 2606.3438, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 3286, 382.1875, 2609.4766, 19.8203, 0.25); RemoveBuildingForPlayer(playerid, 1224, 410.8281, 2528.5703, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 409.8047, 2529.6328, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 408.7188, 2530.7656, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 1224, 407.1563, 2530.4688, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 3172, 400.1172, 2543.5703, 15.4844, 0.25); RemoveBuildingForPlayer(playerid, 1224, 407.8828, 2532.0078, 16.1563, 0.25); RemoveBuildingForPlayer(playerid, 16370, 385.3438, 2598.6250, 17.0156, 0.25); RemoveBuildingForPlayer(playerid, 3286, 390.8203, 2604.0703, 20.0234, 0.25); RemoveBuildingForPlayer(playerid, 3286, 392.7109, 2596.4531, 17.6328, 0.25); RemoveBuildingForPlayer(playerid, 3286, 389.1328, 2611.0625, 20.1719, 0.25); RemoveBuildingForPlayer(playerid, 16326, 419.3750, 2538.5000, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16377, 416.1875, 2533.8281, 19.1328, 0.25); RemoveBuildingForPlayer(playerid, 16378, 414.4063, 2536.5469, 18.8984, 0.25); RemoveBuildingForPlayer(playerid, 2074, 419.3281, 2538.5391, 12.5234, 0.25); RemoveBuildingForPlayer(playerid, 16408, 418.2266, 2538.8516, 11.4297, 0.25); RemoveBuildingForPlayer(playerid, 1810, 418.7344, 2538.7578, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 2147, 413.9688, 2538.2188, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 16327, 412.8281, 2542.8672, 15.5391, 0.25); RemoveBuildingForPlayer(playerid, 16407, 419.3828, 2540.5078, 9.3906, 0.25); RemoveBuildingForPlayer(playerid, 1748, 418.2734, 2541.0625, 9.7891, 0.25); RemoveBuildingForPlayer(playerid, 1810, 417.6328, 2542.5000, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1812, 416.2422, 2540.3359, 8.9766, 0.25); RemoveBuildingForPlayer(playerid, 2115, 418.6875, 2539.5938, 8.9922, 0.25); RemoveBuildingForPlayer(playerid, 1810, 418.2031, 2539.9063, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1738, 420.1328, 2542.8750, 9.6328, 0.25); RemoveBuildingForPlayer(playerid, 16374, 425.4688, 2531.0000, 22.5547, 0.25); RemoveBuildingForPlayer(playerid, 16790, 425.4688, 2531.0000, 22.5547, 0.25); RemoveBuildingForPlayer(playerid, 1498, 422.8281, 2535.7344, 15.1406, 0.25); RemoveBuildingForPlayer(playerid, 1498, 423.0234, 2535.7344, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 1763, 421.0781, 2540.8125, 8.9844, 0.25); RemoveBuildingForPlayer(playerid, 16601, 435.6250, 2532.0859, 20.1797, 0.25); RemoveBuildingForPlayer(playerid, 16108, -25.2109, 2338.7813, 27.5078, 0.25);
  7. Salut as avea 2 probleme : prima am incercat sa fac comanda /surrender pentru a se preda cineva care are wanted si nu e niciun cop pe server si nu-mi iese GM merge compilat dar nu functioneaza comanda. a doua ar fi daca stiti un tutorial sau aveti pentru o comanda de casino gen scrii ceva sau dai enter si joci la aparate, daca aveti ceva de genul asta va rog datimil si mie. Comanda /surrender: if(strcmp(cmd, "/surrender", true) == 0) { if(PlayerInfo[playerid][pWanted] >= 1) { if(!PlayerToPoint(3.0, playerid, 255.2613,67.3207,1003.6406)) { SendClientMessage(playerid, COLOR_GREY, " You are not at surrender place in LSPD."); return 1; } moneys = PlayerInfo[playerid][pWanted] * 1000; GetPlayerName(playerid, sendername, sizeof(sendername)); GivePlayerMoneyEx(playerid, -moneys); ResetPlayerWeapons(playerid); format(string, sizeof(string), "<< %s s-a predat avand wanted level %d >>", sendername ,WantedLevel[playerid]); OOCNews(COLOR_LIGHTRED, string); SetPlayerInterior(playerid, 6); SetPlayerPos(playerid,250.0502,67.6689,1003.6406); PlayerInfo[playerid][pJailTime] = PlayerInfo[playerid][pWanted] * 400; PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pArrested] += 1; SetPlayerFree(playerid,playerid, "Got Arrested"); SetPlayerSkin(playerid, 62); WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; PlayerInfo[playerid][pWanted] = 0; ResetPlayerWeapons(giveplayerid); SetPlayerWantedLevel(playerid, 0); } return 1; } P.S. Nu stergeti topicul va rog
  8. salut am o problema am schimbat interiorul la banca si am vrut sa refac coordonatele la comenzi doar ca eu la coordonate aveam asa if(PlayerInfo[playerid][pLocal] != 103) { SendClientMessage(playerid, COLOR_GREY, " Nu Esti In Bank !"); return 1; } si nustiu daca acel 103 reprezinta id bizului si de unde il iau ca am intrat in interiorul bizului am dat /interior si zice ca e 5 lam pus si nimic va rog ajutati-ma ca nustiu cum sa fac sa mearga comenzile
  9. Am o problema deci am luat un program cu care pot sa scot/sterg casele/blocurile/obiectele dupa ce am terminat al luat alea RemoveBuildingForPlayer cu id si coordonatele asa ca leam adaugat la OnPlayerConnect si mia dat cateva erori ca nu se inteleg niste obiecte asa ca a trebuit sa pun la new new modelid new fRadio (parca) new RemoveBuildingPlayerForPlayer si new playerid am scapat de cateva erori apoi am pus si forward RemoveBuildingForPlayer(playerid, modelid); si mia mers dar mia dat vreo 300 de warnings am pornit serverul am intrat in el si nu puteam sa ma contectez adica nu imi aparea sa bag parola in dialog Va rog mult de tot daca puteti sami dat un tutorial sau sami spuneti unde trebuie sa le adaug exact alea Remove si ce mai trebuie ca sa mearga Va rog nu stergeti topicul !!
  10. Deci am luat un sistem de masini cu 3 sloturi si imi da 2 erori : error 017: undefined symbol "strotok" si error 033: array must be indexed (variable "x_nr") La liniiilea astea: new x_nr[256]; x_nr = strotok(cmdtext, idx); if(!strlen(x_nr)) {
  11. Am o problema incerc sa fac mapa din acest link si am facut tot dar vreau sa pun acele sageti pe jos cum le fac spunetimi va rog!!
  12. deci am afcut 3 slots la masini si /v buy nu merge imi arata lista cu comenzi de la /v uitati comanda : else if(strcmp(x_nr,"buy",true) == 0) { new idcar = GetPlayerVehicleID(playerid); if(IsAnOwnableCar(idcar)) { if(PlayerInfo[playerid][pPcarkey] == 999) { } else if(PlayerInfo[playerid][pPcarkey2] == 999) { } else if(PlayerInfo[playerid][pPcarkey3] == 999) { } else { SendClientMessage(playerid, COLOR_GREY, " You already own 3 vehicles"); return 1; } if(CarInfo[idcar][cOwned]==1) { SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car"); return 1; } if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue]) { if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; } else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; } else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; } else { return 1; } CarInfo[idcar][cOwned] = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999); SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]); PlayerPlayMusic(playerid); GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3); SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!"); SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!"); SendClientMessage(playerid, COLOR_YELLOW2, "You can start the engine up now !"); gEngine[playerid] = 0; engineOn[GetPlayerVehicleID(playerid)] = false; DateProp(playerid); OnPropUpdate(); OnPlayerUpdate(playerid); return 1; } else { SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! "); return 1; } } }
  13. Deci am luat un sistem de pescuit de pe samp.com si am incercat sal bag in GM si nu mia iesit apoi sal bag in filterscript si in server.cfg (era original fs) si cand am intrat pe server nimic tot vechiul sistem de pescuit uitati un link ca sa vedeti ce sistem http://forum.sa-mp.com/showthread.php?t=227056 va rog ajutatima
  14. Imi puteti spune cum fac al 2 slot la masini si cum adaug masni personale ca am incercar 1 sa fac si nu mia iesit facusem in felul urmator am intrat pe server intro masina am dat save am adaugat coordonatele in cars.cfg am pus owner pret si nu mergea va rog ajutatima si inca ceva am facut ca atunci cand intri intro masina sa zica ai intrat intrunt (ex. sultan) || proprietar (ex.Carol) dar proprietarul nu merge nu apare nimic si la ad la fel la contact nu apare nimic si am pus %s pt nume si nimic
  15. salut all deci am facut un bar nou si vreau sa pun comanda /drink am aceasta comanda in GM dar nu stiu unde sa pun coordonatele va rog mult ajutatima Comanda drink if(strcmp(cmd, "/drink", true) == 0) { if(IsPlayerConnected(playerid)) { if(IsAtBar(playerid)) { if(PlayerDrunk[playerid] < 10) { new Float:health; new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_YELLOW, "|__________________ Bar Drinks __________________|"); SendClientMessage(playerid, COLOR_2RED, "USAGE: /drink [drinkname]"); SendClientMessage(playerid, COLOR_BLUE, "Available names: Bere ($6), Vodka ($10), Whiskey ($10), Apa ($2), Pepsi($2)"); SendClientMessage(playerid, COLOR_YELLOW, "|________________________________________________|"); return 1; } if(strcmp(x_nr,"bere",true) == 0) { if(PlayerInfo[playerid][pAge] < 12) { SendClientMessage(playerid, COLOR_2RED, "Barman: Scuze,dar trebuie sa ai cel putin 12 ani sa poti sa bei Bere!"); return 1; } GivePlayerMoneyEx(playerid, - 6); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s a baut o bere rece.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); PlayerDrunk[playerid] += 1; } else if(strcmp(x_nr,"vodka",true) == 0) { if(PlayerInfo[playerid][pAge] < 13) { SendClientMessage(playerid, COLOR_2RED, "Barman: Scuze,dar trebuie sa ai cel putin 13 ani sa poti sa bei Vodka!"); return 1; } GivePlayerMoneyEx(playerid, - 10); PlayerDrunk[playerid] += 2; SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s a baut o vodka.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else if(strcmp(x_nr,"whiskey",true) == 0) { if(PlayerInfo[playerid][pAge] < 13) { SendClientMessage(playerid, COLOR_2RED, "Barman: Scuze,dar trebuie sa ai cel putin 13 ani sa poti sa bei Whiskey!"); return 1; } GivePlayerMoneyEx(playerid, - 10); PlayerDrunk[playerid] += 3; SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_BEER); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s a baut un whiskey.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } else if(strcmp(x_nr,"apa",true) == 0) { GivePlayerMoneyEx(playerid, - 2); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_SPRUNK); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s a baut o apa borsec rece.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); if(GetPlayerHealth(playerid, health) < 100) { if(PlayerInfo[playerid][pAlcoholPerk] > 0) { new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 5; SetPlayerHealth(playerid, health + hp); } else { SetPlayerHealth(playerid, health + 5.0); } } } else if(strcmp(x_nr,"pepsi",true) == 0) { GivePlayerMoneyEx(playerid, - 2); SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DRINK_SPRUNK); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* %s a baut un pepsi rece.", sendername); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); if(GetPlayerHealth(playerid, health) < 100) { if(PlayerInfo[playerid][pAlcoholPerk] > 0) { new hp = 2 * PlayerInfo[playerid][pAlcoholPerk]; hp += 5; SetPlayerHealth(playerid, health + hp); } else { SetPlayerHealth(playerid, health + 5.0); } } } else { SendClientMessage(playerid, COLOR_2RED, "Barman: Nu cunosc nici o bautura cu acest nume."); return 1; } } else { SendClientMessage(playerid, COLOR_2RED, "Nu mai poti sa bei mult, vei intra in COMA ALCOOLICA!"); return 1; } } else { SendClientMessage(playerid, COLOR_2RED, "Nu esti la BAR!"); return 1; } } return 1; }
  16. d-l nekerman crezi ca as mai fi postat daca nu incercam am si zis ca am incercat sa o fac cu "/f" si nu merge decat la lider sa vb
  17. Deci am un GM in care Factiunea Mayor(Primaria) nu avea comenzi am facut comenzile /invite /uinvite /giverank dar la /f putea vb decat liderul asa ca mam gandit sa fac o comanda doar pt membri din Primarie /lsc de exemplu asa ca am copiat comanda "/d" si am inlocuit dar nu mergea apoi comanda "/r" si am inlocuit iar la asta aparea in chat "Usage: /lsc [chat....] dar tot nu puteam vb daca mati putea ajuta //comandaLSC /* if(strcmp(cmd, "/lsc", true) == 0 || strcmp(cmd, "/lsc", true) == 0) { if(IsPlayerConnected(playerid)) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; result[0] = toupper(result[0]); if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /lsc [LS Council chat]"); return 1; } if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Primar %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Primar %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Secretar/a %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Guvernator %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Bodyguard %s: %s, over. **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Sofer %s: %s, over. **", sendername, result); } else { format(string, sizeof(string), "** Primar %s: %s, over. **", sendername, result); } SendTeamMessage(1, COLOR_ALLDEPT, string); printf("%s", string); return 1; } else if(gTeam[playerid] == 2||PlayerInfo[playerid][pMember]==7||PlayerInfo[playerid][pLeader]==7) { format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result); SendTeamMessage(1, COLOR_ALLDEPT, string); printf("%s", string); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, " You are not part of a Team !"); return 1; } } return 1; } */
  18. carol_98

    Ajutor

    Deci am facut comanda /f pt mayor ca nu era si membri nu pot vorbi decat liderul dece??? uitati comanda /f: else if(member==7) { if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Primar %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Vice-Primar %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Secretar/a %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Guvernator %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Bodyguard %s: %s. )) **", sendername, result); } else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Sofer %s: %s. )) **", sendername, result); } else { format(string, sizeof(string), "** Sofer %s: %s. )) **", sendername, result); } SendFamilyMessage(PlayerInfo[playerid][pMember], TEAM_AZTECAS_COLOR, string); } Ce are???
  19. Deci un prieten deal meu a furat GM de pe BloodzRp si ownerul srv baga mape in CreateDynamicObject iar eu nush cum sa le bag ca el asa ca eu le bag cu CreateObject si nustiu ce stramer folosesc daca ati putea sa fiti mai explicit ca sa ma ajutati
  20. Deci cand adaug o mapa noua ea merge dar uneori dispar celelalte mape dece ma puteti ajuta va rog si in GM sunt mape facute de altcineva de la care am luat GM cu CreateDynamicObject iar eu le creez asa CreateObject
  21. Uitati am facut comanda /mticket merge si /accept mticket si merge o fac sa fie doar pt factiunea tcc si se copileaza GM dar cand intru pe srv ma fac lider si zice ca nus mecanic dar daca ma fac lider la alta factiunea sau sunt civil merge dece??? Am folosit comanda asta pt a o face pt tcc: if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) sau am mai folosit comanda if(gTeam[playerid] != 11) dar merge la mai multe factiuni decat TCC va rog ajutatima mult va rog
  22. Deci in primul rand am vrut sa fac o comanda /mticket pt tcc defapt e comanda ticket si am inlocuit numarul factiuni cu cel al tcc( care e 17) dar cand intru pe srv zice ca nus mecanic uite comanda : if(strcmp(cmd, "/mticket", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { SendClientMessage(playerid, COLOR_GREY, " Nu esti mecanic!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /mticket [playerid/PartOfName] [price] [reason]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /mticket [playerid/PartOfName] [price] [reason]"); return 1; } moneys = strval(tmp); if(moneys < 1 || moneys > 10000) { SendClientMessage(playerid, COLOR_GREY, " Ticket Money can't be below 1 or higher then 10000 !"); return 1; } if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /mticket [playerid/PartOfName] [price] [reason]"); return 1; } format(string, sizeof(string), "* You gave %s a Ticket costing $%d, reason: %s", giveplayer, moneys, (result)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Officer %s has given you a Ticket costing $%d, reason: %s", sendername, moneys, (result)); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Type /accept mticket, to accept it."); TicketOffer[giveplayerid] = playerid; TicketMoney[giveplayerid] = moneys; return 1; } else { SendClientMessage(playerid, COLOR_GREY, " Acest player nu este langa tine !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Acest player este Offline !"); return 1; } } return 1; } Si uitati comanda /ticket de pe srv:: if(strcmp(cmd, "/ticket", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] != 2) { SendClientMessage(playerid, COLOR_GREY, " Nu esti Cop!"); return 1; } if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1) { SendClientMessage(playerid, COLOR_GREY, " You are not on Duty!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ticket [playerid/PartOfName] [price] [reason]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ticket [playerid/PartOfName] [price] [reason]"); return 1; } moneys = strval(tmp); if(moneys < 1 || moneys > 10000) { SendClientMessage(playerid, COLOR_GREY, " Ticket Money can't be below 1 or higher then 10000 !"); return 1; } if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /ticket [playerid/PartOfName] [price] [reason]"); return 1; } format(string, sizeof(string), "* You gave %s a Ticket costing $%d, reason: %s", giveplayer, moneys, (result)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Officer %s has given you a Ticket costing $%d, reason: %s", sendername, moneys, (result)); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Type /accept ticket, to accept it."); TicketOffer[giveplayerid] = playerid; TicketMoney[giveplayerid] = moneys; return 1; } else { SendClientMessage(playerid, COLOR_GREY, " Acest player nu este langa tine !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Acest player este Offline !"); return 1; } } return 1; } VA ROG AJUTATIMA CA NUSTIU CE SA FAC CU EA CUM SA O FAC SA MEARGA
  23. Am facut cum ai spus tu si am adaugat decat o poarta apoi cand sa o adaug pe a 2 mia dat 26 de erori cu PlayerToPoint leam sters si leam bagat din nou si acum imi da erorile astea: D:\samp\GanGsta\Belive City\BlackPedia\gamemodes\BlackPedia.pwn(2443) : error 017: undefined symbol "cmdtext" D:\samp\GanGsta\Belive City\BlackPedia\gamemodes\BlackPedia.pwn(2450) : error 017: undefined symbol "cmdtext" Ce pot face va rog ajutatima
  24. am o problema la vama deci am facut vama in mta apoi am adaugat-o in server cu tot cu porti leam facut pozitia sa fie inchise deschise si eu folosesc un FS cu comanda sa le deschid si cand am bagat prima data mapa imi apareau doar portile apoi leam sters din GM si erau doar in fs imi aparea vama dar fara porti apoi leam adaugat ultimele la mapa si mia aparut dar nu se mai deschid si cand vreau sa bag comanda in GM imi da erori
  25. Deci vreau sa scot 2 sultane 2 infernuse si 1 limuzina de la primaria ls si vreau sa le pun pe alta parte doar ca am dat save in ele sa aflu coordonatele si apoi sa le scot dar nu am gasit si mi se suprapune cu mapa asa ca nu stiu cum sa o scot daca ma puteti ajuta
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