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Ryder_RO

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Everything posted by Ryder_RO

  1. Daca iti apare don't send ............, atunci ai } { in plus , si daia nu se compileaza Vezi ce ai pus in GM nou
  2. poti asa so bagi in GM , sau stergi alea si o lasi pe Fs Ms Zh3r0
  3. sal cum pot face ca comanda asta orice player so foloseasca (sa nu trb admin) dcmd_car(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, red, "FOLOSESTE: /car [Modelid/Nume] [Culoare1] [Culoare2]"); new car, colour1, colour2, string[128]; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "EROARE: Modelul vehiculului necunoscut"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]); new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); PlayerInfo[playerid][pCar] = LVehicleID; CMDMessageToAdmins(playerid,"CAR"); format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); format(string, sizeof(string), "Tu ai spwanat un \"%s\" (Model:%d) Culoare (%d, %d)", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,lightblue, string); } else return SendClientMessage(playerid,red,"EROARE: Trebuie sa fi Administrator Level 3 pentru a folosi aceasta comanda"); } Multumesc!
  4. era din cauza la 0admin Am schimbat 0admin cu ladmin si au mers mapele si plugins
  5. Nu se incarca plugins DC? am toate alea in plugins [pawn]---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3c R2, ©2005-2011 SA-MP Team [18:28:31] [18:28:31] Server Plugins [18:28:31] -------------- [18:28:31] Loading plugin: streamer.dll [18:28:31] Failed. [18:28:31] Loading plugin: sscanf.dll [18:28:31] Failed. [18:28:31] Loading plugin: regex.dll [18:28:31] Failed. [18:28:31] Loading plugin: Whirlpool.dll [18:28:31] [18:28:31] ================== [18:28:31] [18:28:31] Whirlpool loaded [18:28:31] [18:28:31] ================== [18:28:31] [18:28:31] Loaded. [18:28:31] Loaded 1 plugins. [18:28:31] [18:28:31] Filter Scripts [18:28:31] --------------- [18:28:31] Loading filter script '0Admin.amx'... [18:28:31] Loading filter script 'speed.amx'... [18:28:31] Unable to load filter script 'speed.amx'. [18:28:31] Loading filter script 'tn.amx'... [18:28:31] -------------------------------------- [18:28:31] Transfender,Wheel Arch Angels and Lowrider vehicles supported [18:28:31] Car tuning menu v.1.1 [18:28:31] Coded by Lucas_Bertone aks Rsts [18:28:31] Cleaned up a bit by kaisersouse 4/11/2008 [18:28:31] -------------------------------------- [18:28:31] Loading filter script 'case.amx'... [18:28:31] Loading filter script 'Neon.amx'... [18:28:31] -------------------------------------- [18:28:31] Neon System LOADED [18:28:31] -------------------------------------- [18:28:31] Loading filter script 'CPA.amx'... [18:28:31] -------------------------------------- [18:28:31] ControlPanelAdmin by Vampir_MD [18:28:31] -------------------------------------- [18:28:31] Loading filter script 'FS.amx'... [18:28:31] Loading filter script 'coins.amx'... [18:28:31] Loading filter script 'Xstreamo.amx'... [18:28:31] Loading filter script 'drift.amx'... [18:28:31] Loading filter script 'Anims.amx'... [18:28:31] [18:28:31] ------------------------------------- [18:28:31] AnimPlayDialog Loading... [18:28:31] ------------------------------------- [18:28:31] Loading filter script 'Lotto.amx'... [18:28:31] -------------------------------------- [18:28:31] Hatos lotto script by.: Soad and Edy [18:28:31] -------------------------------------- [18:28:31] Loading filter script 'YosVehCtrl.amx'... [18:28:31] -------------------------------------- [18:28:31] FS-ul YosVehCtrl By Yoshi a fost incarcat cu succes! [18:28:31] -------------------------------------- [18:28:31] Loaded 12 filter scripts. [18:28:31] -------------------------------------------- [18:28:31] ----GameMode s-a incarcat cu succes!(RBS)---- [18:28:31] --------------------------------------------- [18:28:31] Number of vehicle models: 38 [18:28:39] --- Server Shutting Down. [18:28:39] -------------------------------------- [18:28:39] ControlPanelAdmin by Vampir_MD [18:28:39] -------------------------------------- [18:28:39] -------------------------------------- [18:28:39] FS-ul YosVehCtrl By Yoshi a fost inchis cu succes! [18:28:39] -------------------------------------- [18:28:39] [18:28:39] ==================== [18:28:39] [18:28:39] Whirlpool unloaded [18:28:39] [18:28:39] ==================== [18:28:39] [/pawn] VA ROG RASPUNDETI!
  6. Corect spus Electro.................... :azn:
  7. si de unde pot lua altfel meniu pt masini?. uni miau spus ca e din cauza ca sunt prea multe meniuri si se incurca intre ele in FS au mers , numa leam pus pe GM
  8. arata si ce ai pus nou in gm si poate vedem ce ai gresit uitate bine la } sau nu ai creeat un define
  9. Ryder_RO

    Foreach

    Buna treaba Rock Bv
  10. as folosio dar e locu ocupat :sad:
  11. Frumos 4/5 pt efortul depus
  12. nimeni nu stie.....? :cry:
  13. Ms ma , macar u , ai inteles. Uitati miam schimbat numele , am aflat ca e un scripter cu numele Ryder
  14. Salut Am vast pe mai multe servere daca alegi o masina cu comanda /v , /car [name] ,etc. La nr de inmatriculare apare ex RBS Eu am pus la masinile din GM cum fac sa apara si la alea creeate in timpul jocului? Aceasta este comanda : Uitati ce vine la OnDialogResponse...............: [pawn]//car if(dialogid == CARMENU) { if(response) { if(listitem == 0) // Bikes { ShowPlayerDialog(playerid, CARMENU+1, DIALOG_STYLE_LIST, "Bikes", "BF-400\nBike\nBMX\nHPV1000\nFaggio\nFCR-900\nFreeway\nMountain Bike\nNRG-500\nPCJ-600\nPizzaboy\nSanchez\nWayfarer\nQuad\nBack", "Select", "Cancel"); } if(listitem == 1) // Cars [A-E] { ShowPlayerDialog(playerid, CARMENU+2, DIALOG_STYLE_LIST, "Cars 1 [A-E]", "Admiral\nAlpha\nAmbulance\nBaggage\nBandito\nBanshee\nBarracks\nBenson\nBerkley's RC Van\nBF Injection\nBlade\nBlista Compact\nBloodring Banger\nBobcat\nBoxville 1\nBoxville 2\nBravura\nBroadway\nBuccaneer\nBuffalo\nBullet\nBurrito\nBus\nCabbie\nCaddy\nCadrona\nCamper\nCement Truck\nCheetah\nClover\nClub\nCoach\nCombine Harvester\nComet\nDFT-30\nDozer\nElegant\nElegy\nEmperor\nEsperanto\nEuros\nBack", "Select", "Cancel"); } if(listitem == 2) // Cars 2 [F-P] { ShowPlayerDialog(playerid, CARMENU+3, DIALOG_STYLE_LIST, "Cars 2 [F-P]", "FBI Rancher\nFBI Truck\nFeltzer\nFiretruck 1\nFiretruck 2\nFlash\nFlatbed\nForklift\nFortune\nGlendale 1\nGlendale 2\nGreenwood\nHermes\nHotdog\nHotknife\nHotring Racer 1\nHotring Racer 2\nHotring Racer 3\nHuntley\nHustler\nInfernus\nIntruder\nJester\nJourney\nKart\nLandstalker\nLinerunner\nMajestic\nManana\nMerit\nMesa\nMoonbeam\nMower\nMr Whoopee\nMule\nNebula\nNewsvan\nOceanic\nPacker\nBack", "Select", "Cancel"); } if(listitem == 3) // Cars 3 [P-S] { ShowPlayerDialog(playerid, CARMENU+4, DIALOG_STYLE_LIST, "Cars 3 [P-S]", "Patriot\nPerenniel\nPetrol Tanker\nPhoenix\nPicador\nPolice Car (LSPD)\nPolice Car (SFPD)\nPolice Car (LVPD)\nPolice Ranger\nPolice Truck (Enforcer)\nPolice Truck (SWAT)\nPony\nPremier\nPrevion\nPrimo\nRancher\nRegina\nRemington\nRhino\nRoadtrain\nRomero\nRumpo\nSabre\nSadler 1\nSadler 2\nSandking\nSavanna\nSecuricar\nSentinel\nSlamvan\nSolair\nStafford\nStallion\nStratum\nStretch\nSultan\nSunrise\nBack", "Select", "Cancel"); } if(listitem == 4) // Cars 4 [s-Z] { ShowPlayerDialog(playerid, CARMENU+5, DIALOG_STYLE_LIST, "Cars 4 [s-Z]", "Super GT\nSweeper\nTahoma\nTampa\nTaxi\nTornado\nTowtruck\nTractor\nTrashmaster\nTug\nTurismo\nUranus\nUtility Van\nVincent\nVirgo\nVoodoo\nWalton\nWashington\nWilliard\nWindsor\nYankee\nYosemite\nZR-350\nBack", "Select", "Cancel"); } if(listitem == 5) // Helicopters { ShowPlayerDialog(playerid, CARMENU+6, DIALOG_STYLE_LIST, "Helicopters", "Cargobob\nHunter\nLeviathan\nMaverick\nPolice Maverick\nNews Chopper\nRaindance\nSparrow\nSea Sparrow\nBack", "Select", "Cancel"); } if(listitem == 6) // Planes { ShowPlayerDialog(playerid, CARMENU+7, DIALOG_STYLE_LIST, "Planes", "Andromada\nAT-400\nBeagle\nCropduster\nDodo\nHydra\nNevada\nRustler\nShamal\nSkimmer\nStuntplane\nBack", "Select", "Cancel"); } if(listitem == 7) // Boats { ShowPlayerDialog(playerid, CARMENU+8, DIALOG_STYLE_LIST, "Boats", "Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeeder\nSquallo\nTropic\nBack", "Select", "Cancel"); } if(listitem == 8) // Trains { ShowPlayerDialog(playerid, CARMENU+9, DIALOG_STYLE_LIST, "Trains", "Brown Streak\nFreight Box Trailer\nFreight Flat Trailer\nFreight\nStreak Trailer\nTram\nBack", "Select", "Cancel"); } if(listitem == 9) // Trailers { ShowPlayerDialog(playerid, CARMENU+10, DIALOG_STYLE_LIST, "Trailers", "Article Trailer 1\nArticle Trailer 2\nArticle Trailer 3\nBaggage Trailer (A)\nBaggage Trailer (\nFarm Trailer\nPetrol Trailer\nTug Stairs Trailer\nUtility Trailer\nBack", "Select", "Cancel"); } if(listitem == 10) // RC Vehicles + Vortex { ShowPlayerDialog(playerid, CARMENU+11, DIALOG_STYLE_LIST, "RC Vehicles + Vortex", "RC Bandit\nRC Cam\nRC Tiger\nRC Baron\nRC Goblin\nRC Raider\nVortex\nBack", "Select", "Cancel"); } } return 1; } /*===================================Bikes===================================*/ if(dialogid == CARMENU+1) // Bikes { if(response) { if(listitem == 0) // BF-400 { CreateVehicle(581, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Bike { CreateVehicle(509, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // BMX { CreateVehicle(481, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // HPV1000 { CreateVehicle(523, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Faggio { CreateVehicle(462, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // FCR-900 { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Freeway { CreateVehicle(463, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Mountain Bike { CreateVehicle(510, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // NRG-500 { CreateVehicle(522, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // PCJ-600 { CreateVehicle(461, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Pizzaboy { CreateVehicle(448, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Sanchez { CreateVehicle(468, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Wayfarer { CreateVehicle(586, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Quad { CreateVehicle(471, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 1==================================// if(dialogid == CARMENU+2) // Cars 1 { if(response) { if(listitem == 0) // Admiral { CreateVehicle(445, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Alpha { CreateVehicle(602, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Ambulance { CreateVehicle(416, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage { CreateVehicle(485, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Bandito { CreateVehicle(568, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Banshee { CreateVehicle(429, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Barracks { CreateVehicle(433, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Benson { CreateVehicle(499, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Berkley's RC Van { CreateVehicle(459, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) //BF Injection { CreateVehicle(424, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Blade { CreateVehicle(536, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Blista Compact { CreateVehicle(496, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Bloodring Banger { CreateVehicle(504, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Bobcat { CreateVehicle(422, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Boxville 1 { CreateVehicle(609, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Boxville 2 { CreateVehicle(498, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Bravura { CreateVehicle(401, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Broadway { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Buccaneer { CreateVehicle(518, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Buffalo { CreateVehicle(402, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Bullet { CreateVehicle(541, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Burrito { CreateVehicle(482, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Bus { CreateVehicle(431, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Cabbie { CreateVehicle(438, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Caddy { CreateVehicle(457, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Cadrona { CreateVehicle(527, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Camper { CreateVehicle(483, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Cement Truck { CreateVehicle(524, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Cheetah { CreateVehicle(415, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Clover { CreateVehicle(542, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Club { CreateVehicle(589, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Coach { CreateVehicle(437, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Combine Harvester { CreateVehicle(532, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Comet { CreateVehicle(480, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // DFT-30 { CreateVehicle(578, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Dozer { CreateVehicle(486, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Elegant { CreateVehicle(507, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Elegy { CreateVehicle(562, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Emperor { CreateVehicle(585, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Esperanto { CreateVehicle(419, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 40) // Euros { CreateVehicle(587, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 41) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 2==================================// if(dialogid == CARMENU+3) // Cars 2 { if(response) { if(listitem == 0) // FBI Rancher { CreateVehicle(490, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // FBI Truck { CreateVehicle(528, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Feltzer { CreateVehicle(533, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Firetruck 1 { CreateVehicle(544, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Firetruck 2 { CreateVehicle(407, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Flash { CreateVehicle(565, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Flatbed { CreateVehicle(455, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Forklift { CreateVehicle(530, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Fortune { CreateVehicle(526, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Glendale 1 { CreateVehicle(466, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Glendale 2 { CreateVehicle(604, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Greenwood { CreateVehicle(492, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Hermes { CreateVehicle(474, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Hotdog { CreateVehicle(588, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Hotknife { CreateVehicle(434, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Hotring Racer 1 { CreateVehicle(502, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Hotring Racer 2 { CreateVehicle(503, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Hotring Racer 3 { CreateVehicle(494, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Huntley { CreateVehicle(579, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Hustler { CreateVehicle(545, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Infernus { CreateVehicle(411, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Intruder { CreateVehicle(546, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Jester { CreateVehicle(559, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Journey { CreateVehicle(508, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Kart { CreateVehicle(571, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Landstalker { CreateVehicle(400, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Linerunner { CreateVehicle(403, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Majestic { CreateVehicle(517, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Manana { CreateVehicle(410, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Merit { CreateVehicle(551, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Mesa { CreateVehicle(500, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Moonbeam { CreateVehicle(418, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Mower { CreateVehicle(572, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Mr Whoopee { CreateVehicle(414, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Mule { CreateVehicle(423, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Nebula { CreateVehicle(516, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Newsvan { CreateVehicle(582, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Oceanic { CreateVehicle(467, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 38) // Packer { CreateVehicle(443, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 39) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 3==================================// if(dialogid == CARMENU+4) // Cars 3 { if(response) { if(listitem == 0) // Patriot { CreateVehicle(470, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Perenniel { CreateVehicle(404, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Petrol Tanker { CreateVehicle(514, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Phoenix { CreateVehicle(603, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Picador { CreateVehicle(600, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Police Car LSPD { CreateVehicle(596, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Police Car SFPD { CreateVehicle(597, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Police Car LVPD { CreateVehicle(598, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Police Ranger { CreateVehicle(599, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Police Truck (Enforcer) { CreateVehicle(427, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Police Truck (SWAT) { CreateVehicle(601, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Pony { CreateVehicle(413, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Premier { CreateVehicle(426, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Previon { CreateVehicle(436, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Primo { CreateVehicle(547, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Rancher { CreateVehicle(489, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Regina { CreateVehicle(479, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Remington { CreateVehicle(534, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Rhino { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(432, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Roadtrain { CreateVehicle(515, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Romero { CreateVehicle(442, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Rumpo { CreateVehicle(440, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // Sabre { CreateVehicle(575, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Sadler 1 { CreateVehicle(543, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 24) // Sadler 2 { CreateVehicle(605, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 25) // Sandking { CreateVehicle(495, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 26) // Savanna { CreateVehicle(567, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 27) // Securicar { CreateVehicle(428, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 28) // Sentinel { CreateVehicle(405, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 29) // Slamvan { CreateVehicle(535, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 30) // Solair { CreateVehicle(458, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 31) // Stafford { CreateVehicle(580, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 32) // Stallion { CreateVehicle(439, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 33) // Stratum { CreateVehicle(561, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 34) // Stretch { CreateVehicle(409, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 35) // Sultan { CreateVehicle(560, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 36) // Sunrise { CreateVehicle(550, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 37) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Cars 4==================================// if(dialogid == CARMENU+5) // Cars 4 { if(response) { if(listitem == 0) // Super GT { CreateVehicle(506, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Sweeper { CreateVehicle(574, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Tahoma { CreateVehicle(566, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Tampa { CreateVehicle(549, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Taxi { CreateVehicle(420, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tornado { CreateVehicle(576, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Towtruck { CreateVehicle(525, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tractor { CreateVehicle(531, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Trashmaster { CreateVehicle(408, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tug { CreateVehicle(583, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Turismo { CreateVehicle(451, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Uranus { CreateVehicle(558, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 12) // Utility Van { CreateVehicle(552, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 13) // Vincent { CreateVehicle(540, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 14) // Virgo { CreateVehicle(491, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 15) // Voodoo { CreateVehicle(412, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 16) // Walton { CreateVehicle(478, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 17) // Washington { CreateVehicle(521, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 18) // Williard { CreateVehicle(529, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 19) // Windsor { CreateVehicle(555, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 20) // Yankee { CreateVehicle(456, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 21) // Yosemite { CreateVehicle(554, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 22) // ZR-350 { CreateVehicle(477, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 23) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Helicopters=================================// if(dialogid == CARMENU+6) // Helicopters { if(response) { if(listitem == 0) // Cargobob { CreateVehicle(548, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Hunter { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(425, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Leviathan { CreateVehicle(417, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Maverick { CreateVehicle(487, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Police Maverick { CreateVehicle(497, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // News Chopper { CreateVehicle(488, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Raindance { CreateVehicle(563, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Sparrow { CreateVehicle(447, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Sea Sparrow { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(469, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Planes===================================// if(dialogid == CARMENU+7) // Planes { if(response) { if(listitem == 0) // Andromada { CreateVehicle(592, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // At-400 { CreateVehicle(577, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Beagle { CreateVehicle(511, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Cropduster { CreateVehicle(512, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Dodo { CreateVehicle(593, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Hydra { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(520, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Nevada { CreateVehicle(553, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Rustler { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(476, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Shamal { CreateVehicle(519, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Skimmer { CreateVehicle(460, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Stuntplane { CreateVehicle(513, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 11) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===================================Boats===================================// if(dialogid == CARMENU+8) // Boats { if(response) { if(listitem == 0) // Coastguard { CreateVehicle(472, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Dinghy { CreateVehicle(473, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Jetmax { CreateVehicle(493, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Launch { CreateVehicle(595, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Marquis { CreateVehicle(484, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Predator { /*if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xF60000AA, "You Need To Be An Admin To Spawn This Vehicle!"); else */ CreateVehicle(430, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Reefer { CreateVehicle(453, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Speeder { CreateVehicle(452, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Squallo { CreateVehicle(446, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Tropic { CreateVehicle(454, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 10) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //==================================Trains==================================// if(dialogid == CARMENU+9) // Trains { if(response) { if(listitem == 0) // Brown Streak { AddStaticVehicle(537, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Freight Box Trailer { CreateVehicle(590, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Freight Flat Trailer { CreateVehicle(569, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Freight { AddStaticVehicle(538, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Streak Trailer { CreateVehicle(570, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Tram { AddStaticVehicle(449, X+6,Y,Z+1, Angle, random(127), random(127)); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //=================================Trailers=================================// if(dialogid == CARMENU+10) // Trailers { if(response) { if(listitem == 0) // Article Trailer 1 { CreateVehicle(435, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // Article Trailer 2 { CreateVehicle(450, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // Article Trailer 3 { CreateVehicle(591, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // Baggage Trailer (A) { CreateVehicle(606, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // Baggage Trailer ( { CreateVehicle(607, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // Farm Trailer { CreateVehicle(610, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Petrol Trailer { CreateVehicle(584, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Tug Stairs Trailer { CreateVehicle(608, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 8) // Utility Trailer { CreateVehicle(611, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 9) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu By [03]Garsino","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; } //===============================RC Vehicles + Vortex================================// if(dialogid == CARMENU+11) // RC Vehicles + Vortex { if(response) { if(listitem == 0) // RC Bandit { CreateVehicle(441, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 1) // RC Cam { CreateVehicle(594, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 2) // RC Tiger { CreateVehicle(564, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 3) // RC Baron { CreateVehicle(464, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 4) // RC Goblin { CreateVehicle(501, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 5) // RC Raider { CreateVehicle(465, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 6) // Vortex { CreateVehicle(539, X+6,Y,Z+1, Angle, random(127), random(127), -1); LinkVehicleToInterior(GetPlayerVehicleID(playerid),gINT); } if(listitem == 7) // Back { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); } } return 1; }[/pawn] Comanda [pawn]if (strcmp(cmdtext, "/v", true) == 0) { ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, "Vehicle Selection Menu","Bikes\nCars 1 [A-E]\nCars 2 [F-P]\nCars 3 [P-S]\nCars 4 [s-Z]\nHelicopters\nPlanes\nBoats\nTrains\nTrailers\nRC Vehicles + Vortex", "Select", "Cancel"); return 1; }[/pawn] Si mai am o prb Cand dau sa aleg o masina , dau pe ia si imi iese din meniu da masina nu mio da Dc?
  15. link : [ftp=ftp://forum.sa-mp.com/showthread.php?t=32509]http://forum.sa-mp.com/showthread.php?t=32509 [/ftp]
  16. Frumoasa mapa bv 4.59/5
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