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prigat10

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Posts posted by prigat10

  1. Salut,am si eu o problema cum sa fac ca atunci cineva scrie o culoare {cod} sa nu ii dea voie..pentru ca atunci cand scrie orice culoare in chat pica serverul cum pot sa fac sa apara nume:liber.

    Am incercat sa pun niste protectii cu

    [pawn]if(strfind(text, "{", true) != -1)

        {

                SendClientMessage(playerid,COLOR_LIGHTRED,"Nu poti folosi { sau }!");

                return 0;

        }[/pawn]

    merge doar daca scrie orice altceva cu { dar la culoare tot pica server-ul.

    Multumesc anticipat.

  2. Tot nu reusesc sa il instalez. Cand dau comanda /veh sau orice masina de pe strada sunt de cumpara cu $0. Cum sa nu il bagam in server.cfg atunci nu il putem folosi ?? Ma ajutati va rog ?

    uite ce zice aici... daca citesti tot o sa vezi ca il poti folosi...dar nu trebuie adaugat in server.cfg!

    ATENTIE!!!

    Ca sa va mearga acest filterscript trebuie sa faceti exact.

    Adaugati cu atentie in gamemodul vostru:

    [pawn]

    public OnGameModeExit()

    {

        SendRconCommand("unloadfs carownership");

        return 1;

    }//in cazul in care aveti OnGameModeExit deja, puneti doar SendRconCommand("unloadfs carownership"); la sfarsit/ sa ramana return 1; ultimul.

    //asta o adaugati la sfarsitul OnGameModeInit PS: si aici trebuie return 1; sa ramana ultimul.

    SendRconCommand("loadfs carownership");

    [/pawn]

  3. Salut!Am facut asta dar n use salveaza...creaza fisierul User.txt dar nu salveaza si armele...

    [pawn]

    #define PATH "Weapons"

    SaveWeaponsToFile(playerid)

    {

    new i, path[50], string[128], weaponid, ammo;

        path = GetPlayerFormattedName(playerid);

        if (!dini_Exists(path)) dini_Create(path);

    for (i=0; i<13; i++)

    {

        GetPlayerWeaponData(playerid,i,weaponid,ammo);

        format(string,sizeof(string),"Weapon - %d",i);

        dini_IntSet(path,string,weaponid);

        format(string,sizeof(string),"AmmoID - %d",i);

        dini_IntSet(path,string,ammo == 65535 ? 0 : ammo);

    }

    }[/pawn]

    Multumesc!

  4. am rezolvat problema de mai sus insa acum am alta problema...daca dau relog nu mi se salveaza CarKeys...si cand ma urc pe nrg zice ca e inregistrat pe numele dar dupa scrie ca nu am cheie... ce trrebuie sa fac sa mearga?

    Multumesc anticipat!

  5. Salut,am incercat sa fac aceasta comanda de war:

    if(strcmp(cmd, "/war", true) == 0)
    {
    	new name[MAX_PLAYER_NAME];
    	new killerid;
    	new sparaw = 0;
    	new legacy = 0;
    	GetPlayerName(playerid, name, sizeof(name));
    	GetPlayerName(playerid, sendername, sizeof(sendername));
    
    	    if(IsPlayerConnected(playerid))
    	    {
    			if (PlayerInfo[playerid][pAdmin] >= 1339)
    			{
                  format(string, sizeof(string), "Admin %s Start a Gang War!", sendername);
                  SendClientMessageToAll(0xFF7171FF, string);
                  format(string, sizeof(string), "- Ballas, Los Santos Vagos, The Mafia vs Varrios Los Aztecas, Grove Street, The Triads -");
                  SendClientMessageToAll(COLOR_GREEN, string);
    			}
    			else
    			{
    				SendClientMessage(playerid, COLOR_GRAD1, "   Nu esti Admin pentru a incepe un War !");
    			}
    		}
    
    	if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
    	{
    		if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Mafia] has killed %s [The Triads] and recivied 2500$.",killer,name);
                SendmfiMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Triads] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
                SendthrMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
    	{
    		if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Triads] has killed %s [The Mafia] and recivied 2500$.",killer,name);
                SendthrMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Mafia] was pwned by %s [The Triads] and lost 2500$.",name,killer);
                SendmfiMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
    	{
    		if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Grove Street] has killed %s [Ballas] and recivied 2500$.",killer,name);
                SendBZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Ballas] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
                SendCZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
    	{
    		if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Ballas] has killed %s [Grove Street] and recivied 2500$.",killer,name);
                SendCZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Grove Street] was pwned by %s [Ballas] and lost 2500$.",name,killer);
                SendBZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
    	{
    		if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Los Santos Vagos] has killed %s [Variors Los Aztecs] and recivied 2500$.",killer,name);
                SendNTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
                SendSTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
    	{
    		if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Variors Los Aztecas] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
                SendSTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Los Santos Vagos] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
                SendNTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
    	{
    		if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Mafia] has killed %s [Grove Street] and recivied 2500$.",killer,name);
                SendmfiMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Grove Street] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
                SendBZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
    	{
    		if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Mafia] has killed %s [Variors Los Aztecas] and recivied 2500$.",killer,name);
                SendmfiMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
                SendSTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
    	{
    		if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Triads] has killed %s [Ballas] and recivied 2500$.",killer,name);
                SendthrMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Ballas] was pwned by %s [The Triads] and lost 2500$.",name,killer);
                SendCZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
    	{
    		if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [The Triads] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
                SendthrMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Los Santos Vagos] was pwned by %s [The Triads] and lost 2500$.",name,killer);
                SendNTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
    	{
    		if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Grove Street] has killed %s [The Mafia] and recivied 2500$.",killer,name);
                SendBZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Mafia] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
                SendmfiMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
    	{
    		if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Grove Street] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
                SendBZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Los Santos Vagos] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
                SendNTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
    	{
    		if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Ballas] has killed %s [The Triads] and recivied 2500$.",killer,name);
                SendCZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Triads] was pwned by %s [Ballas] and lost 2500$.",name,killer);
                SendthrMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
    	{
    		if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Ballas] has killed %s [Variors Los Aztecas] and recivied 2500$.",killer,name);
                SendCZMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [Ballas] and lost 2500$.",name,killer);
                SendSTMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
    	{
    		if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Los Santos Vagos] has killed %s [The Triads] and recivied 2500$.",killer,name);
                SendNTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Triads] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
                SendthrMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
    	{
    		if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Los Santos Vagos] has killed %s [Grove Street] and recivied 2500$.",killer,name);
                SendNTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Grove Street] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
                SendBZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        sparaw = sparaw ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
    	{
    		if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Variors Los Aztecas] has killed %s [The Mafia] and recivied 2500$.",killer,name);
                SendSTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [The Mafia] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
                SendmfiMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    	if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
    	{
    		if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
    		{
                new killer[MAX_PLAYER_NAME];
                GetPlayerName(killerid, killer, sizeof(killer));
                format(string,128,"* %s [Variors Los Aztecas] has killed %s [Ballas] and recivied 2500$.",killer,name);
                SendSTMessage(COLOR_1GREEN, string);
                format(string,128,"* %s [Ballas] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
                SendCZMessage(COLOR_1BLUE, string);
    	        GivePlayerMoney(killerid, 2500);
    	        legacy = legacy ++;
    	        return 1;
            }
    	}
    }

    dar am o problema cum pot sa fac sa se opreasa dupa un anumit timp si sa afiseze scorul...m-am chinuit sa o fac dar nu am reusit!

  6. new Float:HouseCarSpawns[35][4] = {
    {-2637.2544,165.0454,4.2919,179.9976},//House 0
    {2064.4,-1694.4,13.1,271.1561},//House 1
    {-2712.7625,870.3005,70.5348,89.1608},//House 2
    {1109.8,-968.0,42.7,0.0},//house 3
    {2497.6274,-2025.6306,13.2521,355.4281}, // House 4
    {2645.0,-1990.8,13.1,180.0},//House - 5
    {-2724.8965,914.8384,67.4253,110.1072},//house 6
    {1910.5149,-1120.5304,25.4493,177.8350},//house 7
    {828.8,-887.0,68.5,230.7095},//House 8
    {2149.6,-1610.9,14.0,90.7904},//House 9
    {760.1,-1687.8,4.3,180.6},//House 10
    {645.5,-1616.1,14.9,0.0},//House 11
    {-2635.2371,931.1931,71.5643,215.3709},//House 12
    {-2665.9224,989.9724,64.6955,1.7814},//House 13
    {810.3768,-1464.2809,13.0796,86.8112},//House 14
    {2445.8,-1326.8,23.6,18.4},//House 15
    {2845.9,-1286.8,18.9,90.0},//house 16
    {2159.8,-1803.9,13.3,271.4}, //House 17
    {-2693.7847,132.3186,4.1676,89.5330},//House 18
    {-2723.0105,977.7357,54.2926,359.9068},//House 19
    {1514.0,-694.6,94.5,90.0},//House 20
    {1246.7,-1107.6,25.5,266.4},//House 21
    {831.7,-857.5,69.9,180.0},//House 22
    {1007.9,-659.4,121.1,130.6194},//House 23
    {1110.0,-726.4,100.1,90.0},//House 24
    {259.7,-1221.0,74.7,202.0011},//House 25
    {1463.7,-901.7,55.8,359.0},//house 26
    {1440.1,-890.6,51.2,0.0},//house 27
    {-2528.8298,2250.2998,4.8112,334.9590},//house 28
    {-2554.7874,2270.5356,4.9064,333.9774}, //House 29
    {-2371.1323,2438.4104,9.0698,159.2582},//House 30
    {-2237.9492,893.7390,66.4872,89.7571},//House 31
    {-2529.4817,-142.6608,19.7107,4.2929}, //House 32
    {-2616.1897,-108.4479,4.1693,269.8246},//House 33
    {1248.9210,-805.4557,83.8453,179.5623}//House 34//asta e ultima masina pe care am bagat-o de la noua casa

  7. Ma poate ajuta si pe mine cineva cu o comanda?

    Vreau si eu sa fac o comanda care atunci cand dai /muta sa iti mute masina persolana direct fara sa mai modifici coord din gm...am incercat sa fac dar nu am reusit!Daca ma puteti ajutor...va raman dator,merci!

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